AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
15280
15,280
disclosures tracked
+2826 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.5x vs audio ai
29
29%
use AI for 2+ purposes
4466 of 15,280 products
tag: Gambling
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
PegPigeon artaudio | Characters and Music is generated by AI | Erenyx | - | May 23, 2026 | |
Abjure audioartcode | AI tools were used to generate the game's soundtrack and store page capsule images, based on the developer's original cr... | Jax Games | - | May 23, 2026 | |
Crown Criminal | Survival Block B artaudiotext | Some visual, audio, and creative assets used during development were created or assisted with generative AI tools. All c... | In-Doe-Games | - | May 23, 2026 | |
Tilting artaudio | A note on AI-generated content Tilting is a solo project. The code, design, gameplay systems, AI opponents, game logic... | Low Light Games | - | May 23, 2026 | |
Roll to Riches artcodetext | The store assets aswell as some ingame icons were made with generative AI. Code, Research, Translations have all been as... | Eddy | - | May 23, 2026 | |
Poker Double or Nothing artcode | This games uses generative artificial intelligence to create graphics and code. | $2 games | - | May 23, 2026 | |
Hi-Lo: Card Roguelike arttext | Some store page and in-game artwork (joker icons and event background scenes) were created using AI image generation to... | Emre Şahin | - | May 23, 2026 | |
Reel Bad Fishing art | Solo Developer using small misc. generated art pieces in places. | Doc Tonberry | - | May 23, 2026 | |
SHULERO – Dice Roguelike codeartaudio | AI was used during development to assist with code generation, some graphical assets, and selected music or audio elemen... | Airem | - | May 23, 2026 | |
ROCKS.EXE art | Some placeholder art in the market. | SpetsTheHollow | - | May 23, 2026 | |
Random Coin art | Store and library page illustration. | Kornux Games | - | May 23, 2026 | |
Super Slots artaudio | Generative AI was used in a limited capacity during development to assist with a small number of slot symbol images and ... | Tempura Games | - | May 23, 2026 | |
这张不算 This One Doesn't Count arttextcode | Generative AI was used during development to assist in creating certain visual assets (pixel art characters, scene tiles... | ZW Game | - | May 23, 2026 | |
Gambling Simulator codetext | Generative AI was used during the development process to assist with writing codes. All AI-generated text has been manua... | Fato Games | - | May 23, 2026 | |
Dice Tavern: Farkle Roguelike artaudiocodetext | AI-assisted tools were used during the development of this game, including code writing, procedural art generation (SVG ... | Cavi Studio | - | May 23, 2026 | |
Dealer's Domain: The Infinite Hand art | AI was used to create certain graphics in the main menu and enemy textures in the game. | Reece | - | May 23, 2026 | |
TIRE LAUNCHER TOGETHER art | AI-generated art objects | VRCFORGE STUDIOS | - | May 23, 2026 | |
Chip Away text | The translations of this game into other languages were created using generative AI tools and reviewed by the developmen... | Domeldor | - | May 23, 2026 | |
Tower's Gambit codeaudiotext | As a solo developer, I used AI as my development partner on Tower's Gambit. From writing game code to building marketing... | Donut Rampage | - | May 23, 2026 | |
Blackjack Alchemist art | Store visuals, like baners and capsules are AI generated. | Zeno G. | - | May 23, 2026 | |
Craps Royale textart | AI tools were used to assist in creating some store page descriptions and promotional graphics. The game itself does not... | TheVegasLab.com | - | May 23, 2026 | |
Greedy Spin: Reel Roguelike art | The game includes some AI-generated icons. | Spinach Studio | - | May 23, 2026 | |
Death Dealer audio | We’re a two person indie team with limited resources, so we use a range of tools to build this game. The vast majority o... | Psychotronic | - | May 23, 2026 | |
Click Roulette art | Some images were generated using AI | Cubix³ | - | May 23, 2026 | |
Jackpot Buffalo Slots art | Some of the game's visual elements were created using AI tools during the development stage (for example, the design of ... | KamaGames Entertainment Group Limited | 50 | May 23, 2026 | |
Horse Racing Jackpot art | The silly horse mascot face is the only use of AI. | Wyrmhole Games | - | May 23, 2026 | |
