Indexed May 23, 2026
View on Steam

Disclosure analysis

The game uses live AI while you play

The game uses LLMs and vision models to generate real-time coaching text and analyze user frames during gameplay.

Process
AI-generated
Live AI during play
Yes
Evidence & analysis details
Evidence used
“Vision models analyze user-sampled frames”
“No generative images or audio in final output”
Model-reported confidence
95% A model estimate, not a measured accuracy rate or a human review score.

Auto-classified from the public disclosure. The raw disclosure below remains the source of truth. How classification works.

AI Usage Disclosure

Game Demon uses large language models (Llama 3.1/3.3 via Groq API, plus optional local Ollama inference) to generate coaching text in real time from the user's match data. Vision models analyze user-sampled frames. No user content is sent to third parties without explicit opt-in. No generative images or audio in final output.

Highlights are auto-detected and may not be fully accurate. Report an issue

This disclosure in context

How comparisons work

Compare this developer’s disclosure with 25,376 non-mature Steam products in the index. These figures describe published disclosures, not all games on Steam or independently verified AI use.

Live AI during play
3.2%
792 of 24,946 disclosures with structured analysis.
Compare this group
Writing or localization
27.2%
6,893 of 25,376 indexed disclosures mention this category.
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Categories can overlap. A disclosure may mention several types of AI use.

Source and record

First indexed
May 23, 2026
Source last checked
May 23, 2026
Automatic analysis updated
Jul 6, 2026
Recorded text changes
0

The disclosure is the developer’s statement on Steam. Index dates show when we observed it, not when AI use began. History covers captured versions only. Automatic analysis can be wrong and is not a verification of the game’s content. Read the methodology.