25,706 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Neno HavocSteam
Disclosure

Generative AI was used during development to assist with polishing promotional illustrations and drafting portions of the game's logic code. Some manually drawn promotional artwork was refined with AI assistance to improve less polished areas. AI-assisted code was manually reviewed by the developer, integrated by hand, and verified through local builds and hands-on playtesting before use. The game does not include player-facing real-time AI generation.

Creator
Dusk Quill Studio
Reviews
-
Added
Jun 28, 2026
Behind the ScreenSteam
Disclosure

The game does not use any live-generated AI content. All assets, text, audio, and gameplay loops are static and pre-packaged, running entirely local and offline without any dynamic runtime generation.

Creator
AlphaGames
Reviews
-
Added
Jun 28, 2026
Hammered HeroesSteam
Disclosure

Hammered Heroes is a solo-developed game, with all design, direction, and gameplay built by one developer. Some 2D art assets (such as sprites and capsule art) were created with the help of generative AI image tools, then edited and assembled by the developer.

Creator
David Gamble
Reviews
-
Added
Jun 28, 2026
Last RailSteam
Disclosure

AI tools were used in a limited capacity during the development of the game, primarily to assist with certain programming tasks and the creation of temporary assets. No AI-generated content is created in real time while playing the game.

Creator
Benar'd Games
Reviews
-
Added
Jun 28, 2026
Dither ParadoxSteam
Disclosure

Dither Paradox is created and directed by Michał Kita. The game's final pixel art, animation, and visual design are made by hand, and every artistic and creative decision is made by people. We use generative AI as a production tool that supports - but does not replace - this work. In the visual layer, AI is sometimes used during the concept and iteration stage - to explore ideas and variations - while the final art assets that ship in the game are made by hand. AI also assists in producing music and voiceover, which are then curated, edited, and approved by the team, as well as some promotional materials. AI lets us reach a higher level of polish in less time, but authorship, art direction, and final responsibility for everything players see and hear remain with the people who make the game.

Creator
Negative Prompt Studio
Reviews
-
Added
Jun 28, 2026
RoguePunkSteam
Disclosure

RoguePunk is an independent project, and its visual and audio content including pixel-art characters, enemies, environments, music, and sound effects was created with the help of generative AI tools, then selected, arranged, edited, and integrated by hand to fit the game's world and feel. I see these tools the way earlier developers saw new engines, samplers, and digital art software: as a way for solo developers to bring an ambitious, fully-realized world to players who might otherwise never get to see it.

Creator
Massif interactive
Reviews
-
Added
Jun 28, 2026
NosteriaSteam
Disclosure

Generative AI was used to create initial art assets (which were then manually retouched), assist with programming, and generate audio elements.

Creator
YONDER JUMP
Reviews
-
Added
Jun 28, 2026
Loot & RushSteam
Disclosure

I use AI to accelerate my development process and improve the composition of my own graphic creations, which are made by hand on a graphics tablet.

Creator
Alex Falx
Reviews
-
Added
Jun 28, 2026
Camp & ConquerSteam
Disclosure

During development, some of the game's art assets (including icons, UI elements, scene backgrounds, and character visuals) were created with the help of AI image-generation tools, then curated, adjusted, and integrated by hand. The game does not generate any AI content in real time during play.

Creator
Maple Leaf
Reviews
-
Added
Jun 28, 2026
1/16384Steam
Disclosure

This work includes content generated by AI for coding assistance.

Creator
MikageGames
Reviews
-
Added
Jun 28, 2026
Keep Drawing: Webtoon TycoonSteam
Disclosure

Keep Drawing was developed by HuDoes Interactive with AI-assisted tools used as part of our workflow — not as a fully automated production pipeline. Some in-game visuals and UI elements were created or refined with generative AI during development. All such assets were reviewed, edited, and integrated by the developer before release. Store and marketing graphics (including Steam capsule artwork) were also created with AI assistance and then manually adjusted for quality and consistency. AI-assisted coding tools were used to help write and refactor parts of the game's source code. The design, game systems, balance, and final implementation remain developer-directed.

Creator
HuDoEs
Reviews
-
Added
Jun 28, 2026
Tamo&TamerSteam
Disclosure

This game used generative AI tools as an aid in creating some of its visual assets, such as background illustrations and character/environment pixel art. All AI-generated output was reviewed, refined, and edited by the developer before being included in the game. No content is generated by AI in real time during gameplay.

