25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Bounty on GrandpaSteam
Disclosure

Game text translations and parts of the store page and marketing text were created with AI assistance. All art, music and sound effects are made without generative AI.

Creator
hakantrkmn
Reviews
-
Added
Oct 12, 2026
HAZPITSteam
Disclosure

Generative AI was used for UI icons, the intro video, and retouching of store capsule images. In-game 3D assets, characters and environments are licensed or hand-made, not AI-generated. AI was used as an assistive tool for code, text and translation.

Creator
Late Build
Reviews
-
Added
Oct 12, 2026
Beast HuntSteam
Disclosure

I enjoy code and music, yet I am terrible at art. Therefore, generative AI was used during development to create some game artwork, including interface elements, achievements, and icons, and the Beast Hunt logo used in the game. The game does not generate AI content during gameplay.

Creator
Thundermagnet
Reviews
-
Added
Oct 12, 2026
False SignalSteam
Disclosure

This game contains pre-generated AI content, all reviewed and edited by the developer: - Voice acting: every radio and PA line, in English and Turkish, is text-to-speech generated with ElevenLabs. - Audio: most sound effects and the three music beds were generated with ElevenLabs. - 3D art: some organic growth props were shaped with an image-to-3D pipeline (SDXL + Hunyuan3D), then UV-unwrapped, baked and finished by hand in Blender. - 2D art: the still images in the narrated opening were made with an image model. The game generates nothing with AI while it runs. The trailer, screenshots and capsule art on this page are in-game footage and in-engine captures.

Creator
Veilward Studios
Reviews
-
Added
Oct 12, 2026
flingkeepSteam
Disclosure

Includes prerecorded AI-generated enemy voices, AI-generated promotional artwork in the Steam assets and trailer, and AI-assisted store-page translations awaiting native review. No AI content is generated during gameplay.

Creator
Nextgenrun games
Reviews
-
Added
Oct 12, 2026
DEEP SEALSteam
Disclosure

Generative AI was used to assist with game localization and translation.

Creator
SOS
Reviews
-
Added
Oct 12, 2026
DeadshiftSteam
Disclosure

Generative AI tools were used during development to assist with the creation and refinement of selected visual assets, concept artwork, UI elements, promotional/store-page materials, and development content. All generated content is reviewed and curated before inclusion in the game. The game does not currently generate AI content live during gameplay.

Creator
InbredJesus
Reviews
-
Added
Oct 10, 2026
Estación LibertadSteam
Disclosure

Some voice lines and background audio effects in this game were generated or modified using generative artificial intelligence tools. These audio files were then processed and mixed manually by the developer.

Creator
Sebastián Barra
Reviews
-
Added
Oct 10, 2026
Farmkill RemasteredSteam
Disclosure

Farmkill Remastered brings back the game our small team originally created for iPad in 2012. For its PC remaster, we used AI tools to upscale, sharpen and redraw the original low-resolution artwork, preserving the characters and visual designs while restoring detail for larger screens. We also used generative AI to create new artwork, music, character voices, sound effects, written content and animated cutscenes, including assets used in the store artwork and trailer. This content was generated during development, then selected and integrated under the developer’s creative direction. The game does not generate AI content during play.

Creator
Edible Entertainment Pty Limited
Reviews
-
Added
Oct 9, 2026
Deeper Than GoldSteam
Disclosure

AI helped developing this game in aspects of UI, modelling & texturing, localization and gameplay mechanics

Creator
Chaos Development
Reviews
-
Added
Oct 9, 2026
Raze the Zombie HordeSteam
Disclosure

Generative AI was used during development to create selected pre-generated visual assets, including some character models, weapon presentation models and related images, as well as some promotional artwork for the store. These assets were selected, post-processed and integrated by the developer. Store gameplay screenshots are captured from the running game and have not been generatively altered; they may show game content that uses pre-generated AI assets. The current game does not call generative AI services or generate new content during play.

Creator
Moonwrought Studio
Reviews
-
Added
Oct 9, 2026
Rise of the FenariiSteam
Disclosure

We’re two developers living on opposite sides of the world, who have been A LOT of sleepless nights building the game and world we wanted to see made possible. Without AI, this game would not have been possible. Despite that, we know that the world would be portrayed much better with a dedicated team of designers and artists behind it. We've made it a massive priority ours to create all of our visual design with as much human touch as we can to stay true to how we envision the world. The story, characters, worldbuilding, etc. Are all written by uS. A *very* generous friend is creating the soundtrack. We know everyone has different views on AI generated content and we are committed to being VERY clear of the when and where of it's used. In the long-term, we hope to grow to a point where we rely on AI less, and rely on people more for further development of Vorpus.

