AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
15280
15,280
disclosures tracked
+2826 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.5x vs audio ai
29
29%
use AI for 2+ purposes
4466 of 15,280 products
tag: Gore
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Cat Demn general | AI is used to speed up the prototyping process. All final content is being made manually. | Edgelord Games | - | May 23, 2026 | |
Смена audio | Generative AI tools were used to create the voiceover audio for the characters in this game. All AI-generated audio was ... | Zarya61 | - | May 23, 2026 | |
Grinny’s Playhouse art | This game uses generative AI to create some of its visual assets. AI tools were used to generate the 2D artwork and the ... | Abnormal Studios | - | May 23, 2026 | |
ClockOut art | Generative AI was used in the creation of some art assets in this game. | f8game.studio | - | May 23, 2026 | |
Fearia Clicker art | Note: The game uses human-made digital artwork inspired by designs developed by AI including designs that have been made... | Fearia | - | May 23, 2026 | |
Hachishakusama | 八尺様がいた夏休み textart | Generative AI was used for script proofreading, partial translation, and some in-game textures. To ensure high quality a... | Fukachi World | - | May 23, 2026 | |
Estancia Protocol Zero audiocode | Generative AI was used to create sound effects and as an assistant for programming code | 490 Forge | - | May 23, 2026 | |
Grim Dice audioart | Generative artificial intelligence was partially used to create the game’s soundtrack and graphics | ZFteam | - | May 23, 2026 | |
Dark Solitude text | The game uses artificial intelligence solely as a support tool for correcting and assisting in text localization. | Innkeeper | - | May 23, 2026 | |
Bloody Cleanup TOGETHER art | AI-generated art objects | Meraki Tech | - | May 23, 2026 | |
The Lifeline audio | Some sound effects and voice related audio assets were created or assisted using generative AI tools. These assets are u... | Penche Software | - | May 23, 2026 | |
Not My Son art | AI tools were used for minor elements in promotional artwork. | Antantic | - | May 23, 2026 | |
マイ・プラネット─MOON CHILD─ art | 背景画像にAI生成画像を使用 | D.U.F.F. | - | May 23, 2026 | |
Guardians of the Abyss: Rogue Protocol audiotext | Yes — this game uses generative AI tools to assist in the creation of certain pre-rendered content. This includes some v... | santos forge | - | May 23, 2026 | |
Survive to Save text | Steam page design and English localization - This is an unusual game. It consists of a huge amount of text. We couldn't ... | Lazy Cat Game Studio | - | May 23, 2026 | |
Blood Clicker art | Pre-generated AI tools were used to help create some visual assets and store-page artwork. No live-generated AI is used ... | Perish | - | May 23, 2026 | |
Nightmare Before BlackGate artaudio | Questo gioco utilizza strumenti di intelligenza artificiale durante lo sviluppo. L’AI è stata utilizzata per supportare ... | JJ | - | May 23, 2026 | |
60病 The 60-Second Syndrome text | We plan to use AI for some of the translations. | Matrix | - | May 23, 2026 | |
Eternal Spring: Oblivion art | Some of the images are generated by AI, they are only cosmetic and do not affect the gameplay. | MilitaryOblivion | - | May 23, 2026 | |
Exit Error art | Some visual assets, including environmental art and vegetation, were created with the assistance of AI image generation ... | Venterno | - | May 23, 2026 | |
EXPEDITION : THE CULT art | Pre-generated: We have used AI tools to assist in the creation of certain 2D graphic elements, specifically some user in... | ASIM GAMES | - | May 23, 2026 | |
Darkest Path art | AI technology is used in a supplementary capacity during the conceptual and prototyping stages of our 2D assets. Any suc... | MegaKil Studios | - | May 23, 2026 | |
Dendrophobia art | AI was used for pre-production portrait references, which were then entirely redrawn by hand. No raw AI-generated conten... | Meowrizon Studio | - | May 23, 2026 | |
Warlords of the Dying Age artaudiocodetext | This game was built extensively with generative AI. AI tools were used to assist with code development, pixel art genera... | Kronarc Engine Collective | - | May 23, 2026 | |
Subsuelo codeart | Generative AI has been used during the development of this game in the following ways: AI tools were used to assist in w... | SirthGames | - | May 23, 2026 | |
