AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
15280
15,280
disclosures tracked
+2826 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.5x vs audio ai
29
29%
use AI for 2+ purposes
4466 of 15,280 products
tag: Card Battler
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Kung-Fu Space Fighters art | Generative AI was used only during production for early concept exploration and the creation of some promotional asset d... | FunFactor | - | May 23, 2026 | |
Words are Hard artaudiotext | I'm a solo developer. Without AI tools, this game would not exist — the art, music, and copy would have been unaffordabl... | AcornHunter Games | - | May 23, 2026 | |
Kick The Dungeon art | This game uses generative artificial intelligence (AI) to create some of its visual art assets. Certain in-game images a... | Fortuity Studio | - | May 23, 2026 | |
Kingdom of Ashes - Fallen Era arttext | Kingdom of Ashes uses generative AI for select visual assets: • Character portraits, enemy sprites, card illustrations,... | ArcadeDeck | - | May 23, 2026 | |
Abjure audioartcode | AI tools were used to generate the game's soundtrack and store page capsule images, based on the developer's original cr... | Jax Games | - | May 23, 2026 | |
BrightGlade Tales artaudio | Visual assets in the game, including static and animated artwork, were created using generative AI tools. Generative AI ... | Massive Mustache | - | May 23, 2026 | |
Hellsino Pokerlike art | As a solo developer, I use AI-assisted tools for the game's art. I personally edit and animate every asset to bring the ... | Hula Hunt | - | May 23, 2026 | |
Last Ember artaudio | We're a small indie team, and we used generative AI to help make some of the art in Last Ember — card illustrations, bac... | Last Ember | - | May 23, 2026 | |
Renegades audioart | This game includes pre-generated AI-assisted assets created during development, including selected background music and ... | Asarion Games | - | May 23, 2026 | |
Pucked Up audio | Due to a complete lack of musical talent, or anything resembling a budget, all music (excluding SFX) currently within th... | 37Unicorns | - | May 23, 2026 | |
NULL DUN artaudiotext | This work incorporates the use of generative artificial intelligence (AI) in the following areas: Parts of the artwork, ... | SF Create | - | May 23, 2026 | |
Crowned art | Some artwork and visual assets in Crowned, including card illustrations and background graphics, were created with the a... | Stonepath Games | - | May 23, 2026 | |
Shardmirror art | Some static 2D artwork used in the game and Steam marketing materials was created with assistance from generative AI, th... | 咕咕呱呱 | - | May 23, 2026 | |
Synergrid general | Some game and store page text or visual assets were created or refined with generative AI during development. This conte... | Synergrid Studio | - | May 23, 2026 | |
Card Traveler textart | Programs, localization, and some posters. | YAoGuang | - | May 23, 2026 | |
Meoware artcode | uses midjourney for the pictures used on cards and the pictures for each cat. claude for code assistance or guidance. | Gamer Games LLC | - | May 23, 2026 | |
ANCHOR-13 artaudiotext | In this work, we used AI tools to create some of the artwork and music, and to assist in translating text into multiple ... | Hyaline Games | - | May 23, 2026 | |
Tenebrix art | AI tools were used as part of the development process for Tenebrix, primarily to assist with early concept exploration, ... | ColdForge Games | - | May 23, 2026 | |
Hi-Lo: Card Roguelike arttext | Some store page and in-game artwork (joker icons and event background scenes) were created using AI image generation to... | Emre Şahin | - | May 23, 2026 | |
Eclipse Crown art | AI was used to create images and animations | Raccoonbucket Games | - | May 23, 2026 | |
Sultan's Decree arttextaudio | Some artwork in this game, including character portraits and background illustrations, was created using AI image genera... | Bellum Pacem Games | - | May 23, 2026 | |
Portucale Sword and Subtlety artaudio | Some of game art and music is basically IA generated and them modified by designers to match some quality standards | Pedro Nuno Lemos | - | May 23, 2026 | |
DECASTLE art | Some visual assets may be created or enhanced using AI tools. AI is used as a supporting tool in the content creation pr... | Cookie Samurai Team | - | May 23, 2026 | |
Waywardens codeart | Generative AI tools were used as part of the development workflow for programming assistance, debugging support, impleme... | Meehnior | - | May 23, 2026 | |