Creator
nutpete
Reviews
-
Added
Oct 9, 2026
The UnhiddenSteam
Disclosure

Some of the game's content was created with the help of generative AI tools and then reviewed and integrated by the developer: several 3D models and their textures, the logo and key art, some of the music and voices, and the English translation of the game's text. All of it is pre-generated: the game does not generate anything with AI while you play.

Creator
Calvary Games
Reviews
-
Added
Oct 7, 2026
Don't Feed the ZombieSteam
Disclosure

Some visual assets (artwork and cinematic scenes) and some music and sound effects were created with the help of generative AI tools, then reviewed and curated by the developer. No content is generated by AI during gameplay.

Creator
HYDRA GAMES
Reviews
-
Added
Oct 6, 2026
OrcWay HogacySteam
Disclosure

Generative AI was used to create some visual assets, including UI artwork and icons. No AI content is generated during gameplay.

Creator
CROCUS GAMES
Reviews
-
Added
Oct 6, 2026
Stay ExtinctSteam
Disclosure

We use AI tools to make some of the game's art, sound, voices and writing. Every result was reviewed and edited before it went into the game. - 3D models: most creature and character bodies (dinosaurs, Ice Age animals, wildlife, the infected, the customisable human bodies, hairstyles and hats) and some props and plants were generated with Tripo through Unity AI, from reference images made with OpenAI GPT Image. They were then cleaned up, rigged and fitted to the game's style. - Textures: the dinosaur hides and the human characters' faces, skin, clothing and infection damage were painted with the help of GPT Image. - Illustrations: the field guide's species plates were generated with GPT Image from renders of the in-game models. - Sound: the calls of the mammoths, giant elk, ground sloths and sauropods were generated with Unity AI sound generation. - Voices: the radio voices (the island broadcasts, the voice on the collection frequency and the facility's recorded messages) and the skipper's two lines in the opening scene are AI voices, made with ElevenLabs Eleven v4 text-to-speech from the game's own script. Face-to-face dialogue and the tapes are not voiced. - Writing: in-game text (dialogue, records and descriptions) and this store page were drafted with AI writing assistance and edited by the developer. - Store art: the capsule and library artwork and the logo were generated with GPT Image. They are illustrations, not screenshots. The screenshots, trailers and About clips are in-engine footage with licensed music and sound effects; any voices, herd calls, logo or artwork in the trailers are the AI content listed above. Buildings, vehicles, weapons, most props, the music, most sound effects and all animation come from licensed asset packs (a few animation clips are adapted from them). The interface was built for the game. The game generates no AI content while you play.

Creator
windurex
Reviews
-
Added
Oct 6, 2026
Dead LastSteam
Disclosure

Some visual and audio assets were generated with AI tools during development and edited for use in Dead Last. No AI content is generated during gameplay.

Creator
Eddie Eizner
Reviews
-
Added
Oct 6, 2026
OverlapSteam
Disclosure

Generative AI tools were used to assist with code development. All art, music, and design are human-made.

Creator
MilesThePiles
Reviews
-
Added
Oct 5, 2026
BeatriceSteam
Disclosure

The following artworks are AI - Generated: -Item Icons -Paintings

Creator
BusinessPooh
Reviews
-
Added
Oct 4, 2026
Please Stay DeadSteam
Disclosure

The English and German localization of in-game text was generated with the help of an AI language model (Claude) and reviewed by the developer. Store page texts were also drafted with AI assistance. All art, music and sound are made by humans or taken from licensed CC0/CC BY asset packs. No AI content is generated live while playing.

Creator
Minds2Bros
Reviews
-
Added
Oct 4, 2026
Stay with meSteam
Disclosure

Stay With Me contains a limited amount of pre-generated content created with the assistance of generative AI. Some visual assets, the loading screen artwork, and some voice lines for the characters Margaret and the child were created using AI tools. The AI-generated content was further edited, processed and adapted by the developer before being integrated into the game. All AI content is pre-generated during development. The game does not generate content using AI while running, and there is no live AI generation.

Creator
Marselok Games
Reviews
-
Added
Oct 4, 2026
DoomlanderSteam
Disclosure

Game store page logo and cover art made with ai tools Game menu images made with ai tools

Creator
Saylor games
Reviews
-
Added
Oct 3, 2026
LucySteam
Disclosure

Generative AI tools were used during development to assist in creating select background visuals, sound effects, music tracks, and promotional graphics.

