September 8, 2026
Indexed August 25, 2026
View on Steam

Disclosure analysis

AI content is included in the game

AI was used to generate visual assets and machine-translate text, and an AI coding assistant helped write source code; no runtime AI is disclosed.

Process
AI-generated and AI-assisted
Live AI during play
No
Evidence & analysis details
Evidence used
“visual assets — character and monster sprites, traps, tiles, effects, UI art, and store artwork — were produced using generative AI image tools”
“Parts of the source code were written with an AI coding assistant”
Development workflow
Code help
Analysis confidence
95%

Auto-classified from the public disclosure. The raw disclosure below remains the source of truth.

AI Usage Disclosure

Underkeep's visual assets — character and monster sprites, traps, tiles, effects, UI art, and store artwork — were produced using generative AI image tools. The developer selected, adjusted, and quality-checked every asset before it went into the game. The English and Spanish text was machine-translated from the original Korean. Parts of the source code were written with an AI coding assistant, under the developer's direction and review. Music and sound effects are not AI-generated. They are human-made CC0 assets from Kenney and OpenGameArt, and the in-game font (Galmuri) is a human-made open-source font. Underkeep does not use generative AI while you play. The game runs fully offline and generates no content at runtime.

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