AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
15280
15,280
disclosures tracked
+2826 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.5x vs audio ai
29
29%
use AI for 2+ purposes
4466 of 15,280 products
tag: Co-op
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
RePair in the Space text | AI was used solely to assist with the English and Spanish translations, which were then manually reviewed by the develop... | 2JDev | - | May 23, 2026 | |
Wobble Ops! art | Some of the images on the game's store page were generated using artificial intelligence. | Montee Games | - | May 23, 2026 | |
图说八道 art | Some art assets, promotional materials, or puzzle images in this game may have been created with the assistance of AI to... | StarryMatrix | - | May 23, 2026 | |
The Last Braincell: Escape audioart | AI was used only for humorous and non-core elements of the game, such as trailer music, meme-style images, and similar c... | Jan Radtke | - | May 23, 2026 | |
ImpossibleBosses art | Some in-game artwork was initially drafted using AI tools, then edited and refined by the developer. | LEE HUI UNG | - | May 23, 2026 | |
Cozy Offroad Simulator Together general | AI-generated artifacts | 11 Pet Studios | - | May 23, 2026 | |
StarWay arttext | Some images and translations in this game were referenced from AI-generated content | jiahuiJIA | - | May 23, 2026 | |
SoulBound - Lys Fragments art | We use generative AI tools to create certain visual assets in the game, specifically the game logo and the main menu bac... | Unstable Build | - | May 23, 2026 | |
Battlefield Rats codeart | Generative artificial intelligence was partially used during the development of the game. AI-based tools assisted with p... | Emirion Games | - | May 23, 2026 | |
Jurassic Genesis: We Are Aliens art | Generative AI tools were used in a limited capacity to assist with marketing materials and early concept visuals during ... | violarte | - | May 23, 2026 | |
But Why Together audio | Audio in the development of this game was created using AI tools. | Renvati Games | - | May 23, 2026 | |
SwarmFALL artaudio | SWARMFALL uses generative AI for some marketing assets, including Steam store page visuals (capsules, banners) and trai... | Yonis | - | May 23, 2026 | |
Zyntaris artaudio | Artificial intelligence was used to create the base for some textures, which were later fully redrawn and refined by han... | Zardarun | - | May 23, 2026 | |
Arena 2006 general | I'm a one man team that wants to release a video game in 1 year. I'm experimenting with using AI to help speed up develo... | Halston | - | May 23, 2026 | |
水果贪食蛇 general | Some store graphical assets, store copy drafts, and internal development materials were generated or assisted with AI to... | BAI XIAOGUANG | - | May 23, 2026 | |
ARB: Alien Races Battle artcodetext | ARB: Alien Races Battle is developed by a solo human author (Raphael Tremblay) with assistance from Anthropic's Claude A... | Raphael Tremblay | - | May 23, 2026 | |
我为你种田 art | Some image assets and visual resources were created with the assistance of generative AI, then reviewed, edited, and ref... | WaterDropStudio | - | May 23, 2026 | |
Omnicore text | Generative AI tools may be used during development to assist with translations for supported languages. These translatio... | SwabbieGames | - | May 23, 2026 | |
WinBolo codeart | WinBolo's core engine and gameplay code was originally written by John Morrison between 1998 and 2008. The 2.0 moderniza... | John Morrison | - | May 23, 2026 | |
少女战姬 general | Some characters are generated using AI | Valkyrie Girl Studio | - | May 23, 2026 | |
Traders Life Together art | AI tools were used to assist in the creation of store capsule images and logo | DNA ARMY GAMING | 12 | May 23, 2026 | |
Medieval Juice Crafter art | This game contains AI-generated content on the game cover. | Timeless Rush | - | May 23, 2026 | |
烘焙糕手 general | 在《烘焙糕手》的开发过程中,我们使用了AI工具来辅助创作部分游戏资产,以提升开发效率。所有资产均经过了开发者的严格筛选、手动重绘与调整。 | Bob&Fan | - | May 23, 2026 | |
Chess 2 arttext | Cover art and localizations were made with the help of generative artificial intelligence. | Proper Puppy | - | May 23, 2026 | |
Bloody Cleanup TOGETHER art | AI-generated art objects | Meraki Tech | - | May 23, 2026 | |
