AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable

20708
20,708
disclosures tracked
+849 this week
76%
Visual AI
most common disclosure type
76% of all disclosures · 3.1x vs audio ai
32
32%
use AI for 2+ purposes
6728 of 20,708 products
SAAM TacticsSteam
Disclosure

AI translated languages

Creator
wantagamemakeagame
Reviews
-
Added
Aug 28, 2026
HUMAN, 39.99Steam
Disclosure

AI tools were used for part of the art and music. Everything gets picked, cleaned up and put together by hand afterwards. There's no AI in the game itself: what you play is exactly what was built in mind.

Creator
Wombart
Reviews
-
Added
Aug 28, 2026
Fishing SpotSteam
Disclosure

Environments and environmental artwork are not created using generative AI. Generative AI is used as part of the early development workflow for prototyping some creature artwork, which is going to be replaced during development.

Creator
Float Dev
Reviews
-
Added
Aug 28, 2026
Chronime Puzzle: AnimalsSteam
Disclosure

The background images and animals pictures are pre-rendered AI art

Creator
Quantum Quiver Games
Reviews
-
Added
Aug 28, 2026
Apoc WildsSteam
Disclosure

Some game art was created with the assistance of generative AI. Examples of where generative AI was used would be as follows, Creature art, Logo, Music, Game systems.

Creator
Prime Wilds
Reviews
-
Added
Aug 28, 2026
Soul Monsters: Dice RPG - Radan's JourneySteam
Disclosure

Some of the 2D artwork in this game — character portraits, monster illustrations, board tiles, backgrounds and store art — was created with the help of generative AI image tools, then reviewed, edited and assembled by the developer. All generated assets were checked before shipping. The game does not generate any content live during play: everything is pre-rendered and included in the build. Game design, rules, code, text and level layout were authored by the developer.

Creator
Industrial Miracle
Reviews
-
Added
Aug 28, 2026
Grumpy DungeonSteam
Disclosure

Some of this game's content was created with the assistance of generative AI tools, always under human direction and review. Portions of the painted environment artwork and the store/marketing artwork began as AI-generated images that were then curated, edited, and integrated by hand. The music was generated with a licensed AI music tool, then curated and edited. Nothing is generated by AI while you play — everything you see and hear ships as fixed, human-reviewed content.

Creator
Sam Mayell
Reviews
-
Added
Aug 28, 2026
Traymon World: Taskbar Monster RPGSteam
Disclosure

Generative AI was used to translate (localize) the original Korean text into other languages. The original text was written by the development team, and the AI translations were reviewed before use.

Creator
Kniv Studio Co., Ltd.
Reviews
-
Added
Aug 28, 2026
StarstoneSteam
Disclosure

Some 2D artwork shipping in this game was created with the assistance of generative AI image tools, then edited by hand before inclusion. This applies to a portion of card illustrations and UI decorative elements. All such assets were checked for quality and rights compliance prior to shipping. This game does not generate any content with AI at runtime. The computer opponent is a conventional rules-based system, not a generative AI model.

Creator
Aaron Kowall
Reviews
-
Added
Aug 28, 2026
Rainbow BridgeSteam
Disclosure

Explanation about the game development process: In the early concept design and creative ideation stage of this game, we did use AI technology as an auxiliary tool to help us explore and validate various artistic styles and creative directions more quickly. These AI-generated reference materials provided us with initial inspiration. However, the core creative concepts, story writing, character design, and all artistic assets presented in the final game were personally conceived and carefully crafted by our creative team. Each game element underwent repeated human optimization and fine-tuning to ensure the best gaming experience. AI was only used as an auxiliary tool, and the final game content presented is the result of human creation. We have always adhered to human creation as the main driver, committed to bringing players a unique and meticulously polished gaming experience.

