AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable

17258
17,258
disclosures tracked
+370 this week
77%
Visual AI
most common disclosure type
77% of all disclosures · 3.1x vs audio ai
30
30%
use AI for 2+ purposes
5209 of 17,258 products
tag: Design & Illustration
TitleDisclosureCreatorSrcReviewsAdded
The Evidence Cleaner
In-game content
artaudiocode
The developer used generative AI tools to assist in creating certain 2D environmental textures and concept artwork used during development. Additionally, AI voice generation software was used to synthesize specific voice lines for characters within the game. AI coding assistants were also utilized to aid in writing and optimizing standard gameplay scripts
Titanz Game
-Jul 11, 2026
Matting Tsar
Store/marketing
art
Some store page assets and library assets are generated by AI
Alright Peaches Studio
-Jul 11, 2026
Desktop Overlays
In-game content
codearttext
We used generative AI tools in a few clearly defined parts of this project, and we want to be upfront about where. During development, we used AI coding assistants to help write and review parts of the source code, the same way many modern studios use these tools. We also used generative AI to help create some of the store page and marketing assets, such as promotional images and parts of the written copy. Everything produced this way was checked, edited, and approved by us before it went live. Inside the app itself, the background removal feature runs on machine learning models to cut backgrounds out of images that you choose to load. These models only process the images you give them, on your own machine, and nothing is generated or sent anywhere without your action. The core gameplay experience, meaning the overlays you place, the cursor effects, the pinning behavior, and the audio reactive features, is built from regular code and does not generate content with AI at runtime. Any HTML overlays you get from the Steam Workshop are made and shared by other users, so their content is up to whoever created them. We do not use AI to generate live content that changes on its own while you use the app, and we do not train models on your data.
Kıraç Armağan Önal
-Jul 11, 2026
FragMend
Store/marketing
textart
FragMend is a local video-conversion utility. The application itself contains no AI-generated content and uses no generative AI at runtime, your recordings are processed entirely on your own PC by ffmpeg, with no AI involved and nothing uploaded. Some of the text on this store page and related marketing copy was drafted with the help of a generative AI writing assistant, then reviewed and edited by the developer for accuracy. The app's logo and capsule/library artwork are generated programmatically by the developer's own code (procedural rendering), not by generative AI.
Ericksoft
-Jul 7, 2026
PyxelAid
art
PyxelAid includes optional AI-assisted image processing filters that users can apply to their own imported images. These filters may enhance, clean, upscale, simplify, recolor, or restore pixel-art images based on the user's input. The app does not generate text, code, dialogue, or autonomous content during use. Users control the input images and decide whether to save or share the resulting outputs.
LizardWish
-Jul 6, 2026
Moccha Camo
Store/marketing
art
The promotional image was created using AI
Dog On God
-Jul 4, 2026
Goblin Forge — Game Localization Workbench
In-game content
text
The store page was originally written in Chinese. All other language versions, including English, were translated using AI (the same engine the product itself uses), then reviewed by a human before publishing. No other store assets are AI-generated.
GardenAtDesk
-Jul 3, 2026
3D Print Designer
Store/marketing
art
Generative AI was used to create some promotional artwork and store images for the Steam store page. The application itself does not generate AI content and contains no AI-generated gameplay content.
Sebastian Kemper
-Jul 2, 2026
AKASHA
In-game content
artaudiocode
This game was developed with the extensive use of generative AI across all stages of production, including programming, visual assets, and soundscapes.
RunicAtelier
-Jul 2, 2026
你画你猜
In-game content
audiotextcode
ransparency Regarding AI Usage: We believe in being open with our community. To create a richer world, some of the music and text content in this game were generated using AI. Our development team also utilized AI coding assistants to help accelerate the development process. We understand the community's perspective on AI, and please be assured that all AI-generated assets have been strictly reviewed and refined by our human team. Thank you for your support and understanding!
BAILAICHUANGYUE
-Jul 2, 2026
Corner Gallery
Store/marketing
art
Some store page and branding assets for Corner Gallery may have been created with assistance from generative AI tools. The application itself does not generate images, text, audio, code, or other AI content during normal use, and it does not connect to external AI services.
Pelican and Swan Studio
-Jun 28, 2026
VoxelForge
Live AI
arttext
VoxelForge includes local generative AI features for user-assisted 3D and voxel asset creation. Users can provide their own source images and use the application to generate 3D models, voxel assets, meshes, textures, and related production assets. This generation runs locally on the user’s computer using model files bundled with the application. VoxelForge does not connect to an external AI service during normal use. It does not require a Hugging Face account, API key, cloud generation service, or external server connection at runtime. User input images and generated outputs are not uploaded to our servers. The AI features are intended as creative tools for asset production. Users are responsible for ensuring that they have the necessary rights to any images or source material they import, and for reviewing generated outputs before using or distributing them.
