25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Stick Life: MedievalSteam
Disclosure

Stick Life: Medieval is designed and directed by a solo developer. Some of the game's code, its in-game writing, the artwork the game draws and parts of this store page were made with the help of generative AI tools, and some of its music was made with Suno, an AI music tool. All of it was played, reviewed and edited by the developer. Nothing is generated by AI while you play.

Creator
Drangus Studios
Reviews
-
Added
Oct 12, 2026
Burrow MayhemSteam
Disclosure

Some weapon images and sound effects in this game were created with the help of generative AI tools and then reviewed and edited by our team.

Creator
LEPOR GAMES
Reviews
-
Added
Oct 12, 2026
Gunship TogetherSteam
Disclosure

AI has been utilized to assist with primarily backend systems like the netcode etc. The game's vision and most content are made directly by me.

Creator
TheLaw
Reviews
-
Added
Oct 12, 2026
Sorta HighSteam
Disclosure

Generative AI tools were used during development to create some of the game’s 2D artwork, 3D assets, and music, as well as Steam store artwork. These are pre-generated assets. The game does not generate AI content or connect to external AI services during gameplay.

Creator
Eldara Games
Reviews
-
Added
Oct 12, 2026
Pop! Jelly PangPangSteam
Disclosure

Some 2D artwork in the game, such as backgrounds, decoration items and illustrations, was made with the help of generative AI image tools and then edited and adjusted by the developer. Some in-game text translations were also produced with AI assistance. All sound and music are created by the game’s own code. No content is generated by AI while you play.

Creator
Jelly PangPang
Reviews
-
Added
Oct 12, 2026
BlunderballSteam
Disclosure

The music was created with Suno and the logo lettering with an AI image tool (DeeVid); both were edited and are fixed assets in the game. The tutorial voice is text-to-speech. Nothing is generated while the game runs.

Creator
Foulplay
Reviews
-
Added
Oct 12, 2026
Boop BaySteam
Disclosure

Boop Bay was made by its developer with the help of an AI assistant (Anthropic's Claude). The art (the vector drawings of the places and animals) was drawn by the AI as code and SVG under the developer's direction; no image-generation models were used. The on-screen text in languages other than English was translated with AI. Store page text was drafted with AI and edited by the developer. The animal and instrument sounds are public-domain (CC0) recordings made by people; the other sounds are synthesized by the game.

Creator
Jorge Montero Varela
Reviews
-
Added
Oct 12, 2026
ASHEEPGAMESteam
Disclosure

Pre-generated content: Parts of the game were made with generative AI tools and then selected, edited and integrated by the developer: the soundtrack (made with Suno), interface icons and stickers, the painted world illustrations on the level cards and act screens, sound effects and the spoken sheep lines. Some in-game and store texts, including the English translation, were drafted with an AI assistant and edited by the developer. All 3D models, animations and levels are made by the developer's own tools. The game does not generate content with AI while it runs.

Creator
bakedbytes
Reviews
-
Added
Oct 12, 2026
Reel to the StarsSteam
Disclosure

The background music tracks were created with the help of generative AI, and the translated in-game text for some languages was produced with AI assistance. The game does not use AI while you play.

Creator
DGSTUDIO
Reviews
-
Added
Oct 12, 2026
Asteroid WatchSteam
Disclosure

Generative AI tools were used to assist with the creation and refinement of selected visual assets and promotional materials for Asteroid Watch. All AI-assisted content is reviewed, edited, and integrated by the developer to ensure consistency with the game's visual style and overall design.

Creator
Umit Canbolat
Reviews
-
Added
Oct 12, 2026
UPSHOTSteam
Disclosure

AI tools were used to help prepare sketches for the store capsule artwork.

Creator
Wazang Games
Reviews
-
Added
Oct 12, 2026
SlopArenaSteam
Disclosure

SlopArena is a non-profit open source game created by a solo developer. AI was used extensively during development for various tasks such as research, brainstorming, planning, coding, analysing. Some assets were bought, some were generated to reduce costs. Generated assets are seen as placeholder, especially character models.

Creator
Binoui
Reviews
-
Added
Oct 12, 2026
穷鬼村物语Steam
Disclosure

Currently, AI‑assisted Photoshop image editing is only used for the Steam store‑page assets. No AI is utilized within the game itself. All image and audio assets are either sourced from free open‑source resources or purchased commercially.

