AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable

17256
17,256
disclosures tracked
+368 this week
77%
Visual AI
most common disclosure type
77% of all disclosures · 3.1x vs audio ai
30
30%
use AI for 2+ purposes
5209 of 17,256 products
tag: Massively Multiplayer
TitleDisclosureCreatorSrcReviewsAdded
Razor Trail Survivors
In-game content
arttext
AI was used to assist on coding and to create some of the pictures and text descriptions used.
RH Portugal
-Jul 11, 2026
Oblivions Garden
Live AI
text
AI is used as an assistant to help build you city and can build its own city to help build World economy.
RetroHubAI, Inc.
-Jul 11, 2026
Galaxor
In-game content
art
Galaxor uses generative AI tools to support the creation and revision of selected visual content, including icons, artwork, banners, store graphics and marketing materials. Generated content is reviewed, selected and, where necessary, manually adjusted before being used in the game or on the store page. No live-generated AI content is created during gameplay.
MyVLife
-Jul 11, 2026
HeadOn - Body Cam Shooter Game
In-game content
art
AI-generated art objects
INSTAMARKETING & GAME
-Jul 9, 2026
Hordes Of War
In-game content
art
Some visual assets used during the development of **Hordes of War** were created or enhanced with the assistance of generative artificial intelligence. These assets include certain promotional artwork, concept art, and placeholder images used during development. All gameplay systems, game design, world-building, maps, mechanics, balance, programming, and the final implementation of in-game content have been created, reviewed, and curated by the development team. Any AI-assisted content is carefully edited and integrated to ensure it meets the artistic style and quality standards of the game.
Brent Spicer
-Jul 8, 2026
Conquest of Empires 3
In-game content
art
Some NPC images used AI-generated images.
Suzhou Snail Digital Technology Co.,Ltd
-Jul 8, 2026
Organized Chaos
In-game content
art
Some visual assets used in Organized Chaos were created with the assistance of generative artificial intelligence tools, including character art, item icons, environmental props, and promotional/game UI visuals. These assets were reviewed, selected, edited, and implemented by the developer to match the game’s intended style, readability, and gameplay needs.
Alena Mangusheva
-Jul 7, 2026
Weaposy
In-game content
art
AI Generated Content Disclosure Pre-generated AI: "Artificial intelligence tools were utilized during the development process to generate initial 3D character assets and models. Following the generation, our development team extensively refined the textures, customized the coloring, and completely performed the rigging and weight painting manually."
Arnon S.
-Jul 5, 2026
0N35H07
Dev only
codeartaudiotext
I've used Claude Code for everything
watooh
-Jul 4, 2026
Zerion: Infinite Space
art
Some promotional art assets and in-game artwork were created with the assistance of AI image generation tools. All AI-generated output was reviewed, edited, and curated by the development team before inclusion.
Gilberto Avalos
-Jul 3, 2026
三国群英传之英雄传奇
Store/marketing
art
AI was used solely for the production of certain promotional materials.
三国群英传之英雄传奇
-Jul 3, 2026
Even
In-game content
art
Background elements are created using AI
Even
-Jul 3, 2026
Gods Shall Tremble
Unclear
arttextcode
Everything is AI generated... I built my own AI Agent harness, and then used it to build this game... I'm not a developer, I'm a Functional/UX/Graphic Designer that finally found a tool that could help me build my dream games... and i think you'll be surprised when you see it.
Daniel Olver
-Jul 3, 2026
InfiniteConflict
In-game content
art
AI has been used to generate the artwork and imagery for this game.
Muffinman
-Jul 2, 2026
Debris Zone
In-game content
arttext
Localization, images and some 3d models
TWARE
-Jul 2, 2026
Norectus: Theatre of War
In-game content
art
Some of the artwork currently in Norectus: Theatre of War was created with generative AI tools during development, including card art, in-game backgrounds, and store images. We use it as placeholder art so we can build, balance, and expand the game during Early Access. We are commissioning human artists and replacing this AI-generated art over time. Every AI-assisted asset is reviewed by our team before it goes into the game.