Ghst.Bstrd
-Jun 28, 2026
RefmusePaper
Store/marketing
art
RefmusePaper uses generative AI through the Refmuse online workbench to help users create and edit wallpaper images. Live AI generation requires an internet connection, a Refmuse account, and available credits. Users can enter prompts and optionally use reference images to generate or modify wallpaper artwork. Generated content is processed through the Refmuse service and is subject to safety, moderation, and abuse-prevention policies. RefmusePaper may also use AI-assisted sample artwork, screenshots, capsule/library artwork, and promotional materials to represent the wallpaper creation workflow.
LIU YANG
-Jun 27, 2026
LaryWaves Studio
In-game content
art
Pre-generated only. The application's theme selector icons, some of the audio visualizer icons, synthwave transition/effect tree graphics were created with generative-AI image tools (OpenAI) during development and ship as static images, in all cases hand-edited afterward. All other content (visualizers, characters, themes, audio handling, and code...) is hand-authored. No AI-generated content is produced at runtime.
LaryWaves Studio LLC
-Jun 16, 2026
TREESY Planter
In-game content
art
We use AI to create artworks and to support development-efficiency.
docforce GmbH
-Jun 16, 2026
Huiyu AI Image
art
Huiyu AI Image is a creative image editor and generator powered by local AI models running on the user's own hardware. All content — including edited images and AI-generated images — is produced by diffusion-based models executed locally on the user's GPU. No content is uploaded to external servers, and all generation remains private to the user's device.
Huiyu
-Jun 15, 2026
Haven Restored
In-game content
arttext
Ai is used to polish the content of Store page and in-game text. AI is also used to generate all graphical assets (the spray gun icon in capsule, achievement icons, in-game icons, etc).
Perseverance Games
-Jun 14, 2026
SILK 2.0
Live AI
text
The game includes generative AI in the form of relatively structured conversation (voice and/or text to prompt) in context with the setting and era of the documented sites (caravanserai) you will visit.
SILK Project / University of Liverpool
-Jun 12, 2026
Elftia
Live AI
textartaudio
Elftia is an AI agent platform. Through an included service, it connects to leading third-party AI models - large language models and image, video, music and speech generators - to power its agents. Elftia does not bundle, train or fine-tune any model of its own; all content is generated in real time by those models in response to the user's input. New users receive free starter credits, and additional usage can be purchased through Steam. Conversations and generated content are saved to the user's local library on their device.
ATELIERAI LTD
-Jun 3, 2026
Pixel Q
Live AI
text
Pixel Q is a local AI assistant that utilizes large language models (LLMs) for real-time conversational AI. All AI models run locally on the user's device. Safety guardrails are enforced through restrictive prompt engineering, output filtering, and the inherent safety features of the underlying open-source models. The AI is designed to refuse requests for illegal, harmful, hateful, or sexually explicit content. No user data is sent to external servers.
Nove D
-Jun 3, 2026
Manga Archive Translator
In-game content
text
Manga Archive Translator can use local AI translation models to translate text from manga archive files provided by the user. It does not generate original artwork, audio, characters, story content, or executable code.
lextessera
-Jun 3, 2026
Foundation Typer
In-game content
artaudio
Foundation Typer uses generative AI-assisted artwork, voice, and cinematic media elements for certain visual and promotional content, including portions of trailers, character presentation, and store assets. All gameplay systems, lesson structure, progression design, typing mechanics, interface functionality, and core training content were created and assembled as part of the game's original development.
Bladevampirek
-Jun 3, 2026
LessPrep
In-game content
textart
LessPrep uses AI to generate educational text and images locally on your device. A language model (Qwen2.5 7B) creates lesson plans, worksheets, and goal documents. An image model (SDXL) generates classroom visual aids. All AI runs offline — no data is sent to external servers. Content moderation includes prompt filtering, safety negative prompts, and a post-generation image scanner to prevent inappropriate output.
Thomas Wood
-Jun 3, 2026
Draw Party
In-game content
art
Some of the current store page artwork and promotional assets were created using generative AI tools during the early development and marketing phase of the project. As an independent project with limited resources, this approach was used to accelerate initial marketing efforts and bring the game to market more quickly. Generative AI is not used to create gameplay content, player drawings, or user-generated content within the game. The AI-generated marketing assets may be replaced with human-created artwork in future updates as development continues.
Aethyz Studios
-Jun 3, 2026
Tidal Strings
In-game content
artaudiotext
Some art assets, audio, and text translation were produced with the assistance of AI.
June666
-May 23, 2026
白书传说
In-game content
text
The English translation of this game was completed with AI assistance.
Hairtails
32May 23, 2026
Art Studio Simulator
In-game content
art
Some visual assets were created with the assistance of generative AI. All generated content was reviewed and edited by the developer before being included in the game.
iGua Games
-May 23, 2026
Against The Light
In-game content
art
Some visual assets in this game have been created with the assistance of AI tools, then refined and integrated to fit the artistic direction of the project. All music featured in the game is original and performed by a real pianist, composed specifically to enhance the emotional experience.
Shinka AI Studio
-May 23, 2026
Mall Together
Store/marketing
art
This game contains AI-generated content on the game cover.
Business Tycoon
-May 23, 2026
Medieval Juice Crafter
Store/marketing
art
This game contains AI-generated content on the game cover.
