25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Desktop Party: An Idle Fantasy RPGSteam
Disclosure

This game’s store page text has been translated into multiple languages with the assistance of AI translation tools. We review and adjust translations manually.

Creator
KIB Games
Reviews
-
Added
Oct 12, 2026
BLACKBELLSteam
Disclosure

Generative AI tools were used extensively during the development of BLACKBELL, including for artwork, writing, audio, code, and production support. All AI-generated content included in the shipped game is pre-generated, selected, edited, and integrated by the developer. The developer is responsible for the game's creative direction, design, curation, quality control, and final implementation.

Creator
PALE WINDOW STUDIO
Reviews
-
Added
Oct 12, 2026
LuckforgeSteam
Disclosure

Luckforge was made with the help of generative AI tools, selected and directed by the developer. The title-screen and battle backdrops were generated from our own layout briefs and screenshots, then converted to the game's pixel grid and colour palette. The pixel sprites, in-game text, translations and store text were created with AI assistance. Some promotional materials use AI-generated art or music. Nothing is generated by AI while you play.

Creator
Kasperzack Games
Reviews
-
Added
Oct 12, 2026
Ludus MagnaSteam
Disclosure

Ludus Magna uses pre-generated, AI-assisted content created during development. This includes parts of the game's visual content such as character portraits, backgrounds and other illustrations, as well as AI-assisted text and localization. All content is selected, edited and reviewed by the developer before being included in the game. No generative AI content is created while the game is running.

Creator
Ludus Magna
Reviews
-
Added
Oct 12, 2026
厄瑞博斯征途Steam
Disclosure

Generative AI tools were used during development to create visual assets, including character artwork, environments, and visual effects, as well as in-game music. AI tools also assisted with promotional artwork and the translation of store descriptions. These contents were generated during development. The game does not generate content using AI during gameplay.

Creator
Huhu Morningwind
Reviews
-
Added
Oct 12, 2026
Can I Pet ThatSteam
Disclosure

AI image tools were used to make some of the art, which was then edited by hand. No content is generated while the game runs.

Creator
Grass Fight Games
Reviews
-
Added
Oct 12, 2026
Arcana Autonoma: Fourteen RacesSteam
Disclosure

This game was made using generative AI. Generative AI was used for card illustrations, backgrounds, character videos, music, the story and other text, translations, and promotional materials such as the store page and trailer. All of this content was created in advance; no content is generated by AI during gameplay.

Creator
ShadeLurk
Reviews
-
Added
Oct 12, 2026
CrownmasonSteam
Disclosure

Generative AI was used during development to create text content.

Creator
Funkenkauz Studios
Reviews
-
Added
Oct 12, 2026
AFKlutchSteam
Disclosure

During the development process, generative AI tools were utilized to assist in creating and refining our audiovisual assets

Creator
Nrujinzo
Reviews
-
Added
Oct 12, 2026
Task Bar DungeonsSteam
Disclosure

Some artwork was created with generative tools and edited by the developer. No content is generated during gameplay.

Creator
3xQuest
Reviews
-
Added
Oct 12, 2026
Sushi ShogunSteam
Disclosure

Generative AI tools were used during development to help create some visual assets and branding. Some music and sound effects were developed with AI-assisted composition and procedural sound synthesis. Store screenshots and gameplay video are captured from the game. These assets are prepared before release.

Creator
Black Fruit Studios
Reviews
-
Added
Oct 12, 2026
Idle LegionsSteam
Disclosure

An AI-generated sketch is used as a starting point. Everything else is made by a human: every shipped image is redrawn and retouched by hand, and the code, game design and texts are written by the developer.

Creator
ALPACA TEAM
Reviews
-
Added
Oct 12, 2026
Auto Battle BuddiesSteam
Disclosure

Generative AI was used to assist with localization of in-game text from English to Spanish, French, German, Japanese, Korean, Simplified Chinese, Portuguese, and Russian.

Creator
Casual Clam
Reviews
-
Added
Oct 11, 2026
Warcamp RivalsSteam
Disclosure

Generative AI tools were used during development to assist with some UI artwork. The game does not generate new content using generative AI during gameplay.

Creator
Gergely Osbath
Reviews
-
Added
Oct 10, 2026
Another Hero, PleaseSteam
Disclosure

Generative AI tools were used during development to assist with the creation of some visual assets, text, audio, localization, and code. All AI-assisted content included in the game was reviewed and curated by the developer. No generative AI is used during gameplay.

Creator
Mole Plays
Reviews
-
Added
Oct 10, 2026
HellwakeSteam
Disclosure

Generative AI was used for some visual and audio assets and text. No content is generated during play.

