25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Cooking ClashSteam
Disclosure

This game uses AI-generated voice acting for in-game dialogue. All visual assets, including art, characters, and 3D models, are original content created by our development team.

Creator
Tyche Mobile Technology Inc Limited
Reviews
85
Added
Mar 18, 2026
Aether EffectSteam
Disclosure

We used AI to generate pre-rendered content for this game. for example some icons. and we used ai for get some advice. We have NOT use AI to live-generate content or code during gameplay yet.

Creator
Dreamtowards
Reviews
-
Added
Mar 18, 2026
Café KeeperSteam
Disclosure

This game uses elements created with the help of artificial intelligence: - Character artwork is fully AI-generated and adapted to match the game's style. - Some interface elements were created using AI image generation technologies. All AI-generated content was produced in compliance with the rights to use the tools and resources.

Creator
AlexsusDev
Reviews
-
Added
Mar 18, 2026
What not coffeeSteam
Disclosure

I use it to help brainstorm and also to generate art for some paintings in my game which U then edit to fit into the art style and look presentable

Creator
Kaiynest
Reviews
-
Added
Mar 18, 2026
Just Grill the Steak!Steam
Disclosure

The texture of the pancake in its pre-baked state was generated by the generative AI and modified by humans.

Creator
KIMIDORI SOFT
Reviews
48
Added
Mar 18, 2026
人生模拟器 Life SimulatorSteam
Disclosure

The vast majority of art materials in this game are generated using AI. But the generated art materials are mostly scenes, food, tables, chairs, benches, etc., so there is no copyright issue.

Creator
Little Blue Studio
Reviews
-
Added
Mar 18, 2026
Bistro BraveSteam
Disclosure

AI image generation has been used for character graphics, backgrounds, other objects, and UI elements. AI music generation has been partially used for the music.

Creator
NRNR STUDIO
Reviews
-
Added
Mar 18, 2026
Chef BrawlSteam
Disclosure

"In Chef Brawl, we have utilized AI in the following ways: Content Generation: Some game content was initially generated using AI tools. This served as a starting point for our creative process. Design References: AI was used to create design references and inspiration for our final product. Human Refinement: While AI assisted in the initial stages, all AI-generated content and designs were reviewed, refined, and finalized by our human development team to ensure quality and coherence with our game vision. No core gameplay mechanics or critical narrative elements rely on real-time AI processing. The AI was primarily used as a tool in our development process to enhance creativity and efficiency."

Creator
Strive Games
Reviews
-
Added
Mar 18, 2026
Barman SimulatorSteam
Disclosure

I used AI to generate images in my store page and started with an AI-generated base for the game logo

Creator
VirtualMind
Reviews
51
Added
Mar 18, 2026
ZOMBIE KEBAB VRSteam
Disclosure

During the development of Zombie Kebab, we may use AI-assisted tools to support our creative process. These tools help us speed up production and experiment with ideas — but every asset, scene, and design decision is guided and refined by our team. Some examples may include concept art, background textures, or decorative posters within the game world.

Creator
ZOMBIE KEBAB TEAM
Reviews
-
Added
Mar 18, 2026
Avakin LifeSteam
Disclosure

Players can create textures using text prompts, and apply those textures to virtual clothing templates. Our team uses generative AI tools to help develop some in game assets.

Creator
Lockwood Publishing
Reviews
1.1k
Added
Mar 18, 2026
Tavern LegendsSteam
Disclosure

AI was used to generate prerendered ingame voice of the NPCs and for the bard songs. No runtime generation.

Creator
CROWFORGE Games
Reviews
114
Added
Mar 18, 2026
Alfons WorldSteam
Disclosure

We did not use AI to generate any content at runtime, we only used AI to generate some promotional images

Creator
Dog On God
Reviews
-
Added
Mar 18, 2026
Angry ChefSteam
Disclosure

Angry Chef: World Tour uses AI only for character voice recordings.

Creator
NetCode Studios
Reviews
-
Added
Mar 18, 2026
Arctic Motel SimulatorSteam
Disclosure

Used AI to create the capsules for the game's store page and some in-game brush textures for painting on motel walls.

Creator
One Slice of Pizza Games
Reviews
443
Added
Mar 18, 2026
世外桃源 Land Of Idyllic BeautySteam
Disclosure

Art and text in the game do not directly use any AI-generated content. However, the character portraits and item UI designs are based on AI designs. The artwork will be created by the artist. Especially for the character portraits, each one took a significant amount of time to create. A very small portion of the sound effects and music in the game are created or modified by AI.

Creator
Neo
Reviews
215
Added
Mar 18, 2026
RavensthornSteam
Disclosure

Certain visual UI components were initially generated as primitive draft concepts using AI-assisted tools and were subsequently heavily edited, reworked, and finalized by a sole human designer. AI was not used in the development of any gameplay mechanics, systems, logic, or non-UI content. All such elements were entirely designed and implemented by a sole human developer.

Creator
CaffeineBoosterGames
Reviews
-
Added
Mar 18, 2026
Faun TownSteam
Disclosure

The AI-generated elements in the game include: NPC character illustrations in the game

Creator
游乐坊
Reviews
70
Added
Mar 18, 2026
Star Chef SimulatorSteam
Disclosure

We partly use AI for our project to optimize the workflow and create smaller models, icons, textures, the logo or some texts. This saves time and helps our team to focus on the development. Game soundtrack generated with Udio.

Creator
Division Software
Reviews
13
Added
Mar 18, 2026
Prologue: Go Wayback!Steam
Disclosure

We are developing our own in-house machine-learning model which is trained on publicly available open-source data and vetted to prevent the use of any copyrighted material. This ML model is used to generate base terrain maps in Unreal Engine 5 which are then populated procedurally with custom made assets such as the trees, rivers, rocks, and hills you explore. Our artists and designers use our ML model to allow us to generate 64km2 maps that look and feel natural and realistic. The game generates a new map offline on your system every time you play.

Creator
PLAYERUNKNOWN Productions
Reviews
537
Added
Mar 18, 2026
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