AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
15280
15,280
disclosures tracked
+2826 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.5x vs audio ai
29
29%
use AI for 2+ purposes
4466 of 15,280 products
tag: Character Customization
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
QianNian XuanJian art | Some store-page and marketing visual assets may be created or assisted with generative AI. The game itself does not gene... | 千年玄剑 | - | May 23, 2026 | |
REDLINE — Strings of Fate textcode | AI tools are used in a limited capacity for language polishing and coding support. All story content, characters, and cr... | Moteru Games | - | May 23, 2026 | |
HullRats textcodeart | There's a local Large Language Model that integrates with the game's systems and is used primarily for but not limited t... | Dan Danciu | - | May 23, 2026 | |
Horse Spirit Valley art | Some Steam store marketing icons or images were created or assisted with generative AI | Antique Box Studio | - | May 23, 2026 | |
Cycle of Echoes art | Generative AI tools were used to assist with creating promotional artwork. Character artwork used in promotional images ... | ArkNodeAI | - | May 23, 2026 | |
Giraffe Champion: The Rock Music Game Football Edition artaudio | Generative AI has been used when creating some of the images in the menu and the backgrounds in the game. The technology... | John Ramstedt | - | May 23, 2026 | |
天门问剑 art | Tianmen Wenjian uses generative AI tools as part of its pre-generated production pipeline. Some final visual assets used... | FunPlaceGame | - | May 23, 2026 | |
Sabre Hunter: Keep On Moving arttext | For some textures — house windows, a backdrop with the city. For localization. | untold.Soft | - | May 23, 2026 | |
Project Melvin code | I used ai for some parts of coding to make tedious tasks quick. Or for help when needing to know how to program somethin... | CrunchyCookie | - | May 23, 2026 | |
Elven Huntress: Sunveil text | The texts were translated using artificial intelligence. | Sunveil | - | May 23, 2026 | |
MyBiz: Pomodoro Desk Tycoon artaudio | -Key Visual initial composition was AI-generated, then manually modified piece by piece. -Achievement icons — the 25 in-... | Bizpro Games | - | May 23, 2026 | |
IconicQuest audioarttext | Some music tracks in IconicQuest are generated using AI based on the developer's creative direction and prompts, then cu... | Swerk | - | May 23, 2026 | |
楚汉争霸之神兵天降(Divine Descent: Chu-Han) codeart | This product utilizes AI to assist in programming and art creation, thereby improving the speed of game development and ... | Qingdao Qilin Ark Network Technology Co.,Ltd. | - | May 23, 2026 | |
Uchi No Heya! textcode | AI was used to help generate event text and to help during the coding process. All sumo logic, sprites, and animations a... | James West | - | May 23, 2026 | |
Pulsewave audioart | Some assets in Pulsewave were created with the help of generative AI tools: - Background music tracks were composed usi... | Grindare Studio | - | May 23, 2026 | |
Pixel Darts: From Pub to Glory general | During the development process, we may use procedural- and AI-based tools to assist with content creation. In all such c... | zweipilot | - | May 23, 2026 | |
MushHero textartaudio | This game uses generative AI to improve both the development process and gameplay features. During development, AI tools... | Lv.B | - | May 23, 2026 | |
Storia Online arttext | Generative AI tools were used as supportive assistance in the creation of certain promotional materials, concept art, te... | Ulisses Nogueira | - | May 23, 2026 | |
Making the Cut artcodetext | Player portraits have been generated using AI tools, and AI has been used to assist in the coding and written content of... | Hedge Media | - | May 23, 2026 | |
VoxelMancy artaudio | AI is used to draw pictures and icons, to generate music and sounds. | Reuniko | - | May 23, 2026 | |
PRO: Push React Outgun arttext | AI assistance was used in the game's cover art, title images, and other materials, as well as in the translations of the... | EVAGAST | - | May 23, 2026 | |
Driftbane: The Long Awaited artaudiocode | Driftbane: The Long Awaited uses generative AI tools during development for some character art, 3D character base meshes... | Pale Reef Games | - | May 23, 2026 | |
