AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
15280
15,280
disclosures tracked
+2826 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.5x vs audio ai
29
29%
use AI for 2+ purposes
4466 of 15,280 products
tag: Clicker
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Slime Slayer art | Most item sprites in the game were AI‑generated. As a solo developer, generative AI has allowed me to produce a wide ran... | OutOfMemory Studio | - | Mar 18, 2026 | |
传奇盛世 general | Some assets used on the store page have been optimized with AI. | 传奇盛世 | - | Mar 18, 2026 | |
Moment Hunter art | Moment Hunter features content entirely created with generative AI tools, including all level environments, cinematic vi... | Cem Budak | - | Mar 18, 2026 | |
Idle Slot Machine textart | We used AI for the game’s language translation descriptions, the Steam capsule image, and some in-game visuals. | DodoModo | - | Mar 18, 2026 | |
Market Cashier Simulator art | AI logo and backgrounds. | Silver Byte Studio | - | Mar 18, 2026 | |
Jingle Blocks art | Only a few placeholder asset for now to be able to upload the steam page and demo, but the whole game is hand made in pi... | Florent Baris | - | Mar 18, 2026 | |
Lucky Paws art | Store Page gfx from in game screenshot | Double A Games | - | Mar 18, 2026 | |
Click Flip code | Gen AI was used to help write code. Everything else was made by humans! | Post Jaded Games | - | Mar 18, 2026 | |
Tile Tale codeaudiotext | Generative AI was used to assist in the development of source code, music composition, and text translation. | Zifa Productions | - | Mar 18, 2026 | |
高祖の世界 artaudiocode | 由AI图片,AI代码,AI音乐组成的3A大作,AI占比20%~25%左右,主要集中于图像,包括商店封面。 | 超巨大战喵 | - | Mar 18, 2026 | |
The Lonely Miner art | AI used to help tweak store page artwork. | DuckDevStudios | - | Mar 18, 2026 | |
CozyCatsFit audio | AI-generated audio resources | CozyPuzzleGames | 12 | Mar 18, 2026 | |
Puss in Box art | The game to contain art assets generated by artificial intelligence | Gamesforfarm | - | Mar 18, 2026 | |
The Node general | Some assets in this game were created with the assistance of generative AI tools during development. All content was rev... | Héroes del Silicio | - | Mar 18, 2026 | |
Renegade Cat Marbles artaudiotext | This game uses generative AI to assist with parts of the asset creation process, including store/promotional images, bac... | LetsGMOMG | - | Mar 18, 2026 | |
你的小鸡鸡 code | During development, some portions of the game's code were created, corrected, or refined with the assistance of AI tools... | hUoFaN | - | Mar 18, 2026 | |
FEED art | The background image for the game's ending credits was restyled using an AI filter.And icon. | Damian_Zhao | 15 | Mar 18, 2026 | |
Kill the Slimes art | This game uses generative AI during development to assist with concept art, creature design, and prototyping. All AI-gen... | Flowing Fates | - | Mar 18, 2026 | |
Fun Park Simulator textart | Generative AI was used in a limited and supportive way during development. AI tools were utilized to help draft and refi... | Flugames | - | Mar 18, 2026 | |
SS13 BAR SIM audio | Some of the soundtrack is generated using AI | el3_elo | - | Mar 18, 2026 | |
Huebound code | AI coding assistants were used during development to help write and debug game code. All game content — visuals, audio, ... | Dan Hicks | - | Mar 18, 2026 | |
Sushi Day art | AI tools were used during the early concept phase of some character designs. All AI-generated elements were manually ref... | Luciforge | - | Mar 18, 2026 | |
Organomancer artaudiocodetext | This game was developed with the assistance of AI tools. Character sprites and visual assets were generated using AI ima... | Vanta Chamber Interactive LLC | - | Mar 18, 2026 | |
Grind & Grind Company general | Generative AI tools were used during the development of this game. No generative AI systems are used during gameplay. | nontick Inc. | - | Mar 18, 2026 | |
Click and Stack artaudio | Some graphical assets and sounds were created using generative AI tools during development. These were manually refined ... | SakrSoft | - | Mar 18, 2026 | |
Idle Hacking: An Inaction RPG art | Generative AI was used for logos, marketing materials, and achievement icons. | GigaForge Games | 24 | Mar 18, 2026 | |
