AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
15280
15,280
disclosures tracked
+2826 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.5x vs audio ai
29
29%
use AI for 2+ purposes
4466 of 15,280 products
tag: Card Game
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Kung-Fu Space Fighters art | Generative AI was used only during production for early concept exploration and the creation of some promotional asset d... | FunFactor | - | May 23, 2026 | |
Words are Hard artaudiotext | I'm a solo developer. Without AI tools, this game would not exist — the art, music, and copy would have been unaffordabl... | AcornHunter Games | - | May 23, 2026 | |
Crisis Commander: Strait Of Hormuz art | I have used AI Image generation for Illustration and Icons. | Kra Kra Games | - | May 23, 2026 | |
Kick The Dungeon art | This game uses generative artificial intelligence (AI) to create some of its visual art assets. Certain in-game images a... | Fortuity Studio | - | May 23, 2026 | |
Kingdom of Ashes - Fallen Era arttext | Kingdom of Ashes uses generative AI for select visual assets: • Character portraits, enemy sprites, card illustrations,... | ArcadeDeck | - | May 23, 2026 | |
Abjure audioartcode | AI tools were used to generate the game's soundtrack and store page capsule images, based on the developer's original cr... | Jax Games | - | May 23, 2026 | |
BrightGlade Tales artaudio | Visual assets in the game, including static and animated artwork, were created using generative AI tools. Generative AI ... | Massive Mustache | - | May 23, 2026 | |
Hellsino Pokerlike art | As a solo developer, I use AI-assisted tools for the game's art. I personally edit and animate every asset to bring the ... | Hula Hunt | - | May 23, 2026 | |
AITA: The Dark Domain art | Generative AI was used to create artwork for the game, including visual assets seen by players and/or promotional materi... | Tommyruin | - | May 23, 2026 | |
Last Ember artaudio | We're a small indie team, and we used generative AI to help make some of the art in Last Ember — card illustrations, bac... | Last Ember | - | May 23, 2026 | |
Video Mahjong Tutorial code | Generative AI coding tools were used during development to assist with portions of the game code. The game does not use ... | YMGS | - | May 23, 2026 | |
Pathogen general | Some game assets were partially created using AI. | DreamDart | - | May 23, 2026 | |
Renegades audioart | This game includes pre-generated AI-assisted assets created during development, including selected background music and ... | Asarion Games | - | May 23, 2026 | |
Pucked Up audio | Due to a complete lack of musical talent, or anything resembling a budget, all music (excluding SFX) currently within th... | 37Unicorns | - | May 23, 2026 | |
Crown Criminal | Survival Block B artaudiotext | Some visual, audio, and creative assets used during development were created or assisted with generative AI tools. All c... | In-Doe-Games | - | May 23, 2026 | |
NULL DUN artaudiotext | This work incorporates the use of generative artificial intelligence (AI) in the following areas: Parts of the artwork, ... | SF Create | - | May 23, 2026 | |
Tilting artaudio | A note on AI-generated content Tilting is a solo project. The code, design, gameplay systems, AI opponents, game logic... | Low Light Games | - | May 23, 2026 | |
Crowned art | Some artwork and visual assets in Crowned, including card illustrations and background graphics, were created with the a... | Stonepath Games | - | May 23, 2026 | |
Dark Web art | AI was used to create individual parts of the Steam graphics and then blended together in GIMP. | Recoil Mojo | - | May 23, 2026 | |
Shardmirror art | Some static 2D artwork used in the game and Steam marketing materials was created with assistance from generative AI, th... | 咕咕呱呱 | - | May 23, 2026 | |
Card Traveler textart | Programs, localization, and some posters. | YAoGuang | - | May 23, 2026 | |
Meoware artcode | uses midjourney for the pictures used on cards and the pictures for each cat. claude for code assistance or guidance. | Gamer Games LLC | - | May 23, 2026 | |
ANCHOR-13 artaudiotext | In this work, we used AI tools to create some of the artwork and music, and to assist in translating text into multiple ... | Hyaline Games | - | May 23, 2026 | |
