AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable

17258
17,258
disclosures tracked
+370 this week
77%
Visual AI
most common disclosure type
77% of all disclosures ยท 3.1x vs audio ai
30
30%
use AI for 2+ purposes
5209 of 17,258 products
tag: Job Simulator
Titleโ‡…DisclosureCreatorโ‡…SrcReviewsโ‡…Addedโ†“
Retail Rivals
In-game content
art
A small number of icons and minor graphical assets currently used in the game are temporary placeholders created with the help of AI. These assets will be replaced with original, custom-made artwork as development progresses. Our goal is to use fully original content in the final version.
DreamStudios
-Jul 7, 2026
Son of Beach
In-game content
art
The game's promotional artwork was based on our original designs, with AI used only for visual enhancement and refinement.
Rainboar Studios
-Jul 4, 2026
Warehouse Simulator
In-game content
art
Generative AI may be used for certain promotional materials and future story-related visual content. All AI-assisted content is reviewed and edited by the developer before being included in the game or store page.
Aulryght
-Jun 28, 2026
Keep Drawing: Webtoon Tycoon
In-game content
artcode
Keep Drawing was developed by HuDoes Interactive with AI-assisted tools used as part of our workflow โ€” not as a fully automated production pipeline. Some in-game visuals and UI elements were created or refined with generative AI during development. All such assets were reviewed, edited, and integrated by the developer before release. Store and marketing graphics (including Steam capsule artwork) were also created with AI assistance and then manually adjusted for quality and consistency. AI-assisted coding tools were used to help write and refactor parts of the game's source code. The design, game systems, balance, and final implementation remain developer-directed.
HuDoEs
-Jun 28, 2026
Hosting Simulator: 2026
In-game content
artaudio
Generative AI was used in this game to help create some user interface visuals and sound effects.
Xraus Games
-Jun 28, 2026
OvertimeGM
Store/marketing
art
AI has been used to generate game art as well as the Social media posts in game.
Landamov
-Jun 28, 2026
Parcel Works: Packing Simulator
Store/marketing
art
Generative AI was used for some store page marketing images and for the game Logo. No AI is used during gameplay or runtime systems.
Suiter Studios
-Jun 12, 2026
Deal Flipper
Store/marketing
art
Some store visuals were created with artificial intelligence.
Roovel Studio
-Jun 10, 2026
Electronics Reseller Simulator
Store/marketing
art
AI-generated content was used for the Steam Store images.
HY Indie Game
-Jun 10, 2026
European Seafreight Tycoon
In-game content
art
This game uses generative AI tools to create certain static visual assets, including background images, loading screens, character portraits, marketing materials, and ship illustrations. No generative AI is used during gameplay to create game mechanics, simulations, text content, or dynamic systems. All gameplay mechanics and simulation systems are entirely handcrafted and deterministic.
Warnicke Gamedesign
-Jun 9, 2026
7 Millimeters
Store/marketing
art
AI tools were used to assist in the creation of store capsule images and logo
DNA ARMY GAMING
-Jun 6, 2026
Supermarket Chaos
In-game content
arttext
All 3D models, music, and UI icons were created by humans. Generative AI was used for some in-game textures, localization, and translation.
BunnyHop
985Jun 6, 2026
STROZOWKA
In-game content
artaudiocode
Generative AI tools were utilized during development to assist with writing, troubleshooting, and optimizing game code. Additionally, AI was used as a supplementary tool in the creation of certain graphical assets and sound effects. All AI-generated graphics and audio were manually reviewed, edited, and modified by the developer to ensure they fit seamlessly into the game's retro aesthetic and overall atmosphere.
Wolfgang7825
-Jun 3, 2026
Certi drone pro
Store/marketing
art
logos and cover art are AI-generated
Sofreshgames
-Jun 3, 2026
Kingblade: Medieval TCG Card Shop
In-game content
text
Generative AI has been used for some marketing assets and in-game item descriptions.
Revolt Games
-Jun 3, 2026
Today Tomorrow and the Next
In-game content
art
AI was used to make the paint streaks in the main menu and pause menu.
cloud__d
-May 23, 2026
Indian Street Food Simulator
Store/marketing
art
The game does not contain AI-generated content. AI-generated content is used just for Steam Images.
C51 Games
-May 23, 2026
Peter the Stash Hunter
In-game content
textcode
Peter the Stash Hunter has been mostly designed and coded by hand by a single developer using traditional methods. AI tools were used in the development process only in two supporting roles: - Translating store descriptions and in-game text into different languages - Acting as a helper assistant during code writing All AI outputs have been reviewed and edited by the developer. Translations are planned to be improved over time based on community feedback. None of the game's visuals, story, characters, music, sound effects, gameplay mechanics, or design decisions have been generated by AI. There is also no AI system running inside the game.
Fragilent
-May 23, 2026
Livin' the Cream: Ice Cream Simulator
In-game content
arttext
Some promotional images, visual assets, and translations on the Steam store page were generated or enhanced using AI tools.
Clover Rock Games
-May 23, 2026
Cheap Car Repair: Welcome to Nowhere
In-game content
audio
Artificial intelligence was used in the production of the game to modulate voices and generate songs.
Little Dog Games
522May 23, 2026
Football Ambition
Store/marketing
artaudio
The promotional video visuals, character portrait concepts, and trailer voiceovers for this game were assisted by generative AI tools (such as Midjourney and ElevenLabs). All AI-generated assets have been strictly curated, manually edited, and composited by the developer to ensure they match the game's creative vision.
Orion Pulse Digital
-May 23, 2026
Gamarra - Street Vendor Simulator
In-game content
art
Some UI and interface elements were created with AI assistance and refined by the developer.
