AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable

20708
20,708
disclosures tracked
+849 this week
76%
Visual AI
most common disclosure type
76% of all disclosures · 3.1x vs audio ai
32
32%
use AI for 2+ purposes
6728 of 20,708 products
SAAM TacticsSteam
Disclosure

AI translated languages

Creator
wantagamemakeagame
Reviews
-
Added
Aug 28, 2026
Codename: Operation GoSteam
Disclosure

Generative AI tools were used during development to assist in the creation of certain game assets. For visual assets such as units and characters, the developer first created original line art manually, then used AI-assisted coloring as part of the workflow, followed by additional manual editing and refinement. For music, AI was used to generate an initial melodic idea, which was then manually edited, arranged, and refined by the developer in LMMS. All AI-assisted content is pre-generated and reviewed by the developer before being included in the game. The game does not use live-generated AI during gameplay.

Creator
Iteration Unit
Reviews
-
Added
Aug 28, 2026
Soul Monsters: Dice RPG - Radan's JourneySteam
Disclosure

Some of the 2D artwork in this game — character portraits, monster illustrations, board tiles, backgrounds and store art — was created with the help of generative AI image tools, then reviewed, edited and assembled by the developer. All generated assets were checked before shipping. The game does not generate any content live during play: everything is pre-rendered and included in the build. Game design, rules, code, text and level layout were authored by the developer.

Creator
Industrial Miracle
Reviews
-
Added
Aug 28, 2026
Steel CompanySteam
Disclosure

Some of the placeholder unit and terrain sprites that I'm using while the game is in development were generated with the help of AI (with a lot of manual curation and editing... I promise that you will not be confronted by any noticeably ugly slop). Initial sales will contribute toward creating hand-drawn, unique sprites for as many units as possible.

Creator
Gyr Software
Reviews
-
Added
Aug 28, 2026
STLN-决进者Steam
Disclosure

部分角色配音及美术资产由AI生成,并通过人工审查,修改,整合

Creator
终灭龙工作室
Reviews
-
Added
Aug 28, 2026
Tower of Annihilation: Welcome to HellSteam
Disclosure

Placeholder art assets for the demo are ai-generated, but will be replaced with human art at the earliest reasonable opportunity.

Creator
Aaron Clark
Reviews
-
Added
Aug 26, 2026
Violence of ActionSteam
Disclosure

This game includes AI-generated voice performances for certain characters. Players have the option to disable AI-generated voices in the game settings. During development, AI-assisted tools were also used as part of the concept and reference creation process for some visual assets. Final in-game artwork has been substantially modified or created by the development team and is not presented as raw AI-generated content.

Creator
Talking Drums
Reviews
-
Added
Aug 26, 2026
Not Ready for ServiceSteam
Disclosure

We use generative AI in two limited ways. Translation. Simplified Chinese, German, Japanese, and Brazilian Portuguese were machine-translated so the story reaches more players. English, Turkish, French, and Spanish were localized by our international friends and us. However, AI translation can miss nuance, so we warmly welcome player feedback to improve it. Placeholder art. Three images are AI-generated: the Prologue background and the Mentor and Player portraits. They are placeholders. We believe in human expression and will replace them with commissioned art once the game has an audience. Everything else (code, design, and all other artwork) is made by human hands.

Creator
Apth Games Studio
Reviews
-
Added
Aug 25, 2026
New Dawn ProtocolSteam
Disclosure

NDP features some AI generated narrations, sounds effects and background music.

Creator
UNMS
Reviews
-
Added
Aug 24, 2026
AsterMasterSteam
Disclosure

Some pre-made content was created with the help of generative AI and curated by the developer: promotional/splash artwork and some item icons, several source 3D meshes, background music tracks, and portions of in-game flavor text. The game does not generate any content at runtime.

Creator
Zebka LTD
Reviews
-
Added
Aug 22, 2026
WanderboundSteam
Disclosure

In game soundtracks were generated in Suno. AI assisted with drafting assests in Blender.

Creator
Soft Sky Studio
Reviews
-
Added
Aug 22, 2026
HexfallSteam
Disclosure

AI-assisted tools were used solely during development to support programming tasks such as coding, debugging, and refactoring. All resulting code was reviewed, tested, and integrated by the developer. The game does not generate content using AI during gameplay.