Alchemist Chronicles arttext | This game used generative AI tools to assist in the creation of certain visual and written content during development. | Afgan Khalilov | - | May 23, 2026 | |
Poker Double or Nothing artcode | This games uses generative artificial intelligence to create graphics and code. | $2 games | - | May 23, 2026 | |
Tenebrix art | AI tools were used as part of the development process for Tenebrix, primarily to assist with early concept exploration, ... | ColdForge Games | - | May 23, 2026 | |
万宝商会 general | Part of the assets are AI-generated. | RiteCraft Games | - | May 23, 2026 | |
Memo R.I.P. audioarttext | This game uses generative AI to create some of its audio, visual, and localization content. The music was generated with... | Divine Magic Games | - | May 23, 2026 | |
Hi-Lo: Card Roguelike arttext | Some store page and in-game artwork (joker icons and event background scenes) were created using AI image generation to... | Emre Şahin | - | May 23, 2026 | |
Bloomtide art | Some image may edit with ai. | UVWIO Studio | - | May 23, 2026 | |
Sultan's Decree arttextaudio | Some artwork in this game, including character portraits and background illustrations, was created using AI image genera... | Bellum Pacem Games | - | May 23, 2026 | |
Portucale Sword and Subtlety artaudio | Some of game art and music is basically IA generated and them modified by designers to match some quality standards | Pedro Nuno Lemos | - | May 23, 2026 | |
DECASTLE art | Some visual assets may be created or enhanced using AI tools. AI is used as a supporting tool in the content creation pr... | Cookie Samurai Team | - | May 23, 2026 | |
Threshold: Choices at the Limit art | Partial scenes and character art generated by AI. | SODA GAME STUDIO | - | May 23, 2026 | |
Rune Caves: Eternal Echo artaudio | I used AI to generate some pictures and sfx sounds. | Double Blue | - | May 23, 2026 | |
Waywardens codeart | Generative AI tools were used as part of the development workflow for programming assistance, debugging support, impleme... | Meehnior | - | May 23, 2026 | |
Harvestide artaudio | The game uses AI to generate image and audio resources, thereby providing a rich array of playable content. | Kang Jie | - | May 23, 2026 | |
Regulea: Infection Card Wars codetextart | AI tools were used as a support during development. - Assistance with coding and English localization - Some character ... | TBCATGAMES | - | May 23, 2026 | |
CityPunk text | We use AI to generate placeholder text during development, especially in this early phase that we are in. | nubosoft | - | May 23, 2026 | |
皮格马利与腐朽国度 art | It contains some images generated by AI. | None Studio | - | May 23, 2026 | |
Ink & Void artcode | AI image generation tools were used to create character artwork, background illustrations, and other visual assets in th... | Shintaro Higashi | - | May 23, 2026 | |
Crypt Quest art | Some visual assets and concept art were created or assisted using AI tools during development. Everything has been revie... | Abyss Studio | - | May 23, 2026 | |
Capybara Bingo art | We used AI to help make the store page artwork, and some of the in game items on the table top. | Cozybara | - | May 23, 2026 | |
Heart Duels artaudio | Heart Duels is a solo-developed game. I use AI-assisted tools for some art and audio. All assets are curated and integra... | Encased Heart | - | May 23, 2026 | |
灰度决策 art | AI tools were used to assist in creating certain promotional/store assets such as capsule images and marketing artwork. ... | Pocket Forge | - | May 23, 2026 | |
Seven Seas Jewels 2 Collector's Edition textart | We use AI as a creative assistant to refine our English descriptions and ensure they are easy to read and engaging (sinc... | Anawiki Games | - | May 23, 2026 | |
Match Cards: Football arttext | Images on the playing cards and translations into multiple languages. | PlayeRom | - | May 23, 2026 | |
Problematic art | Some art assets started as AI-generated bases and were then manually edited, retouched, and finalized by real artists. | Galactrex Studios | - | May 23, 2026 | |
丹命 art | Part of the art was assisted by AI | Pelican Game | - | May 23, 2026 | |
Game Demon text | Game Demon uses large language models (Llama 3.1/3.3 via Groq API, plus optional local Ollama inference) to generate coa... | Altros Studios | - | May 23, 2026 |
1,048 results
…
Missing a product? Let us know