Grim Dice audioart | Generative artificial intelligence was partially used to create the game’s soundtrack and graphics | ZFteam | - | May 23, 2026 | |
Regulea: Infection Card Wars codetextart | AI tools were used as a support during development. - Assistance with coding and English localization - Some character ... | TBCATGAMES | - | May 23, 2026 | |
Soulwoven Princess art | Character portraits, world objects, and background artwork utilize generative AI as a foundational base. However, every ... | Past Tense GO | - | May 23, 2026 | |
Ink & Void artcode | AI image generation tools were used to create character artwork, background illustrations, and other visual assets in th... | Shintaro Higashi | - | May 23, 2026 | |
Crypt Quest art | Some visual assets and concept art were created or assisted using AI tools during development. Everything has been revie... | Abyss Studio | - | May 23, 2026 | |
Heart Duels artaudio | Heart Duels is a solo-developed game. I use AI-assisted tools for some art and audio. All assets are curated and integra... | Encased Heart | - | May 23, 2026 | |
Match Cards: Football arttext | Images on the playing cards and translations into multiple languages. | PlayeRom | - | May 23, 2026 | |
丹命 art | Part of the art was assisted by AI | Pelican Game | - | May 23, 2026 | |
CyberDeck code | No AI runs in the Game. However, We try to have as much of our code generated by AI as possible so we can build cool gam... | CyberSprawl Studios | - | May 23, 2026 | |
Gridholm art | Gridholm uses AI-generated imagery for card artwork, champion portraits, and AI-generated models in 3D mode. | Logos Nova | - | May 23, 2026 | |
Against the Dark Moon artaudio | Visual assets (hero portraits, card art backgrounds, dice imagery, booster pack illustrations) were generated using Midj... | Orthus Games | - | May 23, 2026 | |
AI Apocalypse artaudio | Some visual assets (card art and character portraits) generated using Google Gemini image models. Some SFX partially gen... | Scuffed Studios | - | May 23, 2026 | |
Paskahousu art | Store capsule and promotional artwork was created with the assistance of generative AI image tools. No AI content is gen... | Vaara Games | - | May 23, 2026 | |
Cycle of the Unbroken artcode | All visual assets were generated in part using Nano Banana. Some code was generated using Gemini. This project was done ... | Latent Blade Studios | - | May 23, 2026 | |
Bravely Doomed text | This game uses AI to generate dynamic NPC dialogue during gameplay. NPCs respond to player actions and choices with uniq... | Phillip Donnelly | - | May 23, 2026 | |
Manifest Moonfall 月球坠落 art | Some enemy artwork in this game was created with the assistance of generative AI tools (Midjourney), followed by human c... | 吃了就睡工作室 | - | May 23, 2026 | |
Triad: Elemental Saga art | Some visual assets in Triad were created with the assistance of AI tools and further refined by the developer. Triad is... | Heritage Games | - | May 23, 2026 | |
Scoundrel arttext | Some game artwork was generated with the assistance of AI, including monster sprites and a portion of achievement icons.... | senator.ovh | - | May 23, 2026 | |
Taktari audio | Generative AI was used for some of the music in game. All in game art was hand drawn and vectorized by the creator. Main... | Leander Streeter | - | May 23, 2026 | |
Sovereign Hand : The Last Enclave art | Generative AI was used during the development process to create character illustrations for the cards. All AI-generated ... | Unbent Studios | - | May 23, 2026 | |
Kegs of Eternity arttext | - Some 2D assets were generated partly with AI (with human pre and post passes). - Some languages were localized with AI... | Lone Piggy | - | May 23, 2026 | |
Card of Fate general | Assets in Card of Fate were created with the help of AI. | INDIE-SQUID GmbH | - | May 23, 2026 | |
Peter the Stash Hunter textcode | Peter the Stash Hunter has been mostly designed and coded by hand by a single developer using traditional methods. AI to... | Fragilent | - | May 23, 2026 | |
Blessed To Die art | AI assisted with artwork and animating artwork. | Frame Forge Studios LLC | - | May 23, 2026 | |
天机·大唐重构 art | The developer uses Generative AI tools to assist in the creation of 2D character sprites, background artwork, UI element... | Villager B Studio | - | May 23, 2026 | |
Gridhammer audiotextart | Some music tracks in Gridhammer were composed using AI music generation tools (Suno). All other game content including a... | Pixel Forge Entertainment, LLC. | - | May 23, 2026 |
722 results
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