Creator
Magic Cat
Reviews
-
Added
Aug 28, 2026
BirchSteam
Disclosure

There is no AI-generated art or audio anywhere in this game. Every sprite, animation and character design is hand-drawn by me. The game has no audio at all, and the music in the trailer is my own work too. Nothing is generated while the game runs, and it never connects to an AI service. AI was used to help with text, in three places. The store page description and short description, in all 11 languages. Translating the interface labels into the 10 languages other than English. There are only 24 strings in the whole game and no prose of any kind: 11 are labels like "Clear all" and "Cancel", and the other 13 are bird names, which are the real common names of each species, looked up per language rather than made up. Some of our Steam community and marketing posts. Chinese (both) I checked myself, and Japanese was checked at N2. Korean, Spanish, Russian, Brazilian Portuguese and German have not been checked by a native speaker.

Creator
ANYMACTION STUDIO
Reviews
-
Added
Aug 28, 2026
SportiaSteam
Disclosure

Procedural and AI tools used to assist in some content creation

Creator
Hermit Crab Studio
Reviews
-
Added
Aug 27, 2026
Devour & EvolveSteam
Disclosure

Generative AI was used during development as a coding assistant and to assist with drafting and translating store-page and marketing text. Some pixel-art assets were rendered by deterministic drawing code written with AI assistance; the final images were not directly output by a text-to-image or diffusion model. All shipped and published content was reviewed and edited by the developer. No generative AI runs in the game, and no content is generated from player input.

Creator
sasoriken-games
Reviews
-
Added
Aug 26, 2026
NO KING IN HELLSteam
Disclosure

Generative AI was used during development as a coding assistant and to assist with drafting and translating store-page and marketing text. Some pixel-art assets were rendered by deterministic drawing code written with AI assistance; the final images were not directly output by a text-to-image or diffusion model. All shipped and published content was reviewed and edited by the developer. No generative AI runs in the game, and no content is generated from player input.

Creator
sasoriken-games
Reviews
-
Added
Aug 26, 2026
SumMonSteam
Disclosure

Visual assets were created using a combination of generative AI tools and manual editing/art direction. No generative AI is used during gameplay.

Creator
UnphysicalMachinery
Reviews
-
Added
Aug 26, 2026
Aquarium DaysSteam
Disclosure

Some graphics, music, and translations were initially generated by AI and subsequently revised by humans.

Creator
Pet Party
Reviews
-
Added
Aug 26, 2026
Yokai ParadeSteam
Disclosure

The pixel art in this game was created with an AI image generation tool (Pixellab). Generated art is never used as-is: the style, proportions and palette standards are set by a human, every sprite is reviewed by eye, and anything off-standard is rejected and redone. Grounding, animation continuity and color consistency are likewise human-checked before adoption. Game design, balance and specification decisions are made by a human. AI-assisted tools are also used in the development process. Nothing is generated by AI at runtime (pre-generated content only).

Creator
CITTA FOX
Reviews
-
Added
Aug 26, 2026
DreadgenceSteam
Disclosure

Code generation and quality assurance testing/reporting.

Creator
Limited Input LLC
Reviews
-
Added
Aug 25, 2026
UnderkeepSteam
Disclosure

Underkeep's visual assets — character and monster sprites, traps, tiles, effects, UI art, and store artwork — were produced using generative AI image tools. The developer selected, adjusted, and quality-checked every asset before it went into the game. The English and Spanish text was machine-translated from the original Korean. Parts of the source code were written with an AI coding assistant, under the developer's direction and review. Music and sound effects are not AI-generated. They are human-made CC0 assets from Kenney and OpenGameArt, and the in-game font (Galmuri) is a human-made open-source font. Underkeep does not use generative AI while you play. The game runs fully offline and generates no content at runtime.

Creator
chris lee
Reviews
-
Added
Aug 25, 2026
Little BettasSteam
Disclosure

Pre-Generated Content This demo includes pre-generated AI content: - The background images used in the Store, Breeding, and Inventory screens. - The shared background image used in the Collection and Tutorial screens. - Wooden aquarium decorations. - Snail aquarium decorations. - Background music tracks generated with Suno AI. The developer holds a license for their use. No AI-generated content is created during gameplay. Players cannot enter prompts or interact with AI systems.

