AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable

17258
17,258
disclosures tracked
+370 this week
77%
Visual AI
most common disclosure type
77% of all disclosures · 3.1x vs audio ai
30
30%
use AI for 2+ purposes
5209 of 17,258 products
tag: 3D Vision
TitleDisclosureCreatorSrcReviewsAdded
Market Cashier Simulator
Store/marketing
art
AI logo and backgrounds.
Silver Byte Studio
-Mar 18, 2026
The Turkish Legacy
In-game content
art
We use generative AI tools to enhance the visual quality of our in-game cutscenes and to create some of the marketing assets featured on our Steam store page. All AI-generated content has been carefully curated and edited by our development team to ensure it meets our creative standards and respects all legal requirements.
Caner Çeleksiz
-Mar 18, 2026
Nash Racing Pursuit 2
In-game content
art
game logo and game menu image made with ai tools
Tero Lunkka
10Mar 18, 2026
PapyPanic
In-game content
codetext
code and text generation and pre-generated content
PapyPanic
-Mar 18, 2026
Project CyberSky
Store/marketing
art
Some images were created using A.I. - My only fear is that I might have created sentient in the process. Pray for me CyberSoul.
Xcogames LLC
-Mar 18, 2026
Assassin of Dragon
Store/marketing
art
Store page logo and headers made with ai software
Saylor Games
-Mar 18, 2026
TheSecretİslandOfFear
Store/marketing
art
Artificial intelligence has been used as a supporting tool in the background design and concept art of store visuals.
hamza sonay
-Mar 18, 2026
HexaCastle
Store/marketing
art
Some 2D visual concepts were created with the support of artificial intelligence.
BitRaiders Games
-Mar 18, 2026
DATE TEACHER
In-game content
artaudio
This game utilizes pre-generated AI content in the following areas: Artwork: The game's cover art and certain promotional assets were created using AI generation tools. Audio: Character voice-overs and the in-game soundtrack (radio music) were generated using AI tools. All AI-generated assets have been manually reviewed, edited, and curated by the developer to ensure they fit the game's narrative and artistic quality.
Onur Gencay GÖKÇE
-Mar 18, 2026
Lawnmower game Ufo Chase 2
In-game content
art
Game logo, banners, headers and game menu icons made with ai tools
Valkeala Software
10Mar 18, 2026
POSTERIOR
Store/marketing
text
Steam store page text generation
METEHAN SAHIN
-Mar 18, 2026
WHO IS THE LIAR?
In-game content
text
Our game's store page and parts of the in-game interface were generated using AI.
MBstudios
-Mar 18, 2026
B.I.R.D.
Store/marketing
art
AI-generated artwork: Used Banana AI/Midjourney with reference images to create consistent bird fighting game visuals (raven capsule, owl hero banner) matching Steam specs in 2 hours.
1234 corp
-Mar 18, 2026
Drunk Mages
In-game content
text
We are using AI-powered tools in the promotion process of our game. AI plays a supportive role in language translation, store pages, marketing materials, and content creation for community posts. All AI-generated content is reviewed and improved by our team before finalization.
Crazy Professor Interactive
-Mar 18, 2026
Kingster
In-game content
artaudio
Some 2D art and sound effects were created using limited AI-assisted drafts, then fully hand-edited and finalized by our art team. No AI runs during gameplay, and players do not generate or interact with AI content.
LoreHeim
-Mar 18, 2026
The Xu Jing Chronicle: Illusory Dream
In-game content
art
Some sequence frame animations, UI, images, and other art assets are generated using AI, accounting for about 30% of the game's content.
Dicheng Cultural Media
-Mar 18, 2026
Twin Balls Journey
Store/marketing
art
The game logo and some of the artwork in the store page were created with the assistance of AI.
Gaseous Cat Games
-Mar 18, 2026
Truck Clash Duel
Store/marketing
art
The game logo and some of the artwork in the store page were created with the assistance of AI.
Gaseous Cat Games
-Mar 18, 2026
Stealth Employee
In-game content
audio
Dialouges dubbed with "Elevenlabs".
Mr. Lemon Games
-Mar 18, 2026
Excavator Simulator REMAKE
Store/marketing
art
Only a few visuals, specifically posters and promotional materials displayed on the Steam store page, were created with the help of AI tools. No in-game content was AI-generated
idris Celik
-Mar 18, 2026
Money Theft 3 Last Mission
In-game content
art
Logos and game menu items made with ai software. Also store page capsule and library assets are made with ai software
Tero Lunkka
13Mar 18, 2026
Beards & Brewed
Dev only
art
AI was used temporarily to prototype some UI elements. These will be refined or replaced during development.
TadolakDev
-Mar 18, 2026
Fleet
Store/marketing
art
Some promotional images for the game were generated by AI.
xenol
-Mar 18, 2026
Nullwake
In-game content
audio
This game uses AI-generated voice(Non live) acting for some characters. All voices were created and edited by the developers to fit the atmosphere of the game.
44days company
14Mar 18, 2026
Unknown Call: Ohio
In-game content
text
The translation for some languages were AI-assisted and may not be perfect. Feedback welcome!
Arachnocoder
-Mar 18, 2026
Sad Virus Shitcoin
Store/marketing
arttext
Store description and promotional graphics generated using AI tools.
ZERO5GAMES
-Mar 18, 2026
Desktop Pop
Store/marketing
art
The pre-rendered video sequences in this game were generated using licensed AI tools, including Runway Gen-4 and Dreamina.
1UP Games
-Mar 18, 2026
Capella
Store/marketing
art
One promotional poster image was made with AI. No in-game or gameplay content uses AI.