Glacir Studios
-Jul 2, 2026
EVE Vanguard
In-game content
audiotext
EVE Vanguard uses AI-generated text-to-speech (TTS) for certain voice-over content, including character barks and narration. These assets are created under the direction of the development team to support the game's production and player experience. All writing, gameplay, worldbuilding, and overall creative vision are authored and curated by the game’s developers.
Fenris Creations
-Jul 2, 2026
Post-Soviet Bus Simulator
In-game content
audioart
Generating some sounds and game icons
Gray Synapse
-Jul 2, 2026
龙王传奇
Store/marketing
art
We use AI tools to create some game assets, mainly for promotion and marketing.
龙王传奇
-Jul 1, 2026
황구 키우기
In-game content
arttext
Some of this game's content was created with the help of generative AI tools, including certain illustrations, in-game background art, and portions of the in-game text and its translations. All AI-generated content was produced during development and reviewed by the developer before release. The game does not generate any content in real time during play.
NION
-Jun 30, 2026
Fantasyforyou
In-game content
art
Some game artwork and visual assets were created with the assistance of generative AI tools during development.
GNISoft Co.,Ltd.
-Jun 30, 2026
女神:守護之約(Norn Saber : The Guardian's Oath)
In-game content
art
本次部分角色視覺更新,依然由遊戲美術團隊負責整體風格設計與監修,部分製作流程導入輔助工具,以協助草圖發想與細節製作,而最終成品皆由美術團隊逐一修正與確認。我們始終重視角色原有的魅力與系列累積的美術風格,希望在保留大家熟悉情感的同時,透過新的表現手法,為玩家帶來更豐富、更細膩的視覺體驗。
Chinesegamer
-Jun 30, 2026
FrontierCraft
In-game content
audiocode
Parts of this game were made with the help of generative AI tools. The music and sound effects were created using AI audio generation, then selected, edited, and mixed by us — they ship as fixed assets, not content generated live while you play. We also used AI-assisted coding tools (such as code autocomplete and programming assistants) during development. Every line that ships was reviewed, tested, and integrated by us; the AI sped up routine work while the design, architecture, and final decisions remained human-led. The game does not run any AI or collect player data during gameplay.
Innershed
-Jun 29, 2026
ChronosGuessr
In-game content
art
The game uses generative artificial intelligence to create some of its images, and a portion of the visual content was produced with AI tools, but all such assets have been reviewed to ensure they do not infringe copyrights and comply with Steam’s rules.
Byteforge
-Jun 29, 2026
Valhalla Reborn
In-game content
art
Item icons, some marketing materials
Scandinavia & Co
-Jun 28, 2026
Vanya Online - Idle MMORPG
In-game content
arttext
Some store page text, promotional materials, localization support, and selected visual assets may be created or assisted by generative AI tools. All AI-assisted content is reviewed and edited by Demona Vosz before publication. Vanya Online does not use generative AI to create live content during gameplay.
Demona Vosz
-Jun 28, 2026
SKINSHIFT TOGETHER
Unclear
text
Images GPT-2
SKINSHIFT
-Jun 28, 2026
Umbral Adventures
Store/marketing
text
A small number of assets have been created with AI assistance as well as some of the marketing text on the store page.
Umbral Adventures
-Jun 28, 2026
ISLAND:THE LAST
Store/marketing
art
Some of the promotional images were generated by AI.
7 FUNNY
-Jun 28, 2026
华夏古战略
In-game content
arttext
Most character avatars, icons and in-game buildings are generated or modified with AI tools. Building names and certain text content are AI-generated, while all remaining assets are manually created.
戴军君
-Jun 28, 2026
Unheenged
In-game content
codeaudioart
Unheenged was created using the assistance of AI for it's Code, Audio and some 3D Models.
Half Slice Studio
-Jun 28, 2026
武林绝学之功夫传奇
Store/marketing
art
We use AI tools to create promotional materials for the game.
功夫传奇
-Jun 28, 2026
三國鼎立Online Remastered
In-game content
art
Some of the Generals' portraits were created using AI.
