25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Orbit AnglerzSteam
Disclosure

Generative AI tools were used throughout this game's production pipeline, alongside traditional development tools and techniques, to speed up iteration and expand what our team can make. AI-assisted content that ships in the game includes 2D artwork, voice narration, sound effects, music and in-game text. Every asset in the final product was selected, reviewed, modified where appropriate, and integrated by the development team. No generative AI content is created during gameplay.

Creator
Big Velvet Games
Reviews
-
Added
Oct 12, 2026
VINDARISteam
Disclosure

The ghost's voice lines, lullaby, screams, laughter and some sound effects were generated with AI audio tools (ElevenLabs). The store page description and the layout of the capsule art were prepared with the help of an AI assistant, using screenshots captured from the game. All 3D models, environments and animations are human-made assets licensed from the Fab marketplace.

Creator
DH
Reviews
-
Added
Oct 12, 2026
Dawn ArchiveSteam
Disclosure

AI tools assisted in creating and revising the ending illustrations, narrative and explanatory text, English localization, and some visuals and sound effects produced through code. AI tools also assisted with store descriptions and promotional artwork. The game contains fixed, completed content and does not generate new content or connect to external AI services during play.

Creator
yasanari
Reviews
-
Added
Oct 12, 2026
False FeedSteam
Disclosure

Generative AI tools assisted with pre-generated game content, including text and localization, and with store artwork and marketing text. The game uses prepared content. It does not generate content with AI during gameplay or connect to external AI services.

Creator
Katarienumono, Inc.
Reviews
-
Added
Oct 12, 2026
AurigaSteam
Disclosure

Generative AI tools were used during development to help create code, 2D art and text, including draft translations. The developer directed, selected and assembled all of it into the game. No generative AI runs while you play. Meridian, your companion, is scripted rather than a chatbot, and the game sends nothing to AI services. Planets come from the game's own procedural generator, not an AI model.

Creator
NonAverageStudio
Reviews
-
Added
Oct 12, 2026
Roswell: RedactedSteam
Disclosure

During the R&D process, we used AI to assist with scriptwriting, but the content was still reviewed and polished by humans.

Creator
莓西工作室
Reviews
-
Added
Oct 12, 2026
Gravity Breakout: Alien VeinSteam
Disclosure

Portions of this game's art assets (2D sprites and background illustrations) were created with the assistance of generative AI tools, then manually reviewed and edited by our team. All game code, gameplay systems, game design and sound effects were made by humans. No AI-generated content is produced at runtime.

Creator
Changsha Yujie Technology
Reviews
-
Added
Oct 12, 2026
VoxWishSteam
Disclosure

Sound effects, some character voices and music in the game were made with generative AI tools (ElevenLabs). Everything is pre-generated during development; nothing is generated while you play.

Creator
VoxWish
Reviews
-
Added
Oct 12, 2026
CallingSteam
Disclosure

Pre-generated voice audio in the game was created using VOICEPEAK speech synthesis. Generative AI was used for brainstorming and idea development during scenario creation. No AI-generated artwork or visual assets are used in the game.

Creator
MatsuOkaGumi
Reviews
-
Added
Oct 12, 2026
Ladder KnightSteam
Disclosure

AI tools assisted in developing some procedural animations and sound effects. These elements were reviewed and refined to match the game’s artistic direction. All in-game graphical assets were handcrafted by artists.

Creator
Outlane
Reviews
-
Added
Oct 12, 2026
Abandon All HopeSteam
Disclosure

Custom Built LLM & Vertex DB, 100% home made AI model built by developer of Abandon All Hope was used to aid in padding out Dialog for the game, as well as the store page description. All Other content has been hand crafted.

Creator
DeadLink
Reviews
-
Added
Oct 12, 2026
Number BoundSteam
Disclosure

Used Ai to generate a NPC of my daughter Princess Octavia, Also used it to implement bought assets from epic store. Used to generate capsules for steam page.

Creator
Aaron C
Reviews
-
Added
Oct 10, 2026
Endless LootSteam
Disclosure

Some monster and equipment assets, as well as images used on the Steam store page, were AI-generated and subsequently refined and edited manually.

Creator
TRUGOY
Reviews
-
Added
Oct 10, 2026
MOOSteam
Disclosure

The game uses pre-generated AI-assisted artwork, including some game visuals and Steam promotional artwork. An optional local large language model generates character conversations, some fictional social text and short resident plans during play. Players can turn the local AI feature off and continue playing.

Creator
SPRING FALL TECHNOLOGIES LTD
Reviews
-
Added
Oct 10, 2026
El Enigma del Colegio CumbresSteam
Disclosure

Se han utilizado herramientas de inteligencia artificial generativa durante el desarrollo para ayudar en la creación y adaptación de algunos recursos del juego, como modelos 3D, imágenes, audio y otros elementos gráficos. Todo el contenido generado con IA ha sido revisado y preparado previamente antes de incluirse en el juego. El juego no genera contenido mediante IA en tiempo real ni se conecta a servicios externos de IA durante la partida.

