AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable

17256
17,256
disclosures tracked
+368 this week
77%
Visual AI
most common disclosure type
77% of all disclosures · 3.1x vs audio ai
30
30%
use AI for 2+ purposes
5209 of 17,256 products
tag: Cats
TitleDisclosureCreatorSrcReviewsAdded
Nine Lives to Immortality: Did Kitty Break Through Today?
In-game content
artcode
Some in-game art assets were created or assisted using generative AI tools, then reviewed, edited, and integrated by the developer. AI tools were also used as development assistance for parts of the code. The game does not generate AI content during gameplay.
Richat Studio
-Jul 13, 2026
MeowPlay
In-game content
codetext
Yes, I used AI-assisted tools during the development of this game. They were primarily used for code logic support, translation optimization, and copy polishing. The core gameplay design, art style, level design, and overall player experience were all directed and finalized by me personally. The AI served as a productivity tool, while all creative decisions and implementation choices were made by me.
xingchunfang
-Jul 11, 2026
Meow Squad: Incremental Fishing
In-game content
art
Generative AI tools were used to assist in the creation of certain visual assets during development. All final in-game content was created and reviewed by professional artists.
Happy Universe Studios
-Jul 11, 2026
Cat Cafe
In-game content
art
Some visual assets used in the game were generated with AI and then reviewed and edited by the developer before being included in the game. No AI-generated content is intended to infringe copyrights or generate illegal or harmful material.
Annerledes Studio
-Jul 8, 2026
What Was That?!
In-game content
art
Generative AI was used to assist in creating certain visual assets and concept art. All AI-generated content was reviewed, edited, and integrated by the developer into the final game.
Oleksandra Dotsenko
-Jul 7, 2026
That's Not My Cat!
In-game content
artaudio
Some of this game's art, including certain item icons, UI elements, and the store/library and promotional images was created with the help of generative AI tools. Some background music was generated with AI and edited by the developer. All AI-generated content was reviewed by the developer for quality and to ensure it doesn't infringe third-party rights. No AI content is generated live during gameplay.
Totito
-Jul 7, 2026
Cozy Cat Match
Store/marketing
art
We used Ai to generate sketches of game backgrounds and promo materials
Best Place Apps
-Jul 7, 2026
Kitty Party
Store/marketing
art
Generative artificial intelligence was used in capsule arts.
Wonderful Corp
-Jul 6, 2026
Cat 3
In-game content
art
The visual art in Cat 3. The cat sprites, enemies, icons, relic, UI art, and the store/marketing images were created with the help of generative AI tools. I'm a solo developer and a programmer at heart: I can't draw, so I set up a local pixel-art generation pipeline to make the game's artwork. No AI-generated content is produced during gameplay.
adoptedmouse
-Jul 6, 2026
Starwhisker
In-game content
art
Starwhisker is a solo indie project. During early development, some placeholder assets and development materials were created with the assistance of AI tools to help prototype ideas quickly and focus resources on gameplay development. As development continues, these assets are being progressively refined, replaced, or supplemented with original work created specifically for the game. The goal is to ensure Starwhisker develops its own distinct artistic identity while remaining transparent about the tools used during its creation.
Shaun Stone
-Jul 5, 2026
The Ninth Cycle
In-game content
artaudio
Development/Pre-Generated AI Use Disclosure: During the development process, Generative AI tools were used to assist in the creation of game assets. Specifically, portions of the game props, enemy models, 2D user interface elements, and background music/audio were developed with the assistance of AI tools. All of these assets have undergone a thorough review, manual optimization, and integration through our standard development pipeline to ensure they match the game's unique artistic style and high-quality standards. None of the AI-assisted content infringes upon any third-party copyrights or contains any restricted elements. The final game complies entirely with Steam's content policies.
TidesArt
-Jul 5, 2026
SOUL MIXER
In-game content
audioarttext
This game utilizes generative AI technologies for certain assets to enhance the game content and localization: - Part of the vocal tracks and select background music (BGM) outside of the main gameplay. - Specific visual assets used in music videos (MVs). - Translation and localization assistance for the store page and game text.
CIGINT PRODUCTIONS
-Jul 4, 2026
PROWLER PURGE
In-game content
art
We used Generative AI to create additional and original character designs or to create objects such as obstacles.
Once Studio
-Jul 3, 2026
Dollar Desktop Pet
Store/marketing
art
Character art and select store/marketing images were created with the help of generative AI tools, then curated and refined by our team. The application itself does not generate any content using AI at runtime.