Chinesegamer
-Jun 28, 2026
SYLVA
In-game content
arttextcode
SYLVA contains pre-generated AI-assisted content. Generative AI tools were used during development to create and refine certain store page artwork, capsule images, library assets, loading screen artwork, logos, promotional materials, visual concepts, text drafts, localization assistance, and software development workflows. All AI-assisted content was reviewed, modified, and approved by the developer before being included in the game or published on the Steam store page. The final game design, gameplay systems, progression, balancing, world design, and creative direction are determined by the developer. SYLVA does not generate real-time AI content during gameplay.
EVERCHARGED
-Jun 28, 2026
Legacy Of Eternity
In-game content
artaudio
AI is used to help on music and art creation both out and in game.
Dayra Studio
-Jun 28, 2026
Elementra: The Sundered World
In-game content
artaudiotext
Some in-game assets, including textures / background art / sound effects / narrative texts, were created with the help of generative AI tools during development. All AI-generated content has been reviewed and manually adjusted to ensure it meets the game's quality standards and does not contain any infringing or inappropriate material.
LongGammaGames Online Gaming Services LLC
-Jun 27, 2026
Upgradia
In-game content
artaudio
AI was used to help find bugs, create some art, music, and game content. The game itself was designed and made by humans.
Mytharia
-Jun 27, 2026
apochess
In-game content
art
Some Library images are AI generated. Some (small amount) of in-game images are AI generated. 95% of all assets are created by real artists and in future going for the 100%.
AvoGames
-Jun 27, 2026
MapleStory
In-game content
art
Generative AI is used for a single feature: to allow players to create a custom illustration of their character reflecting their personalized appearance and equipped items for in-game use. There is no other use of Generative AI assets in MapleStory.
NEXON Korea Corporation
13.3kJun 27, 2026
Deadclaim
Dev only
code
AI Coding Tools Were Used In The Creation Of This Game, all art, models, animation, etc are handmade by artists.
𝕾𝖍𝖊𝖗𝖕𝖆
-Jun 26, 2026
EvoX
In-game content
art
Some environmental assets and 3D models in EvoX were created with the assistance of AI generation tools during development.
LoneHolm Studio
-Jun 16, 2026
Little Dao
In-game content
arttext
This game uses generative AI tools during development to assist with concept exploration, reference image creation, asset iteration, text drafting, localization, and promotional material preparation. All final in-game content is reviewed, edited, and selected by the developer before being included in the game. AI-generated outputs are not used directly without human review.
Guo Wen Zhuang
-Jun 16, 2026
MindPrompt: Party Games with AI
Live AI
text
The AI acts as your gameplay partner (either as a captain or a guesser). It analyzes the words on the game board and generates short text clues, or tries to guess the correct words based on the text clues you provide.
GameRED
-Jun 16, 2026
至尊传说之屠龙战神
Store/marketing
art
We only used AI to assist in generating game promotional materials.
屠龙战神
-Jun 16, 2026
英雄冒险团
Store/marketing
art
商店页面和营销素材由AI生成
Adventures of Heroes
-Jun 16, 2026
Oharion
Unclear
arttext
This game was developed by a single developer and uses artificial intelligence tools to assist in the creation of images, text, and other content.
Aily Torezani
-Jun 15, 2026
Frontier Legends
In-game content
art
Some in-game icons and textures were initially generated using AI tools and subsequently modified and refined by the development team.
Neojac Entertainment Inc.
51Jun 15, 2026
SolPlex: Dominion
Store/marketing
art
Generative AI was used to create some initial concept imagery during development and marketing. All AI generated content is reviewed, heavily modified, edited and incorporated into final artwork by our art team before use. No AI generated content is produced during gameplay.
Stratis Group Europe S.L.
-Jun 15, 2026
Stellar Odyssey
In-game content
art
This game makes use of AI-assisted tools in the creation of certain visual assets. All AI-generated content has been manually reviewed, edited, and adapted by the developer to fit the artistic vision of the game.
Stellar Games
-Jun 14, 2026
入戏
Live AI
textart
Playstories uses live-generated AI during gameplay to create fictional interactive story prose, dialogue, player choices, scene keywords, branching follow-up scenes, and optional scene images from player prompts and actions through novelai.ai. AI does not control purchases, account actions, executable code, or system-level behavior.
airmusic@msn.com
-Jun 14, 2026
541 results
Missing a product? Let us know