ANDROMIS GAMES
-Mar 18, 2026
Don't answer
In-game content
audioart
As an independent developer, I use generative AI in a limited capacity solely for producing certain human-like voice clips and displaying animated visuals within the game. AI is not used to create game text, characters, core content, or dynamic programming during gameplay. All other game assets are created manually by me and fully comply with copyright and safety requirements.
Alamri
-Mar 18, 2026
Red Chair
In-game content
textart
"Red Chair uses AI-assisted tools (such as ChatGPT and Midjourney) during development. AI was used to help generate story materials, detective case files, and narrative texts, as well as some promotional artworks and store capsules. All AI-assisted content was reviewed, edited, and finalized by our writing and art team before being included in the game. No gameplay logic, detective mechanics, or interactive features were generated by AI."
Tink Team Ltd
14Mar 18, 2026
云汉志YUNHANZHI
In-game content
art
Some of the materials and background images in this game were generated using artificial intelligence and manually modified.
YEZHUGAME
-Mar 18, 2026
AI Digital Human Studio
Live AI
text
English Version: This game uses artificial intelligence (AI) technologies in limited ways to enhance creativity and player interaction. AI is used as follows: Text and Dialogue: Some character dialogue, mission descriptions, or narrative content are partially assisted by OpenAI’s GPT model (ChatGPT / GPT-5) during development or runtime. Content Review: All AI-generated content is reviewed and filtered by humans to ensure it complies with Steam’s content policies and copyright standards. Non-Infringement Assurance: The AI model is not instructed to reproduce or imitate any copyrighted works (such as books, films, music, or games). Player Interaction: During gameplay, AI may generate adaptive responses to player input, but all outputs are monitored and filtered through built-in safety systems. The use of AI in this game is intended solely for creative assistance and interactive storytelling. All final content is reviewed and approved by the development team.
ExtraOrdinary Technology LLC
-Mar 18, 2026
Sad Virus Town
Store/marketing
art
AI used for: cover art elements.
ZERO5GAMES
-Mar 18, 2026
White Eternal
In-game content
audio
Some music in the game was generated with AI.
origamihero games
-Mar 18, 2026
Anomaly Protocol
In-game content
artaudio
Generative AI was utilized during development to create Steam capsule designs, in-game UI assets, and the trailer music. All assets produced using AI are fully owned and licensed for commercial use by us.
Mynoki Games
-Mar 18, 2026
EcoNexus
Store/marketing
art
Some store page and library artworks were created using generative AI. All AI-generated images were manually edited, enhanced, and finalized by the developer. No AI was used for gameplay assets, models, sounds, or UI elements.
sharkMotion_games
-Mar 18, 2026
Vision Twist
Store/marketing
art
Some of the example images use AI-generated source material for demonstration purposes only. However, all 3D visual effects shown are the actual output generated by this software, without manual editing or compositing. The example images were created by me using Google Gemini. They are free to use, including for commercial purposes.
Khima Chen
-Mar 18, 2026
Dont Hang Up ALPHA 1
In-game content
audio
“Don’t Hang Up” uses generative AI voice technology (via ElevenLabs) to bring the anonymous phone calls to life. These AI-generated voices enhance immersion and help deliver the story in a unique, atmospheric way. No user data is collected or processed by AI systems.
DONT HANG UP FRANCHISE
-Mar 18, 2026
EchoShell
Live AI
text
Our game uses AI to create dynamic NPC dialogues based on player prompts. All inputs are filtered by OpenAI’s moderation model, and generated content stays inside the game.
Microfeel Team
-Mar 18, 2026
The Last Flight: Return Home
Dev only
text
ШІ був викорститаний для редагування текстів та пришвидшення робочих процесів. Він не вплинув на загальне бачення та концепцію гри.
Kinematic Project
-Mar 18, 2026
The Last Joy 2
In-game content
audio
the voice of npc was made by AI
Napping Penguin
-Mar 18, 2026
渣男游戏
In-game content
art
The background images of most scenes in the game are generated by AI.
SinoYAO
-Mar 18, 2026
Save Daddy Gump Mission Middle East
Store/marketing
art
Game logo and menu images made with ai software
ZERO5GAMES
-Mar 18, 2026
IlhaZ
Store/marketing
art
Some promotional images used on the store page were created with the assistance of artificial intelligence tools. This usage was strictly for aesthetic and visual presentation purposes and did not impact the playable content or internal development of the gameplay.
BarovoGames
-Mar 18, 2026
Money Theft 2: Heist
In-game content
art
Game logo and menu icons made with ai software
Tero Lunkka
10Mar 18, 2026
Bones&Darks
Store/marketing
art
Some images are made using AI.
Ahnes Studios
-Mar 18, 2026
Ultimate Mythic Ski Jumping League
In-game content
audioart
There is one soundtrack option for our own made (instrumental) songs and there are optional music styles you can unlock, these are all made using ai (including singing with funny mythic skijumping songs). Some 3d environment parts were made using ai. The portraits of the sponsors and trainers were made with ai. We do not have or use any AI Live / Online features, we only used it to help us to produce content parts that we control and improve before adding it to our game.
Eric Behme
-Mar 18, 2026
Church Crew
In-game content
art
I've only used generative AI to create a few decorative paintings that appear in the game environment. No character models, UI elements, or gameplay-related assets were generated with AI. I'm a solo developer without an art background, and I used AI just to fill in some gaps during development. In the future, I plan to work with professional artists to replace or enhance these assets.
Batuhan YILDIRIM
-Mar 18, 2026
Tactical Response Team
In-game content
text
We use AI to make translation of text in different languages. After that we try always to proofread the texts by native speaker.
Z-Software
-Mar 18, 2026
美少女网球
art
The character standing illustrations and cover characters in the game ‌utilize AI model-generated character images‌ for their creation.
DoroGAME
-Mar 18, 2026
125 results
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