AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
15280
15,280
disclosures tracked
+2826 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.5x vs audio ai
29
29%
use AI for 2+ purposes
4466 of 15,280 products
tag: Driving
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Tiny Wrecks art | Some cosmetic assets and sticker designs used in the game were created or assisted with the help of generative AI tools.... | Kaivor Studio | - | May 23, 2026 | |
onRails art | Some images and visual assets used on this store page were created or enhanced with the assistance of AI-generated image... | Tim McArthur | - | May 23, 2026 | |
The Echoes arttext | Some textures and localization generated by AI. | TruffCat | - | May 23, 2026 | |
Cozy Offroad Simulator Together general | AI-generated artifacts | 11 Pet Studios | - | May 23, 2026 | |
Single Note code | Generative AI tools were used to assist with writing, reviewing, and improving parts of the game's code. All models, te... | Fanjoy Studio | - | May 23, 2026 | |
Billionaire Life Simulator art | Generative AI tools were used in a limited capacity to assist with marketing materials and early concept visuals during ... | magicprostudio | - | May 23, 2026 | |
My First Driving School art | The promotional visuals and banners on the Steam store page were created with the support of generative AI tools. In con... | STARFALL STUDIO SRL | - | May 23, 2026 | |
Armored Mayhem general | AI assets are used as placeholders during the development of the game, being replaces trough freelancer work until relea... | Self | - | May 23, 2026 | |
The Lakeview Orb 2: Consequences art | Texture generation, upscaling, and store page capsules. | A-Grand HT | - | May 23, 2026 | |
Drone Factory Simulator artaudio | AI was used to generate fragments of promotional art for the game's page, as well as to generate the trailer's soundtrac... | Mighty Cogs | - | May 23, 2026 | |
Drive To Meet art | Generative AI was used to create the game's cover art. | make sense | - | May 23, 2026 | |
TRUCK SIMULATOR US DRIVER general | AI-generated artifacts | Christopher Ikeda | - | May 23, 2026 | |
AllWheelDrive art | The current game logo is designed with the help of an AI. Will be replaced with the handmade version as soon as possible... | Corridor Studio | - | May 23, 2026 | |
ALL GAS art | During the development process, developer may use AI-based tools to assist with the creation of certain UI elements. In... | VelociLogic | - | May 23, 2026 | |
Mafia Boss Simulator audio | his game uses generative AI in the following areas: 🎵 Music: Portions of the game's original soundtrack were composed ... | magicprostudio | - | May 23, 2026 | |
Mostly Delivered arttextcode | Some store page artwork, marketing text, and game code were created with the assistance of AI tools (including this text... | Could Be Worse Games | - | May 23, 2026 | |
The Hawk of Circuit general | I'm using a generative AI to create a few assets. | OOMasa | - | May 23, 2026 | |
Gambiarra Garage artcode | Use of Generative AI for Images and Textures in the game, and assistance with code to speed up the development process. | FuzzyDev | - | May 23, 2026 | |
Snowplow Therapy artaudio | Generative artificial intelligence was used during the development of this game to create some of the visual art, as wel... | Lunibuli | - | May 23, 2026 | |
Guate Grand Prix artaudio | We use AI for ilustrutatios, Sounds FX, Voices and Music. All AI content could be removed during the development process... | Garrobo Estudio | - | May 23, 2026 | |
Rally TS general | Some additional support in development, there is no dynamic generated code | 1337Interactive | - | May 23, 2026 | |
Cheap Car Repair: Welcome to Nowhere audio | Artificial intelligence was used in the production of the game to modulate voices and generate songs. | Little Dog Games | 373 | May 23, 2026 | |
On The Ramp audio | The game's soundtrack was composed with the assistance of AI tools. | FromGamers4Gamers | - | May 23, 2026 | |
NitroRun: Off-Road Rush art | Some visual assets were created with the assistance of generative AI and later refined by the developer. All content has... | Iron Grid Studios | - | May 23, 2026 | |
