25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Anpfiff1 - Retro Fussball ManagerSteam
Disclosure

This game was developed with AI assistance for programming and code generation. Some marketing graphics and game pictures were created and edited using AI image generation tools. The game itself does not use AI to generate any live content during gameplay. All in-game text, data, and mechanics are pre-written and static.

Creator
Digitale Manufaktur Rudolstadt
Reviews
23
Added
Mar 18, 2026
The Shaman DiarySteam
Disclosure

AI was used to create some character and monster visuals, including sprites and poses. If the game achieves sufficient success, these visuals are planned to be replaced with artwork made by human artists.

Creator
Gregory Creupelandt
Reviews
-
Added
Mar 18, 2026
Pixel Chess Idle RPGSteam
Disclosure

The only use of AI for the game as a whole is the steam page description, everything else is made by me as a solo dev

Creator
SHIFT.
Reviews
-
Added
Mar 18, 2026
Astralis: DawnbladesSteam
Disclosure

No image in this game is used exactly as produced by an AI without human editing; all images have been modified, reworked, or supplemented manually. The in-game texts and the store page description were partially written with the help of AI tools, then proofread and corrected by a human.

Creator
Studio Gravenoire
Reviews
-
Added
Mar 18, 2026
Lost Among the StarsSteam
Disclosure

As a self taught solo dev, I use ai to learn about new way to create and improve my coding skills. So part of my knowledge comes from ai and while writing code I get a second opinion from ai to know if there are better ways to go about it and better myself.

Creator
Craibos
Reviews
-
Added
Mar 18, 2026
耕战三国Steam
Disclosure

Some video, image, and audio files in the game are generated using AI.

Creator
炼神游戏
Reviews
-
Added
Mar 18, 2026
Path of GlorySteam
Disclosure

Art in concept stage - use in parts and/or overpainted. Ghat GTP for coding advice.

Creator
Pick_Nick games
Reviews
-
Added
Mar 18, 2026
Undying OneSteam
Disclosure

Environment tiles are assisted by AI tools to support the game’s art development. We intend to get rid of this IA asset as soon as possible. All gameplay and player content is fully created and controlled by the developers

Creator
Novens Studio
Reviews
-
Added
Mar 18, 2026
Order of KingsSteam
Disclosure

Initial concept art was generated using AI tools, followed by manual adjustments and modifications by artists. The final artwork combines AI-generated base designs with human-made artistic revisions.

Creator
DW Studio
Reviews
109
Added
Mar 18, 2026
The Adventure of Fred - The traveler's dial -Steam
Disclosure

AI tools were used exclusively to generate static illustrations and to assist with the translation of the game's text. All character sprites, tiles, and pixel art assets were created by hand by the developer. All AI-generated output has been reviewed, edited, and validated by the developer to ensure it fits the artistic direction and gameplay experience.

Creator
FredsGamesStudios
Reviews
-
Added
Mar 18, 2026
荒途Steam
Disclosure

游戏中部分图片、音频会采用AI生成。

Creator
仿生人
Reviews
-
Added
Mar 18, 2026
剑中Steam
Disclosure

宣发图由 AI 参与创作,结合游戏世界观与核心玩法,生成风格统一、视觉张力拉满的宣传素材,直观呈现游戏魅力。 智能交互AI:适配你的玩法节奏:针对竞技或挑战类场景,AI对手/伙伴具备自适应战术调整能力:新手玩家体验时,AI会降低操作强度并提供引导提示;资深玩家进阶时,AI则会提升策略复杂度,甚至模拟真实玩家的战术习惯,带来更具挑战性的对抗体验。

Creator
石目网络
Reviews
-
Added
Mar 18, 2026
Portal BeastsSteam
Disclosure

Use of AI in Development Artificial intelligence has been used as a creative and technical assistant throughout the development of Portal Beasts. AI tools have supported the process in several ways: 💻 Code Assistance: Helping to write, optimize, and debug gameplay systems in Godot, including combat logic, monster AI, animations, and UI functionality. 🎨 Graphic Support: Generating concept art, logo variations, and promotional visuals inspired by the game’s pixel art style. 🧠 Design Feedback: Providing ideas, structure, and iteration support for gameplay mechanics, interface layouts, and presentation materials (like Steam assets). All AI-generated material has been curated, refined, and integrated manually to ensure it fits the artistic and gameplay vision of Portal Beasts.

Creator
Lasse Valentin
Reviews
-
Added
Mar 18, 2026
Algaza-ha: Quest GiverSteam
Disclosure

Some of the game's artwork, such as supporting illustrations and auxiliary images, was initially created with the help of AI tools for visual prototyping. All content used in the final product has been reviewed, edited, and curated by humans to ensure consistent style and alignment with the game's universe. The game does not use AI for gameplay decisions, character behavior, progression, dialogues, or any functional part of the experience. All narrative, mechanics, programming, and design were developed manually.

Creator
Algaza-ha
Reviews
-
Added
Mar 18, 2026
BaseStarSteam
Disclosure

AI was used to create the main characters: how they look, sound and move. All cutscenes and dialogue are pre-generated with AI. All translations were done with the help of AI. Many in-game assets are made with AI or with the help of AI.

Creator
DeKat
Reviews
-
Added
Mar 18, 2026
Bunker KYSSteam
Disclosure

We used AI tools during the development process solely to assist in writing standard game scripts (coding assistance) and to generate musical notation for some background tracks. The game does not use any AI generation in real-time; all assets are pre-made.

