25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

UNIT 44Steam
Disclosure

AI tools were used during development, including code assistance and design iteration. All creative direction, game design, and final decisions are the work of the developer. The game contains no live/runtime AI-generated content.

Creator
Tyler Selwyn
Reviews
-
Added
Sep 25, 2026
Manage Town TogetherSteam
Disclosure

We used AI tools for capsules, library assets, translations, and a limited amount of in-game textures.

Creator
Manas Games
Reviews
-
Added
Sep 25, 2026
KaputSteam
Disclosure

KAPUT is made by a small team, and we use AI coding assistants as a programming tool during development — to help write, refactor and review parts of the game's code and internal documentation. Every change is reviewed, tested and integrated by our developers, who are responsible for the final result. The game's art, animation, music, sound design and writing are made by the team. No content is generated by AI while you play

Creator
Anima Dream
Reviews
-
Added
Sep 25, 2026
OMG: Oh My GravitySteam
Disclosure

Generative AI was used only to localize text originally written by the developer, and human review will continue up until official release.

Creator
WINDUP
Reviews
-
Added
Sep 25, 2026
Drunk GolfSteam
Disclosure

Generative AI tools were used to assist with programming and debugging, and to create some occasional textures.

Creator
Thnked
Reviews
-
Added
Sep 24, 2026
Room Service ReportSteam
Disclosure

AI tools assisted development by speeding up programming. Generative AI was also used for the game logo and Steam promotional artwork.

Creator
OfficialOppoz
Reviews
-
Added
Sep 24, 2026
Tidy Slot CarsSteam
Disclosure

Generative artificial intelligence has been used to create store page thumbnails based on the developer's scene work.

Creator
GTGD
Reviews
-
Added
Sep 24, 2026
AshburrowSteam
Disclosure

AI was used during development to help with visual and sound effects.

Creator
mendlogames
Reviews
-
Added
Sep 24, 2026
My Little Game RoomSteam
Disclosure

Generative AI tools were used to assist with translating and proofreading text for the game and its Steam store page. All translated and revised text was reviewed and approved by the developer.

Creator
My Little Room Team
Reviews
-
Added
Sep 24, 2026
DIGGING NERASteam
Disclosure

I prefer to be clear and transparent about the development of Digging Nera, without attempting to hide, downplay, or minimize my use of AI or AI-assisted tools. I am the sole developer of Digging Nera. I work without a team, without significant resources, and without formal training in game development. What I do have is my own artistic sensibility, curiosity, creativity, and willingness to learn. AI has been one of the tools that has helped me turn that vision into a game, and I have used it as follows: I have primarily used generative AI to assist with localization and translation across the game's supported languages, as well as with the creation or refinement of selected visual and audio elements. For some visual elements, I have used AI-assisted content as a starting point or production aid before selecting, adapting, editing, integrating, or reworking it to fit the artistic direction I established for the game. I have also used generative AI selectively to assist with certain audio elements and development-related tasks. Developing Digging Nera represents a substantial personal investment of time and work. I have spent many hours designing and building its environments, implementing gameplay systems, testing, correcting issues, making adjustments, optimizing performance, and polishing the overall experience. AI tools are part of my production process, but they do not replace the work I put into designing, developing, testing, and shaping the game. I personally designed and implemented the core of Digging Nera, including its environments, level design, gameplay mechanics, progression systems, narrative structure, user interface, world building, and overall creative direction. I review, select, adapt where necessary, and integrate all AI-assisted content that ultimately appears in the game. No generative AI is used in real time during gameplay. Digging Nera does not dynamically generate AI-created text, images, audio, levels, dialogue, or other content while the player is playing.

Creator
PC FORGE EXPERIENCE
Reviews
-
Added
Sep 24, 2026
Capsule ArcadeSteam
Disclosure

AI tools were used only in a limited supporting role to help with internal coding tools and game testing.