LinkSea, LLC
-Jun 30, 2026
Purrfect Beats
In-game content
text
Generative AI was used for the translation and localization of some text in certain languages on the store page.
Indierama
-Jun 29, 2026
NEKOHERO
In-game content
art
Some visual assets and artwork used in this game were created or assisted with generative AI tools. All generated content was reviewed, edited, and integrated into the game by the developer.
MIRAQLstudio
-Jun 29, 2026
Meowdness
In-game content
artaudiocodetext
This game contains content created with the assistance of generative AI during development. Generative AI tools were used to help create and iterate on parts of the game code, music, artwork, images, and multilingual translations. All AI-assisted content was reviewed, edited, selected, and integrated by the developer. The game does not use generative AI to create content during gameplay.
Snowball Games
-Jun 29, 2026
Mora's Cat Scratcher PLUS
Store/marketing
art
Cat & Fox Studios used generative AI image tools (Pollinations FLUX) to create the store-page art assets for this game, including: the Main Capsule, Library Hero, Library Logo, Vertical Capsule, Page Background, small/header capsules, and the character illustrations of Mora the cat shown on the store page and in gallery posts. These AI-generated assets are used for marketing imagery and Steam store presentation only. The original music in the game was composed by Dr. Jenna Fox of Cat & Fox Studios. The game itself does not call any AI service during gameplay — all play is fully deterministic.
Cat & Fox
-Jun 28, 2026
memu is space cat
In-game content
artaudiotext
This work incorporates the use of generative artificial intelligence (AI) in the following areas: Parts of the artwork, parts of the sound, and localization.
SF Create
-Jun 28, 2026
Breadwalk
Unclear
artaudio
Sounds, cutscenes, few images.
ElvenNeko
-Jun 28, 2026
Whisker Tales
Unclear
artaudiotext
Some of the visual, audio, or text content in this game was created or supported using generative AI tools during the development process.
Buya Studios
-Jun 28, 2026
FruitSnoot: The Snake Roguelike
Dev only
art
During development, I may use procedural- and AI-assisted tools to support content creation, iteration, and production workflows. In all such cases, the final product reflects my own creative direction, selection, editing, and implementation as the developer.
Snootworks
-Jun 28, 2026
Purrfect Slide
Store/marketing
art
Generative AI was used to assist with creating visual assets, as well as for promotional and marketing materials used across our store page.
Project Grilled Sea bass
-Jun 28, 2026
Cats & Rhythmical Restaurant
In-game content
text
AI was used to assist with the localization (translation) of this game.
2phase
-Jun 28, 2026
猫猫特工队:代号伍
In-game content
textcode
AI tools were used to assist with parts of the game's code, the drafting of narrative and dialogue content, and initial translations of in-game and store page text. All AI-assisted output has been reviewed and edited by the development team.
Yuchu Games
-Jun 28, 2026
Fluffy Fighters - Tactical
Dev only
text
My game currently uses generative AI only to assist with temporary localization and translation work, mainly as a placeholder until the translations can be reviewed and replaced by professional human translators.
Lightcroft
-Jun 28, 2026
Puzzles: Space Cats
Unclear
art
Help in creating images
IR Studio
-Jun 27, 2026
Find Cats 8 Magical Plant Kingdom
In-game content
artaudio
Some of the artworks and music were first generated by AI, then manually revised and recreated.
Happy Fish
-Jun 27, 2026
Call the Cat
In-game content
artaudio
Some artwork, character illustrations, backgrounds, music, and promotional images were created using generative AI tools and then reviewed, edited, and integrated into the game by the developer. The game does not generate AI-created images, music, text, or other content during gameplay.
barendevlog
-Jun 27, 2026
Boompaw
Store/marketing
art
We use generative AI tools to help create some pre-rendered 2D artwork, such as logo and promotional/marketing images. All such content is reviewed and edited by us before use. The game itself contains no live-generated AI content during gameplay.
Dwuong
-Jun 27, 2026
Meowtabolism - Examining Feline Behavior within Unicellular Algae
In-game content
arttext
Some protein structures shown in the game are predicted by AlphaFold, an AI-based tool. The description for some proteins shown in the museum are polished by Gemini and verified by a human for scientific correctness.
Kasia and Associates
-Jun 15, 2026
Slime Jamboree
In-game content
audio
Some Music assets were created with the help of AI tools.
Dincicode
-Jun 13, 2026
Panda vs Meow
In-game content
artaudiocode
Some of the image assets in Panda vs Meow are created using generative AI tools and then manually edited and refined. Some of the music and sound effects are also AI-generated. Part of the game's code was written with AI assistance and reviewed by a human developer.