Creator
Schatzl IT Solutions GmbH
Reviews
-
Added
Aug 22, 2026
Dicey DarlingsSteam
Disclosure

Using artificial intelligence to assist with repetitive coding tasks

Creator
FANG QITONG
Reviews
-
Added
Aug 20, 2026
Bubblecore: SurvivorsSteam
Disclosure

Generative AI tools were used during the development of Bubblecore: Survivors to assist with programming and to create some of the game’s visual and audio assets. All AI-assisted content was selected, edited, integrated, and reviewed by the developer. Generative AI is not used at runtime: the game does not connect to AI services or generate content while the player is playing.

Creator
King Suslik Games
Reviews
-
Added
Aug 20, 2026
POLISSteam
Disclosure

Portions of the game's written content (event texts, character letters, narrative descriptions) and the English localization were created with the assistance of generative AI tools, under the developer's direction, with human review and editing of all content. Some artwork was created with AI image tools and manually edited. No content is generated by AI at runtime.

Creator
Afterwork Studio
Reviews
-
Added
Aug 20, 2026
Brawl ChessSteam
Disclosure

AI Generated Artwork & Localization

Creator
Mr. Y
Reviews
-
Added
Aug 19, 2026
Robinson: SurvivalSteam
Disclosure

Of course, we used artificial intelligence to create some of the illustrations and interface elements, translate texts into various languages, and make the programmers’ work easier. Without AI, it would have been impossible to bring our project to life with the quality we envisioned and within a realistic timeframe. We’d like to thank the developers and companies behind artificial intelligence for the incredible tools that helped us realize our dream and create this game.

Creator
Digital Fresh
Reviews
-
Added
Aug 13, 2026
Broken FrontSteam
Disclosure

Generative AI was used to assist in creating some pre-generated visual artwork used in the game and its marketing materials.

Creator
KOArtist Games
Reviews
-
Added
Aug 13, 2026
Rotary KnightsSteam
Disclosure

Portions of this game's artwork were created with generative AI tools under human direction, curation, and editing — including aircraft counter sprites, scene illustrations, character portraits, achievement icons, and some store/marketing images. The store trailer's narration is AI-generated voiceover. Some code was developed with AI assistance and human review. The game does not generate any content with AI while running.

Creator
ChoiceRealms
Reviews
-
Added
Aug 10, 2026
Catnip WarsSteam
Disclosure

I had a clear vision for my game but am just some guy trying to make games so I can spend more time with my kids. So I used Ai to assist me in turning my vision into art. I purchased assets from multiple artists as I fully believe in supporting the arts, however certain things I had to make myself and couldn't afford to commission an artist.

Creator
Ender Knight
Reviews
-
Added
Aug 5, 2026
CivEconomy - Future LeaderSteam
Disclosure

CivEconomy: Future Leader uses locally-running AI for two optional gameplay features. All AI processing runs entirely on the player's machine — no data is sent to external servers. Text AI (Command Processing): An on-device language model (Llama 3.2 1B via Ollama) interprets natural language player commands and classifies them into game actions. A keyword-matching fallback system works identically without AI enabled. Image AI (Chieftain Portraits): An on-device Stable Diffusion 1.5 model generates decorative chieftain portrait images. These are purely cosmetic with no gameplay impact. Both features are completely optional. The game is fully functional and playable without any AI features active.

Creator
lekCurts Studio
Reviews
-
Added
Aug 5, 2026
EmergenHexSteam
Disclosure

Code generation and quality assurance testing/reporting.

Creator
Limited Input LLC
Reviews
-
Added
Aug 4, 2026
Raiding SeasonSteam
Disclosure

AI Generated steam capsule. No AI art in game.

Creator
Horse Pocket Games
Reviews
-
Added
Aug 4, 2026
Rhodian ExodusSteam
Disclosure

AI mainly used to generate images and icons. Some usage in automated testing.

Creator
Kostas Kougios
Reviews
-
Added
Jul 30, 2026
BattleboardSteam
Disclosure

The game's art content — including unit art, terrain tiles, UI elements, and store page artwork — was generated with the assistance of AI tools during development and then refined by the team. All AI-generated content was created during development; the game does not generate content while you play.

Creator
ioStudios
Reviews
-
Added
Jul 29, 2026
Crown of PetalsSteam
Disclosure

We use AI to speed up the drawings, but all materials has been heavily modified, over-painted, and refined by human artist. There is no live AI generation within the shipped game.

