25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Ricochet WitchSteam
Disclosure

Ricochet Witch includes content created with the assistance of generative AI tools. Every AI-assisted element was directed, selected and edited by the developer, and all of it was reviewed before release. - 2D artwork (title illustration, game logo, clear end card, scoreboard background, and the application icon, which is a crop of the title illustration): generated with Google Gemini and OpenAI ChatGPT, then selected and edited by the developer. - Achievement icons: base images generated with OpenAI ChatGPT; the grayscale (locked) versions were made by the developer in Photoshop. - The player character 3D model: generated with Meshy AI, then adjusted and integrated into the game by the developer. - English localization text: translated with the assistance of a generative AI tool (Anthropic Claude), then reviewed and adjusted by the developer. - Store page description text (Simplified Chinese, Korean, Traditional Chinese, Brazilian Portuguese, German and Spanish): translated with the assistance of generative AI tools (OpenAI ChatGPT and Anthropic Claude), then reviewed and adjusted by the developer. - Store page images: these use the AI-assisted artwork described above. No content is generated by AI while the game is running.

Creator
MisoSoupW
Reviews
-
Added
Aug 17, 2026
NationSteam
Disclosure

Some of Nation's 2D artwork — character portraits, card illustrations, backgrounds, and store/marketing images — was created with the assistance of generative AI tools, then selected, edited, and composited by our team. All game design, rules, writing, and code are human-made. The game does not generate content with AI while you play.

Creator
William Urvan
Reviews
-
Added
Aug 17, 2026
LINK ITSteam
Disclosure

AI Generated Content Disclosure The developers of LIGHT IT provide the following disclosure regarding the use of AI tools in the creation of this game. All AI-assisted content is pre-generated; the game does not generate any AI content live during gameplay. Music: The in-game music was produced using Suno, an AI music-generation tool. Art: Some visual assets were created with the assistance of AI image-generation tools. Code: AI assistants were used to help brainstorm implementation ideas and to assist with debugging. All AI-assisted content and code was reviewed, tested, and refined by the developer before being included in the final game.

Creator
HuntForge
Reviews
-
Added
Aug 16, 2026
CapitalizeSteam
Disclosure

Yes — pre-rendered only (no real-time generative AI during gameplay). Generative AI tools were used to create or refine some visual assets (UI, images, marketing / store materials) and parts of text / localization. Gameplay, code and game design are made and reviewed by the studio. No AI content is generated live during play.

Creator
JL Games Studio
Reviews
-
Added
Aug 16, 2026
Horizon RingSteam
Disclosure

Translations into languages other than English were produced using generative AI.

Creator
Mahhouse Games
Reviews
-
Added
Aug 16, 2026
Cubing ForgeSteam
Disclosure

Generative AI tools were used during development to assist with some pre-generated promotional and graphical artwork used for Cubing Forge, including certain Steam store, library, and marketing assets. All AI-assisted content is reviewed, curated, and finalized before publication. Cubing Forge does not use live generative AI during gameplay.

Creator
The Wolf Pack Mind
Reviews
-
Added
Aug 16, 2026
SignalSteam
Disclosure

Generative AI tools were used to create pre-generated visual assets used in the game and its marketing, including the station environment, CRT console artwork, and selected trailer, store, and event artwork. All outputs were art-directed, edited, composited, and approved by Ruldae before inclusion. SIGNAL does not use generative AI while the game is running. No player input or personal data is sent to an AI service, and the game contains no live-generated AI content.

Creator
Ruldae
Reviews
-
Added
Aug 16, 2026
It’s Just 45 SecondsSteam
Disclosure

Generative AI was used to assist with the localization of the game's text into multiple languages. The Portuguese and English localizations were reviewed by the developer, while the Japanese localization received partial human review. Other supported languages were translated with AI assistance and have not yet received full human review, or their review is still in progress.

Creator
AA Games
Reviews
-
Added
Aug 15, 2026
PetrivoreSteam
Disclosure

Petrivore uses AI-assisted tools in parts of its development: some icons and steam assets were made with AI image generation, the in-game text and steam page was translated with AI translation tools. All of it was reviewed and edited by the developer.

