25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Intercept LineSteam
Disclosure

Some 2D sprites, sound effects, and music tracks were created with the assistance of generative AI tools during development and were manually reviewed and edited by the developer.

Creator
Kinato
Reviews
-
Added
Sep 18, 2026
MASH CommanderSteam
Disclosure

-- Store page capsule art was created in a comprehensive workflow with OpenArt.ai, using Blender and Windows Paint3D, and by employing painstakingly crafted text prompts over dozens of A.I. generations, while incorporating thousands of my own brushstrokes and adhering to my own artistic vision for composition and mood. -- The game’s main logo texture was refined with OpenArt.ai. -- 30+ characters may be heard with distinct voices speaking in the background, commenting generally about the situation at hand with any of dozens of phrases, or hundreds of snippets of phrases. The things they say are my creation, but as an early development budget consideration the voices were generated using OpenArt.ai. Clerk P.A. announcements are also an A.I.-generated voice. -- Some vehicle sounds and background activity sound loops were generated using A.I. from OpenArt.ai or freesound.org.

Creator
General Y-Rot
Reviews
-
Added
Sep 18, 2026
Deathmarch TitansSteam
Disclosure

AI was used to create write parts of the game code and scripting, to refine mech textures, and for voiceover and audio content - to be used as placeholders while in playtests.

Creator
DM Studios
Reviews
-
Added
Sep 17, 2026
Working DeadSteam
Disclosure

Generative AI was used exclusively to create promotional artwork for the game's Steam page, including capsule images, banners, and backgrounds.

Creator
Frogberry
Reviews
-
Added
Sep 16, 2026
Play Pocket ManagerSteam
Disclosure

Pocket Manager is designed and directed by one person. Generative AI was used as a production tool throughout development: the game's code was written with AI assistance under direct human design and review, and some visual and audio assets were AI-generated before being selected and hand-edited to fit the game's art direction. Every system, rule and piece of content was specified, tested and signed off by a human before shipping. Nothing is generated while you play — the build is fixed and identical for every player.

Creator
Buckminster Interactive
Reviews
-
Added
Sep 16, 2026
Calcio TotaleSteam
Disclosure

Generative AI tools were used to assist with drafting and revising some store-page text, interface text, and Italian/English localization. All content was reviewed and edited by the developer. The game does not generate AI content at runtime.

Creator
Eleòra
Reviews
-
Added
Sep 16, 2026
Pull Until It BreaksSteam
Disclosure

Generative AI was used during development to assist with the creation of some visual assets and marketing materials. All AI-assisted content used in the final game and on the Steam store page has been reviewed and edited by the developer.

Creator
Crimson Cloud Games
Reviews
-
Added
Sep 16, 2026
宗门经理人 - sectSteam
Disclosure

This game is handcrafted by indie developers. Generative tools were used only to support the creation of specific assets, while the final game reflects the developers’ own creative vision.

Creator
Tiec Games
Reviews
-
Added
Sep 16, 2026
Abyss FloorsSteam
Disclosure

Some of the content in Abyss Floors was created with the help of generative AI tools, always under the developer's direction and review: Text — Portions of the game's descriptive and flavor text (item and ability descriptions, interface copy, and atmospheric lore lines) were drafted with AI assistance and edited by the developer. Store & branding art — The store-page capsules, library images, and other branding graphics were produced with AI-assisted tools. Abyss Floors is a text- and table-driven simulation, so there is no AI-generated illustrated art in actual gameplay, and all screenshots on this page are captured directly from the live game. The game's design, balance, systems, and code are the developer's own, with AI used as a development aid rather than to generate gameplay content.

Creator
Alerot
Reviews
-
Added
Sep 16, 2026
Ball of FantasySteam
Disclosure

This game was developed with the assistance of AI tools, used to help generate some graphic elements and support code development.

Creator
Super Space Grind
Reviews
-
Added
Sep 16, 2026
ARUS-1Steam
Disclosure

Generative AI was used as a supporting tool during the development of ARUS-1. Some 3D models, textures, and in-game and store artwork were created with these tools, then revised and integrated. No content is generated by AI during gameplay.

Creator
Arus Development Studio
Reviews
-
Added
Sep 16, 2026
Open Boat: Charter Fishing SimulatorSteam
Disclosure

Some 3D models and store page text were created with the assistance of generative AI tools, then reviewed and hand-tuned by the developer. No AI content is generated at runtime. All fishing data, depth charts, and gameplay systems were authored manually from real NOAA and fishery sources.

Creator
LB_Game
Reviews
-
Added
Sep 16, 2026
Iron PilgrimsSteam
Disclosure

Generative AI was used during development to assist with some visual assets, text, and audio. No generative AI is used to generate content during gameplay.

