AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
15280
15,280
disclosures tracked
+2826 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.5x vs audio ai
29
29%
use AI for 2+ purposes
4466 of 15,280 products
tag: Horror
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Liminal 98 code | This game was developed with the assistance of AI-based tools for programming support, debugging, and general developmen... | BloodHound Studio | - | May 23, 2026 | |
Hunt Asylum Together art | Used for Steam visuals. | cnsgames | - | May 23, 2026 | |
Shell Inside art | Generative AI was used strictly during the pre-production and marketing phases to create corporate key art, capsule imag... | Lavanda Studio | - | May 23, 2026 | |
Happy Little Farm art | Art Resource | Kimbeauty | - | May 23, 2026 | |
Lovecraft Survivors artaudio | Vertical capsule image (store and library) generated using Adobe Firefly. All in-game content (sprites, music, sound eff... | Threshold Games | - | May 23, 2026 | |
Apestin Explorer general | Used AI to speed up development process | SAND Games | - | May 23, 2026 | |
DeMon Researcher 2 artaudio | Some visual and audio assets in this game were generated with the assistance of AI tools. The developer has reviewed, se... | STUDIO C-illy_B | - | May 23, 2026 | |
content moderator. art | This game contains pre-generated AI-created images, including realistic and horror-themed imagery used during gameplay. ... | READY! | - | May 23, 2026 | |
Sacrificium art | The game's initial photos were taken from free resources and stock photos. AI was used to accelerate image processing to... | Agard Games | - | May 23, 2026 | |
Pathogen general | Some game assets were partially created using AI. | DreamDart | - | May 23, 2026 | |
The Circle Move art | Generative AI was used solely to assist in creating some of the paintings found within the game world. | OONY TEAM | - | May 23, 2026 | |
Crown Criminal | Survival Block B artaudiotext | Some visual, audio, and creative assets used during development were created or assisted with generative AI tools. All c... | In-Doe-Games | - | May 23, 2026 | |
Grinny’s Playhouse art | This game uses generative AI to create some of its visual assets. AI tools were used to generate the 2D artwork and the ... | Abnormal Studios | - | May 23, 2026 | |
ClockOut art | Generative AI was used in the creation of some art assets in this game. | f8game.studio | - | May 23, 2026 | |
GRIMLOOP artaudio | Yes — achievement icons via PixelLab, VFX & SFX via ElevenLabs | Slipgun Studios | - | May 23, 2026 | |
第九档案-虫村篇 art | 游戏的图像很大程度上使用了AI能力 | 任意门AnyAnyGame | - | May 23, 2026 | |
The Echoes arttext | Some textures and localization generated by AI. | TruffCat | - | May 23, 2026 | |
Shadow Saw Us audiotextcode | Used AI for some sound elements, language translation, and assisting with gameplay system development. | Sawie Noowie | - | May 23, 2026 | |
帰りの夜道 art | Some 3D models | MeteorWing | - | May 23, 2026 | |
Miles To Nowhere art | Artificial intelligence tools were used solely for the creation of marketing materials and specific 2D visual assets, su... | Devilooper_Studios | - | May 23, 2026 | |
NIGHTMIST audiotext | I used generative AI to help write and record character dialogues for the soldier and enemy units. All of this content w... | ULTRA RAGE GAMES | - | May 23, 2026 | |
Encroaching Shadows codetext | AI was used to help with programming and localization. There are no AI generated art, sound or music assets. | Azure Scorpion | - | May 23, 2026 | |
Judgment: Ankara 01 audio | Some music tracks in the game were created using generative AI tools. | Syrion Interactive | - | May 23, 2026 | |
Eternal Fracture art | Mall advertisements consist of my own design, free images, and AI generation | Alexander Lucchesi | - | May 23, 2026 | |
The Vlog codeart | Some elements of the game were generated with AI : - Scripts : parts of systems were generated or implemented using AI ... | Sop | - | May 23, 2026 | |
