AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
15280
15,280
disclosures tracked
+2826 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.5x vs audio ai
29
29%
use AI for 2+ purposes
4466 of 15,280 products
tag: Early Access Games
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Dungeon Dash: Relic Of Binding arttext | As a solo developer, I used every tool available to bring Dungeon Dash to life. The game design, mechanics, storyline, a... | Jeff Anderson | - | May 23, 2026 | |
Last Ember artaudio | We're a small indie team, and we used generative AI to help make some of the art in Last Ember — card illustrations, bac... | Last Ember | - | May 23, 2026 | |
Renegades audioart | This game includes pre-generated AI-assisted assets created during development, including selected background music and ... | Asarion Games | - | May 23, 2026 | |
NIGHTMIST audiotext | I used generative AI to help write and record character dialogues for the soldier and enemy units. All of this content w... | ULTRA RAGE GAMES | - | May 23, 2026 | |
Veldeth art | Some 3D models and textures were created with the assistance of AI generation tools and then manually refined and integr... | Veltech Studio | - | May 23, 2026 | |
Tenebrix art | AI tools were used as part of the development process for Tenebrix, primarily to assist with early concept exploration, ... | ColdForge Games | - | May 23, 2026 | |
Dead Spell arttextaudio | Some icons, some textures, Some quest descriptions, voices | Jesse Etzler | - | May 23, 2026 | |
Chrongrid text | Chrongrid is a narrative experience product powered by large language models (LLMs). In-game dialogue, scene description... | Chrongrid Studio | - | May 23, 2026 | |
Rogue Quest artaudiocodetext | RogueQuest was made by a solo developer with the help of generative AI across most of its production: artwork (character... | Curds & Crowns | - | May 23, 2026 | |
WOTT arttext | "The game utilizes generative AI tools for the creation of concept art, UI icons, and English-to-Turkish localization. T... | WOTT Studios | - | May 23, 2026 | |
The Lifeline audio | Some sound effects and voice related audio assets were created or assisted using generative AI tools. These assets are u... | Penche Software | - | May 23, 2026 | |
BonkCity general | AI was used in some parts for development as well as some digital assets. | 44G | - | May 23, 2026 | |
Shape Together code | We use AI to find Bugs and Performance Issues faster and also improve the workflow of implementing new features | Blu | - | May 23, 2026 | |
Netfall artaudio | This game contains AI-generated artwork for card illustrations, images, and sound effects. | Zero Day Studios | - | May 23, 2026 | |
Cyberpunk Neon Survivor arttext | "This game uses pre-generated content created with the assistance of generative AI. Specifically: some 2D character, ene... | Bacondog Game Studio | - | May 23, 2026 | |
Snowplow Therapy artaudio | Generative artificial intelligence was used during the development of this game to create some of the visual art, as wel... | Lunibuli | - | May 23, 2026 | |
The Throwing Pinecones Into A Campfire Game general | The design of this game was assisted by AI. | Theunfatpig | - | May 23, 2026 | |
RIFT DIGGER art | Pre-Generated Content (AI-assisted art): Some promotional and marketing artwork & game arts of the tiles & the facilitie... | Osama Ahmed | - | May 23, 2026 | |
Friend and foe art | This game provides an option to use simple icon for enemy & card art, or to use AI generated image for them. | Seven province | - | May 23, 2026 | |
均灵牌 artcode | This game uses AI to create assets(in game assets and steam shop) and vibe coding | IndieCain | - | May 23, 2026 | |
Relic Reaver arttext | One developer. AI tools helped with images and text because some things are bigger than one pair of hands. Everything yo... | Collective One | - | May 23, 2026 | |
Dead Reckoning: The Long Drift text | AI language tools were used during development as an editorial aid — helping revise and refine event text and narrative ... | Garan Lorn | - | May 23, 2026 | |
Zomdied general | As a solo-indie developer with no budget, music and audio was provided for the development of the game. | BC Gamez | - | May 23, 2026 | |
