25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

LIFTSteam
Disclosure

Some in-game posters and signs, the splash screen, and parts of the text and translation were made with the help of generative AI and then edited by hand.

Creator
homemadevoxel
Reviews
-
Added
Oct 12, 2026
Goshiwon | 고시원Steam
Disclosure

Generative AI tools were used to assist with the creation and refinement of some pre-generated sound effects, 3D assets, 2D images, voice lines, and localization. All AI-assisted content was reviewed, edited, and integrated by the developer. The game does not use generative AI to create content during gameplay.

Creator
Jayhyeon Studio
Reviews
-
Added
Oct 12, 2026
PrankzPlz!Steam
Disclosure

- Assistance with music creation. - Localization into English, French, Spanish, and German.

Creator
Long Journey Team
Reviews
-
Added
Oct 12, 2026
ASHEEPGAMESteam
Disclosure

Pre-generated content: Parts of the game were made with generative AI tools and then selected, edited and integrated by the developer: the soundtrack (made with Suno), interface icons and stickers, the painted world illustrations on the level cards and act screens, sound effects and the spoken sheep lines. Some in-game and store texts, including the English translation, were drafted with an AI assistant and edited by the developer. All 3D models, animations and levels are made by the developer's own tools. The game does not generate content with AI while it runs.

Creator
bakedbytes
Reviews
-
Added
Oct 12, 2026
Visa QuestSteam
Disclosure

The game's code, some in-game text (English/Turkish dialogue and UI) and some poster artwork were created with the help of generative AI and then reviewed and edited by the developer. The game does not generate any AI content at runtime.

Creator
pin.games
Reviews
-
Added
Oct 12, 2026
Shhh, IT!Steam
Disclosure

Artwork: cards, lobby illustrations and achievement icons were pregenerated with AI image tools and rewritten by hand. The visual style was reviewed and rewritten artist. Text: The German and Italian localizations were made with AI translation.

Creator
dalerank
Reviews
-
Added
Oct 12, 2026
AurigaSteam
Disclosure

Generative AI tools were used during development to help create code, 2D art and text, including draft translations. The developer directed, selected and assembled all of it into the game. No generative AI runs while you play. Meridian, your companion, is scripted rather than a chatbot, and the game sends nothing to AI services. Planets come from the game's own procedural generator, not an AI model.

Creator
NonAverageStudio
Reviews
-
Added
Oct 12, 2026
Autistic RomanceSteam
Disclosure

This game uses AI as a writing assistant during development. The story, characters, world, game systems, and overall creative direction are original work by the developer, drawn from personal experience and extensive planning. AI was used to help draft, translate, edit, and refine dialogue based on the developer's outlines, ideas, and direction, with the developer reviewing, revising, and making final creative decisions on all text that appears in the game. AI was not used to generate any art, music, or audio assets.

Creator
Demi Ayna
Reviews
-
Added
Oct 12, 2026
Cao Cao the LegendSteam
Disclosure

This game uses generative AI in the creation of some visual elements, including character illustrations and backgrounds; all results were reviewed and retouched by hand. Voice audio is based on dubbing and recordings by real people, which were then converted or refined using generative AI.

Creator
MaengLab
Reviews
-
Added
Oct 12, 2026
Geargrave OutlandsSteam
Disclosure

All artwork, music, and sound effects in Geargrave Outlands were created with generative AI tools (images: OpenAI image models; music: Suno; sound effects: ElevenLabs) and then selected, edited, and integrated by the developer. Story text was written with AI assistance and edited by the developer. All translations were produced with AI assistance. All of this content is pre-generated and ships as fixed files. The game does not generate any content with AI while you play.

Creator
e-ntegration
Reviews
-
Added
Oct 12, 2026
戦う情報システム部Steam
Disclosure

The images in this game (in-game assets and store artwork) were created with image-generation AI, then selected and edited by a human. The original draft of the scenario and dialogue was written with Google Gemini, and the implementation and dialogue revisions were done with Claude Code (Anthropic). All of it was supervised and tested by a human. No content is generated by AI while the game is running.

Creator
CandyRock
Reviews
-
Added
Oct 12, 2026
CallingSteam
Disclosure

Pre-generated voice audio in the game was created using VOICEPEAK speech synthesis. Generative AI was used for brainstorming and idea development during scenario creation. No AI-generated artwork or visual assets are used in the game.

