AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable

17256
17,256
disclosures tracked
+368 this week
77%
Visual AI
most common disclosure type
77% of all disclosures · 3.1x vs audio ai
30
30%
use AI for 2+ purposes
5209 of 17,256 products
tag: Automobile Sim
TitleDisclosureCreatorSrcReviewsAdded
Warehouseman
In-game content
audiotextart
AI was used to help create some audio files, translations, and to enhance the quality of some textures.
Rolling Hedgehog
-Jul 8, 2026
拼好车
In-game content
artcode
Generative AI tools were used to create store page graphic assets, in-game textures, and assist with writing part of the game code.
布吉岛Game
-Jul 5, 2026
Post-Soviet Bus Simulator
In-game content
audioart
Generating some sounds and game icons
Gray Synapse
-Jul 2, 2026
Tower! Simulator 3
Live AI
audio
This game includes live-generated AI features that run locally on the player's computer and do not rely on external AI services. The game uses AI to: - interpret the player's spoken voice commands in real time to support gameplay interactions; - generate voice audio for in-game pilot communications in real time. The AI systems are used exclusively for these gameplay functions. They do not generate user-visible images, text, or other open-ended content. The game is designed so that AI-generated output is limited to its intended gameplay purpose and cannot be used to create illegal, infringing, or otherwise prohibited content.
FeelThere
1kJul 2, 2026
Lawnmower Game
In-game content
art
Community items were generated using artificial intelligence.
Tero Lunkka
310Jul 1, 2026
Slums: Hauler 2
In-game content
arttext
Some visual assets used in the game and store page were created or modified with the assistance of generative AI, including certain UI elements, icons, and promotional artwork. AI-assisted translation was also used for some store page localizations. All AI-generated content was reviewed, edited, and integrated by the developer.
Urban Bear Studios
-Jul 1, 2026
CUMANIOK
Dev only
code
Artificial intelligence is used exclusively as a tool to assist the developer in editing the source code structure (optimizing Unity script logic), checking compilation errors, and assisting with stylistic design. The AI ​​is not constantly loaded during gameplay.
KUWA
-Jun 30, 2026
Loop Factory
In-game content
artaudio
We use AI to help create some art and sounds during the gameplay of this game.
TheDevRealm
-Jun 29, 2026
Push It!
In-game content
art
The game to contain art assets generated by artificial intelligence
NeuroSlop Studio
-Jun 28, 2026
Mangrove Express
In-game content
arttextcode
As a small independent development team, we used generative AI as a supporting production tool during development. All creative direction, game design, asset selection, editing, integration, and final approval were handled by the development team. AI-generated material was reviewed and modified by the developers before being included in the game. The game does not generate AI content during gameplay.
Dig Up Indie
-Jun 28, 2026
无限R-放置赛车 Infinite R: Idle Racing
In-game content
text
"Generative AI was utilized to assist with the initial translation and localization of the game's text assets. All AI-assisted content underwent thorough manual review, editing, and refinement by our development team to ensure cultural accuracy and a high-quality narrative experience for players."
VoidSlash Games
-Jun 28, 2026
Thunder Trucks: Heavy Racers
Store/marketing
art
It gas been used to generate some store page and marketing assets.
Kavari Studio
-Jun 28, 2026
Karting Core
In-game content
audio
Some sound design elements partially created with generative tools.
Artcore Studios Llc
-Jun 28, 2026
逐路荒野
Store/marketing
art
Generative AI was used to assist in creating selected promotional artwork and logo/icon assets for the Steam store page. All outputs were reviewed, selected, and edited by the developer. Generative AI is not used during gameplay, and no content is generated live for players.
Minrocket Game
-Jun 28, 2026
Car Hustle Simulator
Store/marketing
art
Some 2D graphics used on store page
Silent Code Games
-Jun 28, 2026
Used Car Dealer Simulator
Store/marketing
art
Background and Logo created by ai.
Lotwise Games
-Jun 16, 2026
The Ultimate USA Road Trip 2026
Store/marketing
art
Some visual assets used for the Steam store page and marketing materials, including logos, promotional artwork, capsule images, and library assets, were created or assisted using generative AI tools and then reviewed, edited, and finalized by the developer. No AI-generated content is created during gameplay. AI-generated content is limited to pre-generated promotional and store page materials and does not affect gameplay, game mechanics, or player-generated content.
OH Games Studio
-Jun 11, 2026
Car Sales Simulator
Store/marketing
art
Store and Library assets were made using AI.
BoomBit
-Jun 3, 2026
Market Simulator: Miami Beach
Store/marketing
art
This game uses pre-generated AI only for certain UI background images and promotional store visuals. These assets were created before release and remain fixed. The game does not include any live AI generation during gameplay.
Yusuf Islam Seyhan
63Jun 3, 2026
BOOSTDRIVE
Store/marketing
art
Generative AI tools were used to assist with the creation and iteration of some marketing and store page visual materials. Final assets are manually reviewed, edited, and selected by the developer. The game itself is developed by MICROMETA using original production work and game assets.
MICROMETA
-Jun 3, 2026
Horizon Reef
In-game content
art
The things the player sees are mostly made manually by humans. But some visuals, like a couple of seamless textures that are used in the environment, were AI-generated and then modified by hand. AI was used to boost productivity generally, so it was used in a lot of workflows here and there to be finish tasks faster.
Huckflesh Games
-Jun 3, 2026
MixCD
In-game content
textaudioart
The Story, Music, Concept, Graphics, Video, as well as the Player have been A.I. Generated.
