AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
15280
15,280
disclosures tracked
+2826 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.5x vs audio ai
29
29%
use AI for 2+ purposes
4466 of 15,280 products
tag: Demons
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Cat Demn general | AI is used to speed up the prototyping process. All final content is being made manually. | Edgelord Games | - | May 23, 2026 | |
Hellsino Pokerlike art | As a solo developer, I use AI-assisted tools for the game's art. I personally edit and animate every asset to bring the ... | Hula Hunt | - | May 23, 2026 | |
AITA: The Dark Domain art | Generative AI was used to create artwork for the game, including visual assets seen by players and/or promotional materi... | Tommyruin | - | May 23, 2026 | |
Sacrificium art | The game's initial photos were taken from free resources and stock photos. AI was used to accelerate image processing to... | Agard Games | - | May 23, 2026 | |
Lords Of Heck general | Generative AI was used to help develop the prototype. | Smokey Chill Games | - | May 23, 2026 | |
Miles To Nowhere art | Artificial intelligence tools were used solely for the creation of marketing materials and specific 2D visual assets, su... | Devilooper_Studios | - | May 23, 2026 | |
Encroaching Shadows codetext | AI was used to help with programming and localization. There are no AI generated art, sound or music assets. | Azure Scorpion | - | May 23, 2026 | |
Soul Clicker art | AI was used in the making of imagery for the game. | SlayerOfOdin | - | May 23, 2026 | |
Memo R.I.P. audioarttext | This game uses generative AI to create some of its audio, visual, and localization content. The music was generated with... | Divine Magic Games | - | May 23, 2026 | |
No More Demon art | We are a team of two developers with a limited budget, so we use AI to assist with certain illustration assets, such as ... | Mundus Games | - | May 23, 2026 | |
HELLBENT art | For now there are some placeholder assets that we generated by AI to fill in some of the UI but we do not intend to incl... | HELLBENT Team | - | May 23, 2026 | |
Hell Girl art | This game uses generative AI to create certain visual assets, such as images used in the opening and ending sequences. A... | KHD Games | - | May 23, 2026 | |
Dead Spell arttextaudio | Some icons, some textures, Some quest descriptions, voices | Jesse Etzler | - | May 23, 2026 | |
Final Rites art | AI is used to enhance images, icons, artwork, and UI elements by applying filters and visual refinements to assets we or... | MM88 | - | May 23, 2026 | |
Crypt Quest art | Some visual assets and concept art were created or assisted using AI tools during development. Everything has been revie... | Abyss Studio | - | May 23, 2026 | |
The Last Elf audio | Music and character/dialogue voice lines in the game were created with the assistance of generative AI tools. These AI-g... | Conteza LLC | - | May 23, 2026 | |
Gridholm art | Gridholm uses AI-generated imagery for card artwork, champion portraits, and AI-generated models in 3D mode. | Logos Nova | - | May 23, 2026 | |
Guardians of the Abyss: Rogue Protocol audiotext | Yes — this game uses generative AI tools to assist in the creation of certain pre-rendered content. This includes some v... | santos forge | - | May 23, 2026 | |
In Us art | In Us is developed by a small independent studio in Japan. We incorporate generative AI tools into our development pipel... | engawa games | - | May 23, 2026 | |
Demonium Illusion art | Character, enemy, and boss models are created using AI. | Vektor Technology | - | May 23, 2026 | |
Malk art | Generative AI was used only for temporary placeholder visuals on this Steam store page. These images are not final game ... | Evertry Games | - | May 23, 2026 | |
Demonic Gauntlet code | I have used the help of AI for some of the levels design, drafts of the bosses and other parts of the game design. Also ... | L33t Pro Studio | - | May 23, 2026 | |
Survival Exorcist text | Font and Translation | Advance Garde | - | May 23, 2026 | |
Demon Breaker textaudio | This game uses AI tools for parts of the Steam store page content and voice acting. | Matthew Lalande | - | May 23, 2026 | |
Medium Chronicles: Room 644 text | Generative IA was used for the translation and localization of in-game text and store page content into multiple languag... | FOSKO GAMES | - | May 23, 2026 | |