Master the Track art | Some visual assets in the game were partially generated using AI tools and further edited by the developer. No AI-genera... | MadMoose Softworks | - | May 23, 2026 | |
G-Vora artaudio | The following content is created with generative AI: character portraits, background music, and cover/promo material (ha... | mañana studios | - | May 23, 2026 | |
极线赛车 code | All of the game's code was generated using generative AI, and no code was manually written by the developer. The gamepla... | 贪玩狗工作室 | - | May 23, 2026 | |
Formula: RPG art | Environment icon assets, unused in the final game. | omziGizmo | - | May 23, 2026 | |
SupercarKickers art | The visual key art for this game was generated with the use of AI. | Adabana Game Studio | - | May 23, 2026 | |
Afterlight art | Certain visual assets, including the game’s logo and box art, were created with the assistance of AI tools and may have ... | Afterlight Studios | - | May 23, 2026 | |
Project GOVNOVOSIS audioart | Music and some art assets were created using AI. | Talentless Clown | - | May 23, 2026 | |
Petro Hunter artaudio | Generative AI was used in a limited capacity to create initial drafts for certain visual assets, including some pre-rend... | The Origin | - | May 23, 2026 | |
Quantum Fight : Aero 2299 art | We use generative AI tools during our development process to assist in the creation of certain visual assets, such as co... | diverres jean-yves | - | May 23, 2026 | |
Find AI Parking Spot artaudiotext | Textures for billboards are made with AI to showoff the "AI car company" The AI art is easily noticable and intentional ... | LGS | - | May 23, 2026 | |
Dacan Express: Logistic manager art | Generative AI tools were used to assist in creating some 2D visual assets in the game, such as background images, city m... | Dacan Studio | - | May 23, 2026 | |
Neon Grand Prix audioart | AI was used to generate music and the logo. | DMTE Consulting Limited | - | May 23, 2026 | |
Longboard Skate Downhill Simulator art | AI-generated art objects | Lu Ming | - | May 23, 2026 | |
Tokyo Wave Rush artaudio | Development was aided by generative AI for a subset of visual and audio assets. | Wave Rush | - | May 23, 2026 | |
Kart Soccer Party art | Translation provided by AI. The promotional images in the store are designed by humans and enhanced with AI. | YogurtGames | - | May 23, 2026 | |
MadCar art | Generative AI tools (including Unity AI) were used to create the capsule art for our store page and certain icons within... | Moonforge Studio | - | May 23, 2026 | |
Crimswell textaudio | Generative AI tools may be used during production for some localization and minor audio elements. Core gameplay content ... | Lucapy Studio | - | May 23, 2026 | |
Minibus Simulator art | We utilize AI-assisted tools in our texture creation and texture editing workflows to improve efficiency and maintain vi... | RSG Interactive | - | May 23, 2026 | |
Spacey Space Burger art | Generative AI was used for promotional store page artwork | Aegean Crafters | - | May 23, 2026 | |
Cargo, Please! art | Capsule artwork generated with AI assistance. | Cyber752 Games | - | May 23, 2026 | |
Dumi's Adventure: Across Europe art | Some visual and marketing assets for this game were created or assisted using AI tools during development. No AI-genera... | Dumi’s Games | - | May 23, 2026 | |
Bring It audio | The AI-assisted music tracks were processed in a DAW and uniquely arranged to fit the game | Team Machiavelli | - | May 23, 2026 | |
Motocross The Force art | Minimal use of AI to enhance some store artwork. | SHANGHAI CHAPEROT SCIENCE AND TECHNOLOGY CO., LTD. | - | May 23, 2026 | |
Brewgether code | AI was used in this game for css and uxml elements, repetitive code tasks, internal tooling and general code debugging | Coop Factory | - | May 23, 2026 | |
Fries Drive art | Some pre-generated visual assets used in the game and its store/marketing materials, including certain splash images and... | Polgi Games | 13 | May 23, 2026 | |
Yurko audio | Some sound effects were created with the help of AI. | Dmytro Kruhlov | - | May 23, 2026 |
382 results
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