AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
15280
15,280
disclosures tracked
+2826 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.5x vs audio ai
29
29%
use AI for 2+ purposes
4466 of 15,280 products
tag: 2D Fighter
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Izaav:Darknes from Beyond text | I used AI tools to help me to speed the progress , but the story , characters desin , world build , vision were made by ... | ULTRA | - | May 23, 2026 | |
Vector Storm code | Vector Storm's music is procedurally generated in real time using mathematical audio synthesis — not a generative AI m... | WHODATYAT | - | May 23, 2026 | |
The Trials of the Forsaken Knight audioartcode | Generative artificial intelligence tools were used to assist with creating and iterating on some audio, visual, and code... | Clown Logic Games | - | May 23, 2026 | |
KRAST FORGE general | Some assets were generated by AI | Krabbe Studios | - | May 23, 2026 | |
The Blade codeaudio | 代码和BGM | 阿桑工作室 | - | May 23, 2026 | |
Grim Dice audioart | Generative artificial intelligence was partially used to create the game’s soundtrack and graphics | ZFteam | - | May 23, 2026 | |
Ink & Void artcode | AI image generation tools were used to create character artwork, background illustrations, and other visual assets in th... | Shintaro Higashi | - | May 23, 2026 | |
Corrupt Knight general | Generative Artificial Intelligence (AI) has been used in Corrupt Knight to generate certain visuals, sounds, or algorith... | Eyüp Sarım | - | May 23, 2026 | |
雪骑:怪力,大头,双马尾 artaudio | This game uses generative AI to assist in creating certain in-game assets, including pixel-style character art, environm... | POPO | - | May 23, 2026 | |
Just Dying general | During the development process, we may use procedural- and AI-based tools to assist with content creation. In all such c... | Toloko Games | - | May 23, 2026 | |
Assassin Of Aliens art | game logo and menu items made with ai tools | Saylor Games | 10 | May 23, 2026 | |
Gladiator's Revenge art | help in concept art | Dash Games Indie | - | May 23, 2026 | |
Split Fate code | “Helped finalize the AI game’s code and fix the shapes.” | Nauron Studio | - | May 23, 2026 | |
MC Chopped's Melee Mayhem artaudiotext | During the development of MC Chopped's Melee Mayhem, generative AI tools were used to assist in the creation of specific... | Axysyn Interactive | - | May 23, 2026 | |
Defender Zed-001 art | “Some visual assets and promotional materials were created or enhanced using generative AI tools.” | Robert E. Hull | - | May 23, 2026 | |
Reborn Arena art | Generative AI was used exclusively to assist in creating the promotional cover art (capsule images) for the Steam store ... | GameLabel Studio | - | May 23, 2026 | |
Shape Showdown art | Generative AI was used to create some of the marketing elements for the Steam page. | ZellyDev | - | May 23, 2026 | |
explodes art | Some store page artwork and marketing images were created with the assistance of AI image generation tools. No AI is use... | explodes dev | - | May 23, 2026 | |
バレットバラージュ-弾幕乱舞- Bullet Barrge art | We use AI in part of the character design | Logicule Studio | - | May 23, 2026 | |
Prism Deck Survivor code | AI was used for initial code reviews. Everything it produced was carefully reviewd, and we shipped those results in earl... | CryCauseDry | - | May 23, 2026 | |
Void Strike code | AI was used only to help review, correct, and improve portions of existing code during development. All visual assets, m... | BareboneDev | - | May 23, 2026 | |
Battle For Lumani artaudio | No real-time generative AI in the client. Static in-game and store art/audio may include material initially produced wit... | Gary Dawkins | - | May 23, 2026 | |
Simon and Friends code | The game's code is written with the help of AI. Every other gameplay aspects and assets, i.e. Art, Audio, etc., is huma... | Captain Iceblock | - | May 23, 2026 | |
Rift Diver codetextart | The developer utilized generative AI tools during the production phase to assist with coding and drafting marketing text... | Amar Dizdarević | - | May 23, 2026 | |