Black Resonance: Obelisk Siege artaudiocode | Generative AI was used as an assistive tool during development for parts of some 3D models, sound assets, and portions o... | Dark Frequency Studio | - | May 23, 2026 | |
The Blinking Room artaudio | Some visual and audio assets in the game were created or assisted using AI tools during development. These assets were f... | ELVA | - | May 23, 2026 | |
PROTOCOL: Zero-day art | Generative AI tools were utilized during the pre-production and development phases to assist a solo developer in establi... | CRYPTOS Interactive | - | May 23, 2026 | |
Whispers from the Dark: Grandma's Helper arttext | As a solo developer, I utilize generative AI tools to assist in creating base 3D assets, environmental props, and certai... | TameGum | - | May 23, 2026 | |
House of Anomalies arttext | This game includes some images and text created with the assistance of generative AI. | MightyCodeDragon | - | May 23, 2026 | |
Grief textart | AI was used for translating texts as well as creating some images in the game. | VimmGames | 16 | May 23, 2026 | |
Root Genesis artaudio | This game features unlockable media such as images and videos of aliens and UFO sightings that are created using generat... | Ozbem | - | May 23, 2026 | |
Vampire Pumpkin Plot artaudio | Used to make textures and sounds. | JOESAM GAMES | - | May 23, 2026 | |
Florence Mirror art | Some of the promotional and storefront images were created with AI tools and then refined by hand. All of the in-game as... | FLOREGO, EerieEchoGames | - | May 23, 2026 | |
Seven Nights In The Dark artcode | AI Disclosure This game was developed by a solo developer using AI-assisted tools for image generation and coding suppo... | NYX Gaming Studio | - | May 23, 2026 | |
Ashikai audiotextart | Voice overs, translations and theme imagery are currently being handled by AI. Voice overs and translations will be comp... | One Isometric Studio | - | May 23, 2026 | |
Hell Smasher codetext | I used AI for debugging package errors that can generate thousands-lines-long error logs, to point me into the right dir... | Random Games Generator | - | May 23, 2026 | |
暗黑战神 general | Some assets on the store page are optimized using AI. | 暗黑战神 | 90 | May 23, 2026 | |
Deceptive Shadows art | Some visual assets, such as store capsule images and in-game card illustrations, were created with the assistance of gen... | Queen | - | May 23, 2026 | |
Dungeon of Regret audio | AI Music: The BGM was sampled by AI using human-composed reference tracks and was ultimately refined by a sound designer... | Team 3rdPeople | - | May 23, 2026 | |
Infernal Survivors art | Some visual assets used in the game and its marketing materials were initially generated using AI-assisted tools and the... | Mal The Artist | - | May 23, 2026 | |
Wrath of Skeletar Last Breath artcode | Generative AI was used during development as a supportive tool for creating some artwork and assisting with coding. | Pavel Kubíček/ GravelGames | - | May 23, 2026 | |
Dark march art | AI was used to upscale the concept art. AI was used for the final artwork / final drawing. | HFirma | - | May 23, 2026 | |
The Outcast Bloom art | A part of the in-game sprites and item art in this game were generated using AI. As a solo developer, generative AI tool... | SteelSnakes Studios | - | May 23, 2026 | |
INORI art | Some environmental textures in this game were created using generative AI and then edited by the developer to fit the ov... | Skater Gameworks | - | May 23, 2026 | |
9 Layers of Hell art | During the early prototyping phase, I use AI tools to visualize initial concepts and create temporary placeholders. All ... | Sleepy Owl Games | - | May 23, 2026 | |
Thrill Seeker codetext | I used AI for debugging game build errors. Going through thousands lines of error logs and call stacks is not a total ni... | Random Games Generator | - | May 23, 2026 | |
Mystic Depths: the Corrupted King artcode | This app includes pre-generated content created or assisted using generative AI. This includes the game logo, title scr... | François Duchesne | - | May 23, 2026 | |
Grandpa's House art | Some menu visuals were created using AI tools and refined by the developer. | Fersel Studio | - | May 23, 2026 | |
DONT LOOK audio | There is AI-generated audio used within the game. All AI-generated content is pre-rendered and static. No AI is used to ... | Angel | - | May 23, 2026 |
487 results
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