25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

BLACKBELLSteam
Disclosure

Generative AI tools were used extensively during the development of BLACKBELL, including for artwork, writing, audio, code, and production support. All AI-generated content included in the shipped game is pre-generated, selected, edited, and integrated by the developer. The developer is responsible for the game's creative direction, design, curation, quality control, and final implementation.

Creator
PALE WINDOW STUDIO
Reviews
-
Added
Oct 12, 2026
Memento ReverseSteam
Disclosure

Some of the card illustrations, title art, UI elements, and character voices in this game, as well as the store capsule images, library artwork, and other promotional images, were created with generative AI, then selected and adjusted by the developer. The English text is based on AI translation and has been reviewed by the developer. As an optional feature, players can connect their own Claude (Anthropic's AI assistant) through a Claude Desktop extension to play against it or watch it play against the CPU. Claude's lines shown in the game are written by the player's own Claude; the game itself does not generate text or communicate with any AI service.

Creator
Jloo
Reviews
-
Added
Oct 12, 2026
Tidy Up Her ToysSteam
Disclosure

AI-assisted tools were used during the development of Tidy Up Her Toys as part of the creative and production workflow. AI was utilized to assist with certain aspects of programming and development, music creation, and the production of selected graphical and visual elements. These tools were used to support the development process, experimentation, iteration, and creative production. The overall game design, direction, implementation, integration, editing, and final creative decisions were handled by the developer. AI-generated and AI-assisted content was reviewed, adapted, and integrated into the game as part of the development process.

Creator
Volkan Kutlubay
Reviews
-
Added
Oct 12, 2026
Can I Pet ThatSteam
Disclosure

AI image tools were used to make some of the art, which was then edited by hand. No content is generated while the game runs.

Creator
Grass Fight Games
Reviews
-
Added
Oct 12, 2026
Arcana Autonoma: Fourteen RacesSteam
Disclosure

This game was made using generative AI. Generative AI was used for card illustrations, backgrounds, character videos, music, the story and other text, translations, and promotional materials such as the store page and trailer. All of this content was created in advance; no content is generated by AI during gameplay.

Creator
ShadeLurk
Reviews
-
Added
Oct 12, 2026
Strong LanguageSteam
Disclosure

AI was used in assisiting to create the VFX, trailer music, localisation and concept art. All generated material was reviewed, refined and integrated by the developers before use.

Creator
NiSi Games
Reviews
-
Added
Oct 12, 2026
HeartriftSteam
Disclosure

Generative AI was used during development to create artwork, UI and promotional assets, as well as audio content, including character voices. AI tools also assisted with writing and refining the game’s code. All AI-generated content is pre-generated; HEARTRIFT does not generate content or code with AI during gameplay or connect to an external AI service.

Creator
Kustepuchengames
Reviews
-
Added
Oct 12, 2026
CrownmasonSteam
Disclosure

Generative AI was used during development to create text content.

Creator
Funkenkauz Studios
Reviews
-
Added
Oct 12, 2026
Task Bar DungeonsSteam
Disclosure

Some artwork was created with generative tools and edited by the developer. No content is generated during gameplay.

Creator
3xQuest
Reviews
-
Added
Oct 12, 2026
hunter xSteam
Disclosure

The developer uses AI tools to assist in creating 2D graphic assets, specifically the game icon. All assets have been carefully reviewed to ensure they are unique and do not infringe on any copyrighted materials.

Creator
Andi Agung Ismail
Reviews
-
Added
Oct 12, 2026
Idle LegionsSteam
Disclosure

An AI-generated sketch is used as a starting point. Everything else is made by a human: every shipped image is redrawn and retouched by hand, and the code, game design and texts are written by the developer.

Creator
ALPACA TEAM
Reviews
-
Added
Oct 12, 2026
Akgwi SlashSteam
Disclosure

The current game features temporary music tracks generated using AI. We plan to replace these with original compositions created specifically for the game by the full release or future updates.

Creator
Funnection
Reviews
-
Added
Oct 11, 2026
Tirona RebirthSteam
Disclosure

Tirona's development used AI tools for much of its 2D artwork (character portraits, card and scene illustrations, quest illustrations), some 3D models, the music (ElevenLabs) and the character voice performers' reference voices. All of it was selected, edited and placed by the developer, and ships as fixed game content. While you play, a third-party large language model writes the narration and the dialogue of non-player characters in response to what you type or say. Character voices are synthesised locally on your PC from the generated text. You can optionally generate a portrait for your character from your creation choices. The AI never decides the rules: dice, hit points, gold, items, experience, spells and quest progress change only through the game's own systems. Romance is opt-in, and anything sexual fades to black.

Creator
Wireloop I.K.E.
Reviews
-
Added
Oct 11, 2026
No One Came BackSteam
Disclosure

The game's pixel art, sound effects and music, in-game text (including translation), program code, and the store page text and images were created using an AI tool (Anthropic's Claude) under the developer's direction and review. The game does not generate any content with AI while it is running.