Creator
Tiny Badger
Reviews
-
Added
Aug 14, 2026
Neon HighwaySteam
Disclosure

Some of this game's assets were made with the assistance of generative AI tools and were reviewed, curated and hand-finished by the developer. No content is generated while you play.

Creator
Meridian Studios
Reviews
-
Added
Aug 14, 2026
SlapBox: Audio ToolsSteam
Disclosure

Generative AI was used as part of the creation process for certain store artwork and promotional materials. All final assets were selected, edited, and reviewed by the developer. SlapBox itself does not generate AI content and does not connect to external AI services during use.

Creator
Cappuccino Digital
Reviews
-
Added
Aug 14, 2026
Belt ZeroSteam
Disclosure

Some of the content shipping with this game was created using generative AI: • Images: the title/loading screen, the store graphics (capsules) and the five faction portraits were generated with an image AI. • Audio: the title music, intro music, sector music tracks and the sound effects were created with AI tools. • Text: the store description was drafted with AI assistance. All of this content was selected, reviewed and integrated by hand. Not AI-generated: the 3D world, the ships, stations and effects — those are built procedurally and in Blender. The source code was developed with AI assistance; we mention this for completeness, even though development tools are exempt from disclosure.

Creator
Kay Maik Dev
Reviews
-
Added
Aug 14, 2026
Guild Management SimulatorSteam
Disclosure

Guild Management Simulator began as an AI-assisted prototype. Generative AI tools were used during early development to assist with portions of programming, written game content, interface copy, design iteration, and the current Steam marketing artwork. All AI-assisted material is pre-generated and reviewed before inclusion. The game does not generate content while running, connect players to an AI service, or send player data to an AI system. The long-term goal is to replace AI-assisted material with original, developer-created work as the project is rebuilt in a dedicated game engine.

Creator
Projekt One Games
Reviews
-
Added
Aug 14, 2026
StaredownSteam
Disclosure

I write this game's code with the help of AI coding tools, and I review everything that ships. All the art is drawn by code — no AI image generation anywhere. The enemy is a small neural network that trains locally on how you move. It only controls the eye's behavior, and it never generates art, text, or audio.

Creator
PalkGameDev
Reviews
-
Added
Aug 14, 2026
Cargo ThievesSteam
Disclosure

The music, dialogues, and artworks were partially created using AI tools.

Creator
Digital Melody
Reviews
-
Added
Aug 14, 2026
Knode: Untangle & ConnectSteam
Disclosure

Generative AI was used to produce the English voice-over for the in-game AI character. This was an intentional creative choice because the character itself is an artificial intelligence. AI also assisted with localization; however, responsibility for the final content rests with a human.

Creator
BusFactorOne
Reviews
-
Added
Aug 14, 2026
CRUSH IT ALLSteam
Disclosure

This game uses artificial intelligence to assist in generating art assets and supplementing the game code architecture. (AI was not used for game design or music.)

Creator
Summer Poem
Reviews
-
Added
Aug 14, 2026
Perfectly FairSteam
Disclosure

Some music and sound in Perfectly Fair was created using AI tools (Suno AI, ElevenLabs) during development. All content is fixed in the final game; nothing is generated live during gameplay.

Creator
STORMY RISE
Reviews
-
Added
Aug 14, 2026
NOW SHOWING: A Cinema Programming GameSteam
Disclosure

Some visual assets in this game and on this store page were made with the assistance of generative AI tools and then edited by hand — specifically, the game's logo and the decorative border of the certificate you are awarded at the end of a run. Everything else was authored by the developer: all other art, all interface text, all film titles, and all game data. Nothing is generated while you play. The game makes no network connection of any kind.

Creator
Astraea Games
Reviews
-
Added
Aug 13, 2026
CQ: Calling Any StationSteam
Disclosure

This game uses generative AI for some of its text content — achievement names and descriptions, story fragments, and flavor text were generated with AI assistance during development, along with parts of this store page. The game's art and sound are not AI-generated: every visual is procedural code (vector shapes, no images or bitmaps), and every sound is synthesized in real time — nothing recorded, nothing AI-generated.

Creator
Arkkis
Reviews
-
Added
Aug 13, 2026
Stranding EchoesSteam
Disclosure

Generative AI was used strictly for debugging and optimization. No AI was used to generate art, music, etc.