TimelineTown codetext | Generative AI tools were used during the development of this game for programming assistance, localization, and partial ... | WataritamaStudio | - | May 23, 2026 | |
KRAST FORGE general | Some assets were generated by AI | Krabbe Studios | - | May 23, 2026 | |
Final Life Simulator art | Generative AI tools were used during the development of Final Life Simulator to create various static graphic assets. Th... | Sergio Garcia | - | May 23, 2026 | |
Baby Peak codetext | In the development of BABY PEAK, we utilized artificial intelligence as a supportive tool to enhance our creative vision... | Analiz Games | - | May 23, 2026 | |
But Why Together audio | Audio in the development of this game was created using AI tools. | Renvati Games | - | May 23, 2026 | |
F.R.E.D.'s Ascent artaudiotext | All design, writing, and creative direction in this game are human-made. Generative AI was used only as a workflow tool ... | buddycore Studio | - | May 23, 2026 | |
Solantis arttext | AI was employed to create 2D environmental artwork, various UI components, and initial drafts of in-game dialogues. All ... | Mystic Art Games | - | May 23, 2026 | |
Portucale Sword and Subtlety artaudio | Some of game art and music is basically IA generated and them modified by designers to match some quality standards | Pedro Nuno Lemos | - | May 23, 2026 | |
Giraffe Champion: The Rock Music Game art | Generative AI has been used when creating some of the images in the menu. | John Ramstedt | - | May 23, 2026 | |
Aquasim artcode | Generative AI tools were used during development for limited asset creation and coding assistance. | Heaven Machine | - | May 23, 2026 | |
Skillpoint Warrior artcode | Coding assistans, Concept Art | Simon801 | - | May 23, 2026 | |
The Wizard's Path artaudiotextcode | The game was made with the help of generative AI tools for visual assets, store artwork, music, localization support, an... | Beruke Games | - | May 23, 2026 | |
Scum's Errand text | Contains AI-drafted content. | Pedro Sgobin | - | May 23, 2026 | |
Medieval Juice Crafter art | This game contains AI-generated content on the game cover. | Timeless Rush | - | May 23, 2026 | |
Downer Management general | I used AI to help with marketing materials. | adarkfable | - | May 23, 2026 | |
Thunder Infinity art | Thunder Infinity was developed by a single person with no resources or financial support. The artwork for the project wa... | Enrique G. Galvez | - | May 23, 2026 | |
Fishing Nooks: Beaver's Pond codeartaudio | Beaver's Pond's game design, creative direction, art direction, gameplay systems, and overall vision were conceived and ... | WinsomeRealms | - | May 23, 2026 | |
Echo of me art | AI is used to help generate some game assets (icons and artwork) | Molodtsov.Games | - | May 23, 2026 | |
MQ: Rise Above general | The trailer was made using artificial intelligence. | 99ADM | - | May 23, 2026 | |
EMZOMBED 2 audioart | The Music and some of the Paintings in the Houses are A.I. Generated | Archor Wright | - | May 23, 2026 | |
MutaPit art | Some promotional/marketing materials (capsule art, store page images) were created with the help of AI image generation ... | Jackie & Feifei | - | May 23, 2026 | |
Necroforge: Outbreak artcode | AI generated or edited with AI art. OpenAI Codex support during programming. | Sorontar Entertainment | - | May 23, 2026 | |
Assassin Of Aliens art | game logo and menu items made with ai tools | Saylor Games | 10 | May 23, 2026 | |
Just Eat Sushi! text | AI was used to assist in the translation of in-game text and store descriptions. | Aurora Colored Bird | - | May 23, 2026 | |
Astro Raiders art | Some art assets were generated with AI | Far Side Games | - | May 23, 2026 | |
Walled City of Living Will arttext | This game uses generative artificial intelligence to dynamically create towns, facilities, dungeons, NPCs, dialogue, eve... | Kone | - | May 23, 2026 | |
Mostly Delivered arttextcode | Some store page artwork, marketing text, and game code were created with the assistance of AI tools (including this text... | Could Be Worse Games | - | May 23, 2026 | |
Arkhe art | Artificial intelligence was occasionally used as a reference material for some visual assets and for store asset images. | STUDIO52 | - | May 23, 2026 |
1,183 results
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