Creator
ImpressaEntertainment,Inc.
Reviews
-
Added
Oct 10, 2026
RunemoorSteam
Disclosure

Runemoor was made by a small independent team with the help of generative AI tools. Every AI output was directed, reviewed, edited and integrated by the developer, and checked to keep all designs original. No AI content is generated while you play. - 3D characters: the champion models, their weapons and props were generated with Meshy (image-to-3D), including its auto-rigging and animation clips, then cleaned up and integrated by hand and with our own scripts. - 2D art: concept art, key art and store artwork, the logo and app icon, UI artwork and backgrounds, item and spell icons, and material and terrain textures were generated with an OpenAI image model, then selected, post-processed and composited. - Environment: the map, buildings, rocks and plants are built by our own procedural modeling scripts (no AI model generates the geometry) and use the AI-generated textures listed above. - Voice: the match announcer voice lines are AI-generated speech (Google Gemini text-to-speech). - Music (trailer): the music of the store trailer was generated with Google Lyria and carries Google's inaudible SynthID watermark. The in-game music is not AI-generated: it is synthesized procedurally by our own audio code. - Sound effects and ambience: not AI-generated. They are synthesized procedurally by our own audio code.

Creator
Runemoor
Reviews
-
Added
Oct 10, 2026
The ScratcherSteam
Disclosure

Some of the game's illustrations (characters, enemies, backgrounds, store art), its music, its sound effects and parts of its text were created with the help of AI tools during development, then selected, edited and integrated by hand. The game does not generate any content while you play.

Creator
Terra Somnia Studio
Reviews
-
Added
Oct 10, 2026
JarnvardSteam
Disclosure

Some character and equipment models were generated with an AI 3D tool and then rigged, recoloured and edited by hand. The icons were designed with AI tools and drawn in code, and the game's text was written with AI assistance and edited by the developer. Environments use asset packs made by people, sound effects come from a sound pack recorded by people, and the music is synthesised by the game's own code. No AI generates anything while you play.

Creator
CrowSteel
Reviews
-
Added
Oct 10, 2026
Endless LootSteam
Disclosure

Some monster and equipment assets, as well as images used on the Steam store page, were AI-generated and subsequently refined and edited manually.

Creator
TRUGOY
Reviews
-
Added
Oct 10, 2026
Infinite Night 2Steam
Disclosure

Generative AI tools were used to help create some visual assets, music, and store/promotional materials, and to assist with translation. No generative AI is used to create content during gameplay.

Creator
SUHO LEE
Reviews
-
Added
Oct 10, 2026
Soul Snake 3DSteam
Disclosure

Some in-game 3D models, textures and sound effects are generated by code written with AI assistance.

Creator
nanophage research
Reviews
-
Added
Oct 10, 2026
ZifirSteam
Disclosure

Pre-generated AI artwork and audio. No AI is generated during gameplay. Licensed third-party assets are used.

Creator
KNM Game Studio
Reviews
-
Added
Oct 10, 2026
SpirithaleSteam
Disclosure

I use Codex as a programming assistant to help write, debug, and optimize portions of the game’s code. Everything else like artwork and stuff were made by humans.

Creator
Glassy Turtle
Reviews
-
Added
Oct 10, 2026
Embersworn II: Throne of Endless NightSteam
Disclosure

Pre-generated game artwork, including character, background, card, and interface art, was created with generative AI and edited for the game. Generative AI was also used for Steam store and library artwork, the logo, and icons. Gameplay screenshots were captured directly from the game. No AI content is generated during gameplay.

Creator
Embersworn II: Throne of Endless Night Studio
Reviews
-
Added
Oct 10, 2026
HellwakeSteam
Disclosure

Generative AI was used for some visual and audio assets and text. No content is generated during play.

Creator
Precise Media AB
Reviews
-
Added
Oct 10, 2026
Queen's PactSteam
Disclosure

Some visual assets were generated using an in-house image model under our artist’s art direction (trained on open-licensed and proprietary data). Some UI elements were also created or refined using AI-assisted UI tools. We review, select, and edit assets before integrating them into the game. Some music was created using AI-assisted music tools under our creative direction. We review, select, and edit the outputs before integrating them into the game.

Creator
Basalt Breach
Reviews
-
Added
Oct 10, 2026
Eclipse ConquestSteam
Disclosure

Pre-generated content: some 3D props and models, music tracks, sound effects and some artwork were created with generative AI tools (such as Meshy and ElevenLabs) and then reviewed, edited and integrated by the developer. No content is generated in real time during gameplay.

Creator
NoxFern Games
Reviews
-
Added
Oct 10, 2026
HoardSteam
Disclosure

Some of the pixel art in the game (background scenes and character portraits) and the store page key art were created with the help of generative AI tools and then edited and assembled by hand. No AI content is generated while you play.

Creator
Radikate
Reviews
-
Added
Oct 10, 2026
The Long WatchSteam
Disclosure

Pre-generated content: generative AI tools were used during development to help create some of the game's 3D models, concept art and illustrations, music, voice lines and sound effects, as well as part of the store artwork and trailer footage. All of this content was selected, edited, integrated and adjusted by hand by the developer. The game's design, writing, story, code and balance are human-made. No content is generated by AI while the game is running.