Timeless Rush
-May 23, 2026
PlanetMars3D: Spirit Mission
In-game content
text
Some text content prepared in advance, including descriptions and localized text, may be created, translated, or improved with the assistance of AI-based tools.
4AI Limited
-May 23, 2026
Hagicode
Dev only
code
Hagicode is a software tool for code development that interfaces with third-party CLI tools. Accordingly, it invokes third-party CLI tools for content generation. These CLI tools, including Claude Code, Codex, Gemini CLI and others, are installed and used by users on their own computers independently. Users utilizing these CLI tools are generally professional developers. Hagicode does not invoke any third-party AI generation services other than the aforementioned CLI tools. It merely acts as a caller to coordinate and display outputs returned by the CLI tools. Therefore, Hagicode shall not be liable for the generated results and content. Hagicode is not the actual generator and implementer, but only a caller.
Kun Yu
-May 23, 2026
magnussoft Video Creator Studio Supreme
Store/marketing
art
Splash art and capsule graphics are AI generated.
magnussoft
-May 23, 2026
Macro Mesh
Live AI
text
Features a single optional AI node that works with a locally installed LLM when enabled.
Nin-Jogo
-May 23, 2026
Unbox your Workspace
In-game content
art
The promotional visuals and banners on the Steam store page were created with the support of generative AI tools. In contrast, the in-game assets were either manually created or later edited. However, certain marketing materials, such as headers, capsules, and banners, contain AI-generated components.
STARFALL STUDIO SRL
34May 23, 2026
rAIdio.bot
Live AI
audio
rAIdio.bot is an AI music creation tool. Players use text prompts, style tags, and lyrics to generate original music tracks in real time using the ACE-Step audio generation model, which runs entirely on the player's local GPU — no cloud connection required. AI is also used for vocal synthesis, stem separation, and audio effects processing. All AI-generated content is created on-demand by the player and is unique to their session.
Creative Mayhem
-May 23, 2026
Flip My Room: Makeover
In-game content
art
The Steam store page banners and promotional creatives for the app were created with the assistance of generative AI tools. The in-game assets were either created manually or edited afterwards, but the visual materials used for marketing (such as header images, capsules, and promotional banners) include AI-generated elements.
CGI LAB GmbH
26May 23, 2026
DottyBead闪闪拼豆
Some of the artwork was hand‑drawn and re‑created after initial AI generation.
Happy Fish
-May 23, 2026
Edge3
In-game content
text
Generative AI is used as a translation aid for some in-app text and the English localization of the store page. This application does not include any features that use generative AI.
Takabo Soft
18May 23, 2026
Aylix: Linux Aiming Crosshair Overlay
In-game content
art
Generative AI tools were used in the creation of select marketing materials, including the promotional video, icons, and store images.
Aylix
-May 23, 2026
Hotel Renovator Simulator
In-game content
art
The Steam store page banners and promotional creatives for the app were created with the assistance of generative AI tools. The in-game assets were either created manually or edited afterwards, but the visual materials used for marketing (such as header images, capsules, and promotional banners) include AI-generated elements.
CGI LAB GmbH
48May 23, 2026
Multi Screen VR
Store/marketing
art
The program uses no generative artificial intelligence, The store page contains AI generated images that we are working with artists to replace.
multiscreenvr@gmail.com
-May 23, 2026
HoloMapper – Projection Mapping Tool
Store/marketing
arttext
Some visual assets, including text, promotional artwork and capsule images, were generated using AI tools and then reviewed and edited by the developer.
HoloMapper
-May 23, 2026
Dino-Tipping
In-game content
artcode
This game was developed with the assistance of AI tools, including AI-generated code suggestions and AI-generated artwork for the application icon.
True-ski
-May 23, 2026
Pokorama
Unclear
codeart
- coding - posters
Plays Well
-May 23, 2026
Room Craft
In-game content
art
Some UI elements were created with generative AI.
Altai
-May 23, 2026
SeizeControl
Store/marketing
audio
Some store trailer audio, including voice and music, was generated or assisted by generative AI. The application itself does not include AI-generated assets and does not generate AI content during use.
SOURCE51
-May 23, 2026
Luditect: Game Design Tool
Dev only
code
AI tools were utilized during the development process to assist with code optimization, debugging, and the implementation of core system architectures. All code and logic generated by AI have been manually reviewed, verified, and integrated into the final build by the developer to ensure stability and policy compliance.
Durultay Studio
-May 23, 2026
Wallpaper Animator
Live AI
art
Wallpaper Animator uses generative AI to create animated wallpapers on demand. When you create a wallpaper, your text prompt (and, for animations, the source image) is processed by third-party AI services from OpenAI (still images) and Google (video animations). Prompts and images are checked by automated moderation before generation, and content that breaks the rules (including NSFW material, real people, and protected characters or brands) is rejected. Players can publish their AI-generated wallpapers to the in-app community gallery, and every published wallpaper can be reported in the app. Generated content may vary in quality and accuracy. No personally identifying information is sent to the AI providers.
Kinett
19May 23, 2026
The Creator: Live Together
In-game content
art
Some marketing materials, capsule icons.
Mark Miller
-May 23, 2026
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