Creator
OFFtheREAL
Reviews
-
Added
Jun 28, 2026
Shrunk WildsSteam
Disclosure

Some visual assets and artwork used during the development of Shrunk Wilds were created with the assistance of AI image generation tools. All generated assets are manually reviewed, modified, and curated by the developer before being implemented into the game. Players do not interact with AI systems during gameplay, and the game does not generate content in real time.

Creator
Metallicus Media
Reviews
-
Added
Jun 28, 2026
AquaDucked!Steam
Disclosure

Some of the content in AquaDucked! was created with the help of generative AI tools: - Some background music was created using AI music-generation tools. - The blurred background images behind each theme were created or refined with AI tools. - Portions of the store page and marketing text were drafted with AI assistance. The core game art — the ducks, tools, and objects you play with — is either original, hand-painted watercolor, or photo-generated, not AI-generated. All AI-generated content is pre-generated during development. AquaDucked! does not generate any content live during gameplay and does not connect to any external AI services while you play. We've made commercially reasonable efforts to ensure this content is appropriate and does not infringe on the rights of others.

Creator
NickTheDuck
Reviews
-
Added
Jun 28, 2026
MicrocosmSteam
Disclosure

The in-game interface text is translated into the supported languages using AI / machine translation. Parts of this store page description were drafted with AI. Parts of the source code were written with the help of an AI coding assistant.The in-game interface text is translated into the supported languages using AI. Parts of this store page description were drafted with AI. Parts of the source code were written with the help of an AI coding assistant.

Creator
tifu.xyz
Reviews
-
Added
Jun 28, 2026
Immortal Sect GuardianSteam
Disclosure

Generative AI was used during development to assist with creating some art assets, music, sound effects, gameplay prototypes, text, and code iteration. All AI-generated content used in the game has been manually reviewed, edited, integrated, and tested before inclusion.

Creator
Programmer Xiaohui
Reviews
-
Added
Jun 28, 2026
Gap StormSteam
Disclosure

Some of Gap Storm's assets — including card art, character/enemy avatars, table and background art, certain UI icons, and some audio — were created with the assistance of generative AI tools (Google Gemini) during development. These assets were reviewed, edited, curated, and integrated by the developer. Gap Storm does NOT generate any AI content live during gameplay; all AI-assisted content is pre-made and fixed in the build.

Creator
Peace War Found
Reviews
-
Added
Jun 28, 2026
Vanya Online - Idle MMORPGSteam
Disclosure

Some store page text, promotional materials, localization support, and selected visual assets may be created or assisted by generative AI tools. All AI-assisted content is reviewed and edited by Demona Vosz before publication. Vanya Online does not use generative AI to create live content during gameplay.

Creator
Demona Vosz
Reviews
73
Added
Jun 28, 2026
Mora's Cat Scratcher PLUSSteam
Disclosure

Cat & Fox Studios used generative AI image tools (Pollinations FLUX) to create the store-page art assets for this game, including: the Main Capsule, Library Hero, Library Logo, Vertical Capsule, Page Background, small/header capsules, and the character illustrations of Mora the cat shown on the store page and in gallery posts. These AI-generated assets are used for marketing imagery and Steam store presentation only. The original music in the game was composed by Dr. Jenna Fox of Cat & Fox Studios. The game itself does not call any AI service during gameplay — all play is fully deterministic.

Creator
Cat & Fox
Reviews
-
Added
Jun 28, 2026
American DreamSteam
Disclosure

Generative AI disclosure Some visual assets in American Dream were created with the help of generative artificial intelligence during development, then reviewed and edited by the developer before release. This includes the main menu background art and related promotional graphics used on the Steam store page and in Steam library/marketing images (such as header, capsule, and hero artwork). Gameplay screenshots are captured from the actual game and are not AI-generated. Generative AI is not used to create content while you play. The game does not generate artwork, audio, narrative, or code during gameplay, and it does not connect to any third-party AI services while running.

Creator
Bret
Reviews
-
Added
Jun 28, 2026
Odyssey Bridge QuestSteam
Disclosure

The game has AI-generated content - Images in the banners on the page - Images during the game - Translations and editing support

Creator
PlayBook
Reviews
-
Added
Jun 28, 2026
Hollow OrbitSteam
Disclosure

Parts of Hollow Orbit were made with help from generative AI tools — assisting with the game's code, some in-engine visuals and audio, and store/marketing assets like the logo and trailer graphics. All output was reviewed and finalized by the developer, and no content is generated by AI during gameplay.