Creator
David Orizaola
Reviews
-
Added
Oct 10, 2026
Gemheart ValleySteam
Disclosure

This game contains content created with the assistance of AI tools. AI was used during development to assist with programming, visual assets, and other creative elements. All generated content was reviewed, edited, and integrated by the dev.

Creator
ISEKAI Games
Reviews
-
Added
Oct 10, 2026
Order of the Crystalline TortoiseSteam
Disclosure

NBD2 is an AI game development studio. As a solo indie dev who is unlikely to ever make a dime from any of my games, there's no other way I could bring my ideas to life. Order of the Crystalline Tortoise was created using generative AI throughout development, including its game code, 3D models, interface art, sound and text. The models were built by AI agents writing Blender scripts, the poster is drawn by code, and the music and sound effects were synthesized by code, with gull calls from a CC0 field recording. All AI generation took place during development. The game does not generate AI content or code during play or connect to an external AI service. I recognize AI in game development is an extremely sensitive topic and I appreciate both sides. I only hope the game is fun. The goal should always be making something that human beings will enjoy.

Creator
NBD2
Reviews
-
Added
Oct 10, 2026
辞职修仙传Steam
Disclosure

Some visual assets, audio and text were created with generative AI tools and edited by the developer.

Creator
Infans Studio
Reviews
-
Added
Oct 10, 2026
Adventures of Little TollerSteam
Disclosure

Generative AI tools were used during development to assist with the creation of some artwork, music, and game code. All AI-assisted content was reviewed, edited, and integrated by the developer as part of the game’s creative and development process.

Creator
zerooneseven
Reviews
-
Added
Oct 10, 2026
EVICTIOSteam
Disclosure

AI tools were used for some voice lines, some 3D props, and some textures.

Creator
BD Interactive Studios
Reviews
-
Added
Oct 10, 2026
Lightkeeper: Frozen BaySteam
Disclosure

One map artwork was created with generative AI and then edited by the developer. No other art, audio, text, or gameplay content uses AI. The game does not generate content during play.

Creator
Anton Antipov
Reviews
-
Added
Oct 10, 2026
ChartwardSteam
Disclosure

Text has been embellished with AI and translations are also AI.

Creator
Golden Calf Games
Reviews
-
Added
Oct 10, 2026
BibimBoBSteam
Disclosure

The core assets, music, 3D objects, and story of this game were entirely reviewed, refined, and crafted by the developer. However, generative AI tools were utilized to assist in creating certain sound effects and a few background/UI images. As this is my very first game developed entirely as a solo indie developer, these tools were used to help overcome the immense challenges of managing all aspects of production alone. All AI-assisted contents have been thoroughly checked to ensure quality and compliance.

Creator
Devnyangyummy
Reviews
-
Added
Oct 10, 2026
DAY50Steam
Disclosure

We used AI to create some of the music and translations.

Creator
CatnipStudio
Reviews
-
Added
Oct 10, 2026
atomicaSteam
Disclosure

Atomica's translations into the thirteen languages other than English were made by an AI language model and have not yet been reviewed by native speakers. Much of the game's code and the store text were written with AI assistance. Nothing else is AI-generated. The cell is assembled by ordinary procedural code, not machine learning, from real data: Scripps Research's cellPACK model of Mycoplasma genitalium, protein structures from the Protein Data Bank (PDB), and ligands from the wwPDB Chemical Component Dictionary (CCD). The sounds are synthesized from the cell's real activity, and the store images are in-game screenshots.

Creator
Steven R Ness
Reviews
12
Added
Oct 10, 2026
Goblin Mode: Loot & LunacySteam
Disclosure

Generative AI tools were used during development to assist in the creation of 3D models and other visual assets. AI-assisted development tools were also used extensively for programming and implementation. All generated and AI-assisted content was reviewed, directed, and integrated by the developer. No generative AI is used at runtime.

Creator
Boreder
Reviews
-
Added
Oct 9, 2026
Maeli KeusSteam
Disclosure

Generative AI tools were used during development. Some of the game's 3D models and parts of its programming code were created with AI assistance, then reviewed and refined by the developer. No content is generated by AI while the game is running.

Creator
Devoniak Studios
Reviews
-
Added
Oct 9, 2026
COMPASSion: A Mender’s TaleSteam
Disclosure

Generative AI was used to create and edit pre-generated in-game backgrounds, character illustrations, CG artwork, icons, and UI artwork, as well as Steam store and library capsule images, the logo, and icons. Gameplay screenshots were captured directly from the game. The game does not generate AI content during play.

