AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
15280
15,280
disclosures tracked
+2826 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.5x vs audio ai
29
29%
use AI for 2+ purposes
4466 of 15,280 products
tag: Dark Fantasy
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Shadow Gates artcode | This game uses generative AI to assist with the creation of pixel art assets (character sprites, projectiles, icons, cap... | Facundo Morelli | - | May 23, 2026 | |
Deeplords artcodeaudio | The static pixel art images of the creatures (Deeplords) and environmental elements were pre-generated using AI tools an... | Deeplords Studio | - | May 23, 2026 | |
Kick The Dungeon art | This game uses generative artificial intelligence (AI) to create some of its visual art assets. Certain in-game images a... | Fortuity Studio | - | May 23, 2026 | |
Kingdom of Ashes - Fallen Era arttext | Kingdom of Ashes uses generative AI for select visual assets: • Character portraits, enemy sprites, card illustrations,... | ArcadeDeck | - | May 23, 2026 | |
Lovecraft Survivors artaudio | Vertical capsule image (store and library) generated using Adobe Firefly. All in-game content (sprites, music, sound eff... | Threshold Games | - | May 23, 2026 | |
Jack Bonecroft 4 arttext | Partially. Galactic Tenebris Company believes in being transparent with the people who play our games. Here is an honest... | Galactic Tenebris Company | - | May 23, 2026 | |
Dark Workshop Simulator code | The code quality and backend was tested with AI automated test generation | Galdrcode | - | May 23, 2026 | |
AITA: The Dark Domain art | Generative AI was used to create artwork for the game, including visual assets seen by players and/or promotional materi... | Tommyruin | - | May 23, 2026 | |
Last Ember artaudio | We're a small indie team, and we used generative AI to help make some of the art in Last Ember — card illustrations, bac... | Last Ember | - | May 23, 2026 | |
Idlemoor art | Hey, I'm Isaac, the developer of Idlemoor. The actual game itself does not use any A.I. generated art. The logo images... | Uncooked Games | - | May 23, 2026 | |
Gallows & Gold audio | The music featured in the trailer was composed using generative AI tools. Crucially, all game characters and animations... | Will Charles | - | May 23, 2026 | |
IconicQuest audioarttext | Some music tracks in IconicQuest are generated using AI based on the developer's creative direction and prompts, then cu... | Swerk | - | May 23, 2026 | |
Rally the Parties arttext | This game uses generative AI for the following elements during development: Visual assets (character, tile, and effect ... | TK Works | - | May 23, 2026 | |
Lords Of Heck general | Generative AI was used to help develop the prototype. | Smokey Chill Games | - | May 23, 2026 | |
Renegades audioart | This game includes pre-generated AI-assisted assets created during development, including selected background music and ... | Asarion Games | - | May 23, 2026 | |
Escria art | Some images in the game are generated by ai. I am aiming to replace these images with hand-drawn images once the game ma... | Jason D. | - | May 23, 2026 | |
Ruin Blade codeart | This game includes some content created with the assistance of generative AI tools, including limited portions of code a... | qwellk | - | May 23, 2026 | |
The Trials of the Forsaken Knight audioartcode | Generative artificial intelligence tools were used to assist with creating and iterating on some audio, visual, and code... | Clown Logic Games | - | May 23, 2026 | |
GRIMLOOP artaudio | Yes — achievement icons via PixelLab, VFX & SFX via ElevenLabs | Slipgun Studios | - | May 23, 2026 | |
Shardmirror art | Some static 2D artwork used in the game and Steam marketing materials was created with assistance from generative AI, th... | 咕咕呱呱 | - | May 23, 2026 | |
Driftbane: The Long Awaited artaudiocode | Driftbane: The Long Awaited uses generative AI tools during development for some character art, 3D character base meshes... | Pale Reef Games | - | May 23, 2026 | |
Necrotel: No Checkout art | The Steam store page banners and promotional creatives for the app were created with the assistance of generative AI too... | CGI LAB GAMES | - | May 23, 2026 | |
The Hunter's Inn art | Some visual assets in early development were created with the help of AI and manually refined; all final art will be ful... | GGD3V | - | May 23, 2026 | |
