25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Goshiwon | 고시원Steam
Disclosure

Generative AI tools were used to assist with the creation and refinement of some pre-generated sound effects, 3D assets, 2D images, voice lines, and localization. All AI-assisted content was reviewed, edited, and integrated by the developer. The game does not use generative AI to create content during gameplay.

Creator
Jayhyeon Studio
Reviews
-
Added
Oct 12, 2026
猫隐珠舍 A String of PurrsSteam
Disclosure

Generative AI tools were used during development to assist with some art assets, written content and localization, as well as store and marketing materials. This includes character portraits, cat and scene illustrations, selected textures and UI illustrations, store capsule artwork and promotional illustrations. These materials are generated, selected and integrated as fixed assets before release. The game does not use generative AI during play or generate dialogue, images or audio in real time.

Creator
Lil Wild Studio
Reviews
-
Added
Oct 12, 2026
Tunnel HeistSteam
Disclosure

Pre-generated content: the character voices, some sound effects, ambience and the music were generated with AI audio tools (ElevenLabs), then selected, edited and mixed by the developer. Most 3D models (props, tools, vehicles) and some 2D artwork (signs, posters, in-game documents, interface illustrations and store art) were generated with AI tools and then integrated, adjusted and reviewed in the game by the developer. The people are built with the open-source MakeHuman tools and animated with motion capture (CMU), not with AI. Translations were made with AI assistance and reviewed. The levels and code were built with AI-assisted tools and reviewed and tested by the developer. No content is generated by AI while you play.

Creator
Highlander Interactive
Reviews
-
Added
Oct 12, 2026
Fish It!: Sort the Aquarium ShopSteam
Disclosure

We are a team of 3 developers and everything you see in the game including 3D models, textures, and environments were crafted entirely by human hands. We used Generative AI for store capsule images, translations, and the soundtrack.

Creator
Cup Cup Games
Reviews
-
Added
Oct 12, 2026
Wolfsbanner: Medieval Kingdom RPGSteam
Disclosure

Character animations are generated with an AI motion model (Kimodo) and then cleaned up and retargeted by our team. Character voice-overs are created with AI text-to-speech and directed and edited by our team. All 3D models, buildings, textures and writing are made by us. No AI content is generated live during gameplay.

Creator
Soksok Games
Reviews
-
Added
Oct 12, 2026
AurigaSteam
Disclosure

Generative AI tools were used during development to help create code, 2D art and text, including draft translations. The developer directed, selected and assembled all of it into the game. No generative AI runs while you play. Meridian, your companion, is scripted rather than a chatbot, and the game sends nothing to AI services. Planets come from the game's own procedural generator, not an AI model.

Creator
NonAverageStudio
Reviews
-
Added
Oct 12, 2026
Roswell: RedactedSteam
Disclosure

During the R&D process, we used AI to assist with scriptwriting, but the content was still reviewed and polished by humans.

Creator
莓西工作室
Reviews
-
Added
Oct 12, 2026
Genesis: Blue veinSteam
Disclosure

Generative AI was used to assist with translating in-game dialogue and with writing and translating the Steam store page description.

Creator
Recovery Area
Reviews
-
Added
Oct 12, 2026
BILLIONAIRE'S BUNKERSteam
Disclosure

Yes, AI has been used. Here's the breakdown. Code = 50% (route-finding, NPC AI). Art = 35% SFX/music = 0%

Creator
EAT THE RICH
Reviews
-
Added
Oct 12, 2026
KickOffSteam
Disclosure

AI-GENERATED CONTENT Parts of this game were created with generative AI tools during development. Character art, backgrounds and icons were generated with image models and then edited, composited and corrected by hand. The voice acting in Portuguese and English was produced with AI voice synthesis. Some sound effects and cutscene music were generated with AI audio tools. Much of the source code was written with the assistance of an AI coding tool, reviewed and tested by the developer. All of this content was generated before release and ships as fixed audio and image files. Game design, economy, balancing, story and script are the developer's own work, as is the procedurally synthesized music and sound of the minigames, which uses no AI model.

Creator
SET UNIVERSE
Reviews
-
Added
Oct 12, 2026
赎命电波Steam
Disclosure

Ransom Wave uses generative AI during gameplay. The game uses AI models to generate fictional victim dialogue, spoken voice responses, selected narrative text, and limited in-game guidance in real time. These outputs react to the player's typed input or optional microphone input and can vary between playthroughs. The game's setting, characters, gameplay rules, scenario structure, safety constraints, and core narrative direction are created and controlled by the development team. AI-generated outputs are constrained by developer-authored character profiles, gameplay states, and content rules. Player microphone audio may be transcribed only to enable the current voice conversation. The game provides a text-input alternative when the microphone is disabled.

