25,706 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

MENEMENSteam
Disclosure

Some non-gameplay materials in this project were created with the help of generative AI tools, such as certain promotional visuals, store page imagery, and supporting text. All core game design, mechanics, story, and gameplay content were created by the developer. AI-assisted materials were reviewed and edited by the developer before release.

Creator
dioaragames
Reviews
-
Added
Aug 26, 2026
DockableSteam
Disclosure

Dockable was coded with the assistance of Claude Code (Fable 5), however it does not use generative AI to function.

Creator
Jezz Lucena
Reviews
-
Added
Aug 26, 2026
The Lies: Impostor HeiressSteam
Disclosure

Generative AI tools were used during development to assist with certain pre-generated visual elements and sequences in the game. All such materials were reviewed, selected, edited, and integrated into the final video content by the Dev team. The game’s narrative, interactive structure, gameplay logic, and final presentation are created and controlled by the Dev team. No generative AI is used during gameplay, and no content is generated dynamically for players.

Creator
Zhejiang Versatile Media Co., Ltd.
Reviews
-
Added
Aug 26, 2026
Crazy PocketSteam
Disclosure

AI was only used to generate minimal resources to support ball and chalk design. All AI-assisted content has been reviewed, and the final assets were manually drawn and retouched to fit the game's artistic style and atmosphere.

Creator
OFFMOON Inc.
Reviews
-
Added
Aug 26, 2026
VoldarkSteam
Disclosure

AI assistance was used to create and visually enhance some of the visuals in the trailer.

Creator
OzbalHan
Reviews
-
Added
Aug 26, 2026
末世:我有一辆房车Steam
Disclosure

This game used generative AI tools during development to assist with a limited portion of visual and audio asset creation. All AI-assisted content was reviewed and curated by the developer before release. No AI content is generated live during gameplay.

Creator
光年切片工作室
Reviews
67
Added
Aug 26, 2026
Heist to Meet YouSteam
Disclosure

Generative AI tools were used to assist with the enhancement of certain promotional images, store page artwork, and place holder UI promotional content including lighting, color grading, atmospheric effects, and visual cleanup. The game's models, environments, gameplay systems, animations, and other in-game content are created by the developer. The game does not use live-generated AI during gameplay.

Creator
Emergency Eject Studio
Reviews
-
Added
Aug 25, 2026
DuoFallSteam
Disclosure

Some of this game's shipped assets were created with the assistance of generative AI and then manually curated and edited by the developers: background artwork (landscape silhouettes), the current music tracks (temporary, until our hand-crafted soundtrack is finished), and parts of the English localization. No content is generated by AI at runtime, and the game does not connect to any AI services.

Creator
zweiVerspielte
Reviews
-
Added
Aug 25, 2026
Ages TDSteam
Disclosure

Ages TD was made with the help of generative AI tools. All AI-generated content is pre-generated during development, reviewed and edited by the developer; nothing is generated live while you play. - Some 3D models and their textures (enemies, towers, props) — generated with Meshy, then edited and integrated by the developer. - Music — generated with Suno from prompts written by the developer. - Cutscene illustrations and store page artwork — created with AI image tools, then edited by the developer. - Parts of the in-game dialogue and hint texts — drafted with AI assistance and rewritten by the developer. There is no AI-generated voice acting in the game.

Creator
FMJ Games
Reviews
-
Added
Aug 25, 2026
Dark Dice: Cthulhu Investigation LogSteam
Disclosure

AI-assisted tools were used during the development of DarkDice in the following ways: Code development — AI coding assistants helped write and refactor portions of the game's codebase. Text editing — AI tools were used to proofread, polish, and tighten narrative and UI copy. Localization & Editing — AI is used to assist with the translation, text expansion, polishing, and style adjustment of game text between English and Chinese (Traditional/Simplified). Image generation — Some visual assets (case artwork, promotional images) were created using AI image-generation tools. No content is generated in real time during gameplay — every case is a fixed, pre-authored story; nothing changes between playthroughs.

Creator
Selig Interactive
Reviews
-
Added
Aug 25, 2026
Matchy StarSteam
Disclosure

One man team with no budget who used Codex to add code, and some AI Upscaling etc.

Creator
Silverware Games, Inc.
Reviews
-
Added
Aug 25, 2026
WardstoneSteam
Disclosure

Some of this game's assets were made with the assistance of generative AI tools and were reviewed, curated and hand-finished by the developer. No content is generated while you play.

Creator
Meridian Studios
Reviews
-
Added
Aug 25, 2026
Anvil and AlembicSteam
Disclosure

Some of this game's assets were made with the assistance of generative AI tools and were reviewed, curated and hand-finished by the developer. No content is generated while you play.