Behold! My Beef Knife code | Generative AI was used to assist in the development and optimization of the game's source code. | Dog in the Shell | - | May 23, 2026 | |
Smash Them All art | With the exception of the screenshots, the developer edited some promotional images that were first generated using AI t... | Hungry Devs | - | May 23, 2026 | |
Whispers from the Dark: Grandma's Helper arttext | As a solo developer, I utilize generative AI tools to assist in creating base 3D assets, environmental props, and certai... | TameGum | - | May 23, 2026 | |
Knight Survivor art | Generative AI was used to create the 2D promotional artwork for the Steam store page (including the capsule images, libr... | H1GHP3R | - | May 23, 2026 | |
House of Anomalies arttext | This game includes some images and text created with the assistance of generative AI. | MightyCodeDragon | - | May 23, 2026 | |
Knightfall Requiem art | The game’s logo was generated with the assistance of artificial intelligence tools. | Vault Games | - | May 23, 2026 | |
Veil Phane - Path to Redemption arttext | Artificial Intelligence was used as a supportive tool in the creative process to generate or refine certain 2D graphical... | cc-gamedev | - | May 23, 2026 | |
MetaHustle One artaudio | Some in-game wall art, AI-assisted voice alteration and music composition tools were used in development. | Foxburrow labs | - | May 23, 2026 | |
Primus artaudiocode | AI-assisted tools were used for all of the game visuals, audio, and code. No AI generation occurs during gameplay, and n... | Ethan Clarke | - | May 23, 2026 | |
The Labyrinth art | Only for images or videos on cassettes. | R.C.C | - | May 23, 2026 | |
Project Ants art | Generative AI was sporadically used to create initial references and placeholder assets, which have been or will be repl... | Ant Team | - | May 23, 2026 | |
The Way Home | 집으로 가는 길 art | This game utilizes AI technology to generate certain image assets used for illustrative and descriptive purposes (e.g., ... | DeepDarkSpot | 61 | May 23, 2026 | |
Hell Smasher codetext | I used AI for debugging package errors that can generate thousands-lines-long error logs, to point me into the right dir... | Random Games Generator | - | May 23, 2026 | |
Deep in the Fields textart | Some content in this game, such as text, translations, or visual elements, was initially generated with the assistance o... | Del Campo Studio | - | May 23, 2026 | |
112 Meters artcode | Some visual assets and development processes for this game were created with the assistance of generative AI tools. Thes... | Enginar Games | - | May 23, 2026 | |
Zombie Shooter codetext | AI tools to assist with programming and coding. Store page copy localised by human translators. Polished with AI tools. | CLARIDGE GAMES | - | May 23, 2026 | |
AetherCycle general | AI tools may assist with early concepts. All final content is created by our development team. | DEEP INTERACTIVE | - | May 23, 2026 | |
The Last Survivor arttext | This game uses generative artificial intelligence (AI) in limited aspects of its development. Some background images in ... | HeFei Potato | - | May 23, 2026 | |
Nocturnal Terror artaudiotext | This game makes extensive use of generative artificial intelligence tools during development from concepting, writing su... | Whaabek | - | May 23, 2026 | |
Grim Pulse: The First Blood audio | During the period from Early Access to Launch this title may use AI for voice in quest dialog as placeholders, prior to ... | Grim Pulse Studio | - | May 23, 2026 | |
Ashes of Torment art | Generative AI was used to create certain 2D background assets within the game world. This includes some family group pho... | Frostfire Entertainment | - | May 23, 2026 | |
INORI art | Some environmental textures in this game were created using generative AI and then edited by the developer to fit the ov... | Skater Gameworks | - | May 23, 2026 | |
Daydream Drifters text | AI is used for translation purposes only. It has not been used in any way for graphics, 3D models, or other assets. | loloop | - | May 23, 2026 | |
Close For The Night art | Some images are generated using AI. | ONLYGAMES S.R.L | - | May 23, 2026 | |
Sin And Serve arttext | Generative AI was used during development to draft initial art concepts and assist with the foundation of text localizat... | Forgotten Cartridge | - | May 23, 2026 |
633 results
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