Night Creed art | The banner text in the Steam store was generated using AI. | NightShadowGames | - | May 23, 2026 | |
Wrath of Skeletar Last Breath artcode | Generative AI was used during development as a supportive tool for creating some artwork and assisting with coding. | Pavel Kubíček/ GravelGames | - | May 23, 2026 | |
Mystery Cube: Black Dragon Jarl art | That's right, in an era dominated by AI, all the art assets in this game are generated by AI, including the store page, ... | homallen | 15 | May 23, 2026 | |
The Outcast Bloom art | A part of the in-game sprites and item art in this game were generated using AI. As a solo developer, generative AI tool... | SteelSnakes Studios | - | May 23, 2026 | |
Backpack Roguelike artaudiotext | Game artwork (sprites for items, enemies, characters, and UI elements) was generated using Stable Diffusion (DreamShap... | DerGronert | - | May 23, 2026 | |
Ethereal Storm art | contains generative art from netwrck ra1 art generator for art | App.nz | - | May 23, 2026 | |
Sopwith art | Generative AI was used only to create the artwork displayed on the main menu screen. All other content including gamepla... | Lemoine Yann | 10 | May 23, 2026 | |
Forest Fighters codeart | AI helped with coding, testing and illustrating this game. There is no in-game AI. | Lurix dev studio | - | May 23, 2026 | |
Conquerors: Domination art | Some promotional assets created during development, including certain store-page media, used generative AI-assisted artw... | Cody Harker | - | May 23, 2026 | |
混想局 arttext | AI is used to generate in-game characters, including their visual traits, background concepts, and gameplay attributes. ... | Own It Studio | - | May 23, 2026 | |
Exul: Beyond the Gate art | This game has some Generative AI elements (textures, icons,...) that are mostly placeholders for the time until my artis... | Jaroslav Krninsky | - | May 23, 2026 | |
Pets party artaudio | This game uses generative artificial intelligence tools only during development to create certain visual and audio asset... | Zucke | - | May 23, 2026 | |
Presidential Beatdown art | Added just-for-fun AI version of game art as first screenshot. | Eternal Studios | 17 | May 23, 2026 | |
Geriatric Tactics art | AI was used to create the Steam title image. | Alexandre Kharlamov | - | May 23, 2026 | |
Age of Barbarians Chronicles art | Limited AI-assisted processing was used for some content based on human-created material, including certain video sequen... | Crian Soft | 74 | May 23, 2026 | |
VALE textart | Generative Pre-Trained Transformer has been used for improving the game content, for example to improve amazing vehicles... | F-Games | - | May 23, 2026 | |
赤马 art | 游戏中所有的图片和视频均由AI生成 | 玄逍工作室 | - | May 23, 2026 | |
Jester's Quest audio | Some of the musical motifs were generated by AI | Cybernautic | - | May 23, 2026 | |
封魔剑魂 general | The store page assets are AI‑assisted optimized, and they do not infringe any copyrights. | 封魔剑魂 | - | Mar 18, 2026 | |
Space Tormentor code | AI was used as help to develop this Game with resolving bugs etc. | SpeedStealth | - | Mar 18, 2026 | |
Kvga art | This game uses generative AI tools to assist in creating pre-generated image content. All AI-generated images has been r... | KvgaDev | - | Mar 18, 2026 | |
Axe And Claw text | We use generative AI tools during the development process to assist with world-building, dialogue writing, and localizin... | Wildtooth Studios | - | Mar 18, 2026 | |
Super Battle Royale code | Some non-core gameplay code and development assistance were generated with the help of generative AI tools during develo... | Yile Studio | - | Mar 18, 2026 | |
Galaxy Invaders - Eclipse Squadron art | This game has AI generated Images for Store Page Library and In game Movies Characters are AI Generated, thank you for y... | PlayCube Interactive | - | Mar 18, 2026 | |
Humans Vs Orcs art | Background images, and Main Header and artwork -not characters in the game | ShakyHand | - | Mar 18, 2026 | |
Emoji Wars art | The game to contain art assets generated by artificial intelligence | Total | 11 | Mar 18, 2026 |
220 results
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