25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Amaranth Source OnlineSteam
Disclosure

AI was used to generate 2D character portraits, icons, part of the music, sound effects, item descriptions text, and localization.

Creator
Qaranzo Games
Reviews
-
Added
Jun 3, 2026
ENDLESS SIGNALSteam
Disclosure

AI tools were used during development for assistance with English localization, parts of programming, and the creation of certain icons and visual assets. All generated content was reviewed and edited by the developer before being included in the final game.

Creator
gamugamugames
Reviews
-
Added
Jun 3, 2026
Dyno Burst: Bubble ShooterSteam
Disclosure

We've harnessed the power of Generative AI technology to create several of our game's unique theme background artworks, enhancing your gaming experience with visually stunning designs.

Creator
Popoko VM Games
Reviews
-
Added
May 23, 2026
Dungeon Dash: Relic Of BindingSteam
Disclosure

As a solo developer, I used every tool available to bring Dungeon Dash to life. The game design, mechanics, storyline, and level designs are entirely original, conceived long before AI tools entered the picture. The artwork combines hand drawn, stock, and AI generated assets, all of which have been further modified and animated by hand to fit the vision of the game.

Creator
Jeff Anderson
Reviews
-
Added
May 23, 2026
SEO or DieSteam
Disclosure

Some visual assets, store assets, localization drafts, and marketing materials for SEO OR DIE were created or enhanced with the assistance of generative AI tools. All AI-assisted content was reviewed, edited, and integrated by the developer to match the game's final art direction, narrative tone, and quality standards. The game does not use real-time AI generation during gameplay.

Creator
Zakhoda Oleksandr
Reviews
-
Added
May 23, 2026
Uchi No Heya!Steam
Disclosure

AI was used to help generate event text and to help during the coding process. All sumo logic, sprites, and animations are done by hand!

Creator
James West
Reviews
-
Added
May 23, 2026
Are You A PilotSteam
Disclosure

Some visual assets and promotional/store artwork were created or assisted with generative AI tools during development and then manually edited, selected, and assembled by the developer. The game does not use live generative AI during gameplay. Gameplay code, online services, scoring, achievements, purchases, and multiplayer rules are developer-authored.

Creator
Carlos Fierro
Reviews
-
Added
May 23, 2026
Storia OnlineSteam
Disclosure

Generative AI tools were used as supportive assistance in the creation of certain promotional materials, concept art, temporary text, and marketing content during development. All final in-game content is manually reviewed, edited, and integrated by the development team.

Creator
Ulisses Nogueira
Reviews
-
Added
May 23, 2026
IronfieldsSteam
Disclosure

This product uses pre-generated AI-assisted content created during development, including selected visual assets, localization support, store text support, and voice lines. All AI-assisted content is reviewed and edited by the developer before being included in the game.

Creator
Divis Studio
Reviews
-
Added
May 23, 2026
VeilbreakSteam
Disclosure

The store page image and title screen in game is an A.I image

Creator
Wolfs Moon Studios
Reviews
16
Added
May 23, 2026
Dead SpellSteam
Disclosure

Some icons, some textures, Some quest descriptions, voices

Creator
Jesse Etzler
Reviews
-
Added
May 23, 2026
WaywardensSteam
Disclosure

Generative AI tools were used as part of the development workflow for programming assistance, debugging support, implementation planning, and visual refinement. AI-assisted visual workflows were used to explore, refine, or produce some visual elements. All such content was reviewed and integrated manually by the developer. Waywardens does not use live generative AI during gameplay. The game does not generate AI content at runtime and does not send player input to AI services.

Creator
Meehnior
Reviews
-
Added
May 23, 2026
Forest of NumbersSteam
Disclosure

Some visual assets and parts of the development workflow for Forest of Numbers were created with the assistance of generative artificial intelligence tools. All content was curated, reviewed, and refined by the developer before being included in the final game.

Creator
Minou Interactive
Reviews
-
Added
May 23, 2026
I HATE SNAKE: Retro Phone SimulatorSteam
Disclosure

Generative AI was used to assist in the creation of the game's soundtrack and audio assets. All AI-generated content has been reviewed and edited to ensure it meets quality standards and does not infringe on existing copyrights.

Creator
Ivory Games
Reviews
-
Added
May 23, 2026
Grid LandsSteam
Disclosure

Grid Lands uses generative AI during development in three areas: some in-game illustrations and icons are produced with AI image-generation tools, some player-facing text (in-game copy and store-page text) is drafted with AI writing assistance, and our developers use AI coding assistants while writing the game. All assets, text, and code are reviewed and refined by our team before release. The game itself does not use generative AI at runtime — no player data is sent to AI services during play, and no in-game content is generated live.