Creator
Last Spark Studio
Reviews
-
Added
Sep 16, 2026
Champion TrainerSteam
Disclosure

AI tools were used for coding support as well as help with managing the large horse lineage/geneology databases used in the game.

Creator
Shadow Games
Reviews
-
Added
Sep 16, 2026
OrymessaSteam
Disclosure

Generative AI tools assisted with interface translations and the preparation of store descriptions and visual assets. Orymessa does not generate content with AI during use and does not connect to an AI service.

Creator
Arnaud Wissart
Reviews
-
Added
Sep 16, 2026
WartraSteam
Disclosure

Some of the artworks in the game and on the steam product page are AI generated.

Creator
Jens P. Behrens
Reviews
-
Added
Sep 16, 2026
GhostorioSteam
Disclosure

For now I am using the AI generated ICONS as I can't afford real artist yet. But these will be replaced once I get a real artist.

Creator
REGENER
Reviews
-
Added
Sep 16, 2026
Desk Sushi IdleSteam
Disclosure

Some art assets and marketing images were created or assisted with generative AI during development, then curated and edited for the final game. The game does not generate AI content in real time during play.

Creator
Panel and Grid Studio
Reviews
-
Added
Sep 15, 2026
MIMIC HUNGERSteam
Disclosure

Generative AI was used during development to assist in creating some pre-generated visual assets and marketing materials. All AI-assisted content was reviewed, selected, and adjusted by the developer before being included in the game or on its Steam store page. The game does not use generative AI to create content during gameplay.

Creator
Aodette Games
Reviews
-
Added
Sep 15, 2026
Roulette Strategy Research LabSteam
Disclosure

Generative AI tools were used as development aids to help draft and iterate on portions of the game’s code, written content, and Steam store description. All AI-assisted material was reviewed, modified, and approved by the developer. The game does not use live-generated AI during gameplay.

Creator
MadIrish Studios
Reviews
-
Added
Sep 15, 2026
I'll Keep ItSteam
Disclosure

Generative AI tools were used during development to create selected pre-generated textures, sound effects, and promotional artwork. These materials are used as individual components within the game and its marketing rather than being generated dynamically. AI-assisted materials are selected, edited, adapted, composed, and integrated by the developer to fit the game's original visual and audio direction. The game's design, gameplay systems, implementation, world building, and overall creative direction are developed by the developer. No generative AI is used during gameplay, and the game does not connect to external AI services while running.

Creator
IBEXOPUS
Reviews
-
Added
Sep 15, 2026
Dealer Principal: The Dealership SimulatorSteam
Disclosure

Generative AI tools were used during development to assist with programming, debugging, drafting and editing written content, and creating or developing some marketing and store-page artwork. All AI-assisted material is reviewed, edited, and integrated by the developer. The game does not use generative AI during gameplay or connect to external AI services while running.

Creator
Vitalis Interactive
Reviews
-
Added
Sep 15, 2026
President FC: Football Club OwnerSteam
Disclosure

Generative AI tools were used during development to help create some artwork, short ambient video clips, audio, written content and localization. This content is generated in advance and included in the game. The game does not generate content through AI services while you play.

Creator
Komochigame
Reviews
-
Added
Sep 15, 2026
Main Street OperatorSteam
Disclosure

Generative AI tools were used as development assistants, including assistance drafting and editing portions of store-page marketing text. All player-facing content is reviewed and edited by the developer. Main Street Operator does not use generative AI during gameplay and does not connect to external AI services while the game is running.

Creator
Vitalis Interactive
Reviews
-
Added
Sep 15, 2026
Paper PlanesSteam
Disclosure

Generative AI was used to assist with bug fixes, text editing, and portions of the game's music. Generative AI was not used for the game's direction, art direction, or gameplay mechanics.

Creator
Holly Gaming Studios
Reviews
-
Added
Sep 15, 2026
Market FitSteam
Disclosure

We only use AI to code and to tighten the mathematical aspects of the game

Creator
Boby Studios
Reviews
-
Added
Sep 15, 2026
DeepworksSteam
Disclosure

Deepworks was made with the help of AI tools. Some of the game's art and audio were generated with AI and then reviewed and edited by the developer, and AI assisted with writing code. Nothing in the game is generated by AI while you play. I'm an indie dev with a day job. Using AI made building this game possible. I built this game for the fun of it and have no interest in paying thousands or even hundreds of dollars to artists for a little side hobby.

Creator
EZDev Games
Reviews
-
Added
Sep 13, 2026
Drapers: Merchants of Middle AgesSteam
Disclosure

About Generative AI Content We want to be transparent with our players about how AI was used during the development of this game: Visual Art: Certain visual assets and background elements in this game were created with the assistance of generative AI tools, then reviewed and integrated by our team. Code & Development: We utilized AI-powered coding assistant and large language models to help prototype, write, and optimize parts of the game's code to speed up development efficiency. All AI-generated outputs shipped to players have been curated to ensure they meet our quality standards for your experience.