Creator
Cerki Games
Reviews
-
Added
Oct 3, 2026
The Co-Exist FilesSteam
Disclosure

Generative AI was used only for initial art concepts. Post-processing, stylization, animation, and music were created independently by the developer.

Creator
Vic Lin
Reviews
-
Added
Oct 3, 2026
STICKSHOT: Comic WarSteam
Disclosure

Pre-generated: the game's code, its procedurally built 3D models, levels and effects, the synthesized in-game music, parts of the UI art, the store artwork and the store texts/translations were created with the help of AI tools (Anthropic Claude) under the developer's direction and review. The menu music tracks were generated by the developer with Google Gemini. Sound effects are edited recordings from Kenney (CC0) and Mixkit. No AI content is generated live while playing.

Creator
Millennial Game Dreams
Reviews
-
Added
Oct 1, 2026
RAT LUCKSteam
Disclosure

Generative AI tools were used to assist in creating some pre-generated decorative in-game artwork, including wall posters, as well as selected promotional and Steam store artwork. All generated content was reviewed and edited before inclusion. The game does not use live-generated AI content during gameplay.

Creator
Miloš Lužnjanin
Reviews
-
Added
Oct 1, 2026
Crimson ArkSteam
Disclosure

Generative AI was used during development to help create some visual and audio assets, dialogue, and translations. This content was selected and edited during development and incorporated into the game. No content is generated by AI in real time during gameplay.

Creator
Gneul
Reviews
-
Added
Oct 1, 2026
DybbukSteam
Disclosure

Generative AI tools were used to assist with the localization and translation of the game's text into additional languages.

Creator
Saul Morag Black
Reviews
-
Added
Oct 1, 2026
THE GRAVES VIGILSteam
Disclosure

Generative AI tools were used during development to create pre-generated visual assets, including 2D background artwork, environment graphics, character sprites, and promotional store imagery. All AI-generated content was created prior to release, and no generative AI runs in real-time during gameplay.

Creator
GeorgeDowson
Reviews
-
Added
Sep 30, 2026
NadasSteam
Disclosure

The English localization was prepared with AI assistance and was fully reviewed and edited by the developer. Some in-game sounds were generated with AI. The capsule image on the Steam store page was generated with AI. The in-game visual and model assets were not generated with AI.

Creator
Ato Games
Reviews
-
Added
Sep 30, 2026
수복Steam
Disclosure

Generative AI was used to create some pre-generated artwork, audio, and text included in the game and its promotional materials. The game does not generate AI content during gameplay.

Creator
시월스튜디오
Reviews
-
Added
Sep 30, 2026
MindcellSteam
Disclosure

AI was used generate and polish store page graphic assets

Creator
VenomizedArt
Reviews
-
Added
Sep 30, 2026
Winter WarSteam
Disclosure

One image in the game and some of the enemy voices were made using AI.

Creator
TK
Reviews
-
Added
Sep 28, 2026
TarpitSteam
Disclosure

Generated AI content was only used partly in the codebase logic development of Tarpit.

Creator
Koivu Games
Reviews
-
Added
Sep 27, 2026
MOLD-09Steam
Disclosure

The game includes pre-generated sound effects created with generative AI. Some store and promotional artwork was also created with AI tools. No content is generated by AI during gameplay.

Creator
Hatred Engine
Reviews
-
Added
Sep 25, 2026
Hunt or PraySteam
Disclosure

Generative AI was used to create and refine the game's store capsule art and logo. No other in-game assets were generated with generative AI, and to the best of my knowledge, the same is true of third-party assets. Separately, a model trained with reinforcement learning controls enemy behavior. It does not generate content.

Creator
Rusty Clover
Reviews
-
Added
Sep 25, 2026
無慈悲な笑顔ReSteam
Disclosure

AI was used to help develop some plugins, edit text, and brainstorm illustration ideas. No AI-generated images are used in the game.

Creator
ツノウサギの家
Reviews
-
Added
Sep 25, 2026
BlackSite ZSteam
Disclosure

Some visual assets in the game were created using generative AI. This includes the game's logo and some of the artwork found in the hospital map. The hospital map is part of a purchased asset pack, and some of the artwork in the environment was already AI-generated.

Creator
Oniskelis
Reviews
-
Added
Sep 25, 2026
Deadly StockSteam
Disclosure

Generative AI was used to assist with the creation of some promotional artwork, Steam store page copy, and translations. These materials were prepared during development, before being presented to players.

Creator
Future_studio
Reviews
-
Added
Sep 25, 2026
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