Archor Wright
-Jun 3, 2026
DRIFT & GRIP
In-game content
arttext
Generative AI tools were used during parts of the game's development process for concept exploration, visual ideation, and promotional asset creation. All gameplay systems, game design, programming, and final in-game content were reviewed, edited, and integrated by the development team.
Eclipse Interactive
-Jun 3, 2026
Certi drone pro
Store/marketing
art
logos and cover art are AI-generated
Sofreshgames
-Jun 3, 2026
Colorace
In-game content
audio
The music was generated by AI and can be turned off.
Fenigem
-May 23, 2026
onRails
In-game content
art
Some images and visual assets used on this store page and in onRails, were created or enhanced with the assistance of AI-generated imagery tools. These materials are used for promotional and illustrative purposes only and may not represent final in-application visuals.
Tim McArthur
-May 23, 2026
Cozy Offroad Simulator Together
Unclear
AI-generated artifacts
11 Pet Studios
-May 23, 2026
My First Driving School
In-game content
art
The promotional visuals and banners on the Steam store page were created with the support of generative AI tools. In contrast, the in-game assets were either manually created or later edited. However, certain marketing materials, such as headers, capsules, and banners, contain AI-generated components.
STARFALL STUDIO SRL
-May 23, 2026
Drive To Meet
Store/marketing
art
Generative AI was used to create the game's cover art.
make sense
-May 23, 2026
TRUCK SIMULATOR US DRIVER
Unclear
AI-generated artifacts
Christopher Ikeda
-May 23, 2026
Real Car Market Simulator Together
Unclear
AI-generated artifacts
Among Super-Eaters
-May 23, 2026
Snowplow Therapy
In-game content
artaudio
Generative artificial intelligence was used during the development of this game to create some of the visual art, as well as some of the music and sound effects. AI-generated assets were reviewed/edited/finalized by a human before release.
Lunibuli
-May 23, 2026
Guate Grand Prix
In-game content
artaudio
We use AI for ilustrutatios, Sounds FX, Voices and Music. All AI content could be removed during the development process.
Garrobo Estudio
-May 23, 2026
Rally TS
Dev only
code
Some additional support in development, there is no dynamic generated code
1337Interactive
-May 23, 2026
Cheap Car Repair: Welcome to Nowhere
In-game content
audio
Artificial intelligence was used in the production of the game to modulate voices and generate songs.
Little Dog Games
522May 23, 2026
On The Ramp
In-game content
audio
The game's soundtrack was composed with the assistance of AI tools.
FromGamers4Gamers
-May 23, 2026
NitroRun: Off-Road Rush
In-game content
art
Some visual assets were created with the assistance of generative AI and later refined by the developer. All content has been reviewed for originality. No generative AI is used during gameplay.
Iron Grid Studios
-May 23, 2026
Ultra's Drive
Dev only
Like most AAA games, my game was developed with the assistance of Generative AI.
Ultraedge
-May 23, 2026
Dacan Express: Logistic manager
In-game content
art
Generative AI tools were used to assist in creating some 2D visual assets in the game, such as background images, city maps, and UI icons.
Dacan Studio
-May 23, 2026
Auto Shop Simulator
In-game content
art
AI-generated art objects
TESTAGAMERCREATIONS
-May 23, 2026
世紀末救急シティ
In-game content
textcodeaudio
This game includes content created with the assistance of AI tools. AI was used to assist in generating some store page text, parts of the game code, and background music. All AI-assisted content has been reviewed and curated by the developer before being included in the final product.
Kenji Tomita
-May 23, 2026
Race Performance Manager
In-game content
artaudio
Certain 2D visual assets, character portraits and voice communications in the game were created with the assistance of AI tools during the development process. All AI-generated content is static; the game does not feature any real-time or live AI-generated interactions.
Neon Studio
-May 23, 2026
鉄道運行管理シミュレーション
In-game content
artcode
本ゲームでは、ストアページの画像素材、ゲーム本編のグラフィック素材、およびプログラムの一部にAIによる生成ツールを活用しています。
たでぃまる
-May 23, 2026
Minibus Simulator
In-game content
art
We utilize AI-assisted tools in our texture creation and texture editing workflows to improve efficiency and maintain visual consistency.
RSG Interactive
-May 23, 2026
Cargo, Please!
Store/marketing
art
Capsule artwork generated with AI assistance.
Cyber752 Games
-May 23, 2026
Dumi's Adventure: Across Europe
Store/marketing
art
Some visual and marketing assets for this game were created or assisted using AI tools during development. No AI-generated content is used in real-time during gameplay, and all core game systems, mechanics, and player experiences are fully handcrafted.
Dumi’s Games
-May 23, 2026
Motocross The Force
Store/marketing
art
Minimal use of AI to enhance some store artwork.
SHANGHAI CHAPEROT SCIENCE AND TECHNOLOGY CO., LTD.
-May 23, 2026
Fries Drive
In-game content
art
Some pre-generated visual assets used in the game and its store/marketing materials, including certain splash images and UI icons, were created with the assistance of generative AI tools. These assets were integrated as pre-generated content during development. The game does not use live-generated AI content during gameplay and does not connect to external AI services while running.
Polgi Games
14May 23, 2026
Cleaning The Ocean
Store/marketing
art
AI used to generate Steam Store page artwork.
Nasheik
-May 23, 2026
F1® 25
In-game content
art
Generative AI may have been used in creating pre-rendered or live-generated content for this game. All such content is the result of a human-led artistic and creative process.
Codemasters
9.6kMay 23, 2026
254 results
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