Mow Simulator Together general | AI-generated artifacts | Among Super-Eaters | - | May 23, 2026 | |
DUAL PROTOCOL: The Case of Eva & Miles text | Storefront and Marketing Materials: Generative AI was used to assist in drafting, refining, and localizing the text cont... | AEGEAN CRAFTERS | - | May 23, 2026 | |
Stop slacking codeart | Parts of the game's code and images were created using generative AI. | Hyx | - | May 23, 2026 | |
Afterlife West art | This game uses generative AI tools in a limited capacity: 🎨 Marketing & Concept Materials: Some marketing materials, s... | violarte | - | May 23, 2026 | |
Real Car Market Simulator Together general | AI-generated artifacts | Among Super-Eaters | - | May 23, 2026 | |
我的钓鱼世界 art | 本游戏在开发过程中和商店页面使用了AI工具(如豆包, Claude,deepseek,腾讯混元大模型,Midjourney,Stable Diffusion),用于辅助生成部分美术概念图,以加快原型设计效率和商店提审需求。游戏的最终成品已由... | 华幸 | 120 | May 23, 2026 | |
Bar Simulator art | Some minor visual elements were assisted by AI during development and later refined and integrated by the developer. No ... | Co's Studios | - | May 23, 2026 | |
IVON arttext | The development of IVON involved the use of generative AI tools in the following areas: - Marketing Assets: The store p... | IVON GAMES | - | May 23, 2026 | |
Lost Vessel general | The art, layout and the engine in this game were partially managed and tested using AI tools. | Lazy Frog Games | - | May 23, 2026 | |
Happy Lane: The Threshold audioart | Generative AI was used solely as a supplementary tool for music composition and a small number of non-core textures (suc... | Rover Studio | - | May 23, 2026 | |
GolFall: Make Your Way Up codetext | Used for programming assistance and text translation. | tesakiza | - | May 23, 2026 | |
Paragon Protocol: V X V artcode | Developer Logo was created partly using AI, some basic environmental obstacle and enemy placements are randomly generate... | XerxestheFowl | - | May 23, 2026 | |
Just Eat Sushi! text | AI was used to assist in the translation of in-game text and store descriptions. | Aurora Colored Bird | - | May 23, 2026 | |
Hantu & Hunted text | Some narrative descriptions in this game were created with the assistance of generative AI tools. All content was review... | Zeevium Games | - | May 23, 2026 | |
In Us art | In Us is developed by a small independent studio in Japan. We incorporate generative AI tools into our development pipel... | engawa games | - | May 23, 2026 | |
Fool's Pub audio | Some voice lines in the game were generated using AI. | NOSTRA.GAMES | - | May 23, 2026 | |
Farmastrophy With Friends text | This game uses generative AI to assist with select localizations. All translations are reviewed by the developer. | Phil.overflow | - | May 23, 2026 | |
Picklemania: The Ultimate Showdown art | This game uses generative artificial intelligence to assist in the creation of certain visual elements. AI tools are use... | The Pickle Inc. | - | May 23, 2026 | |
0KEY! art | Pre-rendered background images and some UI cosmetic elements were created with the help of AI generation tools. | deVop Games | - | May 23, 2026 | |
Chroma Climb: Reclaim Your Color codeart | This game uses generative AI as part of its development process. Most of the game’s implementation is based on AI-assist... | P's Games | - | May 23, 2026 | |
Black Plague: Survival art | Some Steam artworks and UI components were created using AI tools and further polished by artists. | Doomers Entertainment | - | May 23, 2026 | |
Cyber Scouts code | Generative AI is used to empower non-player characters to make decisions, making the world more alive. | Maxim Solovyev | - | May 23, 2026 | |
HAUL artaudio | Some in-game artwork and sound effects were created with the assistance of AI tools during development. | Deadstock Digital | - | May 23, 2026 | |
Max's Jungle Odyssey audioart | Music and some occasional, insignificant graphic elements. | Fernando Garrido García-Manso | - | May 23, 2026 | |
Invasion of the Lizard People art | Some visual assets in the game and store materials were created or assisted using generative AI tools and have been revi... | Wian Jacobs | - | May 23, 2026 |
1,009 results
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