Creator
brokie_bro_peilin
Reviews
-
Added
Oct 12, 2026
MVP - The Card GameSteam
Disclosure

All card artwork, graphics and game design were created by the developer. AI tools were used to translate the in-game text and the store page into Spanish, French, German, Portuguese (Brazil). The trailer, GIFs and store capsules were edited with AI assistance, using only the developer's own artwork and real gameplay footage. The game does not generate any content with AI while it is running. Singleplayer opponents are traditional rule-based bots, not generative AI.

Creator
4L3SS104
Reviews
-
Added
Oct 12, 2026
Brick BuddiesSteam
Disclosure

Generative AI was used during development to assist with some modeling, image creation, and validation tasks.

Creator
Bunnyhop
Reviews
-
Added
Oct 11, 2026
Brassleaf TacticsSteam
Disclosure

I use generative AI throughout the development of Brassleaf Tactics, including programming, game design, artwork and store-page content. The game includes AI-generated artwork. I set the creative direction, decide what goes into the game, and make the final design decisions, shaping the experience through playtesting, balancing and ongoing refinement. Generative AI is used during development only; no AI-generated content is created while you play.

Creator
Luke Lachlan Day
Reviews
-
Added
Oct 11, 2026
Auto Battle BuddiesSteam
Disclosure

Generative AI was used to assist with localization of in-game text from English to Spanish, French, German, Japanese, Korean, Simplified Chinese, Portuguese, and Russian.

Creator
Casual Clam
Reviews
-
Added
Oct 11, 2026
Bubble HuntersSteam
Disclosure

Generative AI tools were used during development to create selected visual and audio assets. All AI-generated content was reviewed, edited, and integrated by the development team.

Creator
DREAMPATH
Reviews
-
Added
Oct 10, 2026
Trick or RollSteam
Disclosure

AI tools created the models, textures, skies, art, music and sound effects during development. No AI content is generated during gameplay.

Creator
Bitmagic
Reviews
-
Added
Oct 10, 2026
Pack GoblinSteam
Disclosure

I used AI tools to turn my sketches into clean vector (SVG) art: the goblin, the cards, the decorations, the logo and the store images. The text of this store page was written with AI help, from my own notes and my own story, and edited by me. The game does not create any AI content while you play: everything you see was made before release.

Creator
JOPA Studio
Reviews
-
Added
Oct 10, 2026
英雄塔防Steam
Disclosure

Some of this game's assets, including artwork and sound effects, were created with the assistance of generative AI. These assets were selected and integrated by the developer for use in the game and on its Steam store page.

Creator
xrwlink
Reviews
-
Added
Oct 10, 2026
One More StationSteam
Disclosure

Parts of the game's code, interface art, store artwork and store text were created with the help of AI tools and then reviewed and edited by the developer. Nothing is generated by AI while you play.

Creator
McHunter Studio
Reviews
-
Added
Oct 10, 2026
DON'T LET THEM BOARD!Steam
Disclosure

Generative AI was used to create some of the game's content. The illustrations and the characters (character designs and artwork and models) were created with the help of generative AI tools, then selected, edited and integrated by the developer. Some English localization text (UI and character descriptions) and the store page description were also drafted with an AI assistant and reviewed and edited by the developer. The game does not generate any content with AI while it is running.

Creator
Nakaday
Reviews
-
Added
Oct 10, 2026
GemstroidsSteam
Disclosure

Gemstroids is a solo project, designed and directed by the developer. Art, music, sound effects, the in-game and store page texts and all translations were made with AI tools, then selected, edited and brought into one style by the developer.

Creator
Cosmic Static
Reviews
-
Added
Oct 10, 2026
StoneWardensSteam
Disclosure

Full disclaimer - Some code, artworks have been AI generated, through a custom model trained on images that were built specifically for the game with the kind assistance of a graphic designer friend of mine. I'm a solo dev with limited budget and I'm doing this out of passion - I just wouldn't have been able to build it without these tools

Creator
Xatz Games
Reviews
-
Added
Oct 10, 2026
Doodle DuelSteam
Disclosure

Some promotional materials for Doodle Duel, including animation and music created or assisted by generative AI tools based on game images, were made with generative AI. The game itself does not generate content at runtime and does not connect to external AI services.

Creator
Fluvilume
Reviews
-
Added
Oct 10, 2026
Shooting Birds CarnivalSteam
Disclosure

AI was used in this game was to compose the images and create the animation. Bird characters are hand drawn. Music and SFX are human engineered. There is no dynamic use of AI to generate live content.

Creator
TechArtists
Reviews
-
Added
Oct 10, 2026
Sunlit SuitesSteam
Disclosure

Steam store and library, including capsule images, the logo and icons Gameplay screenshots were captured directly from the game.