Creator
Meridian Studios
Reviews
-
Added
Aug 25, 2026
Fortuna's LedgerSteam
Disclosure

Some of this game's art and audio assets were created using generative AI tools, from the studio's own prompts and under our tool licenses, then curated and edited by the team. All game code and text were written by hand.

Creator
Meridian Studios
Reviews
-
Added
Aug 25, 2026
DoomsayerSteam
Disclosure

Some of this game's pre-generated assets were created by Meridian Studios using generative AI tools, from our own prompts and under our licenses: 2D art (illustrations, backgrounds, character and enemy tokens, icons, and store art) generated with FLUX via the Replicate API, and a portion of the sound effects generated with ElevenLabs. All AI-assisted assets were reviewed, curated, and integrated by the studio. No AI-generated content is produced live during gameplay, and no player data is sent to any AI service.

Creator
Meridian Studios
Reviews
-
Added
Aug 25, 2026
EXORCIST K9Steam
Disclosure

AI-assisted translation tools are used to help localize this game's text for international audiences, including English and any additional languages added in the future. No AI-generated content is used for graphics, sound, or narrative/story content.

Creator
EXEX Games
Reviews
-
Added
Aug 25, 2026
Anywhere RPGSteam
Disclosure

This game heavily uses generative AI to generate the initial world and direct events and experiences for the player in real time.

Creator
Max Loh
Reviews
-
Added
Aug 25, 2026
Crazy Fußball-ManagerSteam
Disclosure

Generative AI was used extensively throughout the development of **Crazy Fußball-Manager**. **ChatGPT Codex** and **Claude Code** were used primarily for programming, technical implementation, and textual content. Graphics and visual assets were created and edited with the assistance of generative AI tools. **Suno** and **Mureka** were used to create music, sound effects, and other audio content. Nearly all content in the game – including code, graphics, text, music, and sounds – was created with the assistance of generative AI and subsequently integrated into the game.

Creator
Crazy Coffee and Cookie Creations
Reviews
-
Added
Aug 25, 2026
FarmboundSteam
Disclosure

Generative AI Disclosure: During the development of Farm Idle, generative AI tools were utilized to assist with creating and conceptualizing some 2D UI icons, menu graphics, and localized text. All generated assets were reviewed, cleaned, edited, and integrated by the development team to fit the game's pixel-art aesthetic. No AI content is generated in real-time while playing the game.

Creator
North Coast Studio
Reviews
-
Added
Aug 25, 2026
Total Club ManagerSteam
Disclosure

Generative AI was used for the in-game music, the logo and store page artwork, and the store page text and translations.

Creator
Floresta Studios
Reviews
-
Added
Aug 25, 2026
ProvincesSteam
Disclosure

Generative AI was used selectively as a development tool to assist with some textures and selected 3D assets. All assets were reviewed, refined where needed, and integrated by the developer. The game does not use live-generated AI content.

Creator
PezhetGames
Reviews
-
Added
Aug 25, 2026
Cat a LoopSteam
Disclosure

Use of AI-generated content: solely for visual design. Most of the visuals were created using a generative artificial intelligence.

Creator
Kitten Purradise Studios
Reviews
-
Added
Aug 25, 2026
Stack Together - To the MoonSteam
Disclosure

Generative AI was used to create and/or assist with some promotional and marketing materials for the game, including store capsule artwork, cover images, and other store page visuals. Generative AI was not used to generate gameplay content or content during gameplay.

Creator
Simnetic Game
Reviews
-
Added
Aug 25, 2026
Magic ChessSteam
Disclosure

We've harnessed the power of Generative AI technology to create several of our game's theme background artworks

Creator
DreamBridge
Reviews
-
Added
Aug 25, 2026
Ghost ExpressSteam
Disclosure

I developed this game entirely on my own, handling all the game design, hand-drawn artwork, and music composition myself. Only the translations/localizations were generated by AI.

Creator
GongJun Lab
Reviews
-
Added
Aug 25, 2026
VOIDHOLD: Squad Survival RogueliteSteam
Disclosure

All shipped assets are first-party or CC0/OFL-licensed human-made packs. Some 3D meshes (enemy armor fused onto CC0 base rigs, the drone, weapon models) and the entire soundtrack are produced by deterministic, first-party procedural build scripts; those scripts were written with the help of an AI code assistant. No image-, audio- or voice-generation model produced any shipped asset. The game's written text — squad comms, item and mission descriptions, narrative screens — and this store page's copy were drafted with AI assistance under developer direction, then reviewed and edited by the developer. The game contains no runtime or live AI generation.