Creator
Mend Games
Reviews
-
Added
Aug 13, 2026
KrukmoreSteam
Disclosure

Krukmore is developed by a solo developer who uses generative AI as part of the production pipeline. Character and environment sprite art was created using AI image generation, then processed, edited, and integrated by hand. Portions of the game's code were written with AI assistance under the developer's direction, with all systems designed, reviewed, and tested by the developer. All AI-generated content is created during development ("pre-generated") — the game does not generate any content while you play, and no AI runs on your machine. Game design, writing, and all creative decisions are the work of the developer.

Creator
David Gamble
Reviews
-
Added
Aug 13, 2026
SLAPGAINSSteam
Disclosure

AI tools were used for the translations, and the store page artwork. All screenshots show real gameplay.

Creator
OverLKD Studio
Reviews
-
Added
Aug 13, 2026
Animal Mystery: 100 Hidden CatsSteam
Disclosure

During the development of this game, AI tools were used solely as a coding assistance aid — primarily to help identify and fix minor bugs, and to assist with small code corrections and improvements. AI was not used to generate any content experienced by the player, including visual assets, audio, narrative or in-game text. All artwork, sound, and written content presented to the player are original and human-created. The AI usage disclosed here is limited to development-side coding assistance and does not appear as generated content within the final player-facing experience.

Creator
ArPeaKK Games
Reviews
-
Added
Aug 13, 2026
Ring cosmosSteam
Disclosure

Ring Cosmos was developed by a solo developer with AI assistance during programming. The store page capsule images were also produced with AI assistance, generated programmatically through custom drawing code rather than image generation models. All game visuals are drawn in real time by the game's own rendering code. The soundtrack is licensed human-made music by JDSherbert. No AI content is generated while you play.

Creator
Felipe Cruz
Reviews
-
Added
Aug 13, 2026
Taskbar ChickensSteam
Disclosure

Sound effects, Musics, some UI designs and translations were made with assistance of AI tools, all were reviewed by the developers

Creator
Babs Games
Reviews
-
Added
Aug 13, 2026
Ski Lines: Trail MapSteam
Disclosure

Ski Lines is a solo-developed indie game created with the help of generative AI tools. AI was used throughout production to support artwork creation, music and sound design, code assistance, prototyping, iteration, and marketing assets. Every AI-assisted element was curated, edited, and integrated by the developer to fit the game’s minimalist ski-map aesthetic and gameplay vision. The use of AI helped accelerate production while preserving human creative direction, design decisions, quality control, and final authorship.

Creator
Yunogames
Reviews
-
Added
Aug 13, 2026
Hero InvestorSteam
Disclosure

Generative AI tools were used during development to create selected pre-generated visual assets, including the application icon, HUD texture, Property Marketplace illustrations, and Legacy Vault artwork. Four background-music tracks were also created using Google Gemini. All AI-assisted content was reviewed by the developer and packaged with the game. Hero Investor does not generate AI content during gameplay or send player data to an AI service.

Creator
SmartAtum
Reviews
-
Added
Aug 11, 2026
UltracodeSteam
Disclosure

Development is AI-assisted: source code, the procedural asset factories (meshes, MetaSound hero sounds, code-driven UMG) and docs are written with AI tooling under human review in-repo. No external generative-AI image/audio assets are imported; everything ships from the code-authored pipeline.

Creator
Lava Block
Reviews
-
Added
Aug 11, 2026
ArithmetrickSteam
Disclosure

The capsule artwork, logo, some card illustrations, and soundtrack were created with the assistance of generative AI tools. All other in-game content — including UI, effects, and text — is hand-crafted without AI generation. No AI content is generated during gameplay.

Creator
WeiLuo
Reviews
-
Added
Aug 11, 2026
Beehive SimulatorSteam
Disclosure

Only the game's logo was generated using AI, solely as a temporary placeholder. It will eventually be replaced with artwork created by a human artist.

Creator
Eragone
Reviews
-
Added
Aug 11, 2026
Commit!!!Steam
Disclosure

Portions of this game's content were created with generative AI assistance under human direction and review: in-game text (social feed posts, event copy), localization into 8 languages, and marketing materials including the trailer. All AI-assisted content was reviewed by the developer. The game does not generate AI content at runtime.