Creator
skeleton picture
Reviews
-
Added
Sep 24, 2026
Anime Shop Chaos: Tidy Up!Steam
Disclosure

Generative AI was used to create some store page images, in-game images, and concept art for certain 3D models. All generated content was reviewed and edited by the development team.

Creator
Playchemy Studio
Reviews
-
Added
Sep 24, 2026
Final TargetsSteam
Disclosure

AI was used to make three pieces of artwork and specific movement code. Everything else was manually developed and put together.

Creator
AtticusDev
Reviews
-
Added
Sep 24, 2026
Clean RecordSteam
Disclosure

AI tools were used to assist with writing and reviewing game code during development. No AI-generated art, audio, or narrative content ships in the final game.

Creator
Spichka Games
Reviews
-
Added
Sep 24, 2026
MEMEDASHSteam
Disclosure

TTS/AI voice lines, along with some images and models.

Creator
NoEscape Studios
Reviews
-
Added
Sep 24, 2026
Nightclub SecuritySteam
Disclosure

We used AI tools to help create artwork, music, and text, including translations. We selected and refined the visuals to fit Nightclub Security's cartoon style.

Creator
Tiny Pause
Reviews
-
Added
Sep 24, 2026
KYOTIKYOSteam
Disclosure

AI was used for: developing content concepts, such as structures, locations, and some smaller details; creating parts of the environment, such as the day/night cycle and clouds; generating animals.

Creator
playfuldreamer
Reviews
-
Added
Sep 24, 2026
AstroveinSteam
Disclosure

Astrovein was developed with the help of AI tools. The following content is AI-generated and was reviewed by the developer: - Source code: partially AI-generated, reviewed and tested by the developer. - Store artwork (capsule images and promotional art): AI-generated. - Character portraits (captains): AI-generated. - Store page copy: drafted with AI assistance, then edited and approved by the developer. The in-game 3D models, sound effects, and music are licensed third-party assets (not AI-generated). No AI content is generated live while the game is running.

Creator
Yukn Games
Reviews
-
Added
Sep 24, 2026
Art Store Tidy Up!Steam
Disclosure

Some of the programming made use of AI tools to assist with identifying bugs. ALL visual assets in this game are 100% HUMAN MADE, from the ground up. All sound effects and music are also 100% made by me, with NO AI. All in-game imagery is entirely human made. The store page graphics and text description are also 100% human made with no AI.

Creator
CheesyWalrus
Reviews
-
Added
Sep 24, 2026
The Last Cup of ChaiSteam
Disclosure

Generative AI was used to assist in creating certain visual assets for this game, including artwork used for promotional and marketing purposes. The game does not use generative AI to generate content during gameplay.

Creator
NexTribe Studios
Reviews
-
Added
Sep 24, 2026
Half Body DuoSteam
Disclosure

Generative AI was used to assist with programming during development and to help draft and translate portions of the Steam store page. No AI-generated content or code is created during gameplay.

Creator
HwanheeChoi
Reviews
-
Added
Sep 24, 2026
Human ErrorSteam
Disclosure

AI tools were used during development to help with my terrible code, and to create the game’s splash screen, icon, Steam capsule artwork, and various store and marketing images. Although, I did draw up the references with my own big hands.

Creator
BefuddleBug
Reviews
-
Added
Sep 24, 2026
Face PickaSteam
Disclosure

It was used for the localization of the Steam page and in-game notices.

Creator
NextBuff
Reviews
-
Added
Sep 24, 2026
The WokestSteam
Disclosure

Generative AI was used during development to create some images, in-game assets, and voices. This includes artwork used on the Steam store page and in promotional materials.

Creator
Ichipinisu Studio
Reviews
-
Added
Sep 24, 2026
Cleanup UnitSteam
Disclosure

Generative AI tools were used during development to create pre-generated artwork and visual assets used in the game and its Steam store materials. All AI-generated assets included in the final game were reviewed and selected by the developer before use. No generative AI content is created during gameplay, and the game does not connect to any external AI services.