Empire of Zombies art | Some of the visual assets in this game, including character sprites, backgrounds, and building illustrations, were creat... | Tomasz Letki | - | Mar 18, 2026 | |
Idle Library art | Some in-game visual assets, including background images and thematic artwork, were created using generative AI tools and... | DaZeSTRAY | 13 | Mar 18, 2026 | |
VelvetSkyline art | The images were generated using artificial intelligence. | Hellim Studios | - | Mar 18, 2026 | |
Black Box - Hacker Day One art | Some of the UI elements and store assets like header | elevenBytes | - | Mar 18, 2026 | |
The Altar Boy Adventures artcode | The game utilizes pre-generated content created with the assistance of Artificial Intelligence (AI). As a solo developer... | KsRybkaStudio | - | Mar 18, 2026 | |
Flying PingPong art | AI tools were used to generate in-game graphical elements, such as UI elements, static image assets, flame animations, a... | Linking668668 | - | Mar 18, 2026 | |
Taco Tuesday art | We use AI selectively to generate pre-rendered backgrounds for our games, as well as supporting assets for store page, m... | 24 Studios | - | Mar 18, 2026 | |
DEBRISVERSE text | Generative AI was used during the localization process to assist with translation and text refinement. Specifically, it ... | Studio RELIER | - | Mar 18, 2026 | |
Idle Realms: The Eternal Spire codetextartaudio | AI tools are used to assist in development, including code, writing, art, and sound effects | Idle Realms | - | Mar 18, 2026 | |
Food Stacker arttext | Some visual assets and text were created with the assistance of generative AI tools. All AI-generated content has been r... | gamoo6496 | - | Mar 18, 2026 | |
Mithril & Mud code | Mithril & Mud uses AI-assisted development tools during the programming process. All game design, systems, and content d... | CampbellSoft Studios | - | Mar 18, 2026 | |
Void Core arttext | AI tools were used during the development process to assist in creating space-themed background assets and translating i... | Badgertainment | - | Mar 18, 2026 | |
Perfectdom art | Some images in the game were generated using AI. | Team T1 | - | Mar 18, 2026 | |
Chopikoji Gardens general | AI was used in the creation of some assets. | Moleman Studios | - | Mar 18, 2026 | |
DiscoCat art | Generative AI was used during the development process to assist in creating 2D visual assets, including the character ar... | LuviaWorks | - | Mar 18, 2026 | |
Floaty Farm textcode | AI was used to assist with writing/editing text (I’m a non-native English speaker), as well as for calculations and deve... | Uzhuless | - | Mar 18, 2026 | |
DeadEndGram art | Generative AI was used to create the store page capsule images and marketing banners. All in-game vector graphics and co... | Michael Morgan | - | Mar 18, 2026 | |
Oddslinger art | Some 2D visuals in Oddslinger were created with the help of generative AI tools (primarily background art and a small nu... | GiantIce | - | Mar 18, 2026 | |
SanGuo Tactics: Touch to Match 三国指点消 art | Due to time and budget constraints as a solo developer, the art assets in this project were generated using AI technolog... | Way_Z_Studio | - | Mar 18, 2026 | |
The American Dream: Past Due arttext | "We utilize AI tools for art styling and prototyping to optimize development efficiency and reduce costs. This ensures o... | Prometheus | - | Mar 18, 2026 | |
规则怪谈之必须逃脱 artaudio | This Game's Art Resources Are Generated By AI And Involved Human Participation, While The Game's Voice Resources Are Pro... | 青蛙大人 | - | Mar 18, 2026 | |
SUPER IDLE POOP CLICKER artaudio | Some pre-rendered visual assets, music, and marketing materials were created with the assistance of generative AI. No li... | Forged By Ox | - | Mar 18, 2026 | |
Box Grinder art | We have used generative AI to create reference images of Promo materials, which were later redrawn by an artist, and for... | TwoWizards | - | Mar 18, 2026 | |
ZeGunner art | I used AI to generate the game icon and images for the Steam store | Jose Santos | - | Mar 18, 2026 |
754 results
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