AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable

20708
20,708
disclosures tracked
+849 this week
76%
Visual AI
most common disclosure type
76% of all disclosures · 3.1x vs audio ai
32
32%
use AI for 2+ purposes
6728 of 20,708 products
SAAM TacticsSteam
Disclosure

AI translated languages

Creator
wantagamemakeagame
Reviews
-
Added
Aug 28, 2026
Flippy the SpiderSteam
Disclosure

AI was used solely for localization purposes.

Creator
Zerith
Reviews
-
Added
Aug 28, 2026
NEBULA BREAKSteam
Disclosure

Graphics (sprites, logo, artwork) were generated with Google Gemini API models, then curated, edited, and integrated by the developer. Music and sound effects were generated locally with ACE-Step 1.5, directed, curated, and post-processed by the developer. No AI runs during gameplay.

Creator
AMANOGAWA GAMES
Reviews
-
Added
Aug 28, 2026
SIDE OUTSteam
Disclosure

SIDE OUT was built with AI-assisted development tools. No artwork, audio, text or other content in the game is generated by AI. All visuals are drawn procedurally in code, and all store text is written by hand.

Creator
antics
Reviews
-
Added
Aug 28, 2026
HUMAN, 39.99Steam
Disclosure

AI tools were used for part of the art and music. Everything gets picked, cleaned up and put together by hand afterwards. There's no AI in the game itself: what you play is exactly what was built in mind.

Creator
Wombart
Reviews
-
Added
Aug 28, 2026
Fatal LogicSteam
Disclosure

Some art is either produced using AI or directly inspired by it.

Creator
ItWorkedOnMyMachine
Reviews
-
Added
Aug 28, 2026
Chronime Puzzle: AnimalsSteam
Disclosure

The background images and animals pictures are pre-rendered AI art

Creator
Quantum Quiver Games
Reviews
-
Added
Aug 28, 2026
Popcorn & PremierenSteam
Disclosure

Generative AI was used during development to create pre-generated artwork (including fictional film posters and marketing images), narration, and some text and translations. These are fixed assets shipped with the game. No generative AI runs during gameplay, and no player input is sent to an external AI service.

Creator
Jodelsoft
Reviews
-
Added
Aug 28, 2026
Didgeridoo ManSteam
Disclosure

Generative AI is used in this game for tasks such as music generation. As an indie game and a small software development studio, we simply do not have the budget to license a large number of well-known and popular songs. Unfortunately, nothing comes for free – so AI is used as an alternative. AI is also used for tasks such as integrating graphics, music and beat analysis, and translating content. AI can complete time-consuming tasks within minutes that would otherwise take a human several hours. No jobs are being replaced or put at risk through the use of AI in this project. This “crazy game” was still made with lots of love by humans. An AI probably would not have come up with a game idea like this anyway. And because it fits the topic far too well: purely on principle, this disclosure text was of course also written with the help of AI.

Creator
Studio Justin Braun
Reviews
-
Added
Aug 28, 2026
Sky HopperSteam
Disclosure

Some pre-rendered 2D art was created with the assistance of generative AI tools: the playable characters' animation frames, world backgrounds and tile art were generated from the developer's original character and world designs, then hand-edited, aligned and baked into final game assets by the developer. A small number of sound effects were also created with AI audio tools and then mixed by hand. The store page capsule images are composed from the same AI-assisted paintings plus hand-set typography. All AI-assisted content is pre-rendered, was reviewed by the developer before shipping, and no content is generated by AI at runtime.

Creator
Evermore Studio Games
Reviews
-
Added
Aug 28, 2026
MOCAIRNSteam
Disclosure

Generative AI tools were used during development to help create some content, including the English localization, music and sound effects, the 3D-rendered block art pipeline, and parts of the store/marketing materials. All AI-assisted content was reviewed and refined by the developer. No content is generated by AI at runtime.

Creator
kotemoku
Reviews
-
Added
Aug 28, 2026
My Four-Wheeled SisterSteam
Disclosure

During development of this game, generative AI was used for the creation of some sound effects and background music, localization. Generative AI was not used in the creation of the game's artwork or story.