Creator
Precise Media AB
Reviews
-
Added
Oct 10, 2026
Queen's PactSteam
Disclosure

Some visual assets were generated using an in-house image model under our artist’s art direction (trained on open-licensed and proprietary data). Some UI elements were also created or refined using AI-assisted UI tools. We review, select, and edit assets before integrating them into the game. Some music was created using AI-assisted music tools under our creative direction. We review, select, and edit the outputs before integrating them into the game.

Creator
Basalt Breach
Reviews
-
Added
Oct 10, 2026
Plinko SquadSteam
Disclosure

Character art, UI graphics and icons were created with generative AI image tools, then selected and edited by the developer. Some in-game text, translations and store page text were drafted with AI assistance and reviewed by the developer. Nothing is generated by AI while you play.

Creator
Natural Nomad
Reviews
-
Added
Oct 10, 2026
玄境Steam
Disclosure

Generative AI was used during development to assist with pre-rendered character and environment artwork, animations, music and sound effects, and portions of narrative writing and localization. These materials are included as fixed game assets. The game does not generate AI content or connect to external AI services during gameplay.

Creator
FunPlaceGame
Reviews
-
Added
Oct 10, 2026
Starship DuelSteam
Disclosure

Some of the game’s artwork was created with the assistance of generative AI tools.

Creator
DD Games
Reviews
-
Added
Oct 9, 2026
聚落1592Steam
Disclosure

The scene atmosphere images and the port and building illustrations in the game were generated using AI.

Creator
土猫
Reviews
-
Added
Oct 9, 2026
Backpack AscendancySteam
Disclosure

This game uses generative AI in the production and development process. All AI-assisted art is reviewed and curated by the development team before being included in the game.

Creator
i00nqw
Reviews
-
Added
Oct 9, 2026
Tower Hero SurvivalSteam
Disclosure

AI tools assisted with game development, particularly multiplayer systems, and with the creation of in-game artwork, animations, and music as well as store and marketing visuals, including the logo.

Creator
Polina Tingaeva
Reviews
-
Added
Oct 9, 2026
Arena of No ReturnSteam
Disclosure

Some 2D artwork and visual assets were created with the assistance of generative AI tools during development and were reviewed and edited by the developer. The game does not generate AI content during gameplay.

Creator
Tiltados Games
Reviews
-
Added
Oct 9, 2026
MMO Guild ManagerSteam
Disclosure

The title logo was generated with an AI image tool and then cropped and resized by the developer. The store capsule artwork (the key art behind the logo) was generated with an AI image tool from text prompts only, then cropped and resized by the developer. The in-game text in every language except English and Japanese is machine-translated with an AI language model from the developer's English and Japanese text, and has not yet been reviewed by native speakers. Some English and Japanese interface text and the English and Japanese store description were drafted with an AI writing assistant and then reviewed and edited by the developer. The store description in the other languages is translated with an AI language model. The majority of the code and the design was written by AI coding agents (Claude and Codex) under the developer's direction and review. The in-game characters, items, maps, effects, music, sound effects and fonts are mostly purchased or licensed assets. The exceptions are 8 equipment icons, the slash and healing effects, the spectators in the stands, the crowd cheers and the app icon, which were drawn or synthesized by programs written by AI coding agents (no image or audio generation model was used). The cutting out, combining, recoloring and touching up of the purchased assets, and the shapes and light effects the game draws on screen during matches, are also done by programs written by AI.

Creator
iida-lab
Reviews
-
Added
Oct 9, 2026
Marschwerk: Tug of War StrategySteam
Disclosure

Pre-generated: The music was made with Suno. Sound effects, ambience and voices were made with ElevenLabs. The ability and tech icons were generated with AI image models and edited for the game. All of it was selected, edited and mixed by the developers. The 3D models, maps, animations and gameplay was developed with support of coding models. Every screenshot and video on this page was captured in the game. The store capsule art was refined with an AI image tool from in-game renders.

Creator
Andreas Hanuja
Reviews
-
Added
Oct 9, 2026
Sea of SilenceSteam
Disclosure

Generative AI tools were used during development to assist in creating some visual artwork and image assets used in the game. All AI-assisted content was generated prior to release and was reviewed, selected, and integrated by the development team before being included in the final product. The game does not use generative AI during runtime and does not generate content dynamically for players.

Creator
zyc_zzmzs@163.com
Reviews
-
Added
Oct 9, 2026
Loot GoblinsSteam
Disclosure

All coding was done by us. Artwork and SFX/Music was again either done by us or bought from third parties. We don't use AI for any creative element of the game. To make our game playable for as wide an audience as possible we used AI to generate our translations. If you find it's done a poor job in your language, please let us know on discord!

