25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

SKEFs Night GrillSteam
Disclosure

Generative AI was used during development to create and refine some of the game’s visual assets, including certain images and textures.

Creator
SKEF_5XX3
Reviews
-
Added
Oct 12, 2026
TRACE ITSteam
Disclosure

AI Generated Content Disclosure The developers of LIGHT IT provide the following disclosure regarding the use of AI tools in the creation of this game. All AI-assisted content is pre-generated; the game does not generate any AI content live during gameplay. Music: The in-game music was produced using Suno, an AI music-generation tool. Art: Some visual assets were created with the assistance of AI image-generation tools. Code: AI assistants were used to help brainstorm implementation ideas and to assist with debugging. All AI-assisted content and code was reviewed, tested, and refined by the developer before being included in the final game.

Creator
HuntForge
Reviews
-
Added
Oct 12, 2026
False FeedSteam
Disclosure

Generative AI tools assisted with pre-generated game content, including text and localization, and with store artwork and marketing text. The game uses prepared content. It does not generate content with AI during gameplay or connect to external AI services.

Creator
Katarienumono, Inc.
Reviews
-
Added
Oct 12, 2026
False SignalSteam
Disclosure

This game contains pre-generated AI content, all reviewed and edited by the developer: - Voice acting: every radio and PA line, in English and Turkish, is text-to-speech generated with ElevenLabs. - Audio: most sound effects and the three music beds were generated with ElevenLabs. - 3D art: some organic growth props were shaped with an image-to-3D pipeline (SDXL + Hunyuan3D), then UV-unwrapped, baked and finished by hand in Blender. - 2D art: the still images in the narrated opening were made with an image model. The game generates nothing with AI while it runs. The trailer, screenshots and capsule art on this page are in-game footage and in-engine captures.

Creator
Veilward Studios
Reviews
-
Added
Oct 12, 2026
Haunted SchoolbagSteam
Disclosure

Character art, portraits, monsters, backgrounds, item and skill icons, and story illustrations were created with AI image-generation tools, then selected, reviewed and laid out in the game by the developers. The background music was created with an AI music-generation tool (Suno). The code and text were written with AI assistance and reviewed by the developers. The game does not generate any AI content while it runs.

Creator
550 Atelier
Reviews
-
Added
Oct 10, 2026
DATE_SIMULATOR.EXESteam
Disclosure

AI tools were used solely for generating background images. All character art, UI elements, writing, and other visual content were created entirely by the development team without the use of generative AI.

Creator
NO REGRETS
Reviews
-
Added
Oct 10, 2026
On PaperSteam
Disclosure

Nuclear Kitty Games is a human-led studio whose team brings 15 years of professional game-development experience. We use AI and large language models (LLMs) to support development and content creation, improve our workflows and speed up iteration. Our developers direct the design and development of every game, and review and integrate the final content. We are game makers and players who care about the games we create. Some content included in this game and its promotional materials was created with generative AI assistance. No content is AI-generated during gameplay.

Creator
Nuclear Kitty Games
Reviews
-
Added
Oct 9, 2026
PRE-ECHOSteam
Disclosure

Some content in PRE-ECHO was created with the help of generative AI tools during development and was then integrated, adjusted and art-directed by the developer: - 3D models: the character and creature models, and many prop and vehicle models, were generated with Tripo from original reference images made for this project, then rigged, adjusted and textured in Blender and Unreal Engine. - 2D art: some textures and interface images (such as the main-menu background, the workshop investigation board, journal and map paper, and inventory icons) were generated with image-generation tools from original prompts. - Voices: all spoken lines are synthesized with the open-source Kokoro text-to-speech model using generic voices. No real person's voice was recorded or cloned. - Text: the script, in-game text and English/Spanish localization were written with an AI assistant under the developer's direction. - Store art: the store and library artwork was generated with AI image tools from the project's own character and creature references, then retouched by the developer. The logo was made without AI. The screenshots are unedited captures of the game. No content is generated by AI while the game is running.

Creator
Simulsix
Reviews
-
Added
Oct 9, 2026
I Hate ScalpersSteam
Disclosure

Solo devving the art for the cards is practically really long given how many cards are there. So i had to make the cards a bit prettier. Everything else is non AI.