Creator
Tiltan Games
Reviews
-
Added
Sep 13, 2026
Corporate Corp IncorporatedSteam
Disclosure

This game may include developer-directed generative AI content used during development for select visual assets, concept art, marketing materials, store/community artwork, placeholder imagery, and/or edited production assets. All AI-assisted content is reviewed, selected, edited, and implemented by the developer. The game does not use live generative AI to create gameplay, dialogue, or player-facing content at runtime.

Creator
Stryker Pose Studios
Reviews
-
Added
Sep 13, 2026
smoke.exeSteam
Disclosure

This game uses generative AI in the following ways: Music — tracks were built from AI-generated material, then edited and arranged by hand. Title artwork — an AI-generated rough was used as reference and redrawn by hand as pixel art. English localization — the English text was machine-translated and then reviewed and corrected by the developer. Code — parts of the game's code were written with AI assistance. Everything else is made by the developer by hand: all 145 in-game icons, every UI image, the cigarette package illustrations, and the achievement icons.

Creator
usasan3
Reviews
-
Added
Sep 13, 2026
Tech ChaosSteam
Disclosure

All 3D models, and ui created by humans. Ai helps little with some translation and capsules and artworks

Creator
IFoxxI
Reviews
-
Added
Sep 13, 2026
Sector Zero: FreedomSteam
Disclosure

Some store visuals (capsule art) were created using AI image generation tools. Game text translations for languages other than English/Turkish were done with the assistance of AI translation and manual review. Cutscenes and the visual slides featuring dialogue were created with the assistance of AI.

Creator
Shift Orbit Games
Reviews
-
Added
Sep 13, 2026
SpotageSteam
Disclosure

Some of the 3D models shipped with this game were generated with Meshy, an AI model generation tool, and then reworked by hand (retopology, rigging in Blender, hand made materials and animations). This covers the player character, the alien customers, and part of the props, weapons, vehicles and buildings. The creatures you catch were not generated with AI. No content is generated by AI while you play.

Creator
CryDream
Reviews
-
Added
Sep 13, 2026
Vectorline: Air Traffic Control SimulatorSteam
Disclosure

Vectorline uses on-device AI for its optional voice features. When you speak commands to aircraft, a local speech-recognition model transcribes your voice into ATC instructions. Pilot and controller radio readbacks are spoken aloud using a local neural text-to-speech model. Both models run entirely on your own machine — no audio, text, or data is ever sent to an external server, and no internet connection is required for these features. The spoken content is limited to standard air-traffic-control phraseology generated by the simulator itself. You can disable these features in the settings without impacting gameplay.

Creator
Axonos Games
Reviews
-
Added
Sep 13, 2026
Captain Contraption’s Safari ParkSteam
Disclosure

I (Sean) use AI coding assistants: GitHub Copilot and Claude Code. I've written software for years and I teach games programming at university, and I use AI tools the way I use a profiler or a compiler. They helped build web tools Dave and I use to balance the ecosystem across long simulations, they're very good at finding edge-case bugs (I'm looking at you, pathing system), and they write the boilerplate for things like save states and UI. I never ship code I haven't read and thoroughly tested. No content in this game is AI-generated, and no generative AI runs while you play. Every sound, art and music asset in this game was made by a human. The game started out as the idea of “Asset Safari” around the concept of buying sprite packs from artists, which is what we have done. The music, sound and writing is also all human generated.

Creator
Pill Bug Interactive
Reviews
-
Added
Sep 13, 2026
PATTY STATESteam
Disclosure

Generative AI tools were used to create some visual assets for the game and its promotional materials, and to assist with writing and translating the store page descriptions. This content is prepared in advance. The game does not use generative AI to create content during gameplay.

Creator
Tondemo Lab
Reviews
-
Added
Sep 12, 2026
MonstaurantSteam
Disclosure

Spoken dialogue in this game were generated with an AI text-to-speech tool. No AI-generated content is produced at runtime.

Creator
pixelraster
Reviews
-
Added
Sep 12, 2026
Alchemy MasterSteam
Disclosure

Some of the game's 2D art, character voice acting, and localization content utilized generative AI assistance during production. All related content was generated and manually reviewed before release; no generative AI-generated content will be used during gameplay.

Creator
Fengling Studio
Reviews
-
Added
Sep 12, 2026
TileCitySteam
Disclosure

Store marketing images (Steam capsule art — header, main, small, and vertical capsules) were created with AI image generation tools and then edited/reviewed by the development team. In-game screenshots and gameplay footage represent the actual game.

Creator
KIDTAIN GAME
Reviews
-
Added
Sep 12, 2026
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