Creator
WednesdayDinnerClub
Reviews
-
Added
Aug 28, 2026
Swirl TogetherSteam
Disclosure

Swirl Together contains a rotoscoping/masking model similar to Adobe’s roto brush, or Davinci Resolve's magic masking tool, and a depth-estimating model for colliders.

Creator
Gabriel Martin
Reviews
-
Added
Aug 28, 2026
Grumpy DungeonSteam
Disclosure

Some of this game's content was created with the assistance of generative AI tools, always under human direction and review. Portions of the painted environment artwork and the store/marketing artwork began as AI-generated images that were then curated, edited, and integrated by hand. The music was generated with a licensed AI music tool, then curated and edited. Nothing is generated by AI while you play — everything you see and hear ships as fixed, human-reviewed content.

Creator
Sam Mayell
Reviews
-
Added
Aug 28, 2026
AchievementsSteam
Disclosure

The game uses AI only for textures and code

Creator
Fortcomp
Reviews
-
Added
Aug 28, 2026
BirchSteam
Disclosure

There is no AI-generated art or audio anywhere in this game. Every sprite, animation and character design is hand-drawn by me. The game has no audio at all, and the music in the trailer is my own work too. Nothing is generated while the game runs, and it never connects to an AI service. AI was used to help with text, in three places. The store page description and short description, in all 11 languages. Translating the interface labels into the 10 languages other than English. There are only 24 strings in the whole game and no prose of any kind: 11 are labels like "Clear all" and "Cancel", and the other 13 are bird names, which are the real common names of each species, looked up per language rather than made up. Some of our Steam community and marketing posts. Chinese (both) I checked myself, and Japanese was checked at N2. Korean, Spanish, Russian, Brazilian Portuguese and German have not been checked by a native speaker.

Creator
ANYMACTION STUDIO
Reviews
-
Added
Aug 28, 2026
SportiaSteam
Disclosure

Procedural and AI tools used to assist in some content creation

Creator
Hermit Crab Studio
Reviews
-
Added
Aug 27, 2026
Tale of Dark LandsSteam
Disclosure

Text localization

Creator
Satur Entertainment
Reviews
35
Added
Aug 27, 2026
Hanok: From Thatch to PalaceSteam
Disclosure

The game's text (Korean and English) was written with the help of an AI assistant, based on the developer's research into traditional Korean architecture, and was fact-checked and reviewed by the developer before shipping. The English text follows a Korean–English glossary of traditional architecture terms prepared and approved by the developer. No other shipped content is AI-generated: all 3D models, buildings and characters are built procedurally in code, and the background music is licensed traditional Korean music (CC BY).

Creator
WATSI
Reviews
-
Added
Aug 26, 2026
Aquarium DaysSteam
Disclosure

Some graphics, music, and translations were initially generated by AI and subsequently revised by humans.

Creator
Pet Party
Reviews
-
Added
Aug 26, 2026
Yokai ParadeSteam
Disclosure

The pixel art in this game was created with an AI image generation tool (Pixellab). Generated art is never used as-is: the style, proportions and palette standards are set by a human, every sprite is reviewed by eye, and anything off-standard is rejected and redone. Grounding, animation continuity and color consistency are likewise human-checked before adoption. Game design, balance and specification decisions are made by a human. AI-assisted tools are also used in the development process. Nothing is generated by AI at runtime (pre-generated content only).

Creator
CITTA FOX
Reviews
-
Added
Aug 26, 2026
Matchy StarSteam
Disclosure

One man team with no budget who used Codex to add code, and some AI Upscaling etc.

Creator
Silverware Games, Inc.
Reviews
-
Added
Aug 25, 2026
Cat a LoopSteam
Disclosure

Use of AI-generated content: solely for visual design. Most of the visuals were created using a generative artificial intelligence.

Creator
Kitten Purradise Studios
Reviews
-
Added
Aug 25, 2026
Ghost ExpressSteam
Disclosure

I developed this game entirely on my own, handling all the game design, hand-drawn artwork, and music composition myself. Only the translations/localizations were generated by AI.

Creator
GongJun Lab
Reviews
-
Added
Aug 25, 2026
Cable ArrangeSteam
Disclosure

The store page was translated into 30 languages using AI, from text written by the developer. Store and library images were assembled from artwork the developer made by hand. The game itself contains no AI-generated content, and nothing is generated by AI while you play.