Creator
MatsuOkaGumi
Reviews
-
Added
Oct 12, 2026
穷鬼村物语Steam
Disclosure

Currently, AI‑assisted Photoshop image editing is only used for the Steam store‑page assets. No AI is utilized within the game itself. All image and audio assets are either sourced from free open‑source resources or purchased commercially.

Creator
brokie_bro_peilin
Reviews
-
Added
Oct 12, 2026
KickOffSteam
Disclosure

AI-GENERATED CONTENT Parts of this game were created with generative AI tools during development. Character art, backgrounds and icons were generated with image models and then edited, composited and corrected by hand. The voice acting in Portuguese and English was produced with AI voice synthesis. Some sound effects and cutscene music were generated with AI audio tools. Much of the source code was written with the assistance of an AI coding tool, reviewed and tested by the developer. All of this content was generated before release and ships as fixed audio and image files. Game design, economy, balancing, story and script are the developer's own work, as is the procedurally synthesized music and sound of the minigames, which uses no AI model.

Creator
SET UNIVERSE
Reviews
-
Added
Oct 12, 2026
赎命电波Steam
Disclosure

Ransom Wave uses generative AI during gameplay. The game uses AI models to generate fictional victim dialogue, spoken voice responses, selected narrative text, and limited in-game guidance in real time. These outputs react to the player's typed input or optional microphone input and can vary between playthroughs. The game's setting, characters, gameplay rules, scenario structure, safety constraints, and core narrative direction are created and controlled by the development team. AI-generated outputs are constrained by developer-authored character profiles, gameplay states, and content rules. Player microphone audio may be transcribed only to enable the current voice conversation. The game provides a text-input alternative when the microphone is disabled.

Creator
Unscientific Games
Reviews
-
Added
Oct 12, 2026
HalaskargaziSteam
Disclosure

Generative AI tools were used during development to create certain content included with the game: Visual Art: Store/capsule art, character portraits, icons, UI illustrations, map visuals, and textures. Audio: Narrator voiceovers generated using text-to-speech (TTS) tools, and select ambient sounds. Music: A portion of the in-game music was generated using AI music tools.

Creator
Sinan Soyalıç
Reviews
-
Added
Oct 10, 2026
Table NightSteam
Disclosure

Table Night has an optional AI LLM game master: if the host turns it on with their own AI account, a language model narrates the match and judges what players write, while the game rolls the dice and decides every result. The AI is instructed to keep everything suitable for teens. Players' text is sent to the host's AI provider, and any table can be played with a human game master or none instead.

Creator
External Call
Reviews
-
Added
Oct 10, 2026
Haunted SchoolbagSteam
Disclosure

Character art, portraits, monsters, backgrounds, item and skill icons, and story illustrations were created with AI image-generation tools, then selected, reviewed and laid out in the game by the developers. The background music was created with an AI music-generation tool (Suno). The code and text were written with AI assistance and reviewed by the developers. The game does not generate any AI content while it runs.

Creator
550 Atelier
Reviews
-
Added
Oct 10, 2026
Prison EmpireSteam
Disclosure

The English voice-over for story dialogue and prison PA announcements was generated with an open-source text-to-speech model (Kokoro) from scripts written for the game. Much of the game's code, dialogue text and localisation was written with AI assistance under the developer's direction. No AI generates content while you play. 3D models, textures, sound effects and music come from human-made asset libraries (CC0 sources and Mixamo).

Creator
HIS Games
Reviews
-
Added
Oct 10, 2026
Minato Shokudo: Mirage of the Great ClamSteam
Disclosure

Generative AI tools were used for parts of this game during development: some story and dialogue text, the English localization, store page text, and some of the code that draws patterns and shapes. The developer directed all of it, chose what to keep, and reviewed and edited every piece. The music and sound effects were not made with AI, and nothing is generated by AI while you play.

Creator
電脳鈴木組
Reviews
-
Added
Oct 10, 2026
Pongzi SchemeSteam
Disclosure

Some in-game text, the translations into seven languages and parts of the artwork and store material were created with the help of generative AI tools, then reviewed and edited by the developer. The game does not use AI to generate any content while you play and does not connect to any AI service.

