AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
15280
15,280
disclosures tracked
+2826 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.5x vs audio ai
29
29%
use AI for 2+ purposes
4466 of 15,280 products
tag: Minimalist
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Vibe Idler art | Generative AI was used to generate store page design assets. | Area Denial | - | May 23, 2026 | |
BIOTONE codeaudio | The sounds in the game are played based on code generated by AI. | KAYAC Inc. | - | May 23, 2026 | |
Labyrinth A Way Out art | Some promotional and visual branding materials, including capsule artwork, logos, and application icons, were created or... | JS Games | - | May 23, 2026 | |
Vibrant Vector art | Generative AI tools were used to assist in the creation of certain visual assets and promotional materials for Vibrant V... | Renan Muquiutti | - | May 23, 2026 | |
Orbit Breaker codetextart | Generative AI tools were used during development to assist with code, localization text, store page copy, and procedural... | Shape Loop Studio | - | May 23, 2026 | |
MyBiz: Pomodoro Desk Tycoon artaudio | -Key Visual initial composition was AI-generated, then manually modified piece by piece. -Achievement icons — the 25 in-... | Bizpro Games | - | May 23, 2026 | |
Idlemoor art | Hey, I'm Isaac, the developer of Idlemoor. The actual game itself does not use any A.I. generated art. The logo images... | Uncooked Games | - | May 23, 2026 | |
Ore Legacy art | Generative AI was used to enhance the game's steam page artwork. | Keplerium Games | - | May 23, 2026 | |
Sacrificium art | The game's initial photos were taken from free resources and stock photos. AI was used to accelerate image processing to... | Agard Games | - | May 23, 2026 | |
ams的MBTI测试 codetext | This game uses generative artificial intelligence to assist with code writing and the generation of certain text content... | amashigeo | - | May 23, 2026 | |
Pulsewave audioart | Some assets in Pulsewave were created with the help of generative AI tools: - Background music tracks were composed usi... | Grindare Studio | - | May 23, 2026 | |
Void Runner : Arcade Roguelite textart | VOID RUNNER uses generative AI tools in a limited way, exclusively for pre-rendered content (never generated in real tim... | napcode | - | May 23, 2026 | |
Hungry Hangry Doodles code | The developers describe how their game uses AI Generated Content like this: We used generative AI to help create the le... | Maple Taco | - | May 23, 2026 | |
Liquid Swarm art | Gen AI was used for generating Steam store and library assets. | Mickael Bergeron Neron | - | May 23, 2026 | |
Deep Sea Fish: Hidden World art | Some visual assets and promotional images for the store page were created with the assistance of generative AI tools. AI... | Althea Games | - | May 23, 2026 | |
Harmonic Drive audio | All songs by Dj Iatneh were created with Suno. | Emotive Studios LLC | - | May 23, 2026 | |
Micro Party textartcode | Most of this game is AI-generated. In-game text (UI, game names, descriptions), graphics (player icons, vector elements)... | Fabio Uwe Krapohl | - | May 23, 2026 | |
如影随形 text | AI was used to assist with translating text into multiple languages. | 一个普通的方块 | - | May 23, 2026 | |
ProviderHero audioartcode | AI was used to accelerate the creation of this game, specifically, the audio, graphics, and code for the game to functio... | Project MH | - | May 23, 2026 | |
Orbit Crisis textcode | Research assistance, technical guidance, text refinement, and code troubleshooting | Serious Hallucinations | - | May 23, 2026 | |
马拉松:荣耀之跑Marathon:Glory Run(V1.0) general | This game utilizes artificial intelligence without incorporating third-party resources. Its primary function is to assis... | Qingdao Qilin Ark Network Technology Co.,Ltd. | - | May 23, 2026 | |
Final Life Simulator art | Generative AI tools were used during the development of Final Life Simulator to create various static graphic assets. Th... | Sergio Garcia | - | May 23, 2026 | |
LIT Creature Forge art | Logo and store header is AI generated, as I am utterly, completely broke. This will be replaced if magically I earn enou... | Lunder IT | - | May 23, 2026 | |
StarWay arttext | Some images and translations in this game were referenced from AI-generated content | jiahuiJIA | - | May 23, 2026 | |