Creator
ElaraClub
Reviews
-
Added
Aug 24, 2026
InfluenceSteam
Disclosure

I created this game solo, using generative AI as one of the tools. It helped me write the code and also generated the ambient music and some of the planet textures. Everything else was crafted by hand: the interface, Fjord and the seals orbiting the Earth aren't drawn images — they're rendered in code. Nothing is generated while you play: the game runs fully offline. And no, I didn't just sit around drinking coffee while the AI did the work — though I certainly did consume an obscene amount of coffee.

Creator
RISE'S
Reviews
-
Added
Aug 24, 2026
流浪猫岛Steam
Disclosure

This game includes an optional AI assistant. Players may use the AI tools during gameplay for in‑game assistance such as balloon‑shooting, feeding and other actions. No AI‑generated content will be produced. During development, generative AI tools were used to assist with programming and some pre‑generated text. All AI‑assisted text included in the game was reviewed and edited by the development team. No AI was used to generate the game's artwork or music. All artwork and music were created by human artists and musicians.

Creator
行云工作室
Reviews
-
Added
Aug 24, 2026
MolluscariumSteam
Disclosure

The store capsule artwork and some in-game assets were created using generative AI. All AI-generated content was reviewed by the developer

Creator
PiqFocus Interactive
Reviews
-
Added
Aug 24, 2026
Hidden Cat IslandsSteam
Disclosure

Generative AI tools were used during the development of this game and in the creation of some of its visual, audio, and technical content. AI was used to create and refine the background, logo, and related visual elements. AI-assisted tools were used to create and prepare some of the sound effects. AI-powered coding tools were used for code generation, autocomplete, and development assistance. AI-generated designs were selected, edited, and enhanced for use in some of the game's visual content. Some visuals were selected from AI-generated designs and subsequently enhanced and upscaled. All AI-generated or AI-assisted content was reviewed, selected, edited, and adapted by the developer before being used in the game.

Creator
Ozy Cozy Games
Reviews
-
Added
Aug 24, 2026
GalithiaSteam
Disclosure

Galithia uses generative AI during development for some concepting, visual iteration, and content support. Any AI-assisted assets or materials are reviewed, modified, and integrated by the developer, with final approval and creative direction remaining fully human-led. Gameplay systems, combat balance, encounter design, and final implementation are developer-controlled.

Creator
Josh Schoenberger
Reviews
-
Added
Aug 23, 2026
Brainrot SimulatorSteam
Disclosure

We integrate artificial intelligence solely as a creative assistance tool during pre-production and artistic exploration phases. Specifically, we use image generators to produce preliminary concept art, explore different visual directions, and accelerate iteration on our graphic ideas. AI serves only as a source of inspiration, while the entire final content is fully created, curated, and refined by our human team. Generated images are never used as-is in the final product. Every visual element in the game (textures, characters, environments, illustrations, etc.) is recreated, retouched, painted, recomposed, or manually validated by our artists to ensure: originality of the content, respect for copyright, artistic consistency, and compliance with Steam/Valve guidelines. AI does not contribute to the generation of final assets, 3D models, animations, sounds, or any other elements directly integrated into the game. Its role is strictly limited to providing visual references, aesthetic guidance, and starting points to help our team work more efficiently. This approach allows us to maintain a strong and authentic artistic identity while benefiting from a more fluid, inspiring, and innovative creation process — directly reflected in the quality, coherence, and originality of our game.

Creator
Pooandplay
Reviews
-
Added
Aug 23, 2026
Egg to MonsterSteam
Disclosure

Generative AI tools were used during development to assist in creating some in-game visual assets, graphical assets, and store marketing artwork. All generated materials were selected, edited, adjusted, and reviewed by the developer before being included. The game does not use generative AI to generate content during gameplay.

