AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable

22081
22,081
disclosures tracked
+603 this week
76%
Visual AI
most common disclosure type
76% of all disclosures · 3.0x vs audio ai
33
33%
use AI for 2+ purposes
7322 of 22,081 products
UNDERKOVERSteam
Disclosure

Some 3D models were generated with AI tools (Meshy) and manually processed. Some in-game posters and paintings are AI-generated images. Store capsule artwork was generated with AI tools and edited by the developer. All AI-generated content was reviewed by the developer.

Creator
Kompromat Games
Reviews
-
Added
Sep 12, 2026
The Halloway HauntingSteam
Disclosure

Generative AI tools were used during development to assist with and expedite programming and coding tasks.

Creator
New Bones Studios
Reviews
-
Added
Sep 12, 2026
MonstaurantSteam
Disclosure

Spoken dialogue in this game were generated with an AI text-to-speech tool. No AI-generated content is produced at runtime.

Creator
pixelraster
Reviews
-
Added
Sep 12, 2026
WaveSurvivorSteam
Disclosure

I use generative AI for some of the game’s visual assets, mainly things like ability icons, and for some of the promotional images on the Steam store page. I review and choose what actually gets used in the game. Nothing is generated by AI while the game is running.

Creator
JadHaider
Reviews
-
Added
Sep 12, 2026
Bee on a RollSteam
Disclosure

Parts of this game's art, music and translations were created with AI tools during development and edited by hand. They ship as fixed assets — nothing is generated by AI while you play.

Creator
Reimar Waitz
Reviews
-
Added
Sep 12, 2026
Society Chess 3DSteam
Disclosure

Some art of the game have used tools or applications that uses Generative AI

Creator
Javi9826
Reviews
-
Added
Sep 12, 2026
Slightly Random DungeonsSteam
Disclosure

Slightly Random Dungeons prioritises human generated assets. Player-facing prose is constructed from bespoke human composed words (writer’s block pending). We have engaged a human artist for our bestiary, portraits and scenery art, and use human developed icons and inventory assets, UI elements, music and effects made in house or under licence with a minority of AI generated pieces filling gaps until the alternative arrives. Any AI agent use has been supervised by humans, these agents have not yet unionised.

Creator
Slightly Random Studios
Reviews
-
Added
Sep 12, 2026
SUPER GAHAKUSteam
Disclosure

Generative AI was used for the localization and translation of some languages in this game.

Creator
North Fox Games
Reviews
-
Added
Sep 12, 2026
IMITATORSSteam
Disclosure

Some objects include generated images such as an X-ray that were added by the objects' creators.

Creator
ryazvp
Reviews
-
Added
Sep 12, 2026
EmberholmeSteam
Disclosure

Generative AI was used during the production of selected Steam store marketing artwork, including the panoramic key art and artwork derived from it for store capsules and library assets. The artwork was based on Emberholme’s in-game visual identity and was subsequently edited and prepared for the required Steam formats. The shipped game does not use generative AI. Its dialogue, gameplay content and living adventurer behaviour are authored and data driven, with no live-generated content.

Creator
Goyski
Reviews
-
Added
Sep 10, 2026
The NullwaySteam
Disclosure

Used for all the placeholder artwork / store page content.

Creator
Quillcrest Studios
Reviews
-
Added
Sep 10, 2026
Slime on TopSteam
Disclosure

All in-game visual and audio assets are procedurally generated by code at runtime. The build contains no pre-rendered AI, painted, or recorded media files. AI (Anthropic's Claude) was used during development only to help draft source code and in-game text, which was manually reviewed and edited. No AI services are accessed while running the game. The only third-party assets are two open-license fonts designed by human artists.

Creator
oko
Reviews
-
Added
Sep 10, 2026
Cowboys vs OrcsSteam
Disclosure

Assets are created using AI

Creator
No Cap
Reviews
-
Added
Sep 10, 2026
Are You an Honest Merchant?Steam
Disclosure

Some 3D models and all card artwork in this game were created with the assistance of generative AI.

Creator
jepmem
Reviews
-
Added
Sep 10, 2026
CovertProgramSteam
Disclosure

Some modeling and sound effect assets were created using AI.

Creator
YACHEADLE
Reviews
-
Added
Sep 10, 2026
ProximaClientSteam
Disclosure

This app includes an optional AI assistant that helps interpret game server console output and error logs. When you send it a log fragment or a question, the text goes to our backend, which forwards it to Anthropic's Claude API and returns a generated explanation with suggested fixes. The assistant runs only when you invoke it — nothing is sent automatically, and the feature is off by default. Responses are generated by a language model and may be inaccurate, so verify any suggestion before applying it to a live server. No other content in this app is AI-generated.

Creator
ProximaMP
Reviews
-
Added
Sep 10, 2026
Podstakannik RailsSteam
Disclosure

Some of the text in this product was drafted with generative AI and then edited by the developer: parts of this store page description and some in-game text. Parts of the source code were also written with AI coding assistance and reviewed by hand. The art, 3D models, animation and audio in this game are not AI-generated, and no generative AI runs while you play.

