AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
15280
15,280
disclosures tracked
+2826 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.5x vs audio ai
29
29%
use AI for 2+ purposes
4466 of 15,280 products
tag: Deckbuilding
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Kung-Fu Space Fighters art | Generative AI was used only during production for early concept exploration and the creation of some promotional asset d... | FunFactor | - | May 23, 2026 | |
Cakey & Tanaka : CandyLand Adventure art | Generative AI technology was used in the creation of some illustrations and assets within the game. | MemangStudio | - | May 23, 2026 | |
Words are Hard artaudiotext | I'm a solo developer. Without AI tools, this game would not exist — the art, music, and copy would have been unaffordabl... | AcornHunter Games | - | May 23, 2026 | |
Kingdom of Ashes - Fallen Era arttext | Kingdom of Ashes uses generative AI for select visual assets: • Character portraits, enemy sprites, card illustrations,... | ArcadeDeck | - | May 23, 2026 | |
Abjure audioartcode | AI tools were used to generate the game's soundtrack and store page capsule images, based on the developer's original cr... | Jax Games | - | May 23, 2026 | |
Hellsino Pokerlike art | As a solo developer, I use AI-assisted tools for the game's art. I personally edit and animate every asset to bring the ... | Hula Hunt | - | May 23, 2026 | |
AITA: The Dark Domain art | Generative AI was used to create artwork for the game, including visual assets seen by players and/or promotional materi... | Tommyruin | - | May 23, 2026 | |
Last Ember artaudio | We're a small indie team, and we used generative AI to help make some of the art in Last Ember — card illustrations, bac... | Last Ember | - | May 23, 2026 | |
Rogue Reels art | As a solo developer, I used generative AI to help create some of the art in Rogue Reels. Every piece was hand-edited and... | Boril Todorov | - | May 23, 2026 | |
Video Mahjong Tutorial code | Generative AI coding tools were used during development to assist with portions of the game code. The game does not use ... | YMGS | - | May 23, 2026 | |
Pathogen general | Some game assets were partially created using AI. | DreamDart | - | May 23, 2026 | |
Renegades audioart | This game includes pre-generated AI-assisted assets created during development, including selected background music and ... | Asarion Games | - | May 23, 2026 | |
Pucked Up audio | Due to a complete lack of musical talent, or anything resembling a budget, all music (excluding SFX) currently within th... | 37Unicorns | - | May 23, 2026 | |
NULL DUN artaudiotext | This work incorporates the use of generative artificial intelligence (AI) in the following areas: Parts of the artwork, ... | SF Create | - | May 23, 2026 | |
Crowned art | Some artwork and visual assets in Crowned, including card illustrations and background graphics, were created with the a... | Stonepath Games | - | May 23, 2026 | |
Shardmirror art | Some static 2D artwork used in the game and Steam marketing materials was created with assistance from generative AI, th... | 咕咕呱呱 | - | May 23, 2026 | |
Synergrid general | Some game and store page text or visual assets were created or refined with generative AI during development. This conte... | Synergrid Studio | - | May 23, 2026 | |
Card Traveler textart | Programs, localization, and some posters. | YAoGuang | - | May 23, 2026 | |
Meoware artcode | uses midjourney for the pictures used on cards and the pictures for each cat. claude for code assistance or guidance. | Gamer Games LLC | - | May 23, 2026 | |
Tenebrix art | AI tools were used as part of the development process for Tenebrix, primarily to assist with early concept exploration, ... | ColdForge Games | - | May 23, 2026 | |
Memo R.I.P. audioarttext | This game uses generative AI to create some of its audio, visual, and localization content. The music was generated with... | Divine Magic Games | - | May 23, 2026 | |
Hi-Lo: Card Roguelike arttext | Some store page and in-game artwork (joker icons and event background scenes) were created using AI image generation to... | Emre Şahin | - | May 23, 2026 | |
Bloomtide art | Some image may edit with ai. | UVWIO Studio | - | May 23, 2026 | |
Eclipse Crown art | AI was used to create images and animations | Raccoonbucket Games | - | May 23, 2026 | |