Alchemist Chronicles arttext | This game used generative AI tools to assist in the creation of certain visual and written content during development. | Afgan Khalilov | - | May 23, 2026 | |
Days Of Reckoning: Last Battle arttextaudio | During the development of Days Of Reckoning, generative artificial intelligence is used as a supportive tool in certain ... | Nice 2 Have | - | May 23, 2026 | |
Tenebrix art | AI tools were used as part of the development process for Tenebrix, primarily to assist with early concept exploration, ... | ColdForge Games | - | May 23, 2026 | |
Mortumn Quest : Homecoming art | This game contains a small amount of AI-generated or AI-modified artwork. | MLD Game | - | May 23, 2026 | |
Soul Clicker art | AI was used in the making of imagery for the game. | SlayerOfOdin | - | May 23, 2026 | |
Veilbreak art | The store page image and title screen in game is an A.I image | Wolfs Moon Studios | - | May 23, 2026 | |
断光のウルバスティア general | 本作では、ゲーム内で生成AIを多分に使用しています | ワイズ万 | - | May 23, 2026 | |
Eruin codetext | NPCs powered by LLM models to create unique and real conversations responding to the players voice making the world feel... | Veilstone Games | - | May 23, 2026 | |
HELLBENT art | For now there are some placeholder assets that we generated by AI to fill in some of the UI but we do not intend to incl... | HELLBENT Team | - | May 23, 2026 | |
Revenge & Defend artaudio | Some visual and audio assets in this game were created with the assistance of generative AI tools, including artwork, ci... | Demirel Sia | - | May 23, 2026 | |
CRYPTSHOOTER artaudiocodetext | This game uses generative artificial intelligence to assist with development. AI tools were used to create concept art, ... | Kronarc Engine Collective | - | May 23, 2026 | |
Dead Spell arttextaudio | Some icons, some textures, Some quest descriptions, voices | Jesse Etzler | - | May 23, 2026 | |
Death Revenge art | A small number of icons and one minor 3D model were generated with AI tools and then edited by the developer. All AI-ass... | Happy Tears | - | May 23, 2026 | |
Primus Survivors artaudio | This is my first game project, created as a learning experience and a personal milestone in my journey as a developer. ... | Primus Survivors | - | May 23, 2026 | |
Rune Caves: Eternal Echo artaudio | I used AI to generate some pictures and sfx sounds. | Double Blue | - | May 23, 2026 | |
Dungeons of Desolation Remastered artcode | Dungeons of Desolation Remastered is based on my original 2012 Xbox Live Indie Games release. The original artwork, musi... | OnlyLuck Games | - | May 23, 2026 | |
Waywardens codeart | Generative AI tools were used as part of the development workflow for programming assistance, debugging support, impleme... | Meehnior | - | May 23, 2026 | |
In The Roots Of The Mountain audiocode | The music and majority of the code was make by AI. Code by Grok Music by Sonauto | Caleb Kendal | - | May 23, 2026 | |
Grim Dice audioart | Generative artificial intelligence was partially used to create the game’s soundtrack and graphics | ZFteam | - | May 23, 2026 | |
Ink & Void artcode | AI image generation tools were used to create character artwork, background illustrations, and other visual assets in th... | Shintaro Higashi | - | May 23, 2026 | |
Crypt Quest art | Some visual assets and concept art were created or assisted using AI tools during development. Everything has been revie... | Abyss Studio | - | May 23, 2026 | |
The Wizard's Path artaudiotextcode | The game was made with the help of generative AI tools for visual assets, store artwork, music, localization support, an... | Beruke Games | - | May 23, 2026 | |
Scum's Errand text | Contains AI-drafted content. | Pedro Sgobin | - | May 23, 2026 | |
Signs Of Devourer audio | Radio voiceovers were made using AI. | Chill Room Games | - | May 23, 2026 | |
Gold & Brown text | Artificial intelligence was used in the translation of the game’s content into English. | Side Project Games | - | May 23, 2026 | |
RPG: 护火者 artcodeaudiotext | The visuals, codes, sound effects and music are extensively generated by AI The text content is basically not generated ... | CCY | - | May 23, 2026 | |
Ceraphic Requiem art | AI was used as a support tool across various aspects of development, particularly to assist with visuals and animations.... | Elias IDIRI | - | May 23, 2026 |
1,056 results
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