Creator
gand-tr
Reviews
-
Added
Aug 11, 2026
STO:REAM AI Voice AdventureSteam
Disclosure

In this game, generative AI is used for the following purposes: ・Selecting options based on voice commands input by the user ・Generating portions of the display text ・Generating portions of the narration script ・The narration audio is created using a speech synthesis engine; generative AI is not used.

Creator
パティオ
Reviews
-
Added
Aug 11, 2026
TunnelbornSteam
Disclosure

As a single indie developer I had to use AI to help with creating some of the assets for store pages and logos.

Creator
CROCFISH
Reviews
-
Added
Aug 11, 2026
GodheartSteam
Disclosure

AI was utilized to generate some references and provide consultations during the code development process. Additionally, AI assisted in translating and correcting grammatical errors, as English is not my native language. I wanted to lie and say I didn’t use ai at all, but my conscience wouldn't let me.

Creator
Dagmar Games
Reviews
-
Added
Aug 11, 2026
Detonate & DashSteam
Disclosure

Some marketing materials for this game were made with generative AI: the trailer's narration uses an AI text-to-speech voice, and parts of this store page were drafted with AI assistance. Nothing inside the game is AI-generated. The soundtrack is human-composed music licensed for commercial use, all artwork and logos are drawn programmatically by the game's own code, and every screenshot is captured from real gameplay. The game generates no AI content while you play.

Creator
Jose Montalvo
Reviews
-
Added
Aug 10, 2026
プールサイドの記憶Steam
Disclosure

Some assets in this game were created using generative AI tools. The theme song and its stem tracks were generated with Suno and edited by the developer. Some 3D models (the pursuer, corpse and flower props) were generated with Meshy. Some in-game images, such as photographs and posters, were created with image-generation AI. All program code was designed and implemented by the developer, with AI coding assistance. The game contains no live AI-generated content.

Creator
SF Create
Reviews
-
Added
Aug 10, 2026
Magnet to PlanetSteam
Disclosure

AI was used only during early development for temporary placeholder assets. These materials are not intended to be included in the final shipped game. The game does not use live-generated AI content during gameplay.

Creator
Magnet to Planet
Reviews
-
Added
Aug 10, 2026
TacticianSteam
Disclosure

AI translation tools were used to produce the localized text for the game. Additionally, initial concept drafts for select visual assets were generated using AI, but were subsequently heavily modified, painted over, and finalized by human artists.

Creator
Interlink Games
Reviews
-
Added
Aug 10, 2026
Fish LabSteam
Disclosure

No AI-generated images and I made all the music by hand. Some text may be translated with AI.

Creator
stonecodes
Reviews
-
Added
Aug 10, 2026
20 Trials to HeavenSteam
Disclosure

AI helped with some writing, troubleshooting, localization, and the Steam store page. All art, animation, music, sound effects, and level design were created entirely by me. I reviewed and edited everything AI assisted with, and several translations were also checked by native speakers. The game does not generate AI content during gameplay and does not connect to any external AI services.

Creator
Rodel Pacheco
Reviews
-
Added
Aug 8, 2026
Ode to WarSteam
Disclosure

Parts of this game's source code and in-game text were produced with the assistance of generative AI tools during development. The planet itself is not AI-generated. It is built by conventional deterministic algorithms : noise functions, Voronoi tessellation, plate tectonics, erosion and climate simulation (the same family of techniques used in procedural generation for decades. Every world is reproducible from its seed). No AI runs while you play, and the game never connects to an external AI service.

Creator
Joran Batty
Reviews
-
Added
Aug 8, 2026
Liminal Space HolidaySteam
Disclosure

The only Ai Artwork used are for the cardboard cut out characters. All the Paintings in the game are my own Oil Paintings.

Creator
Ravenhome Studios
Reviews
-
Added
Aug 8, 2026
BeBalanceSteam
Disclosure

Generative AI tools were used during development to assist with selected pre-generated content,including some balance-object artwork, reflective text, localization, store-page copy, and selected marketing artwork. All generated outputs were manually reviewed, curated, and edited by the developer before being included. The game does not use generative AI at runtime and does not generate or modify player-facing content during play.

Creator
Starray
Reviews
-
Added
Aug 8, 2026
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