Creator
Passytee
Reviews
-
Added
Oct 9, 2026
LocardSteam
Disclosure

Some source code and internal editor tooling were written with the assistance of AI coding tools during development. All of it was reviewed, edited and tested by the developer. The game's story, dialogue, characters and design are human-written. Visual and audio assets come from licensed asset packs and human-made content. No content is generated by AI while the game is running.

Creator
JinjaGames
Reviews
-
Added
Oct 9, 2026
The Fog & FlaskSteam
Disclosure

Some of the artwork (including store art) and the music were created with the help of generative AI tools, then selected and edited by the developer. Translations were also prepared with AI assistance. No AI content is generated while you play.

Creator
RedRock Games
Reviews
-
Added
Oct 7, 2026
睿闻三国志・说客天下Steam
Disclosure

NPC dialogue in Ruiwen’s Romance of the Three Kingdoms: The Life of a Persuader is generated in real‑time by a locally‑running AI model. All content is computed offline on your own device, with no data uploaded to external servers. The game’s story framework, directed plotlines, numerical judgement rules and ending conditions are all hand‑crafted. The AI is only responsible for generating character conversations. Multiple safety guardrails are built‑in: automatic profanity detection, historical timeline checks to avoid anachronisms, character‑stance locking and fallback responses. These ensure every line of dialogue fits the character’s identity and historical context.

Creator
睿闻工作室
Reviews
-
Added
Oct 7, 2026
Werewolf WhispersSteam
Disclosure

Generative AI tools were used during development to assist with the creation of certain 2D visual assets, animations and sound effects. AI tools were also used as development assistance for programming and implementation. All generated content was reviewed and curated by the developer before inclusion in the final game.

Creator
SK
Reviews
-
Added
Oct 7, 2026
1420MHzSteam
Disclosure

1420MHz uses AI tools for translations from English to non-English languages.

Creator
Play With Your Mind
Reviews
-
Added
Oct 6, 2026
肝試しオンラインSteam
Disclosure

Some assets in this game were created with generative AI during development: 3D models of characters and props (including some of their animations), and images such as textures and illustrations. All of them were selected and adjusted by the developers before being used in the game. No content is generated by AI while the game is running.

Creator
パン田
Reviews
-
Added
Oct 6, 2026
扫雷英雄 Mine HeroesSteam
Disclosure

This game uses generative AI to help create pre-rendered store artwork, chapter illustrations, background music, and the official trailer. Game logic was drafted with AI assistance and reviewed by the developer. All level design, gameplay mechanics, and in-game text are hand-authored. No copyrighted third-party material was used in any AI output.

Creator
Sparkmine Studio
Reviews
-
Added
Oct 4, 2026
Aili Is HereSteam
Disclosure

Pre-generated content (created during development, not generated while playing): - The ending theme song "さくら色の上履き" was created with Suno. - The title logos were generated with an AI image tool and reviewed by the developer. - Game artwork (scenes, character art and illustrations) was created with the help of AI image generation and upscaled with Real-ESRGAN, then selected and edited by the developer. - AI assistants (Codex, Claude) were used to help write code and to draft/translate some text; all story text was reviewed by the developer. The game does not generate any content with AI at runtime.

Creator
550 Atelier
Reviews
-
Added
Oct 3, 2026
The Grid DetectiveSteam
Disclosure

This game uses generative AI tools to help create some artwork and store page text. All AI-assisted content is reviewed by the developer before use.

Creator
Duskery
Reviews
-
Added
Oct 3, 2026
UnhexSteam
Disclosure

Some assets (voiceovers, wall paintings, icons) are currently generated using AI and are planned to be replaced with artist-created assets in future updates.

Creator
Major Dog Games
Reviews
-
Added
Oct 3, 2026
Parcel Inspector SimulatorSteam
Disclosure

The game's cases, design and text were created by the developer. Generative AI was used as an assistant when writing the text of this store page and of the game, and to translate it into 12 languages; all of it was reviewed and edited by the developer. No content is generated while you play.

Creator
Alexframe
Reviews
-
Added
Oct 1, 2026
Breath Of The DeathSteam
Disclosure

The store page artwork (capsule images, header, library images and logo) was created with the help of generative AI tools. Part of the game's source code and development tools were also written with the help of AI coding assistants, then reviewed and integrated by the developer. The in-game content itself (3D visuals from licensed asset packs, CC0 sound effects, texts) is not AI-generated, and the game does not use generative AI while playing. All screenshots are captured from the actual game.