Creator
Lone Torch Games
Reviews
-
Added
Oct 10, 2026
IGNOTUSSteam
Disclosure

Generative AI was used during development to create early drafts of some graphical resources and to help further develop and refine game design concepts. All AI-assisted materials were reviewed and adjusted by the development team before being used in the final game.

Creator
Nero-Pon
Reviews
-
Added
Oct 10, 2026
WHERE MEMORY FAILSSteam
Disclosure

Some in-game visual assets were created with the assistance of generative AI. All AI-assisted content is pre-generated and included in the shipped game; no content is generated during gameplay.

Creator
VARGA Digital
Reviews
-
Added
Oct 10, 2026
Chaos TriggerSteam
Disclosure

This game utilizes art, sounds and code created in part by generative AI.

Creator
Topjimmies
Reviews
-
Added
Oct 10, 2026
TheosSteam
Disclosure

The music, most sound effects and a few sprites and icons were made with AI assistance and reviewed by the team. Store graphics were assembled with AI assistance from the team's own artwork. No AI generates content while you play.

Creator
OCoding
Reviews
-
Added
Oct 9, 2026
ABYSS CHRONICLESSteam
Disclosure

AI-assisted tools were used during development to create and edit visual assets, including characters, equipment, creatures, environments, UI and store illustrations, and to assist with story text and localization. Music and sound effects were made using AI-assisted synthesis code and composition rules. The game uses prepared assets and predefined effects; it does not generate AI content or connect to generative AI services during play.

Creator
ZOOPITER Soft Corp.
Reviews
-
Added
Oct 9, 2026
Grim GuildSteam
Disclosure

The scenes, portraits and item pictures in this game, and the store art, were made with AI image-generation tools under the developer's direction. The paper and dark of the screens and the guild's red seal come from public-domain prints of the 15th to 17th centuries. Most of the written text, including the Japanese translation, was drafted with an AI model under the developer's direction and revised by hand. Music and sound effects were synthesised procedurally without AI. Nothing is generated by AI while you play.

Creator
PocketStudio
Reviews
-
Added
Oct 9, 2026
Tower Hero SurvivalSteam
Disclosure

AI tools assisted with game development, particularly multiplayer systems, and with the creation of in-game artwork, animations, and music as well as store and marketing visuals, including the logo.

Creator
Polina Tingaeva
Reviews
-
Added
Oct 9, 2026
RookliteSteam
Disclosure

Some translations were generated with AI and are in beta, so more players can enjoy the game in their language. The art and music were made without AI.

Creator
Elias Guyd
Reviews
-
Added
Oct 9, 2026
CLOCKHEART — The Dead HourSteam
Disclosure

The game includes 2D illustrations created with generative AI during development, including characters, enemies and backgrounds. These images were then manually cleaned up, edited and integrated into the game. The game does not generate AI content during gameplay.

Creator
AXONE GAMES
Reviews
-
Added
Oct 9, 2026
Reapers' TideSteam
Disclosure

The game's pixel art (characters, enemies, bosses, environment tiles and props, effects, UI icons) was created with the help of the AI tool PixelLab and then selected, edited, animated and assembled by the developer. The key art, logo, app icon, music and sound effects were generated with Higgsfield and then edited and mixed by the developer. The trailer's opening and closing cinematic shots are AI-animated from the game's key art. All gameplay, code and design are the developer's own. The game does not generate any content with AI while it runs.

Creator
Petr Jirous
Reviews
-
Added
Oct 9, 2026
Deeper Than GoldSteam
Disclosure

AI helped developing this game in aspects of UI, modelling & texturing, localization and gameplay mechanics

Creator
Chaos Development
Reviews
-
Added
Oct 9, 2026
Iron & ArrowSteam
Disclosure

Generative AI tools were used during development to create some artwork, 3D assets, music, sound effects and localization text. These assets are prepared before release. The game does not generate AI content during play or connect to external AI services.

Creator
Mevius Studio
Reviews
-
Added
Oct 9, 2026
Heir of DeathSteam
Disclosure

Generative AI tools were used in the creation of selected pre-generated visual and audio assets, as well as some promotional materials. All AI-assisted content is reviewed, edited, and curated by the development team before being included in the game. Heir of Death does not use live-generated AI during gameplay.

Creator
Six Minds Studio
Reviews
-
Added
Oct 9, 2026
ShattersongSteam
Disclosure

Pre-generated: the game's art (character portraits, battle poses, map sprites, painted battlefields and towns, cutscene stills, icons) and music were created with generative AI tools under the developer's direction, then reviewed, edited and assembled by the developer. Live-generated: none. No AI content is generated while you play.

Creator
Matt Lionheart
Reviews
-
Added
Oct 9, 2026
Defend the Sacred WellSteam
Disclosure

Generative AI was used during development to create some 3D models, textures, artwork, music, and store marketing materials, including the cinematic teaser. These assets were prepared before release. The game does not generate AI content during play or connect to external AI services.

Creator
Yang
Reviews
-
Added
Oct 9, 2026
WAKABOOMSteam
Disclosure

This project includes promotional images generated by artificial intelligence and simple art elements

Creator
PAN JIA YU
Reviews
-
Added
Oct 9, 2026
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