Creator
SunWillShineGames
Reviews
-
Added
Oct 8, 2026
History of war: Napoleon in SpainSteam
Disclosure

The game uses AI-assisted tools during development, including code generation, asset creation, music composition, map prototyping, and image generation. These systems are part of the production workflow and do not generate new content during gameplay. AI for Coding: Development tools assist with scripting, debugging, and generating boilerplate code. All AI-generated code is reviewed and manually refined by the development team. AI for Visual Assets: Some environmental elements, props, and textures are created or enhanced using AI image-generation tools. These images are always curated, edited, and finalized by artists to ensure consistency with the game’s historical art direction. AI for Music: Background tracks and ambient layers may be composed with AI tools, then adjusted by human composers to match the tone of the game. AI for Maps: AI is used to prototype terrain shapes and layout ideas, which are later fully redesigned and polished by level designers. AI for Image Generation: Certain concept art, reference images, and early-stage visual drafts are produced using AI image-generation systems. These are used only as development references or starting points, not as final in‑game assets. All AI-generated materials are static, pre-produced, and manually validated. No AI system creates dynamic content, gameplay outcomes, or real-time images while the player is playing.

Creator
War History Studio
Reviews
-
Added
Oct 8, 2026
RealmSteam
Disclosure

Realm utilizes generative artificial intelligence for various assets, including artwork, and audio. Additionally, the in-game map creator suite features an integrated AI assistant to help creators realize their vision.

Creator
Realm
Reviews
-
Added
Oct 7, 2026
AfterpubSteam
Disclosure

3D models: the AfterPub models (plushies, items, props) come from an AI 3D generator; the files are named like Tripo exports. 2D assets: mix between AI and an Actual Human Designer and Artist. Commentator voice: produced by Piper, an AI text-to-speech engine, while the game runs. Music: Pixabay tracks.

Creator
ZEXP
Reviews
-
Added
Oct 7, 2026
Arche PGSteam
Disclosure

Some of the game's pre-made content was created with the help of generative AI tools and then edited and checked by the developer: character, monster, item and background artwork, store artwork, music and sound effects. The game does not generate any content with AI while you play.

Creator
Battle Of Plans
Reviews
-
Added
Oct 7, 2026
Apex ArmadaSteam
Disclosure

As a solo dev, I use generative AI to help with some coding, visual and audio assets. Every AI asset was selected, refined, and directed by me. No AI content is generated when playing the game.

Creator
Max Q Games
Reviews
-
Added
Oct 7, 2026
Jin GambitSteam
Disclosure

Generative AI tools were used during development to create visual assets, including images and artwork, as well as sound assets. AI tools were also used to assist with localization and the creation of store page descriptions and marketing materials. These assets and texts are prepared in advance. The game does not generate AI content during gameplay.

Creator
Dratiny Studio
Reviews
-
Added
Oct 7, 2026
CastleWrightSteam
Disclosure

Generative AI was used during development to create various visual assets featured in the game. The game maps and some UI elements were created manually by the developer. Generative AI was used as a content creation tool, while the final assets were integrated and adapted by the developer for use in the game.

Creator
Lunarhellgames
Reviews
-
Added
Oct 7, 2026
Azzog's Idle AsteroidSteam
Disclosure

I used the help of AI to supplement me in areas, where my talent lacks to bring my ideas to live. I am no great musician, I am no graphics designer and partly colorblind. I used these modern tools to create what I've dreamt of.

Creator
Sebastian von Herff
Reviews
-
Added
Oct 7, 2026
哥布林背包Steam
Disclosure

Generative AI assisted with portions of the artwork, audio, code, and store promotional materials during development. These outputs were reviewed, adjusted, and integrated by the development team.

Creator
LittleSun Studio
Reviews
-
Added
Oct 7, 2026
DEMON JACKPOTSteam
Disclosure

Various visual and audio assets, translations, and promotional materials were created with the assistance of generative AI tools. All AI-assisted content was selected, reviewed, and integrated by the developer. No generative AI is used during gameplay, and the game does not generate content in real time.

Creator
Root
Reviews
-
Added
Oct 6, 2026
RuleballSteam
Disclosure

AI tools (Anthropic Claude) assisted the developer with the code, the vector art, the texts and translations, and the synthesized music and sound effects. Everything was directed and reviewed by the developer. No AI runs in the game and nothing is generated at runtime.

Creator
Tinkerburst Studio
Reviews
-
Added
Oct 6, 2026
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