Kiyana Studios
-May 23, 2026
Smoke & Lottery Simulator
In-game content
art
I got help from artificial intelligence to create some fictional in-game images.
EdenStudio
30May 23, 2026
Sports Card Collector Simulator
In-game content
art
The only use of AI in this game was to create the images of the athletes.
ColeThePole
-May 23, 2026
Cafe Revolution
In-game content
artaudiotext
Some of the in-game images and audio, store page assets, and translations were created with assistance from AI tools.
Apache Gunner Games
-May 23, 2026
Ranch
Store/marketing
art
AI has been used to help develop the game's cover art.
Hard Shark Games
-May 23, 2026
Burger
Store/marketing
art
AI has been used to help develop the game's cover art.
Hard Shark Games
-May 23, 2026
Pro Football Referee
In-game content
art
Used AI to create some portrait materials and visual images while preserving realism as much as possible.
Nutshell
-May 23, 2026
Fries Drive
In-game content
art
Some pre-generated visual assets used in the game and its store/marketing materials, including certain splash images and UI icons, were created with the assistance of generative AI tools. These assets were integrated as pre-generated content during development. The game does not use live-generated AI content during gameplay and does not connect to external AI services while running.
Polgi Games
14May 23, 2026
PC Cafe Simulator
In-game content
artaudiotext
Generative AI was used in the creation of some in-game assets.
Sangwoon Jin
-May 23, 2026
Life of a Lonely Indie Game Developer
In-game content
artcodetext
This game does not use generative AI in real time. Any generative AI content is created only in advance, in accordance with Steam's guidelines. Programming Generative AI tools may be used to assist with code completion, refactoring, and review. All code is subject to final human review before use. Translations For languages other than Japanese, AI tools may be used for translation. Assets Some in-game graphics and promotional images may be created with generative AI tools. All such assets are reviewed and edited by a human, and none are used as-is.
kan.kikuchi
-May 23, 2026
Medieval Crafter: Blacksmith
In-game content
art
Several minor item icons are generated with AI
Compact Core Games
687May 23, 2026
Main Event: Wrestling Manager
Dev only
code
As an assistive measure, AI has been implemented into our code practices throughout early development. This includes the use of specialist AI models to assist with code reviews, optimisation and minor troubleshooting and bug fixes. Whilst AI has been used in this way, this in no way compromises or risks the quality of any features, content or security, and all code is ultimately reviewed by a human.
Chartist Games
-May 23, 2026
Overbooked
In-game content
audiotext
I used AI technology to help generate music, sound effects, and multilingual translations.
Blackmum
-Mar 18, 2026
Burned Out!
In-game content
artaudio
We use generative AI tools during development to help create some visual and audio assets. All AI-assisted content is reviewed and edited by the developer. No AI-generated content is created dynamically during gameplay.
Iron Angelo
-Mar 18, 2026
SELF MADE: Investment Life Sim
In-game content
art
Some image assets were made with the assistance of AI
Billmeade Gaming
38Mar 18, 2026
Kat Kat: The Food Truck
In-game content
audio
AI was used in the creation of a limited amount of audio content.
MOR Jellycrab
-Mar 18, 2026
Isekai Guild Simulation
Dev only
art
AI was used only for concept art and visual ideation. All final assets were reviewed and edited by the developer and artist.
Berkay Turkmen
-Mar 18, 2026
Video Store Simulator
Store/marketing
art
We used AI-assisted tools to help create some visual assets and metadata (e.g., movie cover designs and marketing art). All content was reviewed and refined by our development team to ensure quality and legal compliance.
Playback Studios
-Mar 18, 2026
Handyman: House Repair and Flip
In-game content
artaudio
AI was used during development to generate some in-game icons, promotional artwork, and character voice lines.
7KPolygons
-Mar 18, 2026
Cursed Gas Station
In-game content
text
To ensure that players from diverse cultural backgrounds can fully immerse themselves in the narrative, AI-assisted tools were utilized for localization purposes. This allows us to bridge language barriers and make the game accessible to a global audience.
Wisold Games
-Mar 18, 2026
Game Company Simulator
In-game content
art
Some of the background concept art images are AI-generated. Examples include the character background on the right side of the main interface and the background of the puzzle mini-game.
Lonely Gamer
-Mar 18, 2026
Sushi Simulator
Store/marketing
art
The game does not contain AI-generated content. AI-generated content is used just for Steam Images.
C51 Games
32Mar 18, 2026
Golf RP
Live AI
text
Some npcs have very basic ai
Super Direct
-Mar 18, 2026
Cubicle Cats
Dev only
code
Used AI to help me with backend code and lower repetitive game code. After all I am only one person.
Tristan Nohrer
-Mar 18, 2026
BurgerJoint: Fast Food Simulator
Store/marketing
art
The game does not contain AI-generated content. AI-generated content is used just for game's logo.
FreeSpirit
-Mar 18, 2026
Gift Drop Machine
In-game content
art
The images used on the store page and in the game were generated using artificial intelligence.
PEGAX Studios
-Mar 18, 2026
Son Of A Dealer
In-game content
art
This game features pre-generated visual assets and 3D models created with the help of generative AI during the development process. These assets are fully integrated into the game files, and no AI generation occurs in real-time during gameplay."
EFAL GAMES
-Mar 18, 2026
Indie GameDev Sim
In-game content
art
Generative AI is used to create some visual assets.
Relax & Play
-Mar 18, 2026
Santa Simulator : Christmas Factory
Store/marketing
art
Capsule of the game has been made using AI
Meerkatt Studio
32Mar 18, 2026
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