25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Robo Dream PartySteam
Disclosure

We used AI tools to assist with parts of development: writing some of the game code, changing the colors of existing 2D textures, and localizing the game's text into other languages. All AI-assisted results were reviewed and edited by our team.

Creator
thispring studio
Reviews
-
Added
Oct 10, 2026
Arena of No ReturnSteam
Disclosure

Some 2D artwork and visual assets were created with the assistance of generative AI tools during development and were reviewed and edited by the developer. The game does not generate AI content during gameplay.

Creator
Tiltados Games
Reviews
-
Added
Oct 9, 2026
I'M HIM!Steam
Disclosure

Voice acting, music and sound effects were generated with ElevenLabs AI tools, then selected, edited and mixed by the developer. Some game text, including dialogue and store descriptions, was drafted with AI assistance and edited by the developer. The game does not generate any AI content while it runs.

Creator
Hanamori Labs
Reviews
-
Added
Oct 7, 2026
DEPRECATEDSteam
Disclosure

Some portion of this game's code is developed with the help of AI powered tools. Specially Language localization. No generative AI content is used.

Creator
Levend Turgay
Reviews
-
Added
Oct 3, 2026
Trick or EatSteam
Disclosure

Logo/branding art: The game's logo and some promotional material was generated using an AI image generation tool. Modeling: A handfull of props where generated using AI. Localization: In-game text (menus, UI, dialogue, and other player-facing strings) has been translated into additional languages using AI translation tools, so accuracy and natural phrasing may vary by language.

Creator
Nether Tree Games
Reviews
-
Added
Sep 30, 2026
Tic Tac&ToeSteam
Disclosure

The game's 2D artwork (characters, environments, and title lettering) and music were created with the assistance of generative AI tools, then curated, edited, and animated by the developer. All AI-assisted content is pre-rendered; nothing is generated by AI while you play.

Creator
Sidekick Studio
Reviews
-
Added
Sep 25, 2026
Studs Up! Win UglySteam
Disclosure

Studs Up! ships some pre-generated AI content. All of it was reviewed and edited by hand before it went into the game: - Player portraits and the end-of-season win/loss backdrops: image generation, converted down to the game's limited-palette pixel formats. - The match music loop and the match sound effects: audio generation, edited and loudness-normalised. - The announcer voice in the trailer: voice generation. No AI runs while you play. The game is fully offline and generates nothing at runtime.

Creator
Gand
Reviews
-
Added
Sep 25, 2026
Ogro Buchón: Barrio MultiversalSteam
Disclosure

Some visual assets and promotional artwork included in the game were created or assisted with generative AI tools during development. These assets were subsequently edited, adjusted, animated, and integrated by the developer. The game does not use generative AI to create content during gameplay.

Creator
John Michel Rivera de Leon
Reviews
-
Added
Sep 24, 2026
SLAM TANKSteam
Disclosure

Generative AI-assisted tools were used during development to assist with programming tasks and to create or refine selected 3D models. All AI-assisted code and 3D assets were reviewed, edited, tested, and integrated by the development team. AI-assisted tools were also used for selected Steam marketing artwork. The game does not generate content with AI during gameplay and does not connect to an external AI service.

Creator
Next Stage Inc.
Reviews
-
Added
Sep 24, 2026
GlobecideSteam
Disclosure

Generative AI tools were used during development to assist with coding, music, dialogue writing, and texture assets. All content has been reviewed and approved by the developer.

Creator
EEE Games
Reviews
-
Added
Sep 22, 2026
SmithereensSteam
Disclosure

One human made this game with many AI agents. Agents would draft concept art and samples for review, then iterate on feedback given.

Creator
Sunny Oak Studios LLC
Reviews
-
Added
Sep 19, 2026
Infinite HeroesSteam
Disclosure

- This game contains certain ai generated backgrounds. - Some of the game's code was Ai-assisted.