Creator
IndieOffshore
Reviews
-
Added
Oct 10, 2026
Conflict 2026Steam
Disclosure

IDE Code assistant used to optimize parts of the game's code and resolve bugs. Certain assets in this game were created or modified with the assistance of genAI tools, then reviewed and integrated by our team.

Creator
Tiltan Games
Reviews
-
Added
Oct 10, 2026
DAY50Steam
Disclosure

We used AI to create some of the music and translations.

Creator
CatnipStudio
Reviews
-
Added
Oct 10, 2026
Mafia Deck OnlineSteam
Disclosure

Generative AI tools were used to create some of this game's store page and marketing artwork, including images and the logo.

Creator
Nichita Levandovici
Reviews
-
Added
Oct 9, 2026
Derelict Division, LLCSteam
Disclosure

Generative AI was used during development to create the galaxy illustration displayed in the game’s galaxy-map interface and menus, as well as promotional artwork used for Steam capsule and library images. Trailer production uses AI-generated music and selected transition sound effects. These materials are generated during development, rather than during gameplay. The game does not offer player-facing live AI content generation.

Creator
Everbreak Studios, LLC
Reviews
-
Added
Oct 9, 2026
COMPASSion: A Mender’s TaleSteam
Disclosure

Generative AI was used to create and edit pre-generated in-game backgrounds, character illustrations, CG artwork, icons, and UI artwork, as well as Steam store and library capsule images, the logo, and icons. Gameplay screenshots were captured directly from the game. The game does not generate AI content during play.

Creator
COMPASSion: A Mender’s Tale Studio
Reviews
-
Added
Oct 9, 2026
Rêverie: Audio StoriesSteam
Disclosure

Generative AI was used to create the voices, sound effects and illustrations. The stories are designed and directed by the developer.

Creator
Petit Vaisseau
Reviews
-
Added
Oct 9, 2026
Grim GuildSteam
Disclosure

The scenes, portraits and item pictures in this game, and the store art, were made with AI image-generation tools under the developer's direction. The paper and dark of the screens and the guild's red seal come from public-domain prints of the 15th to 17th centuries. Most of the written text, including the Japanese translation, was drafted with an AI model under the developer's direction and revised by hand. Music and sound effects were synthesised procedurally without AI. Nothing is generated by AI while you play.

Creator
PocketStudio
Reviews
-
Added
Oct 9, 2026
Last House StandingSteam
Disclosure

AI was only used to translate the game into its different languages, to polish Dr. Ferrán's dialogue in each of them, and to polish the game's description on the Steam page. The original lines were written by us in Spanish.

Creator
Wired Pixels
Reviews
-
Added
Oct 9, 2026
CLOCKHEART — The Dead HourSteam
Disclosure

The game includes 2D illustrations created with generative AI during development, including characters, enemies and backgrounds. These images were then manually cleaned up, edited and integrated into the game. The game does not generate AI content during gameplay.

Creator
AXONE GAMES
Reviews
-
Added
Oct 9, 2026
PRE-ECHOSteam
Disclosure

Some content in PRE-ECHO was created with the help of generative AI tools during development and was then integrated, adjusted and art-directed by the developer: - 3D models: the character and creature models, and many prop and vehicle models, were generated with Tripo from original reference images made for this project, then rigged, adjusted and textured in Blender and Unreal Engine. - 2D art: some textures and interface images (such as the main-menu background, the workshop investigation board, journal and map paper, and inventory icons) were generated with image-generation tools from original prompts. - Voices: all spoken lines are synthesized with the open-source Kokoro text-to-speech model using generic voices. No real person's voice was recorded or cloned. - Text: the script, in-game text and English/Spanish localization were written with an AI assistant under the developer's direction. - Store art: the store and library artwork was generated with AI image tools from the project's own character and creature references, then retouched by the developer. The logo was made without AI. The screenshots are unedited captures of the game. No content is generated by AI while the game is running.

Creator
Simulsix
Reviews
-
Added
Oct 9, 2026
Still WalkingSteam
Disclosure

Some voice lines (the narrator, phone messages and townspeople), some sound effects and the menu music were created with generative AI text-to-speech and audio tools (ElevenLabs) and edited by the developer. All visual art, 3D, animation, level design and code were made by the developer. No AI content is generated during gameplay.