Creator
Unscientific Games
Reviews
-
Added
Oct 12, 2026
HACHIKOMA: Underground Stadium No. 8Steam
Disclosure

This game contains content created with the assistance of AI tools. AI was used during development to assist with programming, visual assets, and other creative elements. All generated content was reviewed, edited, and integrated by the dev.

Creator
ISEKAI Games
Reviews
-
Added
Oct 10, 2026
Prison EmpireSteam
Disclosure

The English voice-over for story dialogue and prison PA announcements was generated with an open-source text-to-speech model (Kokoro) from scripts written for the game. Much of the game's code, dialogue text and localisation was written with AI assistance under the developer's direction. No AI generates content while you play. 3D models, textures, sound effects and music come from human-made asset libraries (CC0 sources and Mixamo).

Creator
HIS Games
Reviews
-
Added
Oct 10, 2026
Music Empire TycoonSteam
Disclosure

AI-generated content was used in the development of this game. AI tools were used to help create some of the game's graphics and Steam Community items.

Creator
KokoGames
Reviews
-
Added
Oct 10, 2026
Carrer Manager 27Steam
Disclosure

As a solo developer from a small town in Brazil, I used AI-assisted tools to help create some of the game’s visual assets. This allowed me to bring the project to life with limited resources while focusing my time on gameplay, systems, and the overall player experience.

Creator
Turn Games
Reviews
-
Added
Oct 10, 2026
History Experience: RomeSteam
Disclosure

As a small independent team working with a limited budget, we use AI-generated English voiceover for the in-game narration.

Creator
BlackBird Studios
Reviews
-
Added
Oct 10, 2026
CosmoLaunch SystemSteam
Disclosure

In the development of this game, artificial intelligence was used in the following areas: Code and Logic: Game algorithms (including the autopilot systems and the mission generator) were developed with the assistance of AI-powered programming tools and assistants. Graphics and Audio: Selected graphic/visual elements and the audio design were generated using artificial intelligence tools. The game does not use generative artificial intelligence to create content in real time during actual gameplay—all assets were pre-generated and are part of the static game content.

Creator
LukGames
Reviews
-
Added
Oct 10, 2026
Messa AnomalySteam
Disclosure

Pre-generated AI was used to create selected 2D artwork included in the game, including a painting and menu imagery. All generated content was reviewed and selected by the developer before inclusion. The game does not generate AI content during gameplay and does not connect to a live AI service.

Creator
1,5 Games
Reviews
-
Added
Oct 10, 2026
RailGameSteam
Disclosure

Automated temporary localization files, that can be overrided by mods

Creator
Levia Labs
Reviews
-
Added
Oct 10, 2026
Derelict Division, LLCSteam
Disclosure

Generative AI was used during development to create the galaxy illustration displayed in the game’s galaxy-map interface and menus, as well as promotional artwork used for Steam capsule and library images. Trailer production uses AI-generated music and selected transition sound effects. These materials are generated during development, rather than during gameplay. The game does not offer player-facing live AI content generation.

Creator
Everbreak Studios, LLC
Reviews
-
Added
Oct 9, 2026
Elevator Button SimulatorSteam
Disclosure

Generative AI was used as a development aid for drafting and refining some in-game text, English localization, the game logo, and certain visual design elements. The game does not use generative AI to create content during gameplay.

Creator
Facish
Reviews
-
Added
Oct 9, 2026
Blamcon's Range DaySteam
Disclosure

This game was created with a lot of help from AI. Although I'm an experienced game developer a lot of the physics, graphic elements, and code were generate with the help of AI.

Creator
Chris Patch
Reviews
-
Added
Oct 9, 2026
Catch Command '98Steam
Disclosure

I used an AI coding assistant while building the game, and it helped come up with the achievement names and descriptions, and some events which I edited. Nothing else in the game is AI generated: the soundtrack is licensed from its creators, the radio voices are my own recordings, and the art and sounds are produced by the game's code.

Creator
MonkeyCat Games
Reviews
-
Added
Oct 9, 2026
MNEMOALGIASteam
Disclosure

During early development and for the playable demo, Generative AI tools were used to create base templates and draft assets for certain 3D models, textures, and sound effects. All AI-generated placeholders and base models have been manually re-worked, polished, and edited. As development progresses, these draft assets are being actively replaced with fully custom, handcrafted art and audio.

Creator
Mnemodev
Reviews
-
Added
Oct 9, 2026
Star ReplicaSteam
Disclosure

Generative AI was used during development to create some visual assets, including the title artwork and app icon. AI tools also assisted with some 3D models, in-game text, localization, and sound effects. The game does not use generative AI services to create content during play.

