25,710 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

ASCII-RIFTSteam
Disclosure

ASCII-RIFT was developed using generative AI tools as part of the creative process. Music tracks were created using Suno and curated by the developer. Programming and system design were developed with AI-assisted tools under the developer’s direction. No live AI-generated content is used during gameplay.

Creator
End of Line Club
Reviews
-
Added
Mar 18, 2026
Comet BustersSteam
Disclosure

Some music, portions of the trailer, and select store page images were created with the assistance of AI generation tools.

Creator
Jason Hall
Reviews
-
Added
Mar 18, 2026
Breach SquadSteam
Disclosure

Some parts of development used AI-assisted workflows, including asset creation, image processing/background removal, voice work, and localization of in-game text into multiple languages.

Creator
INDIELLIGENT
Reviews
-
Added
Mar 18, 2026
DRAWCERYSteam
Disclosure

Some of the graphical elements contain AI-generated imagery

Creator
Spookjump
Reviews
-
Added
Mar 18, 2026
P2W : The Party ShowSteam
Disclosure

Generative AI was used to create some of the 2D banner images and decorative UI elements within the game.

Creator
Wallet Warriors
Reviews
-
Added
Mar 18, 2026
Rage RockSteam
Disclosure

No AI was used in the development of Rage Rock. Only parts of the store page was made with the help of AI.

Creator
Abdulrahim Al Methiab
Reviews
-
Added
Mar 18, 2026
Zombie Survival 3DSteam
Disclosure

Some store page illustrations were created using generative AI tools. The content was reviewed and edited before publication. No copyrighted material was directly copied.

Creator
doabb
Reviews
44
Added
Mar 18, 2026
Iron LegacySteam
Disclosure

The game features assets and promotional imagery created with the assistance of generative AI, which served as a tool to enhance the production workflow; all such elements were subsequently hand-refined by the developer to ensure artistic consistency. This technology was also used to streamline the development of generic code components. Every aspect of the game’s design, mechanics, and final polish remains the result of human creative direction and manual oversight.

Creator
Static Fluid
Reviews
-
Added
Mar 18, 2026
AuraSteam
Disclosure

Some Images and text for the store page are generated by AI. I am solo and I am not much of a writer. The game was coded working hard for 10 months to put this together. It is my first major project in game dev.

Creator
Caydn Lofton
Reviews
-
Added
Mar 18, 2026
Protocol:ChronoSteam
Disclosure

Development uses AI tools as coding assistants to optimize scripts and refactor systems. Some UI icons and graphic elements may have been generated or iterated with AI assistance, but all were manually reviewed and edited to ensure final quality.

Creator
SilverMoon Labs
Reviews
-
Added
Mar 18, 2026
The Last GlimpseSteam
Disclosure

Some visual elements of the game, including certain artwork and UI assets, were created with the assistance of generative AI tools during development. All AI-generated assets were curated, edited, and integrated by the developer to ensure visual consistency and artistic direction. The game does not use live AI generation during gameplay.

Creator
Miknar Games
Reviews
-
Added
Mar 18, 2026
Rhythm RacerSteam
Disclosure

Some of the music tracks included have been created using Suno to avoid copyright infringement for players looking to share video content of the game.

Creator
Elusive Byte
Reviews
-
Added
Mar 18, 2026
Panic of the ApesSteam
Disclosure

AI generative models were used to create localization files to support languages that would otherwise be difficult for a solo developer. Placeholder AI-generated assets have been created for the Steam store splash images, with the intent of commissioning an artist if this gains community support. All in-game assets (sprites, music, sound effects, UI elements, and interactive content) were created by humans and are credited in the game credits. CPU opponents use traditional game AI algorithms, not generative AI models. This is the third iteration of development, that was originally developed in 2019 with HTML + JS, then rebuilt in Unity, and then transferred to LOVE2D written in Lua. It was more-or-less built with a box of scraps in a cave in its first iterations, and modern software since those days have effectively blurred the line where task automation meets unethical AI consumption. It's up to each of us to determine where that line is for ourselves in a rapidly changing digital age. As both a solo game dev and multimedia artist carrying a full-time job in neither of those fields, I feel that it's important to be educating ourselves on where AI can be a useful tool to allow new opportunities and expand capabilities for independent creators that are otherwise untenable, while keeping the human side of game dev at its core, especially in the indie genre.

Creator
Adam Weaver
Reviews
-
Added
Mar 18, 2026
Morse Depths: WWIISteam
Disclosure

Only used strictly as a foundational tool to assist in creating base concepts for certain 2D sprites and background textures. Every AI-assisted asset was heavily modified, color-corrected, and manually integrated to fit the retro aesthetic.

Creator
Sasunia Game Studio
Reviews
-
Added
Mar 18, 2026
ShatterswarmSteam
Disclosure

This game includes AI-generated content. Voice lines were created using ElevenLabs AI voice synthesis technology. Some sound effects were generated using AI tools. The intro sequence features AI-generated images that were heavily edited and manipulated in Adobe Photoshop as part of the artistic process.

Creator
Iron Fin Games
Reviews
-
Added
Mar 18, 2026
Gecko: Wall HackerSteam
Disclosure

Generative AI tools were used as part of the creative workflow to help produce certain marketing and promotional assets, such as concept artwork and store page imagery. The game itself, including all gameplay, mechanics, in-game assets, and narrative content, is developed by a human team. No generative AI is used to create live or dynamic content within the game.

Creator
Bright 8 Games
Reviews
-
Added
Mar 18, 2026
TUSKSteam
Disclosure

As a solo developer I did lean on a bit of AI for assisting me with the Title Screen and Steam Capsule Artwork though I did a lot of paint over in Photoshop. A few of the SFX are AI generated.