Creator
RetroCult
Reviews
-
Added
Sep 19, 2026
Cow's HeartSteam
Disclosure

Generative AI tools were used during development. Some 3D models of characters and environments, some pre-rendered cutscenes, the main theme song, marketing videos and the translations were created with the help of AI tools, then edited and assembled by the developer. Gameplay design, code and in-game animations were made by the developer. No content is generated by AI during gameplay.

Creator
Chuongcc
Reviews
-
Added
Sep 18, 2026
Life barSteam
Disclosure

Generative AI was used during development to assist in creating some pre-generated game assets, such as sound effects and visual content. No AI-generated content is created during gameplay.

Creator
liam frydman
Reviews
-
Added
Sep 18, 2026
Tooth for ToothSteam
Disclosure

We used generative AI tools as part of our creative process, alongside our team’s direction, editing, and refinement.

Creator
Outlane
Reviews
-
Added
Sep 16, 2026
Wheelie Bin BashSteam
Disclosure

This game's early development utilized local AI systems for generating initial ideas and imagery surrounding the stage layouts and the initial musical passages, then further edited manually through various pieces of software (Art software and DAWs + numerous VSTs).

Creator
Aubriline SoftWorks
Reviews
-
Added
Sep 15, 2026
ECHO//syntaxSteam
Disclosure

I've been using Generative AI tools as part of development for things like programming assistance, troubleshooting, research, brainstorming, and some concept exploration. ECHO//syntax is a work of mechanics made from love of the beat-em-up genre from CHROMAGEM. It is designed, directed, assembled, tested, and curated by me. I make the first and final decisions on the game's mechanics, characters, levels, visual direction, and overall design. As a designer that's looking to get a particular feel and experience with this game, I'm looking through and making sure you're getting a good game to play and enjoy.

Creator
CHROMAGEM Games
Reviews
-
Added
Sep 14, 2026
Ship BustersSteam
Disclosure

Generative AI tools were used to create some of the pre-rendered content that ships with this game and appears on this store page, specifically artwork and character voice audio. Nothing is generated by AI while the game is running.

Creator
Invo Tech Inc.
Reviews
-
Added
Sep 10, 2026
The Tale of the King and The Lorn Knight Called Sir RoberdroricSteam
Disclosure

Generative AI was used solely to assist with translation, localization, and language editing of written text. This includes localization of Steam store-page descriptions and translation or language correction of in-game text, primarily from Portuguese into English. No AI-generated artwork, audio, gameplay content, or live-generated AI content is included in the game.

Creator
Dan Mafra Pixel Arts Company
Reviews
-
Added
Sep 7, 2026
Bloody FightersSteam
Disclosure

All pre-rendered visual artwork was created using generative AI under developer direction. This includes environment backgrounds, interface and menu artwork, branding, icons, and promotional/title-card images.

Creator
Last Exit Diner
Reviews
-
Added
Sep 3, 2026
FisterSteam
Disclosure

"This game's code, including the level and cosmetics editors, are all AI-generated. The maps and music are not AI-generated. Some cosmetics may be AI-generated, but most are not."

Creator
Bootloop Studio
Reviews
-
Added
Sep 2, 2026
Desk DisasterSteam
Disclosure

The game's logo and main capsule assets were generated using artificial intelligence tools (e.g., [Gemini]). We retain full rights to the resulting images and they have been human-edited for the final version.

Creator
Quady
Reviews
-
Added
Sep 1, 2026
BASHDASHSteam
Disclosure

I used generative AI tools to create initial concept art and sketches for my game characters, which I then manually recreated and modeled in 3D myself. I also used AI to assist in sketching the game's official logo

Creator
Polytens
Reviews
-
Added
Aug 29, 2026
HoodSteam
Disclosure

Some code and animation created with the assistance of LLMs.

Creator
Deep Six Game Studios
Reviews
-
Added
Aug 29, 2026
FSPunchSteam
Disclosure

The game's code was written with the help of an AI coding assistant, following the developer's design direction. Because the characters, arenas, materials and user interface are generated procedurally in code rather than authored as art assets, they are a result of that same process. The background music tracks were generated with Suno (commercial licence). Sound effects are licensed from Mixkit and Freesound. Nothing is generated by AI while the game is running.