Creator
LogiK
Reviews
-
Added
Oct 9, 2026
Gangs of NightgladeSteam
Disclosure

1) Artwork: card illustrations and other visual assets were created with the help of AI image generation tools, then selected and edited by the developer. 2) Music: the soundtrack was created with the help of AI music generation tools.

Creator
Massive Mustache
Reviews
-
Added
Oct 9, 2026
Song Bao's AdventureSteam
Disclosure

The art, animation, voice acting and music in this game were pre-generated with generative AI tools, then selected, edited and corrected shot by shot by hand. The script, all dialogue and the story structure are human-written. No AI generation happens at runtime.

Creator
Song Bao
Reviews
-
Added
Oct 9, 2026
MARS3077Steam
Disclosure

AI tools assisted the creation of in-game text and localization, and the development of code used to render pixel artwork and synthesize music and sound effects. The game does not use a generative AI model or service during gameplay.

Creator
NAMEK GAME STUDIO
Reviews
-
Added
Oct 9, 2026
MNEMOALGIASteam
Disclosure

During early development and for the playable demo, Generative AI tools were used to create base templates and draft assets for certain 3D models, textures, and sound effects. All AI-generated placeholders and base models have been manually re-worked, polished, and edited. As development progresses, these draft assets are being actively replaced with fully custom, handcrafted art and audio.

Creator
Mnemodev
Reviews
-
Added
Oct 9, 2026
Heir of DeathSteam
Disclosure

Generative AI tools were used in the creation of selected pre-generated visual and audio assets, as well as some promotional materials. All AI-assisted content is reviewed, edited, and curated by the development team before being included in the game. Heir of Death does not use live-generated AI during gameplay.

Creator
Six Minds Studio
Reviews
-
Added
Oct 9, 2026
Daylight LineSteam
Disclosure

Generative AI assisted with some programming and debugging during the development of Daylight Line. Some in-game visual assets, including battle status icons, were also created with the assistance of generative AI and then processed and integrated by the development team. The game does not generate AI content during gameplay.

Creator
Windquill
Reviews
-
Added
Oct 9, 2026
LocardSteam
Disclosure

Some source code and internal editor tooling were written with the assistance of AI coding tools during development. All of it was reviewed, edited and tested by the developer. The game's story, dialogue, characters and design are human-written. Visual and audio assets come from licensed asset packs and human-made content. No content is generated by AI while the game is running.

Creator
JinjaGames
Reviews
-
Added
Oct 9, 2026
Subject ZeroSteam
Disclosure

Subject Zero was made with an AI assistant. Its code, its written content (the headlines, incidents, exams, the codex and every interface string) and the translations of the interface and the manual were written with Claude (Anthropic) under the developer's direction and review. The achievement icons on this store page are AI-generated images (Midjourney). The teaser trailer's video clips were generated with Google Veo, its narration was synthesised with ElevenLabs, and its subtitles were machine-translated. Nothing is generated while you play: the game contains no AI model and calls no online service. Every headline, incident and outcome comes from fixed tables written in advance, and the same seed always plays out the same way.

Creator
Niobium Labs
Reviews
-
Added
Oct 9, 2026
畏怖真偽 -完全版-(イフシンギ)Steam
Disclosure

【AI生成素材に関する表記】 本作品に使用しているAI生成は、以下のプロセスで作成されています。 生成方法&データ作成: テキストプロンプトによる新規生成、または自作素材のみをベースにした生成。 AI生成されたデータを加筆、編集をして作成しています。 権利・安全面: 第三者の画像の読み込みや、外部画像による追加学習は一切行っておりません。

Creator
ぶすじまプロジェクト
Reviews
-
Added
Oct 9, 2026
AI SaysSteam
Disclosure

No art, audio, levels, or other authored game content was created using generative AI. However, a small local AI model runs during gameplay to interpret the player's commands and control the character accordingly. Rest assured, it's dumb as a rock. It won't take over the world or your computer. It can barely take over the test subject.

Creator
Duck Milk
Reviews
-
Added
Oct 9, 2026
JankriggedSteam
Disclosure

Some art and audio in this game were generated with AI tools during development and edited by the developer. No AI content is generated while the game is running.

Creator
WUZHUOQUN
Reviews
-
Added
Oct 9, 2026
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