AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
15280
15,280
disclosures tracked
+2826 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.5x vs audio ai
29
29%
use AI for 2+ purposes
4466 of 15,280 products
tag: Inventory Management
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Deeplords artcodeaudio | The static pixel art images of the creatures (Deeplords) and environmental elements were pre-generated using AI tools an... | Deeplords Studio | - | May 23, 2026 | |
QianNian XuanJian art | Some store-page and marketing visual assets may be created or assisted with generative AI. The game itself does not gene... | 千年玄剑 | - | May 23, 2026 | |
Aislebound artaudio | Some in-game textures, music, and promotional materials contain AI-generated content. | FennX Creative | - | May 23, 2026 | |
Pour Decisions codeaudioart | This game was developed with the assistance of generative AI tools. AI was used during development to assist with code, ... | Way She Goes Studios | - | May 23, 2026 | |
HullRats textcodeart | There's a local Large Language Model that integrates with the game's systems and is used primarily for but not limited t... | Dan Danciu | - | May 23, 2026 | |
Cycle of Echoes art | Generative AI tools were used to assist with creating promotional artwork. Character artwork used in promotional images ... | ArkNodeAI | - | May 23, 2026 | |
DeMon Researcher 2 artaudio | Some visual and audio assets in this game were generated with the assistance of AI tools. The developer has reviewed, se... | STUDIO C-illy_B | - | May 23, 2026 | |
Rogue Reels art | As a solo developer, I used generative AI to help create some of the art in Rogue Reels. Every piece was hand-edited and... | Boril Todorov | - | May 23, 2026 | |
RZIR art | Compliant WebP animated images are very hard to find. To demonstrate the image browsing feature, the images used here we... | RongHe Studio | - | May 23, 2026 | |
Escria art | Some images in the game are generated by ai. I am aiming to replace these images with hand-drawn images once the game ma... | Jason D. | - | May 23, 2026 | |
Pixel Darts: From Pub to Glory general | During the development process, we may use procedural- and AI-based tools to assist with content creation. In all such c... | zweipilot | - | May 23, 2026 | |
War in Asia art | Certain visual assets were created with the assistance of generative AI. | Bufo Studio | - | May 23, 2026 | |
PRO: Push React Outgun arttext | AI assistance was used in the game's cover art, title images, and other materials, as well as in the translations of the... | EVAGAST | - | May 23, 2026 | |
K-PC Cafe Simulator arttext | This game uses generative AI to assist in creating 2D graphical assets (such as item sprites and UI icons) and localizin... | Jayhyeon Studio | - | May 23, 2026 | |
The Acorn Protocol audioart | This game contains AI-assisted content, including voice performances and music. Without it, the visuals would likely res... | Atlas Labs Games | - | May 23, 2026 | |
Final Life Simulator art | Generative AI tools were used during the development of Final Life Simulator to create various static graphic assets. Th... | Sergio Garcia | - | May 23, 2026 | |
One More Dig! arttext | We use artificial intelligence to create the images and text on our store page. | Lance Games | - | May 23, 2026 | |
Rebirth: Denied Protocol art | Few art and 3D models were gerenated using generative AI | RXD Games | - | May 23, 2026 | |
CRYPTSHOOTER artaudiocodetext | This game uses generative artificial intelligence to assist with development. AI tools were used to create concept art, ... | Kronarc Engine Collective | - | May 23, 2026 | |
ROCKS.EXE art | Some placeholder art in the market. | SpetsTheHollow | - | May 23, 2026 | |
Estancia Protocol Zero audiocode | Generative AI was used to create sound effects and as an assistant for programming code | 490 Forge | - | May 23, 2026 | |
Skillpoint Warrior artcode | Coding assistans, Concept Art | Simon801 | - | May 23, 2026 | |
Guilds of Mountgate art | Guilds of Mountgate currently uses AI-generated visual assets during Early Access, primarily for environmental backgroun... | Beaver Fever Games | - | May 23, 2026 | |
战法牧放置构筑 art | The store images, as well as the icons for items, skills, and characters, are generated using AI | 火星工作室 | - | May 23, 2026 | |