Creator
Hitek Games
Reviews
-
Added
Mar 18, 2026
要守护一脸嫌弃给你吃脚脚的魔女大人Steam
Disclosure

I utilized generative artificial intelligence (AI) tools during the development of this game. The specific applications are as follows: Art & Visual Assets: Generative AI was used to create a portion of the in-game images, textures, and visual concept art. All such assets were subsequently refined and optimized manually. Music & Sound Effects: Certain background music and audio assets were generated using AI tools to enhance the overall auditory experience. Programming & Development: AI-generated code snippets were integrated into the development process, and AI tools were utilized to assist in code optimization and troubleshooting of game logic.

Creator
何意味
Reviews
-
Added
Mar 18, 2026
SidyqSteam
Disclosure

The visuals of Sidyq were created through a process combining AI generation and manual adjustments. As a solo developer, I don’t have full graphic design skills, and AI was an essential tool to produce the game’s assets. Every final element was then carefully refined by hand to ensure visual consistency and a unique style for the world of Sidyq.

Creator
Yozamu
Reviews
-
Added
Mar 18, 2026
Biggest Deck in JailSteam
Disclosure

No in-game content or dialogue is AI-generated. Some sound effects in this game were created using AI-assisted tools. Audio assets may be updated or replaced over time as the game evolves.

Creator
Wynand Smit
Reviews
-
Added
Mar 18, 2026
Black SignalSteam
Disclosure

Some promotional artwork on this page was created using AI-assisted tools. All in-game assets are original and manually created for the project.

Creator
Matthew Lalande
Reviews
-
Added
Mar 18, 2026
SmashOffSteam
Disclosure

Some of the static textures and of two background images, one background music track, and several promotional store page artworks and trailer segments were created using generative AI tools before development. All AI generated assets were manually edited, finalized and fixed before being included in the game or store page. just to be clear no AI is used during gameplay. The game does not generate any content or code in real time.

Creator
Mastarezma
Reviews
-
Added
Mar 18, 2026
BattleSiegeSteam
Disclosure

We used AI technology to assist in polishing the details of certain art assets and creating promotional marketing images. All final content was manually processed and finalized by humans.

Creator
KindHero
Reviews
-
Added
Mar 18, 2026
Stuck in a TrenchSteam
Disclosure

- Human‑led first. The core research, design, and code were produced by the development team. - AI used as an advisor. AI provided recommendations, reference gathering, and blind‑spot analysis; it did not generate the final content. - Human review and integration. Team members validated, edited, and implemented all recommendations before use. - Technical outcomes verified. Calculations suggested by AI were converted into deterministic code and tested for accuracy. - Rights and sources checked. Artistic and literary references were verified for licensing and factual accuracy before inclusion.

Creator
Iron Otter
Reviews
-
Added
Mar 18, 2026
Among PawsSteam
Disclosure

Some images on the store page have been created using artificial intelligence.

Creator
HOGO Games
Reviews
-
Added
Mar 18, 2026
无尽勇者冒险Steam
Disclosure

1.Partial promotional materials. 2.English translation content. 3.Some in-game monster characters.

Creator
waterfall21
Reviews
-
Added
Mar 18, 2026
BerrusSteam
Disclosure

This game uses AI behind the scenes as part of the development pipeline.

Creator
Agentrudis
Reviews
-
Added
Mar 18, 2026
The Umbral SealSteam
Disclosure

This game uses AI-generated assets (background images and character tokens). Early Access revenue will go towards commissioning non-AI art.

Creator
Dominictus Games
Reviews
-
Added
Mar 18, 2026
B.I.D.Steam
Disclosure

Generative AI was used only to create some pre-rendered in-game visual assets.

Creator
HOGO Games
Reviews
-
Added
Mar 18, 2026
Killing Momentum: Umbral MoonSteam
Disclosure

The developer utilized AI image generation tools to assist in the creation of specific static visual assets where professional human artist craft was not financially viable for a solo project. These assets include the store capsule art, menu background textures, and narrative event illustrations. All AI generated output was heavily curated, edited, and painfully amended by the developer to ensure consistency with the game's 1970s pulp fantasy aesthetic and pixel-art gameplay. No AI is used to generate content live during gameplay.

Creator
Circle Of Hex
Reviews
-
Added
Mar 18, 2026
Children´s FearSteam
Disclosure

AI was used to generate some character portraits and interface visuals in the game. Most of the assets are AI free.

Creator
Bloody Gameworks
Reviews
-
Added
Mar 18, 2026
SurvalkerSteam
Disclosure

The game to contain art assets generated by artificial intelligence

Creator
Gamesforgames
Reviews
13
Added
Mar 18, 2026
PoliceChiefSteam
Disclosure

In Police Chief we use AI tools to support development in creative ways, never for coding or game logic. AI helps us generate things like: - logos and design ideas - Randomized names, reports, and text responses - Suggestions and advice to improve features All core gameplay, systems, and programming are made by the development team. AI is only used to improve content of like callouts, reaction from NPC's etc.

Creator
Blue Directive Studios
Reviews
-
Added
Mar 18, 2026
Tower vs Goblins: Fight & DefenceSteam
Disclosure

Some of the game's artwork and marketing materials were created with the help of AI tools. All final assets were curated and refined by our art team to ensure quality and consistency with the game’s style.

Creator
Maksym Melnyk
Reviews
-
Added
Mar 18, 2026
合成旅Steam
Disclosure

A small number of icons in the store page images are AI-generated, but the game itself does not include any AI-generated content.

Creator
伊林游戏
Reviews
-
Added
Mar 18, 2026
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