Deadly Sip art | Card images and the post are generated by AI | PottedGames | - | May 23, 2026 | |
Life of a Lonely Indie Game Developer codetextart | This game does not use generative AI in real time. Any generative AI content is created only in advance, in accordance w... | kan.kikuchi | - | May 23, 2026 | |
The Last Spin art | I'm not an artist so most of the visuals were AI generated, but edited by me. | Pack | - | May 23, 2026 | |
MONOPOLY Poker arttext | Generative AI tools are used solely to create certain pre-generated game content and marketing materials (including imag... | Playtika Ltd. | 2.4k | May 23, 2026 | |
Vegas Infinite by PokerStars general | Some assets in Vegas Infinite were created with the assistance of generative AI tools during development. | Lucky VR Inc. | 7.1k | May 23, 2026 | |
Governor of Poker 3 arttext | Generative AI tools are used solely to create certain pre-generated game content and marketing materials (including imag... | Playtika Ltd. | 6.4k | May 23, 2026 | |
Idle Slot Machine textart | We used AI for the game’s language translation descriptions, the Steam capsule image, and some in-game visuals. | DodoModo | - | Mar 18, 2026 | |
TapeSurfer codeartaudio | AI tools were used alongside traditional methods to produce visual art and audio. all content was directed, reviewed, an... | TapeSurfers | - | Mar 18, 2026 | |
Spinova arttext | This game uses AI only for generating certain graphical elements, illustrations, and translations. All game design decis... | DZN | - | Mar 18, 2026 | |
Dealer Bust! | Roguelike BlackJack artcode | Many of the assets and code in the game were created with the help of artificial intelligence. Since we don't have an ar... | Destina Games | - | Mar 18, 2026 | |
STILL SPINNING art | In the production of certain visual assets for this title (including in-game images and store page/promotional images), ... | sakanafurai | - | Mar 18, 2026 | |
Fated All-In: Casino 5 Queens textartaudio | [About the Developer]We are TEAM OLDBOY, a group of developers with over 20 years of experience, experimenting with vari... | TEAM OLDBOY_Levi | - | Mar 18, 2026 | |
Misfit: The ReBirth of Death code | Generative A.I. that was used in the game: Coding for the Select Arrow, that replaces the default RPG Maker selection h... | Hydyhude | - | Mar 18, 2026 | |
RealClawMachine art | This game uses generative artificial intelligence during development to assist in the creation of some visual assets. A... | CV_Dolls | - | Mar 18, 2026 | |
slackball art | Part of the artwork images on this game’s store page were generated by AI. | Frontier Line Studio | - | Mar 18, 2026 | |
TradingLife audio | The game's background music were created using artificial intelligence. | Functor Studio | - | Mar 18, 2026 | |
Durak Online by Pokerist art | Some of the game's visual elements were created using AI tools during the development stage (for example, the design of ... | KamaGames Entertainment Group Limited | - | Mar 18, 2026 | |
Vegas Keno by Pokerist art | Some of the game's visual elements were created using AI tools during the development stage (for example, the design of ... | KamaGames Entertainment Group Limited | - | Mar 18, 2026 | |
Pai Gow Poker by Pokerist art | Some of the game's visual elements were created using AI tools during the development stage (for example, the design of ... | KamaGames Entertainment Group Limited | - | Mar 18, 2026 | |
Video Poker by Pokerist art | Some of the game's visual elements were created using AI tools during the development stage (for example, the design of ... | KamaGames Entertainment Group Limited | - | Mar 18, 2026 | |
The Fallen Lamb art | Some elements of the game’s visuals were created with the help of generative AI during development (mainly early concept... | RevelationArc | - | Mar 18, 2026 | |
Last Light Left text | Localization from English done using DeepL and AI. | MrManInATie | - | Mar 18, 2026 | |
Hack'n'Bluff art | Generative AI was used to create temporary placeholder visuals during development. All such content is reviewed, edited,... | Rabbit's Lapka | - | Mar 18, 2026 | |
Isekai Mage Girl Gacha Pull Simulator: Elemental Card Collection art | Character images in this game were created using AI. | Violet Soft | - | Mar 18, 2026 |
170 results
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