Creator
opinionampGames
Reviews
-
Added
Aug 29, 2026
ArchmageSteam
Disclosure

Initial concept art was generated using AI tools, followed by manual adjustments and modifications by artists.

Creator
Solo Gaming
Reviews
-
Added
Aug 28, 2026
DuelXSteam
Disclosure

### Use of Generative Artificial Intelligence During the development of this game, I used generative artificial intelligence tools to assist me with various aspects of its creation. AI was mainly used to create and/or improve certain visual elements of the game, including images and PNG files used in different graphical elements. It also assisted me in creating the game’s trailer, as well as with certain scripts and technical elements that were particularly complex to implement. In these situations, AI was used as an assistance tool to help me develop, adapt, and finalize certain elements. The use of artificial intelligence does not mean that the game was entirely created by AI. The game’s design, artistic direction, gameplay, development, and final integration of the different elements were carried out and supervised by me. I want to be transparent with players regarding the use of these technologies in the creation of the game.

Creator
KV
Reviews
-
Added
Aug 28, 2026
HedgeHoggedSteam
Disclosure

The game is primarily developed using Houdini, VEX and Godot. Generative AI assists with concept/reference artwork, initial 3D asset generation, and programming. Assets are further processed, optimized, rigged and animated in Houdini before integration into the game.

Creator
VFX South
Reviews
-
Added
Aug 28, 2026
MojiworldSteam
Disclosure

During development we used generative AI tools to create the some of this game's assets. This includes 2D art and audios. All AI-generated assets were produced during development, reviewed by us, and ship as fixed files in the build. Some were hand-edited, recoloured, composited or retimed afterwards. Game code, design, writing and dialogue are authored by us.

Creator
Moji-studios
Reviews
-
Added
Aug 28, 2026
429Steam
Disclosure

There is some art work and pictures in the game that uses generative AI, not much though, also does not really affect the game play.

Creator
ScreamingPie
Reviews
-
Added
Aug 28, 2026
ARCHSCROLLSteam
Disclosure

Some Generative AI were used in the process of creating the assets used in the game.

Creator
DAYNIMIC
Reviews
-
Added
Aug 26, 2026
TROUBLE SHOOTERSSteam
Disclosure

I used generative AI in the process of creating most art/visual assets in Trouble Shooters, with touch ups made after generation. Music and sound effects were either composed without the use of generative AI or sourced from sound libraries that predate generative AI workflows. Nothing is generated on-the-fly.

Creator
Music For Robots
Reviews
-
Added
Aug 25, 2026
ASURA BEATSteam
Disclosure

Some character, costume, and promotional artwork was created with the assistance of generative AI image tools, then selected, edited, and assembled by the developer. There is no live AI generation during gameplay, and the game does not connect to external AI services.

Creator
NUJABESCODE
Reviews
-
Added
Aug 25, 2026
Dungeons & DeathSteam
Disclosure

Development used generative tools to assist with pre-generated pixel-art characters, environments, UI, effects and reference images (PixelLab and OpenAI image generation); pre-generated sound effects and voices (ElevenLabs); pre-generated music (Stable Audio); and portions of game code, tests and documentation (OpenAI Codex, Claude Code). Outputs were selected, edited, integrated and tested by the developer. The shipped game does not generate AI content at runtime and does not send player prompts to an AI service.

Creator
RatSlayerGames
Reviews
-
Added
Aug 20, 2026
MindUPSteam
Disclosure

MindUP uses some pre-rendered AI-assisted visual, audio, and promotional assets. The game does not use live generative AI during gameplay, and no player prompts or AI-generated gameplay content are created at runtime.

Creator
Davit Hovhannisyan
Reviews
-
Added
Aug 20, 2026
Egg RushSteam
Disclosure

I've been developing this game solo for three years now. Honestly, some of the models I made myself were just too ugly, and I was getting completely burned out. So, I had to use AI for just a couple of the models just to get it done.

Creator
EggRush
Reviews
-
Added
Aug 19, 2026
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