Creator
Furo-Pizza Studio
Reviews
-
Added
Aug 23, 2026
ShrimpscapeSteam
Disclosure

Some of Shrimpscape's assets were produced with generative AI. The shrimp, plant and hardscape artwork was generated with AI image tools and then hand-edited, colour-corrected and assembled by the developer. The 3D hardscape models were generated with an AI mesh tool and then cleaned up and textured by hand in Blender. Store page and capsule art was made the same way. Text outside English is machine-translated. Nothing is generated while you play — everything shipped in the game is fixed and reviewed before release.

Creator
Umbriel Games
Reviews
-
Added
Aug 22, 2026
熊猫钓鱼:台钓问道之旅Steam
Disclosure

AI tools were used in the creation of some promotional renderings and in-game scene assets. All AI-generated visual content was reviewed, edited, and finalized by the development team to ensure consistency with the game's artistic direction.

Creator
BoLiZha Studio
Reviews
-
Added
Aug 22, 2026
PactumSteam
Disclosure

Some 2D user interface images in PACTUM (such as icons and UI elements) were created with the assistance of generative AI tools. All AI-generated images were reviewed and curated by the developer.

Creator
NoMiStudio
Reviews
-
Added
Aug 22, 2026
Rakugaki BeastSteam
Disclosure

Some game assets were created with AI assistance under paid commercial licenses: background art and the title logo (image generation), BGM (Suno), and sound effects (ElevenLabs). All AI-generated assets are recorded in an internal license ledger, were generated on paid plans permitting commercial use, and were reviewed by the developer before inclusion. The core mechanic uses AI at runtime: the player draws a creature and enters a name for it, and both the drawing and the player-supplied name are sent to a vision AI model, which evaluates them and produces the creature's element, size, stats, move names and descriptions, catchphrase, and flavor text. The creature always carries the name the player typed: the model returns a suggested name, but the server discards it whenever the player supplied one, and falls back to the model's name only when the player leaves the field blank. Guardrails: (1) every submission passes a server-side moderation gate before any sharing — CSAM is absolutely blocked with evidence preservation and reporting, and clearly NSFW content is auto-rejected; (2) all player-visible text generated by AI is length-clamped and moderated (names, catchphrases, flavor text, move names); (3) shared content (ghost teams) is moderated again server-side, is opt-in, expires automatically (TTL), and there is no public gallery; (4) a player report channel (notice-and-takedown) is provided in-game and on the official site; (5) battle results are computed deterministically by game rules, not by AI.

Creator
Maveroni
Reviews
-
Added
Aug 22, 2026
Vesper ObservatorySteam
Disclosure

Art, textures, and sounds use both human work and AI generation.

Creator
Vesper Stellar Games
Reviews
-
Added
Aug 22, 2026
Dungeon WanderersSteam
Disclosure

This game uses generative AI tools in parts of its production. - Some 3D models: generated with AI tools as a base. Shape edits, UV unwrapping, texturing, rigging, animation and facial setup are done by the developer. - Some image assets such as textures: generated with AI tools, then applied and adjusted by the developer. - English text: machine-translated from the Japanese original and reviewed by the developer. Game design, systems, and gameplay tuning are all done by the developer.

Creator
Yamakraft
Reviews
-
Added
Aug 22, 2026
Esperitz QuestSteam
Disclosure

Generative AI tools were used to assist in creating certain pre-rendered 2D assets, including achievement icons. These assets are static, were manually reviewed and edited before inclusion, and do not involve any live generation during gameplay. The game does not send player information to generative AI services.

Creator
LoboCor Systems
Reviews
-
Added
Aug 22, 2026
PRIDEBLOOD -Born of Claws-Steam
Disclosure

Assisting with code creation and review Creating background images

Creator
Studio JKMR
Reviews
-
Added
Aug 22, 2026
슬라임의 세계Steam
Disclosure

Art: AI image tools assisted with some 2D assets; all final art was produced by our artists based on original designs. Localization: Core languages were translated by our team; additional languages use AI-assisted translation.

Creator
TEAM42
Reviews
-
Added
Aug 22, 2026
Substrate: EmergenceSteam
Disclosure

Development of this game uses AI coding agents. Some procedural shader code shipping in the game was written by coding agents following human-made designs. All designs, music, and art styles are created by humans. All in-game text is written or edited by a human before release; no generated text ships unreviewed. No AI content is generated at runtime.