Creator
Grid Labs
Reviews
-
Added
May 23, 2026
EATYSteam
Disclosure

AI was used for the localization of this store page.

Creator
TANZI GAMES
Reviews
-
Added
May 23, 2026
WinBoloSteam
Disclosure

WinBolo's core engine and gameplay code was originally written by John Morrison between 1998 and 2008. The 2.0 modernization — including build system updates, the networking rewrite and platform ports — was developed with assistance from AI coding tools, with all architectural decisions, code review, and final integration handled by John Morrison. Some non-gameplay marketing materials — including images and video elements used in trailers, social media, and the store page — were created using AI image generation as a starting point, with composition, editing, effects, and final selection done by hand. Gameplay screenshots and video footage are unedited captures from the actual game. The game itself contains no generative AI content at runtime. Player-facing in-game assets (graphics, sound, music, text, UI) are human-created. The in-game AI opponents ("Brains," including NewAutopilot and future ML-trained agents) use traditional game AI techniques and trained reinforcement-learning models — they don't generate text, images, or audio during play.

Creator
John Morrison
Reviews
13
Added
May 23, 2026
Thunder InfinitySteam
Disclosure

Thunder Infinity was developed by a single person with no resources or financial support. The artwork for the project was produced by generative AI under strict artistic guidelines. In the future, if the game is well-received and sells well, a redesign by professional artists could be considered.

Creator
Enrique G. Galvez
Reviews
-
Added
May 23, 2026
We Die BelowSteam
Disclosure

Some visual, audio, and narrative assets in We Die Below were created using AI-assisted tools as part of the development process. All such content was reviewed, edited, and refined by the development team to ensure consistency and quality.

Creator
FourFootOne Games
Reviews
-
Added
May 23, 2026
Skate Rush: 90s Retro ArcadeSteam
Disclosure

This game was developed with the assistance of generative AI tools for portions of code, store text, and some marketing/supporting visual assets. The game does not generate AI content during gameplay.

Creator
LefterisKr
Reviews
16
Added
May 23, 2026
Eternal Eden™ ResurgenceSteam
Disclosure

As a solo developer, I used AI tools to help assist in the creation of some visual assets for this remake, which were then refined and adapted during development. Thank you for your understanding.

Creator
Wathitdew Record
Reviews
-
Added
May 23, 2026
Shadow Play: NezhaSteam
Disclosure

This game utilizes AI-assisted technologies in its development process. Generative AI was used to assist in writing code, refining localized text, and generating certain background ambient music and sound effects. Additionally, AI tools were used to help conceptualize and refine the unique "Shadow Puppetry" and "Ink-wash" artistic style assets to ensure a high-quality visual experience.

Creator
HDPixelGames
Reviews
-
Added
May 23, 2026
Misa OnlineSteam
Disclosure

AI support has been used for language translations as part of the game's localization process.

Creator
Misa Games
Reviews
-
Added
May 23, 2026
CrownseekerSteam
Disclosure

Crownseeker's store page artwork — including capsule images and promotional materials — was created with the assistance of generative AI image tools.

Creator
Jeremy Petersen
Reviews
-
Added
May 23, 2026
Keystones: FoundationsSteam
Disclosure

AI was used for texture patterns and code assistance. All content was manually verified and optimized.

Creator
Cartoon Rocket Games
Reviews
-
Added
May 23, 2026
Smoke TownSteam
Disclosure

Smoke Town utilizes artificial intelligence in the following areas: We only use AI-generated content in our game as reference material for backgrounds, which are then refined and reviewed by humans. And also for interface translations. All AI-generated content has been human-reviewed and refined for quality and technical integration.

Creator
TSRV
Reviews
-
Added
May 23, 2026
The Silver CrowSteam
Disclosure

The backgrounds of The Silver Crow were created using a combination of AI image generation and extensive manual post-processing. Each location was individually refined, composited and hand-animated to achieve a consistent artistic vision.

Creator
Dreamagination
Reviews
73
Added
May 23, 2026
CornerfallSteam
Disclosure

Some text content and store descriptions were generated with the help of artificial intelligence.

Creator
Wisparro
Reviews
-
Added
May 23, 2026
Pion's TheoremSteam
Disclosure

This game includes elements using Generative AI in some pre-produced content such as intro videos. These contents were created during the development process and finally used after editing and post-processing by the development team, and no Generative AI was used for gameplay.

Creator
KahluaSoft
Reviews
-
Added
May 23, 2026
Tacos or DeathSteam
Disclosure

This game's background music was generated using Suno (AI music generation). Some sprite and store artwork was created programmatically using Python scripts with AI-assisted design. No AI content is generated during gameplay.

Creator
Loaf Master Games
Reviews
-
Added
May 23, 2026
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