Creator
Ethernal Games Inc
Reviews
-
Added
Sep 30, 2026
Purpose of VisitSteam
Disclosure

Game text and translations were created with the help of AI tools. The public build has no AI voices; it has no voice acting yet. The art is not made with generative AI: it comes from free CC0 asset packs plus shapes and textures built in code. Sound effects are synthesized by our own scripts. Nothing is generated by AI while you play.

Creator
Larch Games
Reviews
-
Added
Sep 30, 2026
EVERYONE SAYS BSteam
Disclosure

Generative AI tools were used during development to create some character, environment, and object visuals, 3D assets, and promotional materials. All AI-generated content was created in advance during development. No new content is generated by AI during gameplay, and the game does not connect to any external AI services.

Creator
Nythalor Studios
Reviews
-
Added
Sep 30, 2026
Three Nights: MoonfallSteam
Disclosure

The illustrated character portraits used as player avatars (also shown in our store and library artwork) were created with AI image generation (Google Gemini) and then cropped and adjusted by the developer. Some store text and interface translations were drafted with AI assistance. The game does not generate any AI content while you play.

Creator
Diay Games
Reviews
-
Added
Sep 30, 2026
TRY ITSteam
Disclosure

This game uses AI tools in the following ways: Music: Composed using Suno. Code: Written and debugged with AI assistance. Art: Created with AI assistance. All AI-assisted content was reviewed, edited, and finalized by the developer.

Creator
HuntForge
Reviews
-
Added
Sep 28, 2026
数学谜题Steam
Disclosure

Some 2D artwork used in this game (such as character and environment illustrations) was created or assisted with generative AI tools, then selected and edited by the developer for the final game. Gameplay systems, puzzles, and interactive logic were designed and implemented by the developer. The game does not use generative AI to create content in real time during play.

Creator
wzy
Reviews
-
Added
Sep 28, 2026
Dealer's Tell: All Bets Are FinalSteam
Disclosure

Some store and library capsule art was produced with image-generation tools (SDXL and a chat assistant) using our own in-game screenshots as the input image. The underlying game content -- models, textures, code, text -- is authored by us without generative AI. All generated art was reviewed by us before publication.

Creator
MistaNonik
Reviews
-
Added
Sep 28, 2026
Second SourceSteam
Disclosure

The soundtrack was produced with generative AI music tools and then edited, cut and mixed by the developer. Part of the game's text and this store page was written with AI assistance and reviewed line by line by the developer. Everything else - code, interface art, achievement icons, the map and every capsule and screenshot - is hand-made. No content is generated by AI while you play.

Creator
Pablo Marcelo Riestra
Reviews
-
Added
Sep 27, 2026
Entity UnknownSteam
Disclosure

Generative AI tools were used to during development to assist with game code, content, and materials. The game contains no live generative AI interactions and does not generate content during gameplay.

Creator
Blackbox Interactive
Reviews
-
Added
Sep 25, 2026
UtkantSteam
Disclosure

Utkant is a solo project developed with the help of AI coding assistants. The store page text and some in-game writing were drafted with AI assistance, then reviewed and edited by the developer. Nothing is generated by AI while you play.

Creator
Mathias Rørvik
Reviews
-
Added
Sep 25, 2026
Eyes Behind 2Steam
Disclosure

AI tools assisted in developing certain visual and audio elements, design references, and translations. The development team reviewed and finalized all published content.

Creator
chambazGames
Reviews
-
Added
Sep 25, 2026
Thank You 4 PlayingSteam
Disclosure

This game is a polished and updated version of a limited-time game released in August 2026, and only available for a single month. The objective for the original was to create a game in as short a time as possible. Development was finished in three weeks, and to achieve this goal, Suno(AI) was used to create some of the sound assets. If you would prefer not to support this game due to this use of AI, we fully understand. Regardless, thank you for taking the time to consider it!

Creator
Libragames
Reviews
-
Added
Sep 25, 2026
VOICES LIESteam
Disclosure

Some artwork, promotional images, text, and translations were created with AI assistance.

Creator
Origin Echo
Reviews
-
Added
Sep 25, 2026
アルテミスの誤算Steam
Disclosure

Generative AI was used to create background images and character artwork in the game. It was also used as a writing aid for proofreading and editing the narrative. AI-assisted content was reviewed and selected by the developer.

Creator
未明観測所
Reviews
-
Added
Sep 24, 2026
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