Disclosure analysis
No AI-created content is disclosed in the game
Generative AI tools assisted text creation, visual exploration, and mechanical iteration, but all final assets were human-edited.
- Process
- AI-assisted, then edited by hand
- Live AI during play
- No
Evidence & analysis details
- Evidence used
-
“During the development of Super Monsterdoom, generative AI tools were used to support text creation, visual exploration”
“every final asset, text, and design decision went through extensive human editing, refinement, and hands-on work”
- Model-reported confidence
- 95% A model estimate, not a measured accuracy rate or a human review score.
Auto-classified from the public disclosure. The raw disclosure below remains the source of truth. How classification works.
AI Usage Disclosure
During the development of Super Monsterdoom, generative AI tools were used to support text creation, visual exploration, and mechanical iteration. As a solo developer, these tools were key to accelerating and expanding the process, but every final asset, text, and design decision went through extensive human editing, refinement, and hands-on work.
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This disclosure in context
How comparisons workCompare this developer’s disclosure with 26,062 non-mature Steam products in the index. These figures describe published disclosures, not all games on Steam or independently verified AI use.
- Writing or localization
- 27.9%
- 7,279 of 26,062 indexed disclosures mention this category.
- Compare this category
Categories can overlap. A disclosure may mention several types of AI use.
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Source and record
- First indexed
- Jun 3, 2026
- Source last checked
- Jun 3, 2026
- Automatic analysis updated
- Jul 5, 2026
- Recorded text changes
- 0
The disclosure is the developer’s statement on Steam. Index dates show when we observed it, not when AI use began. History covers captured versions only. Automatic analysis can be wrong and is not a verification of the game’s content. Read the methodology.