Soviet Shop Simulator general | Some elements of the game were created by SI. | Purple Color Games | - | May 23, 2026 | |
Auto Shop Simulator art | AI-generated art objects | TESTAGAMERCREATIONS | - | May 23, 2026 | |
Mafia Business Simulator art | AI-generated art objects | Play Games | - | May 23, 2026 | |
城市塔防-City Tower Defence art | Some of the art assets were generated by AI. | OldJoker233 | - | May 23, 2026 | |
Infinite Empire artaudiocodetext | A variety of AI tools are used to create and update this game. As a solo developer working on an inexpensive passion pro... | Better Tools LLC | - | May 23, 2026 | |
Chess Master Quest - Idle codetext | Chess Master Quest was developed by a solo developer with assistance from generative AI tools during development. • Cod... | LearnTech Games | - | May 23, 2026 | |
Ethereal Storm art | contains generative art from netwrck ra1 art generator for art | App.nz | - | May 23, 2026 | |
BurnerEmpire artcode | Burner Empire uses generative AI in the following ways: During Development Some visual assets in the game were created w... | 44G | - | May 23, 2026 | |
Swarmbreak artaudio | AI is used to generate art and sound during development - as a solo dev this is a way for me to test gameplay easy. | CallOfPort | - | May 23, 2026 | |
Football Conquerors artaudiotextcode | Football Conquerors uses generative AI tools during development for some pre-generated assets and iteration workflows, i... | Ravencorwind | - | May 23, 2026 | |
Conquerors: Domination art | Some promotional assets created during development, including certain store-page media, used generative AI-assisted artw... | Cody Harker | - | May 23, 2026 | |
Geometry Attack audio | The background music for Geometry Attack was created using Soundraw, an AI-powered music generation tool. All musical tr... | Festa Tech LLC | - | May 23, 2026 | |
Dungeon Companion art | Generative AI tools were used exclusively for the creation of marketing materials and store capsules. No generative AI w... | BVT Last Night Games | 16 | May 23, 2026 | |
Idle Starfleet art | Some graphic asset is generated by AI | Zampia inc | - | May 23, 2026 | |
Krodha art | During the development period, AI generated concept art was used to speed up our process. | notHOW Game Studio | - | May 23, 2026 | |
My Donut code | AI is used in the development process, but only for "coding tasks". | Pixgital Art | - | May 23, 2026 | |
Panic Delivery text | English and Italian localization have been handled internally by our team. All other currently available languages, such... | Invader Studios | 43 | May 23, 2026 | |
MedCom Origin audioart | Voice acting Some texure generated | ANP Production | - | May 23, 2026 | |
Kasasaburo's Secret Fishing Spot codeaudio | Throughout our development, we may leverage AI-based tools to assist our team in programming logic and audio production.... | 蜃界屋 MIRAGEHOUSE | - | May 23, 2026 | |
Slimeception code | We use generative AI to assist writing the code for this game. | Kyjor | - | May 23, 2026 | |
WAR LAB codeaudioart | The development of War Lab is aided by AI as a tool. This is, as of now, a single dev project, no jobs are being taken b... | NestorVG | - | May 23, 2026 | |
District Steel audio | The cyborg HUD AI assistant voice is voiced by AI. Can be disabled in the options. | Barricade Studio | 72 | May 23, 2026 | |
RebelZ audio | Only the music in the teaser video is AI-generated. | SoloNode | - | Mar 18, 2026 | |
YEKO art | A single 3D model in the game was initially generated using an AI-assisted tool during early development. This asset was... | BEGA Game Studio | 21 | Mar 18, 2026 | |
Sitarane's Legacy artaudiocodetext | Everything is made with AI: graphics, sound, code, even this text. I'm hoping to be able to replace it with human art wh... | dreams | - | Mar 18, 2026 | |
Drive Thru Fast Food Simulator art | AI-generated art objects | Play Games | - | Mar 18, 2026 | |
StarshipFighter art | Some of the promotional and storefront images were created with AI tools and then refined by hand. All of the in-game as... | Daniel Walasinski | - | Mar 18, 2026 |
163 results
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