Creator
Dead Battery Games
Reviews
-
Added
Jun 28, 2026
Terraforming TitansSteam
Disclosure

We used generative AI mainly for generating code. It has also been used for writing flavour text, many interface descriptions and some lines for an AI character. Finally it has also been used for proofreading.

Creator
terraforming.titans
Reviews
51
Added
Jun 28, 2026
Hills CrySteam
Disclosure

本作では、開発プロセスの効率化およびアートワークの制作補助として、画像生成AIを使用しています。 具体的には、ゲーム内に登場するイベント画像(背景やアイテム)、ゲームオーバー/クリア時のロード画面のイラスト、およびUI背景などの2Dアセットの一部において、AIによってプリレンダリング(事前生成)された画像を加工して使用しています。ゲームプレイ中にAIがリアルタイムでライブ生成するコンテンツはありません。また、生成された画像はすべてレトログラフィックに加工して使用しており、著作権を侵害する素材は含まれていません。

Creator
愚の衆
Reviews
-
Added
Jun 28, 2026
Naomi’s EndSteam
Disclosure

Some background illustrations were created with generative AI and edited/selected by the developer.

Creator
emagnetic
Reviews
-
Added
Jun 28, 2026
The Kidnapped BrotherSteam
Disclosure

This game contains a limited amount of AI-assisted content, including some visual assets and music. All such content was reviewed and integrated by the developer.

Creator
SAEED MOHAMMED ARISHI
Reviews
-
Added
Jun 28, 2026
O.M.E.N. | Synthetic GenesisSteam
Disclosure

Generative AI was used as an assistant during development for drafting and editing store-page text, brainstorming, and code assistance. Final game assets, gameplay, implementation, and creative direction are reviewed and edited by the developer. No live-generated AI content is used during gameplay.

Creator
The Observable Multiverse
Reviews
-
Added
Jun 28, 2026
NULL//REBORNSteam
Disclosure

NULL//REBORN was built with agentic AI as a creative partner throughout the entire pipeline. I designed the vision, story outline, musical direction, and game logic — then used AI to bring each piece to life: - generating the art, - fleshing out the script, - composing the music, and writing the code. Every element was guided by human intent and shaped by AI execution.

Creator
SlothByte Games
Reviews
-
Added
Jun 28, 2026
Sill Sticks - Stick Figure's Daily LifeSteam
Disclosure

This application uses AI tools in parts of its development process, including creating the in-character dialogue text and some artwork (such as character part images), as well as tuning behavioral algorithms. All AI-generated assets are produced and reviewed in advance and built into the product; no generative AI runs during gameplay.

Creator
SQOOL
Reviews
-
Added
Jun 28, 2026
RollRift ArenaSteam
Disclosure

The developer used generative AI tools during development to help create some of the game's code, sound effects, and music. All AI-assisted content was reviewed and curated by the developer.

Creator
leeyobo
Reviews
-
Added
Jun 28, 2026
DeepRiseSteam
Disclosure

Deeprise is a solo-developed indie game. Generative AI was used as a tool in the creation of this game, specifically for: - Concept art and illustrations (character portraits, enemy designs, environment backgrounds, building art, item icons, and research card art), generated with AI image tools and curated, edited, and integrated by the developer. - Sound effects and voicelines, generated with AI audio tools using developer-written scripts and prompts. - Capsule art and store page imagery, created by compositing AI-generated assets with developer-designed layouts. All game design, systems, code, writing, lore, and creative direction are the developer's own work. AI was used to bring this solo project to a visual and audio polish that would otherwise be out of reach for a single developer, and every AI-generated asset was reviewed, selected, and integrated by hand.

Creator
Max Karnaukh
Reviews
-
Added
Jun 28, 2026
Sammuneet RevontuletSteam
Disclosure

The Darkened Northern Lights uses generative AI to help create some of the content that ships with the game: Artwork: many of the game's pixel-art characters and graphics were made with the help of an AI art tool. Sound: some of the game's audio was created with the help of AI. Text and localization: parts of the game's text and its Finnish and English translations were produced with the help of AI. All of this content was reviewed by the developer and is fixed - it does not change while you play. The game does not generate any content live during gameplay. An optional feature that generates extra storybook tales may be added in a future update; if so, this notice will be updated.

