Indexed May 23, 2026
View on Steam Disclosure Analysis
AI-assisted generative tools were used for visual assets, narrative content, audio, and code, with all output included in static game files.
Where AI appears
AI-made content in the game
Development workflow
Code help Asset processing
Content mentioned
Art Writing Audio Code
Method disclosed
Assisted work Edited content Generated content
Evidence
Background illustrations for narrative events, UI elements, and icons were created with the assistance of generative AI
Auto-classified from the public disclosure. Raw disclosure remains the source of truth.
AI Usage Disclosure
In the development of this game, generative AI was used in the following ways: Visual Assets: Background illustrations for narrative events, UI elements, and icons were created with the assistance of generative AI. All assets were manually edited and refined by the developer to ensure stylistic consistency. Narrative Content: Initial drafts for some random event descriptions and unit barks were generated with AI assistance and subsequently revised and rewritten by the developer to maintain the game's unique tone and military setting. Audio: Some voiceover elements and unit barks may be produced using AI-assisted synthesis. All audio is pre-recorded and processed before being included in the game files. Code Assistance: AI-based tools were used during the programming process for logic optimization and debugging. Important: All AI-generated content is pre-generated and included in the static game files. No content is generated in real-time during gameplay.
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