Creator
COMPASSion: A Mender’s Tale Studio
Reviews
-
Added
Oct 9, 2026
Rêverie: Audio StoriesSteam
Disclosure

Generative AI was used to create the voices, sound effects and illustrations. The stories are designed and directed by the developer.

Creator
Petit Vaisseau
Reviews
-
Added
Oct 9, 2026
Escape The ZooSteam
Disclosure

Generative AI was used during development to create some character models and visual assets, promotional artwork, and to assist with text and localization. These assets are prepared in advance and included with the game or its store and marketing materials. No AI-generated content is created during gameplay, and the game does not connect to external generative AI services.

Creator
Kivunzo Games
Reviews
-
Added
Oct 9, 2026
On PaperSteam
Disclosure

Nuclear Kitty Games is a human-led studio whose team brings 15 years of professional game-development experience. We use AI and large language models (LLMs) to support development and content creation, improve our workflows and speed up iteration. Our developers direct the design and development of every game, and review and integrate the final content. We are game makers and players who care about the games we create. Some content included in this game and its promotional materials was created with generative AI assistance. No content is AI-generated during gameplay.

Creator
Nuclear Kitty Games
Reviews
-
Added
Oct 9, 2026
PRE-ECHOSteam
Disclosure

Some content in PRE-ECHO was created with the help of generative AI tools during development and was then integrated, adjusted and art-directed by the developer: - 3D models: the character and creature models, and many prop and vehicle models, were generated with Tripo from original reference images made for this project, then rigged, adjusted and textured in Blender and Unreal Engine. - 2D art: some textures and interface images (such as the main-menu background, the workshop investigation board, journal and map paper, and inventory icons) were generated with image-generation tools from original prompts. - Voices: all spoken lines are synthesized with the open-source Kokoro text-to-speech model using generic voices. No real person's voice was recorded or cloned. - Text: the script, in-game text and English/Spanish localization were written with an AI assistant under the developer's direction. - Store art: the store and library artwork was generated with AI image tools from the project's own character and creature references, then retouched by the developer. The logo was made without AI. The screenshots are unedited captures of the game. No content is generated by AI while the game is running.

Creator
Simulsix
Reviews
-
Added
Oct 9, 2026
Still WalkingSteam
Disclosure

Some voice lines (the narrator, phone messages and townspeople), some sound effects and the menu music were created with generative AI text-to-speech and audio tools (ElevenLabs) and edited by the developer. All visual art, 3D, animation, level design and code were made by the developer. No AI content is generated during gameplay.

Creator
LogiK
Reviews
-
Added
Oct 9, 2026
Song Bao's AdventureSteam
Disclosure

The art, animation, voice acting and music in this game were pre-generated with generative AI tools, then selected, edited and corrected shot by shot by hand. The script, all dialogue and the story structure are human-written. No AI generation happens at runtime.

Creator
Song Bao
Reviews
-
Added
Oct 9, 2026
Memory Access ViolationSteam
Disclosure

Memory Access Violation was made by a solo developer working with an AI coding assistant, which was used during development: Code and level design: much of the game's code, including the level-building tools, puzzle layouts, enemy behaviour and vehicle handling, was written with AI assistance. The developer directed, playtested and revised every level. Puzzle solutions were checked by automated solvers so each one is fair. Visuals: the game's environments, vehicles, mechs and enemies are built in code from simple geometric shapes and custom shaders. No AI image generators were used for in-game art.

Creator
De La Guardia Games
Reviews
-
Added
Oct 9, 2026
畏怖真偽 -完全版-(イフシンギ)Steam
Disclosure

【AI生成素材に関する表記】 本作品に使用しているAI生成は、以下のプロセスで作成されています。 生成方法&データ作成: テキストプロンプトによる新規生成、または自作素材のみをベースにした生成。 AI生成されたデータを加筆、編集をして作成しています。 権利・安全面: 第三者の画像の読み込みや、外部画像による追加学習は一切行っておりません。

Creator
ぶすじまプロジェクト
Reviews
-
Added
Oct 9, 2026
星垦计划Steam
Disclosure

Generative AI was used to help create some of the game's art assets, concept art, and promotional images, which were then selected, refined, and integrated by the developer.

Creator
Liam Mactavish
Reviews
-
Added
Oct 9, 2026
AI SaysSteam
Disclosure

No art, audio, levels, or other authored game content was created using generative AI. However, a small local AI model runs during gameplay to interpret the player's commands and control the character accordingly. Rest assured, it's dumb as a rock. It won't take over the world or your computer. It can barely take over the test subject.

Creator
Duck Milk
Reviews
-
Added
Oct 9, 2026
2,427 results
Page 1 of 49
Missing a product? Let us know