Creator
wak-tech
Reviews
-
Added
Oct 9, 2026
Wizard Jars: Tidy Up TogetherSteam
Disclosure

As a solo developer, I used generative AI to help create the game’s 440 different jar labels and localization content. Every label was individually reviewed by me and edited where necessary.

Creator
Kelecik
Reviews
-
Added
Oct 9, 2026
cyberghostSteam
Disclosure

AI SOUL uses generative AI for conversational text, synthesized speech and speech-driven facial animation. Character imagery and store artwork include AI-generated material. Core conversation models run locally. Xiaoya is a synthetic character, not a live human operator. Responses may be inaccurate.

Creator
WANGKAI
Reviews
-
Added
Oct 9, 2026
It Wants You To StaySteam
Disclosure

It Wants You To Stay was developed using generative AI tools, including Claude Code, OpenAI Codex, Meta Muse, Meshy, Scenario, Eleven Labs, Suno AI, ChatGPT, and Seedance. AI was used to create code, many of the 3D models, sound effects, music, and videos. The game also includes free-to-use, human-made 3D models, with credit given to their authors. I understand that some players feel strongly about AI in games, and I respect that. If you prefer not to support games made using AI, this title may not be for you. I’m sharing this openly so you can make an informed choice before buying. If you choose to play, I hope you’ll judge the experience it delivers—its atmosphere, gameplay, performance, and value. Honest feedback, including negative reviews, is welcome. I take responsibility for the game’s quality and will use that feedback to help improve it.

Creator
AI & Design Game Studios
Reviews
-
Added
Oct 8, 2026
Desk PixieSteam
Disclosure

This game uses Generative AI tools during development to assist with asset, text, or code generation. All AI-generated content has been manually reviewed, edited, and integrated by the developers.

Creator
ByndWalker
Reviews
-
Added
Oct 7, 2026
睿闻三国志・说客天下Steam
Disclosure

NPC dialogue in Ruiwen’s Romance of the Three Kingdoms: The Life of a Persuader is generated in real‑time by a locally‑running AI model. All content is computed offline on your own device, with no data uploaded to external servers. The game’s story framework, directed plotlines, numerical judgement rules and ending conditions are all hand‑crafted. The AI is only responsible for generating character conversations. Multiple safety guardrails are built‑in: automatic profanity detection, historical timeline checks to avoid anachronisms, character‑stance locking and fallback responses. These ensure every line of dialogue fits the character’s identity and historical context.

Creator
睿闻工作室
Reviews
-
Added
Oct 7, 2026
Idle ReefSteam
Disclosure

During the development of our game, generative AI tools were used to assist in creating certain 2D underwater background visuals, store page graphics. Additionally, AI-based language models were utilized for writing the store page descriptions and localizing the game into various languages. All AI-generated content was manually reviewed and edited before being implemented into the game or the store page.

Creator
BoostLab
Reviews
-
Added
Oct 7, 2026
全世界等我开饭!Steam
Disclosure

Generative AI was used during development to create some of the game's 2D artwork, UI assets, sound effects, and localized text. This content was prepared before release and is included as part of the game.

Creator
清友工作室
Reviews
-
Added
Oct 7, 2026
Gift Stream: Sorting & Delivery SimulatorSteam
Disclosure

This game uses generative AI tools to help create some of the visual assets displayed in the game and on its store page, including select images and icons. All gameplay systems, mechanics, and code are designed and implemented by the development team. AI-generated visuals are reviewed and curated before being included in the final product.

Creator
Prime Byte SRL
Reviews
-
Added
Oct 7, 2026
Little Pot, Big SeasonsSteam
Disclosure

Pre-generated AI content: The four background music tracks were generated with Suno AI under the developer's paid subscription (commercial license per Suno's Terms of Service). The source image of the application icon was generated with an AI image tool and manually processed. All in-game 3D models, textures, chalk illustrations and sound effects are procedurally generated by in-house scripts without AI. The game contains no live-generated AI content.

Creator
zxdefine
Reviews
-
Added
Oct 6, 2026
European Truck ManagerSteam
Disclosure

Generative AI was used to assist with the creation of some graphical assets and mathematical formulas used in the game's code.

Creator
Prolumi Interactive
Reviews
-
Added
Oct 6, 2026
线之缀 Stitching the Invisible JournalSteam
Disclosure

本作的核心叙事与所有角色立绘均由开发者本人独立原创。在开发过程中,AI仅作为辅助效率工具,用于提供初稿思路与基础美术变体(如光影与服装调整)。所有文本均经过开发者深度的重写与精修,所有美术资产均经过开发者的人工精细绘制与调整,以确保完全契合游戏独特的手绘风格与情感表达。

Creator
xianzhizhui Studio
Reviews
-
Added
Oct 4, 2026
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