Creator
Joni Honkanen
Reviews
-
Added
Jun 28, 2026
Word Puzzle MasterSteam
Disclosure

Parts of Word Puzzle Master were created with the help of generative AI tools, then reviewed, edited and assembled by the developer: • visual art — the ambient background images and the animated background loop • audio — background music and sound effects Generative AI is used only during development to produce these assets. The game does NOT use any AI at runtime — there is no live AI generation while you play. Puzzle word lists are hand-curated, and level layouts are produced by our own deterministic algorithm (not AI).

Creator
Tilewise
Reviews
-
Added
Jun 28, 2026
The Veiled Atlas: A Cycle of FallsSteam
Disclosure

The art, music, and written text in this game were created using commercial generative AI services, working from the developer's own designs and ideas under direct human supervision, with each asset and passage curated and edited by hand. All content is pre-generated — no AI runs while you play.

Creator
Flat Gradient
Reviews
-
Added
Jun 28, 2026
Run of the NineSteam
Disclosure

I used generative AI tools (specifically Fooocus) to help paint and generate my static 2D game backgrounds and concept/icon art. I also utilized AI-collaboration platforms to assist with audio synthesis composition and programming codebase layouts. All generated assets were fully curated, conceptualized, and processed under my own direct creative control and creative direction before building.

Creator
Kratossos
Reviews
-
Added
Jun 28, 2026
Anime-Draft SurvivorsSteam
Disclosure

Some of the visual assets in Anime Draft Survivors — including character and enemy artwork, stage backgrounds, UI ornamentation, marketing/capsule images and some audio, were created with the help of generative AI image tools, then hand edited, composited, and integrated by the developer. All game code, design, and gameplay systems are human authored. All AI assisted content is pre-rendered and fixed in the build; the game does not generate any content live during gameplay.

Creator
Mohammed Junaid Hussain
Reviews
-
Added
Jun 28, 2026
Spire of LegendsSteam
Disclosure

Spire of Legends uses generative AI as part of the development process for certain visual assets, sound effects, and localization content. AI-generated content is not used directly without review; assets and text are edited, refined, and integrated by the developer to meet the game's artistic and gameplay requirements. All game design, programming, mechanics, balance decisions, and overall creative direction are created by the developer.

Creator
Purple Fire Games
Reviews
-
Added
Jun 28, 2026
Idle RegeneratorSteam
Disclosure

While developing this game I used AI Tools to assist in many aspects of the game creation process. I used MidJourney to create background images, Mureka to create the sound track, and Ludo to generate sprites. All game design, logic, formulas, gameplay modes, powers, balancing, etc. I handled myself over months of development time.

Creator
Gestalt Gaming LLC
Reviews
45
Added
Jun 28, 2026
Goblin SolitaireSteam
Disclosure

The game uses pre-rendered background imagery, portions of which were produced with the assistance of AI tools and further edited for use in the game.

Creator
Nikola Bulj
Reviews
-
Added
Jun 28, 2026
Conquer for GlorySteam
Disclosure

All character and unit art is hand-drawn; audio and music contain no AI. Some background art and UI icons were made with help from generative AI tools and then edited by the developer. AI also assists translation, with every translation human-reviewed before release.

Creator
Faven Games
Reviews
-
Added
Jun 28, 2026
LabeloopSteam
Disclosure

This game was made with the help of generative AI tools. During development, AI was used to help create some of the content that ships with the game — including its writing and dialogue, its English and Turkish text, and its 2D art and UI (such as icons, product sprites, achievement badges, and store images). All of this content was directed, reviewed, and curated by the developer. The game does not generate any AI content while you play, and does not connect to any AI service during gameplay.

Creator
YB Studio
Reviews
-
Added
Jun 28, 2026
Fading ReelSteam
Disclosure

Fading Reel uses machine translation (automated translation software) to provide in-game interface text in languages other than English. English menus, upgrades, tutorials, and story intertitles were written by the developer; non-English versions were generated from that English source and may contain errors. Game art, audio, gameplay, store screenshots, and the trailer were not created with generative AI.

Creator
Fadestrand Games
Reviews
-
Added
Jun 28, 2026
Mycelium Conquest: MitosisSteam
Disclosure

As a solo developer, I used AI tools as a foundation to expand the game's scope, manually refining and finalizing every asset to ensure the final result is a high-quality, handcrafted experience.

Creator
YCF Productions
Reviews
-
Added
Jun 28, 2026
10,892 results
Page 88 of 218
Missing a product? Let us know