AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
17258
17,258
disclosures tracked
+370 this week
77%
Visual AI
most common disclosure type
77% of all disclosures · 3.1x vs audio ai
30
30%
use AI for 2+ purposes
5209 of 17,258 products
tag: Gaming
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Dice & Dare : A Push-Your-Luck Casino-Style Dice Roguelike Store/marketing textart | AI tools were used to assist in creating some store page descriptions and game graphics. | TheVegasLab.com | - | Jul 11, 2026 | |
Roulette Salon - The Ultimate Casino Roulette Simulator Store/marketing textart | AI tools were used to assist in creating some store page descriptions and promotional graphics. The game itself does not use AI-generated content during gameplay. | TheVegasLab.com | - | Jun 10, 2026 | |
Wallpaper Animator Live AI art | Wallpaper Animator uses generative AI to create animated wallpapers on demand. When you create a wallpaper, your text prompt (and, for animations, the source image) is processed by third-party AI services from OpenAI (still images) and Google (video animations). Prompts and images are checked by automated moderation before generation, and content that breaks the rules (including NSFW material, real people, and protected characters or brands) is rejected.
Players can publish their AI-generated wallpapers to the in-app community gallery, and every published wallpaper can be reported in the app. Generated content may vary in quality and accuracy. No personally identifying information is sent to the AI providers. | Kinett | 19 | May 23, 2026 | |
Filter Mode: Color Booster | Live Wallpaper | Eye Protection & Color Blindness In-game content arttext | Generative AI was used to aid in the preparation of store visuals and multi-language localization. The final content is not entirely AI-generated, as it has undergone significant manual inspection, confirmation, and refinement to ensure quality. | istenen | - | May 23, 2026 | |
Governor of Poker 3 In-game content arttext | Generative AI tools are used solely to create certain pre-generated game content and marketing materials (including images, video advertisements, and narrative elements). In addition, AI-assisted tools may be used to support customer service operations, subject to appropriate oversight and quality controls. All AI-assisted content undergoes human review, editing, and approval prior to publication. No live or real-time AI generation occurs during gameplay, and users are not able to prompt or otherwise interact with any AI systems to generate content. Certain materials produced by third-party vendors may incorporate AI-assisted tools; however, all such materials are pre-rendered and subject to human review and approval prior to release. | Playtika Ltd. | 6.5k | May 23, 2026 | |
Crosshair Control In-game content art | Portions of the visual artwork used in Crosshair Control — including logos, branding elements, and certain graphical assets — were created with the assistance of generative artificial intelligence tools.
All AI-generated assets were reviewed, edited, and approved by the developer before inclusion in the final product. The application does not use generative AI to create live or dynamic content for users. No AI systems are used during runtime. | CrossNexa Labs | - | Mar 18, 2026 | |
HIKARIO. Store/marketing codeart | This application does not use AI during gameplay.
AI tools were used during development to assist with code writing and to create some pre-rendered images used in the store page and marketing materials. No AI systems are included in the final application, and no AI-generated content is created at runtime. | lowhp labs | - | Mar 18, 2026 | |
ReFrame In-game content art | AI was used to create the app icon | Stardust Interactive | - | Mar 18, 2026 | |
Quietly Learning Store/marketing art | Use AI to generate pre-rendered content for games and their store pages, marketing materials, and/or community assets. | Dawn Studios | - | Mar 18, 2026 | |
Zynga Poker ™ – Texas Holdem Dev only art | Our art team uses AI to help spur along early stage concept art and ideas. From there, our art team develops unique art that is inspired by those concepts. | Zynga Inc. | 119 | Mar 18, 2026 | |
Text To Speech Live AI audio | This app supports downloadable AI voices powered by Piper and Kokoro text-to-speech engines.
Voices sound natural and are generated locally on your device — no subscriptions and no pay-per-character limits. | Banana | - | Mar 18, 2026 | |
GameOn! In-game content audioart | AI was used for certain game elements, such as audio (voice-acting, music) and some ingame art (textures). | Plum Multimedia | - | Mar 18, 2026 | |
Scope 3 Dev only text | AI helps me Plan and script my videos, Helps me improve my way of telling you, what this product does. | Mrsmithentop | 12 | Mar 18, 2026 | |
Blank Wallpaper Store/marketing art | Store assets and library asset images are AI-generated | Dawn Studios | - | Mar 18, 2026 | |
Sticky be idle Store/marketing art | 本软件的形象图片、小宣传图、主宣传图、竖向宣传图、库宣传图、库形象图片、库徽标。均是由AI生成。 | Dawn Studios | - | Mar 18, 2026 | |
Gaming Copilot Live AI text | Players can talk to Gaming Copilot by using voice, and Gaming Copilot generates responses using a large language model. | Wild Road Games | 111 | Mar 18, 2026 | |
TechStop Simulator In-game content art | We are using AI-assistance for our store visuals and some in-game props in our pipeline | Dumbbell Games | - | Mar 18, 2026 | |
W.A.N.T.E.D In-game content art | store page capsules, library images, and in-game artwork | Gaming Limited | - | Mar 17, 2026 |
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