Creator
Bobeek Games
Reviews
-
Added
Sep 10, 2026
ClusterForceSteam
Disclosure

Since I'm working on the game by oneself, I use AI for some 3D models and some instruments (synthesizers, pads) in the music tracks.

Creator
Team ClusterForce
Reviews
-
Added
Sep 10, 2026
Red Timewarp: Beyond RealitySteam
Disclosure

During our creative processes, we may use modern digital tools that include AI-based features to assist with content creation, such as language translation or voice acting. This helps us stay innovative without losing sight of what makes our games truly unique, while ensuring the final product preserves the distinctive style and quality our development team strives for.

Creator
Magic Pixel Kft.
Reviews
-
Added
Sep 10, 2026
装B之王Steam
Disclosure

Generative AI also assisted in creating some promotional artwork and descriptive text for the Steam store page.

Creator
Mangrove
Reviews
-
Added
Sep 9, 2026
Nightmare Unleashed!Steam
Disclosure

Generative AI was used solely to assist with localization and translation of developer-written text. No visual assets, models, textures, animations, music, sound effects, voice acting, or gameplay content were generated with AI.

Creator
Dicco Studio
Reviews
-
Added
Sep 9, 2026
See You on the IslandSteam
Disclosure

Program code, UI text, the thirteen-language interface localization and store page copy were produced with the assistance of generative AI tools. The character model was hand-made by a 3D artist; environment models, music and sound effects come from credited human authors and licensed asset packs; all screenshots and promotional images are rendered in-engine. No AI-generated imagery or audio is included.

Creator
Boatboat Games
Reviews
-
Added
Sep 9, 2026
Bunker And FriendsSteam
Disclosure

Some art and audio in Bunker And Friends was produced with generative AI tools during development. This includes store and marketing artwork — the key art, store capsules, and logo elements — and some sound effects and music. All of it was generated ahead of time and ships as fixed assets. The game does not generate any content using AI while you play, and it does not connect to any external AI service during gameplay.

Creator
We Game at Noon
Reviews
-
Added
Sep 9, 2026
Skill HidingSteam
Disclosure

Pre-generated generative AI tools were used during development to create a limited number of static visual assets. OpenAI image generation was used to create a supernatural Wooden Man face texture and four decorative environment and fabric textures used in the post-match ceremony. Meshy was used to create the Wooden Man 3D character model. These assets are included in the shipped game and may also be visible in store screenshots or trailers. The assets were reviewed, edited where necessary, and integrated into the game by the developer. The game does not use live-generated AI. It does not connect to a generative AI service during gameplay, does not send player input to an AI service, and does not generate new AI content while the game is running.

Creator
xwan07017
Reviews
-
Added
Sep 9, 2026
The Tale of the King and The Lorn Knight Called Sir RoberdroricSteam
Disclosure

Generative AI was used solely to assist with translation, localization, and language editing of written text. This includes localization of Steam store-page descriptions and translation or language correction of in-game text, primarily from Portuguese into English. No AI-generated artwork, audio, gameplay content, or live-generated AI content is included in the game.

Creator
Dan Mafra Pixel Arts Company
Reviews
-
Added
Sep 7, 2026
Sanidade ZeroSteam
Disclosure

Generative AI tools were used during development to assist with creating some texture images, promotional/banner images, and code development. AI was also used to help review, test, and debug code, identify potential issues, and suggest improvements. All generated or AI-assisted content was reviewed, selected, and integrated by the developer.

Creator
Alan Vieira oliveira
Reviews
-
Added
Sep 7, 2026
You Can Sort It!Steam
Disclosure

Generative AI was used only as a supporting tool for the design of some fictional can bottle brands

Creator
Indovers Studio
Reviews
-
Added
Sep 7, 2026
小吃派对 Snack PartySteam
Disclosure

This game uses generative AI tools to assist in creating early drafts of some artwork and text during development. All AI-generated content is pre-rendered and has been reviewed, edited, and polished by hand before being included in the game. No content is generated live at runtime.

Creator
Pad Token Games
Reviews
-
Added
Sep 7, 2026
Dub Night LiveSteam
Disclosure

Every voice you hear in Dub Night Live is a real person. Nothing in the game is AI-generated: no AI voices, no AI art, no AI judging (scoring is player votes). The clip editor uses two open-source machine-learning tools that run locally on your PC: one separates a clip's original voices from its music and effects, and one drafts line timings for you to review and fix. They process your own video files, never send anything to an external service, and never create content. During development, AI was used as a coding assistant only.

Creator
Dubster Games
Reviews
-
Added
Sep 7, 2026
Phantom Line: PrologueSteam
Disclosure

Phantom Line: Prologue contains some voices generated by voice synthesizers.

