AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable

17392
17,392
disclosures tracked
+416 this week
76%
Visual AI
most common disclosure type
76% of all disclosures · 3.1x vs audio ai
30
30%
use AI for 2+ purposes
5254 of 17,392 products
tag: Boxing
TitleDisclosureCreatorSrcReviewsAdded
Boxing Tycoon
Store/marketing
art
Pre-rendered AI-assisted promotional artwork and marketing assets may be used for the store page and promotional materials. No generative AI content is created live during gameplay.
BLLN Sports Group
-Jul 13, 2026
Cyber Boxing Arena
In-game content
text
Some languages were translated from English using Artificial Intelligence, which may be retranslated naturally in the future.
JJTW Games
-Jul 12, 2026
Guardian of Waterveil
In-game content
audiotextart
Large portions of the game’s background music, sound effects and written texts, together with a limited selection of models and texture assets, were created with AI tools.
Jack Yang
-Jun 28, 2026
The Cornerman
In-game content
art
Some visual assets used in The Cornerman, including certain fighter portraits and background artwork, were created or assisted using generative AI tools and were further edited and integrated by the developer before inclusion in the game.
APLCN Studios
-Jun 3, 2026
The Blade
Unclear
codeaudio
代码和BGM
阿桑工作室
-May 23, 2026
Bruisers 2D Boxing
In-game content
audio
Some voices, prompted some cutscene backgrounds.
FunOldGames
-May 23, 2026
赤马
In-game content
art
游戏中所有的图片和视频均由AI生成
玄逍工作室
-May 23, 2026
Sim: Heavyweight Boxing Champion
Store/marketing
art
Some store artwork and promotional images were created with the assistance of AI image generation tools. All game logic, commentary text, fight simulation, and gameplay content are authored by the developer using traditional programming — no generative AI is used during gameplay.
Jfsimgames
-Mar 18, 2026
POTUS vs. The World!
Store/marketing
art
Some marketing and promotional materials for this game were created or assisted using generative AI tools. These materials are used solely for marketing purposes and do not affect gameplay or in-game content.
F.a. Forge
-Mar 18, 2026
Streets of Miami VR
Dev only
textcode
I used BEZI and AI to help write scripts because im literally only one person and it would take 15 years and potentially cost hundreds of thousands of dollars to create this if i didnt have AI assistants.
MDRNgames Inc
-Mar 18, 2026
Pound for Pound
Store/marketing
art
AI was used to generate fighter images and parts of the marketing material
Pound for Pound Games
75Mar 18, 2026
Wireless
In-game content
artcode
AI assisted in programming and art generation for this game.
RoboXero Studios
-Mar 18, 2026
Corner King: Boxing Manager
In-game content
audio
This game used generative AI to create some soundeffects for the fighting simuation
Temporal Lure
-Mar 18, 2026
Fight Life Legacy
In-game content
art
Some of the promotional and storefront images were created with AI tools and then refined by hand. All of the in-game assets were designed by a 3D artist.
Blade games
-Mar 18, 2026
Casual Sport Series: Boxing
In-game content
arttext
AI was used to support the creation of 2D graphics and localization.
Revulo Games
-Mar 18, 2026
Fight Like a Chicken
In-game content
audiotextcode
AI was used in music and coding assistance and marketing text. No art, character design or animation was assisted by AI.
Uncanny Games
-Mar 18, 2026
PUNCH ARENA
In-game content
art
Generative AI is used only during the initial creation of 2D marketing assets, UI icons, and loading screens, which are later manually refined and finalized by the development team.
Cankivanc Yigit
-Mar 18, 2026
Boxing Pro Simulator
Store/marketing
art
AI has been used to help develop the game's cover art.
Hard Shark Games
-Mar 18, 2026
Totally Fair Boxing
In-game content
audiotext
A small number of sound effects were generated using AI. Please note all voice acting in the game was created and performed by human actors. AI was also used to translate the game from English to other languages.
CoDeanGames
-Mar 18, 2026
Italian Brain Brawl
In-game content
art
Most character art is AI generated as you might expect.
Morrigan Labs
-Mar 18, 2026
Coin Hunter
In-game content
audio
Some of the audio in this game is AI-generated.
Autistic players Studio
-Mar 18, 2026
Code Ragnarok
Store/marketing
art
The capsule and library asset images on the game's store page are all generated by AI and manually modified and produced in the later stage
吴健002
-Mar 18, 2026
Boxing Machine VR
Unclear
AI was used to enhance realism
Vnow Games
-Mar 18, 2026
Froggy: Jelly Punch
In-game content
audio
The game features an AI-generated audio soundtrack.
CoJIRpa
-Mar 18, 2026
S.S.C. Rusted
In-game content
audio
Some music tracks implement artificial intelligence. However, most tracks are by credited artists.
Series Sun
-Mar 18, 2026
Brainrot Animals Fighting
In-game content
art
We used AI to create models of characters and several 2D images.
River Way Studios
34Mar 18, 2026
Champion Simulator
In-game content
artaudio
Some icons , trailer voice over
MPMG Entertainment
-Mar 18, 2026
Jab Juggernauts
Store/marketing
art
The Game store page's art work is generated using AI The commercial Generative Image Generator model guarantee that images are not copyrighted material?
Dynamic Programming
-Mar 18, 2026
Omega Knockout: Punch Boxing
In-game content
audio
The following assets were generated with the help of AI tools: * Announcer voice in-game. * Narrator voice in trailers.
Pixel Dynamite
-Mar 18, 2026
Atomic Arena
In-game content
art
Image generative AI was used to create the steam page artwork and in game icons.
Slightly Ambitious Games
-Mar 18, 2026
Road To Champion
In-game content
audioart
Musics Made By Suno AI Store Page Banners and other visual elements made by Canva AI image generator.
Gunersoft
-Mar 18, 2026
Mortal Fight: Lethal Revenge
Unclear
art
Some photos icons.
Kanuni Games OYUN YAZILIM VE PAZARLAMA Ticaret Limited Sirketi
-Mar 18, 2026
Superation
In-game content
audioart
Music is AI generated. Store capsule and library image are AI generated.
Moonsaurus Games
11Mar 18, 2026
Mutant Boxing League VR
In-game content
art
AI has been used in this game to create backgrounds and some flat illustrations in the game. Backgrounds and images have then been modified and retouched by the studio to fit the game.
Filmic Studios
33Mar 18, 2026
City of Ashes
In-game content
art
AI helped us create graphic assets such as most icons in the game
BatFields s.r.o.
-Mar 18, 2026
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