Creator
2ooT Games
Reviews
-
Added
Sep 24, 2026
Who's Cheating?Steam
Disclosure

During development we use AI-based tools to assist with content creation, including modelling, voice lines, music and translations. All of it is reviewed by the team to ensure the final product stays true to our own vision.

Creator
LumenLabs
Reviews
-
Added
Sep 24, 2026
Project 17Steam
Disclosure

Generative AI was used to create some pre-generated artwork for the game's Steam store page and marketing materials. The game itself does not generate AI content during gameplay.

Creator
Silent Hell
Reviews
-
Added
Sep 24, 2026
Corpo DogSteam
Disclosure

Generative AI tools were used to create various pre-rendered background images seen in menus, game over screens, and illustrative posters within the game world.

Creator
Und3rDawg Studio
Reviews
-
Added
Sep 24, 2026
Pick A DoorSteam
Disclosure

Pre-generated voice-over and minor environmental assets were created using generative AI. All generated content was selected, edited, and integrated by the development team. No generative AI is used during gameplay.

Creator
Lost Tales Studios
Reviews
-
Added
Sep 24, 2026
Alchemist Archive: Restore The OrderSteam
Disclosure

Generative AI tools were used to assist with some of the game's translations and localization. The AI-generated translations were reviewed and edited before being included in the game.

Creator
JusCify
Reviews
-
Added
Sep 24, 2026
Steam ColonySteam
Disclosure

During development, generative AI is used to explore visual concepts and create prototype. Also used on Translation. Textures, animations, and 3D models are created manually. The game does not generate AI content during gameplay.

Creator
Matielle
Reviews
-
Added
Sep 24, 2026
Ultimate Pet Shop SimulatorSteam
Disclosure

Generative AI was used to create a limited number of pre-generated assets, including labels and artwork for some small in-game props, such as fish food products, as well as some customer voice lines, such as “Thank you” and “Have a nice day.” No AI-generated content is created during gameplay.

Creator
Onivo Games
Reviews
-
Added
Sep 24, 2026
Scope CreepSteam
Disclosure

AI tools are used as programming assistance as will as some of the text displayed in the game.

Creator
OpenVoid Studio
Reviews
-
Added
Sep 23, 2026
Shady ShopSteam
Disclosure

AI tools were used to help translate the game's text into other languages.

Creator
Wobbly Shelf Games
Reviews
-
Added
Sep 22, 2026
One More ClawSteam
Disclosure

Some 3D models and some icons in the game were created with generative AI tools. Steam store images were created with generative AI. All translations were produced with generative AI.

Creator
YogurtGames
Reviews
-
Added
Sep 22, 2026
Grave CompanySteam
Disclosure

Some artwork and localization in Grave Company were created with the assistance of generative AI. This content was reviewed and adjusted by the development team before release.

Creator
Clauzen Entertainment
Reviews
-
Added
Sep 22, 2026
Sound BoundedSteam
Disclosure

Generative AI was used to create some audio assets and visual elements, including menu artwork and game icons.

Creator
Toasted Bread Studio
Reviews
-
Added
Sep 22, 2026
RaviWar 1 : A Perfect SondaySteam
Disclosure

All the Localization, voiceovers/music, and many of the in-game textures were generated using AI. The store page trailer and images are rendered inside the game itself, so indirectly they also contains those AI generated textures. A note on why. RaviWar 1 is the first part of a story that takes eight games to tell: RaviWar 1 & 2, and six shorter games set inside the same universe, under the name Tales of Takarek. I am one person, with no studio and no funding behind me. Built the traditional way, a project that size would outlast me. These tools are the only way I can attempt it at all, and I would rather finish the whole story imperfectly than finish a fraction of it perfectly. It is also why this game is free. I am not asking anyone to pay for AI generated work. The design, the writing, the puzzles and the world are mine. As the project grows I intend to replace generated assets with commissioned ones. Once again I am sorry.

Creator
Niket Mishra
Reviews
-
Added
Sep 22, 2026
5,082 results
Page 9 of 102
Missing a product? Let us know