Creator
Antistatic Studios Inc
Reviews
-
Added
Sep 7, 2026
SOMNIUSSteam
Disclosure

in-game texts, news localization, promotional pictures

Creator
STFGames
Reviews
-
Added
Sep 7, 2026
Hansel & CookieSteam
Disclosure

Generative AI tools were used to assist in the creation of some visual assets, 3D assets, and music used in the game. All AI-assisted content was reviewed, edited, and integrated by the developer before being included in the final game.

Creator
JAEYOUNG LEE
Reviews
-
Added
Sep 6, 2026
Balance DueSteam
Disclosure

This game includes AI-assisted artwork and sound effects.

Creator
Leon D Games
Reviews
-
Added
Sep 6, 2026
Neon MeltdownSteam
Disclosure

The game's art and sound are drawn and synthesised in code at runtime rather than shipped as asset files, and that code was written with AI coding assistance under human direction. No AI runs while the game is playing. The soundtrack is licensed human-authored works.

Creator
Living Skies Interactive
Reviews
-
Added
Sep 6, 2026
FEEDSTOCKSteam
Disclosure

Some promotional artwork and store page text were created with the help of generative AI and edited by hand. The game itself does not use AI at runtime and does not connect to any AI service.

Creator
Ahaha studio
Reviews
-
Added
Sep 6, 2026
Cave Diving With FriendsSteam
Disclosure

The store page promotional images were made with AI, a small amount of assets in game are made with AI.

Creator
Zheind
Reviews
-
Added
Sep 6, 2026
WondernautsSteam
Disclosure

Some visual assets, sound effects, and music in Wondernauts were created with the help of generative AI tools during development, then refined, validated, and integrated by the development team. All gameplay logic and game systems are human-authored.

Creator
Harmonic Engine
Reviews
-
Added
Sep 6, 2026
Spike TriggerSteam
Disclosure

A big chunk of the code and art was done using AI.

Creator
Seatoad LLC
Reviews
-
Added
Sep 5, 2026
Forms of WarSteam
Disclosure

Some pre-generated visual assets currently used in Forms of War and its store materials were created with generative AI tools. Most in-game visuals are drawn procedurally in code using Phaser. AI-assisted coding tools were used during development. No generative AI is used while the game is running.

Creator
Ooh Games
Reviews
-
Added
Sep 4, 2026
Blade DodgerSteam
Disclosure

Some of this game's assets (e.g., sprites, artwork, and music) were made with the assistance of generative AI tools and were reviewed, curated, and hand-finished by the developer. No content is generated while you play.

Creator
Sota Games LLC
Reviews
-
Added
Sep 4, 2026
Heads Up, Chefs!Steam
Disclosure

Generative AI is used to draft the written text on this store page and in our announcement and update posts. A human reads, edits and approves every line before it is published. AI coding assistants are also used while building the game. The game itself does not generate any content with AI while you play, and it does not connect to any AI service.

Creator
Rühat Bilal Bilici
Reviews
-
Added
Sep 4, 2026
Ritual DisorderSteam
Disclosure

Some of the 3D props in this game — the ritual items players carry and place, and a few pieces of set dressing — were created with an AI-assisted 3D generation tool from text prompts. Every generated model was reviewed, cleaned up and integrated by hand before it shipped. Nothing is generated by AI while you play.

Creator
E-Byte Games
Reviews
-
Added
Sep 4, 2026
PALM CITYSteam
Disclosure

AI-assisted development tools were used during production to help write game code, in-game text, and the English localization. All AI-assisted content was reviewed and tested by the developer.

Creator
ELVORIS
Reviews
-
Added
Sep 4, 2026
AnispoSteam
Disclosure

A large chunk of the netcode was ai assisted as well as many in game features

Creator
Devin Nickell
Reviews
-
Added
Sep 4, 2026
Train PartySteam
Disclosure

This game was developed with the assistance of generative AI tools. AI was used during development to help write and refactor portions of the game's code, and to assist with design iteration. Some in-game assets (such as placeholder art, sound effects, or text) may have been created or refined with AI assistance. All AI-assisted content was reviewed and edited by the developer before inclusion. The game does not generate any content using AI at runtime, and no live AI features are present in the released product.

Creator
PTLH
Reviews
-
Added
Sep 4, 2026
Bow WarfareSteam
Disclosure

AI was not used to make mechanics or maps AI was used to create placeholder images that will be removed before the full release of the game.

Creator
Iron Tank Studios
Reviews
-
Added
Sep 4, 2026
Ludus DeceptorSteam
Disclosure

AI was used to translate in-game text into other languages

Creator
Ginser
Reviews
-
Added
Sep 4, 2026
NBA 2K27Steam
Disclosure

NBA 2K27 optionally utilizes NVIDIA DLSS 5's 3D Guided Neural Rendering to enhance the appearance of the game in real-time.

Creator
Visual Concepts
Reviews
745
Added
Sep 4, 2026
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