Creator
薄荷草游戏
Reviews
-
Added
Jul 28, 2026
Train TrekSteam
Disclosure

Train Trek uses generative AI in two ways. During development we used AI tools to help make some assets: the user-interface art (HUD and menu icons, menu artwork, frames, button plates, mouse cursors), the instrumental soundtrack, and some sound effects. All of it was chosen, edited and finished by hand before it shipped. The 3D models are built procedurally by our own scripts, and the design, world generation and balancing are authored by hand. Parts of the source code were written with an AI coding assistant, reviewed and tested by the developer. While you play, the game speaks using a text-to-speech model that ships inside the game and runs entirely on your own computer. It voices tutorial guidance, hints and menu narration instead of pre-recorded audio. It needs no internet connection, sends nothing anywhere, and never records or listens to you. It only reads lines we wrote and shipped with the game - it does not invent dialogue.

Creator
Aixceptional
Reviews
-
Added
Jul 22, 2026
Imperium Sine Fine: Eternal EmperorSteam
Disclosure

As a solo developer, I used generative AI tools to help create some of the game's icons, artwork, and written text, which I then reviewed and edited by hand. The game's design, code, and systems are my own work, and the world, its factions, and its story are built on lore I have developed across the Imperium Sine Fine saga. Nothing is AI-generated during gameplay.

Creator
Peter Norberg
Reviews
-
Added
Jul 17, 2026
GateshockSteam
Disclosure

Some 2D art assets (e.g. icons, store capsules, background art) were created with the help of generative AI image tools and then curated and edited by the developer. No AI-generated content is produced live during gameplay.

Creator
3dGecko
Reviews
-
Added
Jul 15, 2026
元戎Steam
Disclosure

Some static art candidate assets were assisted by generative AI tools during development. Any such assets included in the game are manually reviewed, selected, edited, cleaned, style-matched, and checked before being shipped as fixed static game assets. The game does not use generative AI at runtime and does not generate text, images, audio, video, or other content in response to player input while the game is running.

Creator
FY Developer
Reviews
-
Added
Jul 15, 2026
Oblivions GardenSteam
Disclosure

AI is used as an assistant to help build you city and can build its own city to help build World economy.

Creator
RetroHubAI, Inc.
Reviews
-
Added
Jul 11, 2026
Hex Clash - The Fractured CombsSteam
Disclosure

Game backgrounds, character portraits, map elements, and UI icons are pre-generated using AI image generation tools.

Creator
Salih Demirkol
Reviews
-
Added
Jul 11, 2026
Oxygen FrontierSteam
Disclosure

Our team uses generative AI tools to assist in developing some assets.

Creator
knuckle_horse
Reviews
-
Added
Jul 8, 2026
Grenadier CommandSteam
Disclosure

This game uses generative AI during development to assist with selected visual and written content, such as concept art, placeholder materials, localization drafts, and marketing assets. All content included in the game and store materials is reviewed, edited, and approved by the development team before publication.

Creator
kratijun
Reviews
-
Added
Jul 7, 2026
MeridianSteam
Disclosure

AI was used to generate code, art, music and text.

Creator
Turn Based Hedgehog
Reviews
-
Added
Jul 7, 2026
Qianli: The Vastscape ScrollSteam
Disclosure

This game utilized AI tools during the development process, primarily to assist in generating character portraits. All AI-generated assets were reviewed and curated by the development team before being implemented into the game.

Creator
Betobe Studio
Reviews
-
Added
Jul 7, 2026
Foodie TourSteam
Disclosure

This game utilized generative AI technology during development. Scene background artwork and food dish images were created with the assistance of AI image generation tools. Portions of the game code were written with the help of AI coding assistants. All AI-generated content has been manually curated, adjusted, and refined to ensure a consistent visual style and gameplay experience.

Creator
FictionKing
Reviews
-
Added
Jul 7, 2026
ErevaelSteam
Disclosure

Erevael is made by a solo developer who uses generative AI as part of the development process. The following player-facing content is created with AI and reviewed by the developer before release: - Visual art, including assets used in the procedurally generated world. - Localization: translations are machine-generated and have not yet been professionally reviewed. Music and sound effects are sourced from licensed, human-made libraries and are not AI-generated. AI coding assistants are also used during development. The AI-generated art is a starting point. If the game finds an audience, the plan is to replace it with work from human artists in a free update for everyone, while keeping the original art available as an optional mod.

Creator
DAB Vibe Gaming
Reviews
-
Added
Jul 7, 2026
Settlers of IdlestanSteam
Disclosure

Some sprites were generated using IA

Creator
Ratz 'N' Godz
Reviews
-
Added
Jul 3, 2026
Spectrum DefenseSteam
Disclosure

Generative AI was only used for 2D artworks such as UI icons, game logo and store materials.

Creator
FrostSnake
Reviews
-
Added
Jul 2, 2026
Imperial AmbitionsSteam
Disclosure

The sound FX was generated using generative artificial intelligence due to financial constraints.