Creator
NeverCry Studio
Reviews
-
Added
Mar 18, 2026
Valkyrie WaveSteam
Disclosure

The game is being developed by a small team. To speed up development, we used artificial intelligence for character design. We'll also be using AI for voiceovers and other features in the game.

Creator
Valkyrie Wave
Reviews
-
Added
Mar 18, 2026
Furry Tales: A Roguelike RPGSteam
Disclosure

This game utilizes generative AI tools to assist in the creation of visual assets, specifically sprites, as well as for generating in-game text for English language.

Creator
Blueace Studios
Reviews
-
Added
Mar 18, 2026
BLACK ARTSteam
Disclosure

Generative AI tools were used during the development process for coding assistance and creating certain visual textures or artistic assets. All final assets have been reviewed and refined by the developer to ensure they align with the game's unique cyberpunk and steampunk art style.

Creator
Black Art Game Studio
Reviews
-
Added
Mar 18, 2026
Astro RunnerSteam
Disclosure

A limited number of background images and sprites were created with generative AI. Most assets and all gameplay were created manually, the other rest is self-created or from the Unity Asset Store.

Creator
Cosmo Games
Reviews
-
Added
Mar 18, 2026
Ashes of the BeltSteam
Disclosure

Some artworks and voiceovers were created with AI assistance and enchanced per me. As a solo developer, this helps me save time so I can focus more on fun gameplay quality, balance, and polishing.

Creator
Xell
Reviews
-
Added
Mar 18, 2026
Echoes of a ThreadSteam
Disclosure

I used generative AI tools to assist parts of production, including writing support (proofreading/translation) and the creation of some visual elements. AI was used to generate or iterate on specific visual assets (e.g., promotional images and/or certain 2D visuals), which were then curated and edited by me. Core development decisions (game design, implementation, narrative structure, and final integration) were made by me, and all AI-assisted outputs were reviewed and adjusted to fit the game’s artistic direction.

Creator
Alexis Chanyabanchachai
Reviews
-
Added
Mar 18, 2026
Run of the LostSteam
Disclosure

Some visual assets (icons, textures, and minor 3D elements) were initially generated using AI tools and then manually modified and integrated by the developer. The game does not use AI-generated content during gameplay.

Creator
FERIG Games
Reviews
-
Added
Mar 18, 2026
Yellowcreek Stories - The Cabin WatcherSteam
Disclosure

Some environmental posters visible in the game were initially created using generative AI tools and then manually edited and integrated by the developer. These assets are static decorative elements and do not affect gameplay or narrative systems.

Creator
Carlos Azuaga
Reviews
-
Added
Mar 18, 2026
SpiritBornSteam
Disclosure

As a solo developer, this project would not have been possible without the use of AI tools during early production to generate placeholder assets. Most if not all of these assets will be replaced with original artwork. No people have been replaced by AI.

Creator
Highforge Studios
Reviews
-
Added
Mar 18, 2026
J. El TanquistaSteam
Disclosure

Este juego incluye un número reducido de imágenes generadas mediante inteligencia artificial, utilizadas exclusivamente como recursos visuales estáticos. Estas imágenes han sido integradas y adaptadas dentro del estilo artístico general del juego. La inteligencia artificial no interviene en la jugabilidad, la lógica del juego ni en sistemas en tiempo real.

Creator
Jorge Damian Rodriguez
Reviews
-
Added
Mar 18, 2026
Velocide OverdriveSteam
Disclosure

To ensure the best quality for Velocide Overdrive, generative AI was used as a supportive tool in the development process: - Visual Assets: A very small number of icons and static images were initially generated using AI, then manually retouched and integrated. The vast majority of the game's visuals are procedurally generated via code or created manually. - Audio: The soundtrack and effects are a blend of human creation and AI-assisted composition. Some AI-generated audio elements have been manually modified, mixed, and finalized by the developer to ensure they perfectly match the gameplay experience. - Code & Testing: AI tools were utilized to assist with coding logic, debugging, and optimization to ensure game stability. All AI-assisted content in this game is pre-rendered and has been reviewed by the developer.

Creator
NoxRift Games
Reviews
-
Added
Mar 18, 2026
Ashen SkySteam
Disclosure

AI was used exclusively to create temporary placeholder images for character skill and perk descriptions. This decision was made due to budget constraints during the early stages of development. As the project progresses and resources become available, all AI-generated assets will be replaced with high-quality, hand-crafted artwork created by professional artists.

Creator
Vallat
Reviews
-
Added
Mar 18, 2026
SkyblitzSteam
Disclosure

Our team uses generative AI to develop some in-game 2D assets.

Creator
Adarna Entertainment LLC
Reviews
-
Added
Mar 18, 2026
Orbital PerilSteam
Disclosure

Artificial Intelligence was only used to create the store page icons and the in game welcome screen. All gameplay code, mechanics, artwork, and sound was naturally created.

Creator
ZaxtorGameS
Reviews
-
Added
Mar 18, 2026
Marceline Richenwinnier - Old StorySteam
Disclosure

Generative AI tools were used solely for the creation of the store capsule images to enhance visual presentation quality, cinematic atmosphere, and narrative depth. No real-time AI generation is used within the game itself.

Creator
Gece Interactive
Reviews
-
Added
Mar 18, 2026
Hero SurvivalSteam
Disclosure

This game uses generative artificial intelligence to create music, sound effects, ambient sounds, images, character models, translations, and marketing materials

Creator
Surcabit
Reviews
-
Added
Mar 18, 2026
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