Panda Koala Studio
-Jun 13, 2026
Firewall Maze
In-game content
art
Generative AI tools (including Tripo3D and Meshy) were used during development to generate base 3D models for characters and environment assets, which were then manually adjusted and refined. AI tools were also used to create ambient background textures for marketing materials and Steam capsule illustrations. No live-generated AI content is used during runtime.
TwistedBob Games
-Jun 12, 2026
Sushi Delivery Co.
In-game content
art
AI was used to assist/create with some 2D artwork in the game, some 3D models have been created with Meshy AI 3D model generator, as well as some promotional and store page images. No AI was used to generate gameplay, code, animations, or core game content. All gameplay systems and in‑game mechanics are manually created.
ToroKitsune
-Jun 12, 2026
Escape from Umbra
Dev only
We want to be fully transparent with our community about how we develop our game. In this project, we have integrated Artificial Intelligence (AI) tools as an operational support for our team. How we use it: - Process optimization: It helps us streamline technical tasks and repetitive workflows. - Efficiency: It allows us to deliver better work and move forward much faster. - Resource maximization: It enables the team to save time on mechanical processes to focus on the final game polish. Our commitment to craftsmanship: - Total human control: No element of the final game has been left solely to AI. - Expert review: Every technical asset or piece of content goes through a rigorous human editing filter. - Manual work behind everything: Technology only optimizes our delivery times, but there is always genuine craftsmanship behind every asset. - Guaranteed quality: We use AI to empower our team's capabilities, ensuring the essence and final finish of the game remain 100% human. Thank you for your constant support!
WildSphere
-Jun 12, 2026
Cat's Wars
In-game content
audio
AI was used to develop some of the musical compositions.
Antelus Games
35Jun 12, 2026
1daYs
In-game content
artaudio
Some music in this game was created using generative AI tools. In addition, some graphic assets were created with the assistance of generative AI tools, then personally reviewed and edited by the developer before being used in the game and on the store page.
velupix
-Jun 11, 2026
Tomb Tails
In-game content
textcode
AI tools were used to assist with some code development and selected Steam store page text. The core game design, gameplay, and creative direction are created by the development team. No live generative AI content is created during gameplay.
Daytime Devs
-Jun 11, 2026
Feline Fury 3D
In-game content
artaudio
Some 2D character art (cat portraits / cosmetics previews) and a subset of sound effects were created with AI-assisted tools. All final assets were curated, edited, and reviewed by the developer. The game does not run any generative AI at runtime — no user input is sent to AI services.
cddevapps
-Jun 10, 2026
100 Hidden Cats Stream Life
In-game content
art
Yes, some environment elements and decorative assets in the game were created with the assistance of generative AI. All AI-generated content has been manually edited and polished to ensure it fits the game's overall art style and to guarantee the absence of any prohibited content.
BandaIt
-Jun 8, 2026
Cat Ball Arena
In-game content
audio
Generative AI was used to create ingame voices.
Fox with a Cap
-Jun 7, 2026
Space Cat Arcade Adventure
In-game content
artaudiocode
AI was used to enhance game code, prototype cover art, and create all music.
Goblin Shaman Games
-Jun 3, 2026
For The Cat! Sorcerer's Revenge
In-game content
text
Only AI translations.
Jasio Games
-Jun 3, 2026
대장간 고양이
Store/marketing
art
Generative AI tools were used to assist with parts of the game's visual concepts and promotional materials. All final content was reviewed and edited by the developer.
Zami
-Jun 3, 2026
Meow Over Moo
In-game content
art
Some visual assets used on this Steam page were edited or retouched using AI-assisted tools, and the achievement icons were created using generative AI / AI-assisted tools.
Flipped Cat
-Jun 3, 2026
鰹節クリッカー
In-game content
artaudiocode
Some effect assets Some BGM tracks Coding assistance
AshimaruGames
-Jun 3, 2026
Tiny Fishing Club
In-game content
audioart
Generative AI was used in limited cases to assist with some in-game music and selected images shown on the Steam store page. All AI-assisted assets were reviewed and curated by the development team.
GoldWorks
-Jun 3, 2026
Cat Demn
Dev only
AI is used to speed up the prototyping process. All final content is being made manually.
Edgelord Games
-May 23, 2026
Cakey & Tanaka : CandyLand Adventure
In-game content
art
Generative AI technology was used in the creation of some illustrations and assets within the game.
MemangStudio
-May 23, 2026
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