Creator
aoiti
Reviews
95
Added
Jul 1, 2026
HexborneSteam
Disclosure

This game uses generative AI tools to create some visual assets and background images. All AI-generated content has been reviewed and edited by the developer.

Creator
BlowYAmind
Reviews
-
Added
Jul 1, 2026
King's Bounty: The LegendSteam
Disclosure

Generative AI was used as a supporting tool during the creation of some of the Steam Community assets, with all AI-generated images being carefully refined and significantly reworked by a professional graphic artist. The game itself (and all in-game artwork) was created entirely by human developers and artists, without the use of generative AI.

Creator
Katauri Interactive
Reviews
976
Added
Jun 29, 2026
ProxySteam
Disclosure

Some store assets (capsules, library art, promotional images) and some in-game terrain sprites (such as mountains and forests) started from drafts produced with AI image tools, then selected, color-graded, composited, and cropped by the developer. All publicly released assets are human-reviewed. UI, fonts, icons, player avatars, faction emblems, and other non-terrain art are drawn directly by the developer or built from licensed fonts / open-source resources — no AI generation involved. Player-to-player text messages produced at runtime by the AI model each player has chosen are disclosed separately under "Live-Generated AI".

Creator
Cup Island
Reviews
-
Added
Jun 28, 2026
Destination GeminiSteam
Disclosure

This game uses text-to-speech to generate character voices, image-to-3D tools to create ship models, and image-to-video tools to produce cinematic sequences you may encounter during gameplay. AI-generated content has been used to enhance and enrich the in-game experience.

Creator
Hubert Cachat
Reviews
-
Added
Jun 28, 2026
万象战略Steam
Disclosure

人物头像、少量图标以及音乐

Creator
MeleePsycho
Reviews
-
Added
Jun 28, 2026
KeyWalkerSteam
Disclosure

Copilot has been used to ease development of playtest versions.

Creator
Repron
Reviews
-
Added
Jun 27, 2026
星神话物语:征途Steam
Disclosure

This game utilizes generative AI technology to assist in the batch processing and optimization of certain art assets, including but not limited to: style unification of character sprites, detail enhancement of background elements, and rapid generation of some UI icons. All AI-generated content has been manually reviewed, adjusted, and integrated by the developers to ensure consistency with the game's overall art direction. The core gameplay design, system architecture, balance tuning, and all other critical elements were completed independently by the developers.

Creator
强酸工作室
Reviews
-
Added
Jun 13, 2026
Terra Concordia - Civilizações em HarmoniaSteam
Disclosure

Terra Concordia was created by the solo developer at NCB Company with extensive use of generative artificial intelligence tools throughout the development process. Content created with AI assistance during development: • The 142 game cards (buildings, technologies, wonders, events, objectives): names, descriptions, costs, effects, and art were conceived and adjusted with AI assistance, under review and final decision by the human developer. • SVG vector art (cards, board, civilizations, store capsule arts, achievement icons, page banners): programmatically generated by scripts written with AI assistance. • Game mechanics and rules: brainstorming, balancing, and iteration done with AI assistance, always validated manually across hundreds of internal playtests. • The 6 solo-mode scenarios: themes, victory conditions, and difficulty designed with AI assistance, adjusted through playtesting. • Website, store descriptions, manuals, and Civilopedia: drafted with AI assistance, reviewed by the developer. • English and Spanish translations: pre-translated with AI, manually reviewed and polished. • Solo-mode opponent (Automa) logic: the script was written with AI assistance, but it is a fixed deterministic algorithm with no machine learning components. No content is generated by AI in real time during play. There are no images, texts, cards, or behaviors dynamically generated by AI while you play. The "Automa" (solo-mode AI opponent) is a script already embedded in the game code, executing pre-defined rules — without any alteration, generation, or learning during the match. All AI-assisted content was reviewed, tested, and approved by the human developer before release.

Creator
NCB Games
Reviews
-
Added
Jun 11, 2026
Primal TacticaSteam
Disclosure

We believe that no person should be replaced by AI. All Primals — their models, animation, rigging, textures, SFX, and VFX — have been handcrafted by skilled artists. Our developers may choose to use generative AI as part of an iterative, exploratory development process, but how and when is left to individual team members, and the final product always reflects the creativity and expression of our own development team. As a small team, we have licensed some icons and 2D assets from external creators, and it is possible that some of these creators have used generative AI.

Creator
Errata Studio Ltd
Reviews
-
Added
Jun 8, 2026
153 results
Page 1 of 4
Missing a product? Let us know