Creator
Petri Dish Games LLC
Reviews
-
Added
Aug 22, 2026
Pet Rock WorkshopSteam
Disclosure

AI was used to speed up the development process

Creator
Onknee Games
Reviews
-
Added
Aug 20, 2026
Summer of Singing InsectsSteam
Disclosure

Part of the game's art illustrations and promotional materials are assisted by generative AI. All AI-generated assets have been manually reviewed, edited and verified for compliance, with no infringing or illegal content.

Creator
TIANBODA
Reviews
-
Added
Aug 20, 2026
Monster Shop SimulatorSteam
Disclosure

The images shown on the monster reveal screen after an egg is cracked, and the artwork used on the daily report screen, were created with generative AI.

Creator
For Fun Games
Reviews
-
Added
Aug 20, 2026
WyrdaneSteam
Disclosure

Wyrdane uses AI-generated artwork for its card illustrations. As a solo developer working without a starting budget, this is a pragmatic choice to bring the game's world to life and test its mechanics without a professional illustration budget. If the project finds its audience, the goal is to progressively replace these visuals with artwork made by human illustrators. Game design, card balance, game mechanics, world-building, and creative direction are entirely human-made. AI is a production tool, not the creator of this game.

Creator
Amnertaris
Reviews
-
Added
Aug 19, 2026
sollervirSteam
Disclosure

Generative AI tools, including Claude and Codex, were used during development to assist with programming, game logic, written content, and other development tasks. All AI-assisted output was reviewed, edited, and integrated by the developer before inclusion in the final product. The game does not generate AI content during gameplay and does not connect to external generative AI services at runtime.

Creator
leonardocode
Reviews
-
Added
Aug 19, 2026
Bloodthrone: Eternal ReignSteam
Disclosure

Some of the visual material for this game was created with the help of generative AI tools. Specifically, the opening cinematic and several of the promotional images on this store page were produced using AI-assisted image generation, followed by manual editing, compositing and art direction by our team. All gameplay, code, design and audio were created without generative AI.

Creator
Velron Games
Reviews
-
Added
Aug 19, 2026
BioBioBio: Creatures OSSteam
Disclosure

This game uses AI-assisted tools operated by real individuals.

Creator
XP Farm Studio
Reviews
-
Added
Aug 19, 2026
热血江湖:归来Steam
Disclosure

AI tools including ChatGPT, Lovart, and others were used during development to generate early concept art for characters, weapons, props, UI, and pet animations. All final in-game assets were manually redrawn and refined by our art team.

Creator
上海悦腾网络科技有限公司
Reviews
-
Added
Aug 19, 2026
FISH.OSSteam
Disclosure

Some 2D art in the game was created with the help of an AI pixel-art tool during development, specifically the application icons and and was hand-adjusted before shipping. The rest of the game's art, including all fish sprites and item icons, was made without AI.

Creator
ORCO Games
Reviews
-
Added
Aug 18, 2026
DeskBloomSteam
Disclosure

Some plant artwork and store assets were created with AI-assisted tools and then manually reviewed, edited, and integrated into the game. DeskBloom does not generate AI images, text, audio, or other content during gameplay.

Creator
JIE LIN
Reviews
-
Added
Aug 17, 2026
EpochlingsSteam
Disclosure

Generative AI tools were used during development to assist with the creation of some pre-generated visual assets and development materials. All AI-assisted content is reviewed, selected, and integrated by the developer. The game does not generate AI content during gameplay.

Creator
ShoninyasTube
Reviews
-
Added
Aug 16, 2026
Monster CollectorSteam
Disclosure

This game uses generative AI as an assistive tool for creating some artwork and store assets. All AI-assisted content has been reviewed, edited, and approved by the developer before inclusion. The game does not generate AI content during gameplay.

Creator
Lumora Studio
Reviews
-
Added
Aug 16, 2026
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