Mall Together art | This game contains AI-generated content on the game cover. | Business Tycoon | - | May 23, 2026 | |
Medieval Juice Crafter art | This game contains AI-generated content on the game cover. | Timeless Rush | - | May 23, 2026 | |
Downer Management general | I used AI to help with marketing materials. | adarkfable | - | May 23, 2026 | |
Thunder Infinity art | Thunder Infinity was developed by a single person with no resources or financial support. The artwork for the project wa... | Enrique G. Galvez | - | May 23, 2026 | |
Richer than the King audioart | This games uses generative AI for music, few artworks and some artwork modifications. | Arcade96 | - | May 23, 2026 | |
About Thieves artaudio | Since I’m mostly developing this game on my own, I couldn’t have done it without a little help from AI. Portraits, some ... | Little Beetle | - | May 23, 2026 | |
Bar Simulator art | Some minor visual elements were assisted by AI during development and later refined and integrated by the developer. No ... | Co's Studios | - | May 23, 2026 | |
Lost Vessel general | The art, layout and the engine in this game were partially managed and tested using AI tools. | Lazy Frog Games | - | May 23, 2026 | |
Cleaning Simulator: Ultimate Mess art | Logo was created by AI. | Alice Games | - | May 23, 2026 | |
Peter the Stash Hunter textcode | Peter the Stash Hunter has been mostly designed and coded by hand by a single developer using traditional methods. AI to... | Fragilent | - | May 23, 2026 | |
Nordic Homestead: A Quiet Restoration Game codeartaudio | Generative AI tools were used as development assistance for code prototyping, design iteration, selected promotional/sto... | Secora Systems | - | May 23, 2026 | |
Fleet Manager: Logistics Simulator codetext | A coding agent was used to assist and generate some code for the game. An AI model was used to help with some ideas and ... | Woodheadgames Studio | - | May 23, 2026 | |
Forest Raid art | icons | Coding_Anya | - | May 23, 2026 | |
Beyond The Gate text | During development, AI-assisted tools may have been used in a limited role for tasks such as concept support and writing... | L.W. Studios | - | May 23, 2026 | |
The Last Leukocyte code | Generative AI tools were used as development assistance for portions of the source code, including drafting, organizatio... | Ballpoint Studios | - | May 23, 2026 | |
PieceMonsters code | This game’s code is primarily created with the assistance of AI. | pirio | - | May 23, 2026 | |
Epic Idle Quest II art | Some background artwork was created with the assistance of AI image generation tools. | PynkPanther | - | May 23, 2026 | |
Don't Step Wrong 2 art | Generative AI is used only to create cartoon-style illustrated artwork for promotional materials and the game's store pa... | Feriado | - | May 23, 2026 | |
Scourge of Eldryngard artaudiotextcode | Scourge of Eldryngard was developed independently by a single person. I utilized generative AI tools under my creative d... | Eldryngard Studios | - | May 23, 2026 | |
HAUL artaudio | Some in-game artwork and sound effects were created with the assistance of AI tools during development. | Deadstock Digital | - | May 23, 2026 | |
Livin' the Cream: Ice Cream Simulator arttext | Some promotional images, visual assets, and translations on the Steam store page were generated or enhanced using AI too... | Clover Rock Games | - | May 23, 2026 | |
Dungeon Buddy art | Some artwork and marketing materials for this game were created with the assistance of generative AI tools. | KIM SANG WOOK | - | May 23, 2026 | |
Backrooms: Into the Hole art | a part of main logo. edited then by hand | Skmaestro | - | May 23, 2026 | |
ROBOSCAV art | Placeholder visual assets, including certain UI menu backgrounds and sprites, were created or assisted using Generative ... | Smiley Face Games | - | May 23, 2026 | |
Lord of Idle art | The only AI generated elements in the game are a few select static background images used to set the scene (such as the ... | GrapeDutch | - | May 23, 2026 | |
Cornerfall text | Some text content and store descriptions were generated with the help of artificial intelligence. | Wisparro | - | May 23, 2026 |
750 results
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