Creator
MonoFieldGames
Reviews
-
Added
Aug 25, 2026
Train Sim World® 7Steam
Disclosure

We are utilising ElevenLabs’ text-to-speech tool, to generate some voice-over elements within Train Sim World 7. This is utilised in features such as training modules, as well as platform and onboard train announcements. All scripts and content are written by Dovetail Games staff, with ElevenLabs used to generate the audio in these instances.

Creator
Dovetail Games
Reviews
-
Added
Aug 25, 2026
BrotitoSteam
Disclosure

Generative AI tools were used to assist with programming during development and to support the creation of some of the game's music. All AI-assisted content was reviewed and integrated by the developer.

Creator
JOBAC
Reviews
-
Added
Aug 25, 2026
SUSHI PARADESteam
Disclosure

Some of the art in this game — the chef characters, the customer characters, the lane skins, and some of the plates — was created with the help of AI image generation tools. The sushi artwork does not use AI.

Creator
zawascript
Reviews
-
Added
Aug 25, 2026
Roll and HoldSteam
Disclosure

Parts of this game's content were created with generative AI tools: - 3D models and their textures (towers, enemies, terrain and scenery props) were generated with Meshy AI, then hand-adjusted and assembled by the developer. - The English localization was AI-translated from the original Chinese text and then reviewed by the developer. - Some in-game flavor text (event, relic and achievement descriptions) was drafted with an AI writing assistant. - Some store page and marketing artwork was produced with AI image tools. All of this content is generated ahead of time and ships as fixed assets. The game does not generate any content live during play and does not connect to any AI service at runtime. Sound effects and music are procedurally synthesized by our own scripts and are not AI-generated.

Creator
Kai Games
Reviews
-
Added
Aug 25, 2026
Piano WarriorSteam
Disclosure

"The help of an AI assistant has been used during the entire development process, including for content such as sound and localization."

Creator
Leonid Cebotari
Reviews
-
Added
Aug 25, 2026
Parcel PanicSteam
Disclosure

Generative AI was used in a limited, supporting role during development: • Portions of this store page description were drafted with the help of AI text tools and then reviewed and edited by the developer. • A small number of icons (used on the store page) were created with the assistance of AI image generation tools and refined by the developer. The game itself does not use generative AI at runtime.

Creator
Naughty Pig
Reviews
-
Added
Aug 25, 2026
Crown CribbageSteam
Disclosure

Some assets in Crown Cribbage were made with the help of generative AI tools: - in-game music was generated with AI music tools - capsule/key art - marketing copy drafts - assistance with programming One point of emphasis: The computer opponents in this game are not generative AI. They are hand-written heuristics, a fixed set of rules for discarding and pegging, tuned by difficulty. They see only what you see. They do not look at your hand, and nothing about them is generated while you play. No AI content of any kind is created during a match.

Creator
Glacial Silt Studios LLC
Reviews
-
Added
Aug 25, 2026
BlovaSteam
Disclosure

Some visual and audio content was created using AI.

Creator
Emberloom Games
Reviews
-
Added
Aug 25, 2026
Flame, Cats & KitchenSteam
Disclosure

AI-assisted tools were used in the creation and refinement of the Steam page capsule artwork, as well as for selected UI elements.

Creator
The Deadliners Games
Reviews
-
Added
Aug 25, 2026
Swinging Pier Clean SimulatorSteam
Disclosure

We used AI tools (such as Claude) to assist with brainstorming game ideas, structuring code logic, and drafting textual content during development.

Creator
Ozgur Boruzanci
Reviews
-
Added
Aug 25, 2026
Paint The WorldSteam
Disclosure

3D models for props and buildings have been generated with code developed by AI. The game splash screens and logo have been generated by AI. Music is generated live with code developed by AI.

Creator
Facey Sock Studios
Reviews
-
Added
Aug 25, 2026
Travel Agency SimulatorSteam
Disclosure

Generative AI tools were used during development to assist with some pre-generated visual assets, including selected pixel-art environments, characters, illustrations, icons, and promotional artwork. These assets are included with the game and are not generated live during gameplay. The game does not use a live AI service or send player data to an AI service. Shipped assets were reviewed, edited, and integrated by the development team.