DECASTLE art | Some visual assets may be created or enhanced using AI tools. AI is used as a supporting tool in the content creation pr... | Cookie Samurai Team | - | May 23, 2026 | |
Waywardens codeart | Generative AI tools were used as part of the development workflow for programming assistance, debugging support, impleme... | Meehnior | - | May 23, 2026 | |
Harvestide artaudio | The game uses AI to generate image and audio resources, thereby providing a rich array of playable content. | Kang Jie | - | May 23, 2026 | |
Regulea: Infection Card Wars codetextart | AI tools were used as a support during development. - Assistance with coding and English localization - Some character ... | TBCATGAMES | - | May 23, 2026 | |
CityPunk text | We use AI to generate placeholder text during development, especially in this early phase that we are in. | nubosoft | - | May 23, 2026 | |
Soulwoven Princess art | Character portraits, world objects, and background artwork utilize generative AI as a foundational base. However, every ... | Past Tense GO | - | May 23, 2026 | |
Ink & Void artcode | AI image generation tools were used to create character artwork, background illustrations, and other visual assets in th... | Shintaro Higashi | - | May 23, 2026 | |
Crypt Quest art | Some visual assets and concept art were created or assisted using AI tools during development. Everything has been revie... | Abyss Studio | - | May 23, 2026 | |
ManaBorne audioart | In order to provide accessibility, AI was used to create the narration for the tutorial and encyclopaedia. Also some of ... | Willworks | - | May 23, 2026 | |
Heart Duels artaudio | Heart Duels is a solo-developed game. I use AI-assisted tools for some art and audio. All assets are curated and integra... | Encased Heart | - | May 23, 2026 | |
烘焙糕手 general | 在《烘焙糕手》的开发过程中,我们使用了AI工具来辅助创作部分游戏资产,以提升开发效率。所有资产均经过了开发者的严格筛选、手动重绘与调整。 | Bob&Fan | - | May 23, 2026 | |
S4NCTU4RY general | Generative AI tools were used as an assistive resource during the planning and development of this game. All AI-generate... | Sonamu Bros | - | May 23, 2026 | |
丹命 art | Part of the art was assisted by AI | Pelican Game | - | May 23, 2026 | |
CyberDeck code | No AI runs in the Game. However, We try to have as much of our code generated by AI as possible so we can build cool gam... | CyberSprawl Studios | - | May 23, 2026 | |
Gridholm art | Gridholm uses AI-generated imagery for card artwork, champion portraits, and AI-generated models in 3D mode. | Logos Nova | - | May 23, 2026 | |
Against the Dark Moon artaudio | Visual assets (hero portraits, card art backgrounds, dice imagery, booster pack illustrations) were generated using Midj... | Orthus Games | - | May 23, 2026 | |
AI Apocalypse artaudio | Some visual assets (card art and character portraits) generated using Google Gemini image models. Some SFX partially gen... | Scuffed Studios | - | May 23, 2026 | |
Cycle of the Unbroken artcode | All visual assets were generated in part using Nano Banana. Some code was generated using Gemini. This project was done ... | Latent Blade Studios | - | May 23, 2026 | |
Bravely Doomed text | This game uses AI to generate dynamic NPC dialogue during gameplay. NPCs respond to player actions and choices with uniq... | Phillip Donnelly | - | May 23, 2026 | |
Astromino general | This game was made available in many languages thanks to generative AI. Creation of some assets was performed or aided b... | Ben Hendel-Doying | - | May 23, 2026 | |
Triad: Elemental Saga art | Some visual assets in Triad were created with the assistance of AI tools and further refined by the developer. Triad is... | Heritage Games | - | May 23, 2026 | |
Sovereign Hand : The Last Enclave art | Generative AI was used during the development process to create character illustrations for the cards. All AI-generated ... | Unbent Studios | - | May 23, 2026 | |
Kegs of Eternity arttext | - Some 2D assets were generated partly with AI (with human pre and post passes). - Some languages were localized with AI... | Lone Piggy | - | May 23, 2026 | |
勾栏瓦舍 art | AI-assisted tools are used only to help generate concept references during development. Our team creates the final game ... | Team Sosobar | - | May 23, 2026 | |
Card of Fate general | Assets in Card of Fate were created with the help of AI. | INDIE-SQUID GmbH | - | May 23, 2026 | |
Blessed To Die art | AI assisted with artwork and animating artwork. | Frame Forge Studios LLC | - | May 23, 2026 |
829 results
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