Creator
Sunlit Suites Studio
Reviews
-
Added
Oct 10, 2026
地牢冒险队Steam
Disclosure

本游戏的 Steam 资源图片使用生成式人工智能制作。最终使用的图片均由开发者审核并选定。

Creator
consai
Reviews
-
Added
Oct 10, 2026
Plinko SquadSteam
Disclosure

Character art, UI graphics and icons were created with generative AI image tools, then selected and edited by the developer. Some in-game text, translations and store page text were drafted with AI assistance and reviewed by the developer. Nothing is generated by AI while you play.

Creator
Natural Nomad
Reviews
-
Added
Oct 10, 2026
Airport Land: Air Traffic ControlSteam
Disclosure

Made with AI tools and reviewed and edited by the developer: the character portraits of pilots and controllers, the app icon and the medal artwork (image generation); some 3D props (image-to-3D, then edited); the radio voices, which are original designed voices (not imitating real people) synthesised with text-to-speech. The voices speak only the game's own radio phrases; players cannot make them say other text.

Creator
Safafish
Reviews
-
Added
Oct 10, 2026
EmberquiverSteam
Disclosure

Steam store and library, including capsule images, the logo and icons Gameplay screenshots were captured directly from the game.

Creator
Emberquiver Studio
Reviews
-
Added
Oct 10, 2026
Desktop FarmSteam
Disclosure

A small amount of text, images, and multilingual content used AI assistance.

Creator
CXCY
Reviews
-
Added
Oct 10, 2026
Pactmage - Chess RosterSteam
Disclosure

Generative AI was used for a large portion of the game's visual assets, including character artwork, backgrounds, icons, and some promotional materials. These assets were not used directly without review. Most of them went through repeated generation, selection, editing, and adjustment to keep the characters and overall art style consistent. A significant amount of time was also spent integrating the assets into the game and correcting issues where necessary. The game design, gameplay systems, balancing, level design, UI design, programming, and overall direction were done by me. The game does not generate AI content during gameplay.

Creator
Penzai Studio
Reviews
-
Added
Oct 10, 2026
Munshi MeadowsSteam
Disclosure

Some of this game's code, art and music were made with the help of an AI assistant. Everything was reviewed, edited and assembled by hand, and no content is generated while you play.

Creator
Drangus Studios
Reviews
-
Added
Oct 10, 2026
Catch The DucksSteam
Disclosure

Generative AI tools were used during development to assist with selected pre-generated text and localization included in the game, its Steam store page and marketing materials. No generative AI content is created during gameplay.

Creator
Angel Carrillo
Reviews
-
Added
Oct 10, 2026
忖度魂Steam
Disclosure

Game source code, videos, images, and music in some parts of the game are initially generated using generative AI and then manually edited and refined.

Creator
株式会社セブンコード
Reviews
-
Added
Oct 10, 2026
Artificially StupidSteam
Disclosure

Some 3D models and character animations were generated with Meshy and then edited by our team in Blender. Some 2D artwork (backdrops, posters, signage art) was generated with Stable Diffusion XL and finished by hand. Some sound effects, ambience and the trailer music were generated with ElevenLabs. The Boss and announcer voice lines use text-to-speech. The game's translations were produced with AI and are being reviewed. No AI content is generated while you play.

Creator
DYVEXAR Studio
Reviews
-
Added
Oct 10, 2026
Banners of BrambleSteam
Disclosure

Code checking, and music generation, and voice generation was made using Generative Artificial Intelligence.

Creator
Parabolic
Reviews
-
Added
Oct 10, 2026
The Construction GameSteam
Disclosure

Generative AI tools assisted with programming and development of The Construction Game and were used to create some promotional images. The game does not use generative AI to create content during gameplay.

Creator
Alexander Fervan
Reviews
-
Added
Oct 10, 2026
Banners & CrownsSteam
Disclosure

The key art, story illustrations, kingdom portraits, music, opening film, menu video and its narration were produced with generative AI tools (Ideogram, Lyria, Seedance, Kling and ElevenLabs, through Artlist) and then selected, edited and assembled by the developer. The 3D map, units and buildings are procedural low-poly models built in code, and the sound effects are synthesised in the game. The game was written with the help of an AI coding assistant. No content is generated while the game is running; everything is pre-generated and shipped in the build. No real people's likenesses or voices are used.

Creator
EDOBGames
Reviews
-
Added
Oct 9, 2026
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