King's Skirmish text | Translations made with IA | Cobem | - | May 23, 2026 | |
Galaxiwilds general | AI assisted tools were utilized during development to help generate and refine various assets and ideas. All content was... | Blake Sherwin | - | May 23, 2026 | |
Gobballing audio | AI was used to create background music | Azatone39 | - | May 23, 2026 | |
Bloomtide art | Some image may edit with ai. | UVWIO Studio | - | May 23, 2026 | |
Wordrix codeart | Generative Artificial Intelligence was used to assist in the development of this game, including support with aspects of... | Tactical Codeworks | - | May 23, 2026 | |
Crazy Bird Hunt text | localization for simplified chinese, brasilian portuguese and spanish | Schlexii | - | May 23, 2026 | |
Knock Again art | Some non-essential visual assets (such as certain textures or illustrative images) were partially generated using AI too... | Fancy Dog Games | - | May 23, 2026 | |
All Lanes Must Exit art | All gameplay artwork is handmade. The title background image is AI generated; I don't have enough skill nor a desire to ... | Map Edge Studio | - | May 23, 2026 | |
F.R.E.D.'s Ascent artaudiotext | All design, writing, and creative direction in this game are human-made. Generative AI was used only as a workflow tool ... | buddycore Studio | - | May 23, 2026 | |
SHULERO – Dice Roguelike codeartaudio | AI was used during development to assist with code generation, some graphical assets, and selected music or audio elemen... | Airem | - | May 23, 2026 | |
Rune Caves: Eternal Echo artaudio | I used AI to generate some pictures and sfx sounds. | Double Blue | - | May 23, 2026 | |
I HATE SNAKE: Retro Phone Simulator audio | Generative AI was used to assist in the creation of the game's soundtrack and audio assets. All AI-generated content has... | Ivory Games | - | May 23, 2026 | |
Winter Panda art | Our Production Partners: - Engineered by Reupped Technologies LLC - Visual Design & Animation by Kiran Graphix ... | Winter Desktops | - | May 23, 2026 | |
Grid Lands arttextcode | Grid Lands uses generative AI during development in three areas: some in-game illustrations and icons are produced with ... | Grid Labs | - | May 23, 2026 | |
OuroborosSnake codetext | Generative AI was used to assist with parts of development (including some code drafting) and store page writing. All co... | whilebox | - | May 23, 2026 | |
Grind 'Em All codearttext | This game uses generative AI for code optimization, Steam capsule art creation, and initial localization to enhance deve... | wanju | - | May 23, 2026 | |
Cinematic Business arttext | This game uses generative AI to create and support fictional in-game content, including graphic assets, marketing materi... | AW Games | - | May 23, 2026 | |
Cheese Stack art | Some of the images were made using artificial intelligence. | Allegory Team | - | May 23, 2026 | |
Janggi art | We've harnessed the power of Generative AI technology to create several of our game's unique theme background artworks, ... | Popoko VM Games | - | May 23, 2026 | |
Echo of me art | AI is used to help generate some game assets (icons and artwork) | Molodtsov.Games | - | May 23, 2026 | |
Sweetie Candy Maze: Coral Peach art | The background images and peaches pictures are pre-rendered AI art. | Cute Hannah's Games | - | May 23, 2026 | |
EQUILIBRIUM text | EQUILIBRIUM uses generative AI to power its core gameplay mechanic: the Policy Terminal. When a player types a directiv... | Benetti Andrea | - | May 23, 2026 | |
DUAL PROTOCOL: The Case of Eva & Miles text | Storefront and Marketing Materials: Generative AI was used to assist in drafting, refining, and localizing the text cont... | AEGEAN CRAFTERS | - | May 23, 2026 | |
ACHIEVEMENT MAZE code | AI tools were used to assist with code optimization and debugging. | HuntForge | - | May 23, 2026 | |
Blueprint: EV codetext | AI disclosure: AI assistants were used during development to help write and refine the game's source code and to edit na... | Phi Digital | - | May 23, 2026 | |
Gridholm art | Gridholm uses AI-generated imagery for card artwork, champion portraits, and AI-generated models in 3D mode. | Logos Nova | - | May 23, 2026 |
908 results
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