Creator
NexusOne23
Reviews
-
Added
Aug 25, 2026
Cable ArrangeSteam
Disclosure

The store page was translated into 30 languages using AI, from text written by the developer. Store and library images were assembled from artwork the developer made by hand. The game itself contains no AI-generated content, and nothing is generated by AI while you play.

Creator
MonoFieldGames
Reviews
-
Added
Aug 25, 2026
GroundworkSteam
Disclosure

Some placeholder assets in the current build (terrain textures and sound effects) were AI-generated and are being replaced with human-made and procedural versions. All models, writing, characters, and design are human-made.

Creator
Peak Development
Reviews
-
Added
Aug 25, 2026
JunkpotSteam
Disclosure

Generative AI tools were used as part of the content creation process for this game: - Visual assets — some item, charm and UI sprites were generated with AI assistance and used as a base, then reviewed, reworked and finalized by the team before being integrated into the game - Store page artwork — AI image generation was used as a starting point, then reworked, recolored and finalized by the team to match the game's pixel art style A large part of the game's code was written with the help of AI coding assistants. All content was reviewed and approved by the team before shipping.

Creator
Velum Games
Reviews
-
Added
Aug 25, 2026
One More ChopSteam
Disclosure

To make One More Chop more accessible to players around the world, AI-assisted tools were used as part of the localization process for supported languages. Their use is limited to translation and localization support, helping us make the game available to players across a wider range of languages and regions.

Creator
Jubar Studio
Reviews
-
Added
Aug 25, 2026
BrotitoSteam
Disclosure

Generative AI tools were used to assist with programming during development and to support the creation of some of the game's music. All AI-assisted content was reviewed and integrated by the developer.

Creator
JOBAC
Reviews
-
Added
Aug 25, 2026
Dear GardenerSteam
Disclosure

As a small independent developer, obviously AI tools was used to assist in the development of this game, including working on graphical elements as well as writing code.

Creator
Youkoso Games
Reviews
-
Added
Aug 25, 2026
PHILSEQUE DIVISIONSteam
Disclosure

Generative AI tools were used during development to assist with programming and in the creation of certain pre-generated game assets. All AI-assisted content was reviewed, selected, edited when necessary, and manually integrated by the developer. No AI-generated content is produced in real time during gameplay.

Creator
PHILSEQUE
Reviews
-
Added
Aug 25, 2026
Door RunnersSteam
Disclosure

Generative AI was used during development to assist with the creation of some pre-generated assets. The game does not generate AI content during gameplay and does not connect to any external AI services.

Creator
NineHold
Reviews
-
Added
Aug 25, 2026
The Isles of the Nine Crowns: Tales of Alaric StoneheartSteam
Disclosure

Portions of the in-game codex (character biographies, historical battle summaries) were drafted with the assistance of a large language model based on the developer's own lore notes and edited by hand. A subset of pixel-art tile and prop textures were procedurally generated from developer-written Python scripts. All content is reviewed and finalized by the developer; no generative image models (e.g. Stable Diffusion, Midjourney) were used to produce in-game art.

Creator
Nine Crown Games
Reviews
-
Added
Aug 25, 2026
Conehead : Earth ZeroSteam
Disclosure

AI tools (LLMs) were used solely for programming assistance, brainstorming, and writing Unreal Engine Blueprint logic. All visual assets, 3D models, and gameplay systems were entirely created and implemented manually by the solo developer.

Creator
Hakan Akdağ
Reviews
-
Added
Aug 25, 2026
Still InsideSteam
Disclosure

In-game background and character artwork, as well as store graphical assets, were pre-rendered using generative AI and manually reviewed and edited by the developer. All narrative text was written by the developer. No live-generated content.

Creator
SONSU
Reviews
-
Added
Aug 25, 2026
TunaSweeperSteam
Disclosure

This game makes extensive use of generative AI in the creation of most game assets, including 3D modeling, voice, sound, video, images, textures, scenario and narrative writing, and translation/localization. As a result, various content and assets included in the game may be generated or assisted using generative AI.

Creator
devTuna
Reviews
-
Added
Aug 25, 2026
UnderkeepSteam
Disclosure

Underkeep's visual assets — character and monster sprites, traps, tiles, effects, UI art, and store artwork — were produced using generative AI image tools. The developer selected, adjusted, and quality-checked every asset before it went into the game. The English and Spanish text was machine-translated from the original Korean. Parts of the source code were written with an AI coding assistant, under the developer's direction and review. Music and sound effects are not AI-generated. They are human-made CC0 assets from Kenney and OpenGameArt, and the in-game font (Galmuri) is a human-made open-source font. Underkeep does not use generative AI while you play. The game runs fully offline and generates no content at runtime.

Creator
chris lee
Reviews
-
Added
Aug 25, 2026
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