Fearia Clicker art | Note: The game uses human-made digital artwork inspired by designs developed by AI including designs that have been made... | Fearia | - | May 23, 2026 | |
SCREAM you LOSE artaudio | Some 3D models, sound assets, textures, and UI elements in this game were created or assisted using generative AI tools. | Burg Game Studio | - | May 23, 2026 | |
Mortumn Quest : Homecoming art | This game contains a small amount of AI-generated or AI-modified artwork. | MLD Game | - | May 23, 2026 | |
Memo R.I.P. audioarttext | This game uses generative AI to create some of its audio, visual, and localization content. The music was generated with... | Divine Magic Games | - | May 23, 2026 | |
Five Nights at Bowl City High School art | AI was used to assist with the creation of the human 3d model in this game. | Gut Games | - | May 23, 2026 | |
Knock Again art | Some non-essential visual assets (such as certain textures or illustrative images) were partially generated using AI too... | Fancy Dog Games | - | May 23, 2026 | |
Rebirth: Denied Protocol art | Few art and 3D models were gerenated using generative AI | RXD Games | - | May 23, 2026 | |
CRYPTSHOOTER artaudiocodetext | This game uses generative artificial intelligence to assist with development. AI tools were used to create concept art, ... | Kronarc Engine Collective | - | May 23, 2026 | |
Hell Girl art | This game uses generative AI to create certain visual assets, such as images used in the opening and ending sequences. A... | KHD Games | - | May 23, 2026 | |
Hachishakusama | 八尺様がいた夏休み textart | Generative AI was used for script proofreading, partial translation, and some in-game textures. To ensure high quality a... | Fukachi World | - | May 23, 2026 | |
Bound By A Curse art | - Capsule Images were AI generated and later tweaked. | Maiku_Dev | - | May 23, 2026 | |
Visual novel: Shadows of Ravenhall Castle art | all the pictures are generated by artificial intelligence. | Lil’Stories | 12 | May 23, 2026 | |
Dead Spell arttextaudio | Some icons, some textures, Some quest descriptions, voices | Jesse Etzler | - | May 23, 2026 | |
Operation Paranoia textaudio | This game use AI to generate Text, Text To Speak and Translations. | Patryk Basa | - | May 23, 2026 | |
RETRIEVAL artcode | The developer utilized AI tools to assist in the development process. AI was used to help generate concept art, some min... | Ricky Chan | - | May 23, 2026 | |
Nobody's Erde audio | Artificial intelligence was used as an auxiliary tool in production, including the creation of pre-generated voices and ... | Danger Hopeless | - | May 23, 2026 | |
Estancia Protocol Zero audiocode | Generative AI was used to create sound effects and as an assistant for programming code | 490 Forge | - | May 23, 2026 | |
The Abyss Below text | This game utilizes AI-assisted text localization. | Broken Relay | - | May 23, 2026 | |
Hearty Haven art | Some of the in game artwork may contain ai-generation and some of the animation has an ai foundation. | Damon knight | - | May 23, 2026 | |
The Lakeview Orb 2: Consequences art | Texture generation, upscaling, and store page capsules. | A-Grand HT | - | May 23, 2026 | |
Infinite Backrooms art | Some 3D assets were created using AI generation tools (Meshy) as a starting point and manually refined for use in the ga... | @OverrideGameStudio | - | May 23, 2026 | |
Hitchhiking to Hell art | AI is used to enhance images, icons, artwork, and UI elements by applying filters and visual refinements to assets we or... | MM88 | - | May 23, 2026 | |
Final Rites art | AI is used to enhance images, icons, artwork, and UI elements by applying filters and visual refinements to assets we or... | MM88 | - | May 23, 2026 | |
Missing: A Kid(s)Nap art | all portrait photos were ai generated | Sebastian Strahler | - | May 23, 2026 | |
Eyes Wide Open artcode | Generative AI has been used to generate images, and part of the game's code. | Fallen Horse Entertainment | - | May 23, 2026 |
2,051 results
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