Creator
World of Travel
Reviews
-
Added
Aug 24, 2026
Behind the BeyondSteam
Disclosure

Generative AI was used as an occasional development aid for some dialogue wording, localization, and marketing / store texts. The game's story, characters, and game design were created by the developer. AI-assisted dialogue is reviewed and edited by the developer, and AI-assisted translations are reviewed and edited by native speakers. The game does not use AI-generated images, voices, music, or other AI-generated audiovisual assets.

Creator
Sugarpunch Games
Reviews
-
Added
Aug 24, 2026
Seam WalkerSteam
Disclosure

Generative A.I. was used to create some artwork for the Game.

Creator
Infinite Mana
Reviews
-
Added
Aug 24, 2026
GRIDGRAMSSteam
Disclosure

This game was made possible with assistance from an agentic AI coding tool.

Creator
Apocalyptic Studios
Reviews
-
Added
Aug 24, 2026
Stuck in a Broken TutorialSteam
Disclosure

The general philosophy of AI usage is: keep it to non-creative endeavors.

Creator
Xtonomous
Reviews
-
Added
Aug 24, 2026
Sylva's BlessingSteam
Disclosure

Some of this game's assets were created with the assistance of generative AI and then curated, edited, and integrated by the developer. Art: two character portraits were generated with Midjourney (paid commercial plan); other artwork — card illustrations, backgrounds, and character art — was generated with a locally run image-generation pipeline. Audio: the music, ambience, and sound-effect clips were generated with ElevenLabs under a paid commercial plan. Some game text was written with AI assistance and reviewed by the developer. All AI output was human-reviewed before inclusion. No content is generated by AI at runtime.

Creator
ImmersiveGamingVR LLC
Reviews
-
Added
Aug 24, 2026
Gold Miner: Party RushSteam
Disclosure

We used generative AI tools to assist in creating some assets, including but not limited to upscaling.

Creator
Margarite Entertainment
Reviews
-
Added
Aug 24, 2026
AftergrowthSteam
Disclosure

Aftergrowth's code was written with the help of an AI coding assistant, and some of the game's text — including parts of this store page — was first drafted with it and then edited by hand. Nothing you see or hear is AI-generated. Every sprite, tile and icon is drawn by deterministic Python scripts rather than by an image model. The music is synthesised and the sound effects are CC0 recordings by Kenney, both credited in the game's CREDITS file. No generative AI runs while you play: nothing is generated live, and the game makes no request to any AI service.

Creator
pl0xuee
Reviews
-
Added
Aug 24, 2026
Bloom BustersSteam
Disclosure

Some narration and localization were created with the assistance of generative AI. The game does not use AI to generate content during gameplay.

Creator
UBrothers
Reviews
-
Added
Aug 24, 2026
MolluscariumSteam
Disclosure

The store capsule artwork and some in-game assets were created using generative AI. All AI-generated content was reviewed by the developer

Creator
PiqFocus Interactive
Reviews
-
Added
Aug 24, 2026
CluckopiaSteam
Disclosure

Some art, music and sound effects were created with the assistance of generative AI tools, under the creative direction of the developer. All AI-assisted content was reviewed and curated before inclusion. The game does not use AI to generate content during gameplay.

Creator
Andre Luiz Themistocles
Reviews
-
Added
Aug 24, 2026
Breezy BloomsSteam
Disclosure

Generative AI was used to create artwork, and some sound effects. All generated content was tested automatically and reviewed by human. Background Music, and some sound effects are licensed from third-party libraries and are not AI-generated. No AI content is generated during gameplay. The game does not connect to an external AI service during gameplay, and all shipped content is finalized and static.

Creator
EXPECTACLE
Reviews
-
Added
Aug 24, 2026
rovSteam
Disclosure

CrystalCanvas uses generative AI in parts of its development process. For the sound effects played when placing voxels, we aimed to create sounds that remain pleasant and unobtrusive even during extended play sessions. After exploring a variety of sound assets and recordings, we ultimately used generative AI as part of the sound design process to achieve the desired result. Generative AI is also used as a development aid through Claude Code for generating and assisting with parts of the code related to voxel space management and rendering. Generative AI is not used to generate the voxel artwork or gameplay content itself.

Creator
coznssoft
Reviews
-
Added
Aug 24, 2026
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