AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable

17258
17,258
disclosures tracked
+370 this week
77%
Visual AI
most common disclosure type
77% of all disclosures · 3.1x vs audio ai
30
30%
use AI for 2+ purposes
5209 of 17,258 products
tag: Music
TitleDisclosureCreatorSrcReviewsAdded
Beat Slicer
Dev only
code
AI tooling and scripts were used in the development of the code base.
XtremeZero
-Jul 11, 2026
Rhythm of Five
In-game content
artaudiotextcode
Some of this game's content was created with the assistance of generative AI tools, including portions of the artwork, sound, in-game text translation, and source code, as well as parts of this store page. All AI-assisted content was reviewed and refined by our team before use. The game does not generate any content using AI in real time during gameplay.
Harang Games
-Jul 9, 2026
Giraffe Champion 3: Halloween Party & The Ghost Guitar
In-game content
artaudio
Generative AI has been used when creating some of the images in the menu and as well as when editing some parts of the audio tracks.
John Ramstedt
-Jul 7, 2026
IKANDY
Live AI
art
IKANDY includes an optional AI scene generator. When you choose to use it, it creates new audio-reactive visual scenes in real time from a text prompt you write. This content is generated live, only when you request it, using an AI service you connect with your own API key. Not required to use IKANDY.
L&R Entertainment LLC
-Jul 4, 2026
O2Jam : The Beginning
In-game content
art
Some album artwork and illustrations are created with the assistance of AI generation tools during the production process. AI-generated outputs are used only as drafts or production aids. All such materials are carefully selected, modified, edited, and post-processed by our development team to create the final content. Every AI-assisted asset included in the game is finalized through the creative judgment and thorough review of our development team.
SuperTurbine Technology Inc.
102Jul 1, 2026
Lily Fantasia
In-game content
textcode
AI tools are used only as internal support during the development process, such as checking dialogue for typos, missing words, and the correctness of text-effect tags, as well as providing programming support.
Wiseye Studio Co., ltd.
-Jul 1, 2026
Metronome Mage
In-game content
artaudio
This game uses generative AI as part of its asset production workflow. AI tools were used to help create and iterate on certain visual materials, including pixel-art characters, enemies, effects, music, and promotional images. These outputs were reviewed, selected, and integrated by the developer to match the game’s intended style and experience. Generative AI is not used to produce personalized content from player input during gameplay, and the game does not rely on AI-generated responses or live AI systems while running.
BKN
-Jun 30, 2026
Purrfect Beats
In-game content
text
Generative AI was used for the translation and localization of some text in certain languages on the store page.
Indierama
-Jun 29, 2026
Dream to Millennium | 梦回千禧
In-game content
art
some textures were generated with AI
男人40玩说唱
-Jun 28, 2026
Musica
Store/marketing
art
AI was used to generate the background image for the game's store page capsules and marketing assets
VECTRA
-Jun 27, 2026
Audictrl
Dev only
code
This application uses generative AI tools to assist in writing parts of the code and logic during development. All AI-generated code has been reviewed, tested, and integrated by humans to ensure the security and stability of the application.
AudiCtrl Team
-Jun 27, 2026
Vivi
In-game content
art
Some art assets in this game were initially generated by AI and have since been manually modified and reviewed before release.
雷雨Rainey
-Jun 27, 2026
LaryWaves Studio
In-game content
art
Pre-generated only. The application's theme selector icons, some of the audio visualizer icons, synthwave transition/effect tree graphics were created with generative-AI image tools (OpenAI) during development and ship as static images, in all cases hand-edited afterward. All other content (visualizers, characters, themes, audio handling, and code...) is hand-authored. No AI-generated content is produced at runtime.
LaryWaves Studio LLC
-Jun 16, 2026
CoLane
In-game content
text
Machine translation was used for some parts of the translation.
Hayabusa
-Jun 13, 2026
Dance Floor VR
In-game content
artaudio
Dance Floor VR uses some pre-generated AI-assisted content for selected visual assets and music/audio elements. All such content was reviewed and integrated by the developer. The game does not generate AI content during gameplay and does not connect to external AI services.
Jessvrworks
-Jun 12, 2026
Reel Room
In-game content
art
Some of the artwork shown in our store screenshots, trailer, and on the app's in-game screen is placeholder media created with an AI image-generation tool (Google's Gemini image model). This includes the example movie posters, album covers, TV-series key art, and the cinematic "now playing" stills. These images depict entirely fictional films, albums, and shows. They exist only as copyright-safe demo content so we can show the app's interface without displaying real, copyrighted media that the user does not own the rights to publish. They do not represent any real title. Reel Room is a media player for the user's own library (Jellyfin server, local files, and network shares). The app performs no AI generation at runtime — all media a player sees in normal use is their own content. This is pre-generated content only; there is no live/runtime-generated AI.
Union25 LLC
-Jun 8, 2026
Concerto on White: Bass Hero
In-game content
art
Some background images and item images are AI-assisted.
C11 Games
-Jun 4, 2026
Tiny Fishing Club
In-game content
audioart
Generative AI was used in limited cases to assist with some in-game music and selected images shown on the Steam store page. All AI-assisted assets were reviewed and curated by the development team.
GoldWorks
-Jun 3, 2026
Tidal Strings
In-game content
artaudiotext
Some art assets, audio, and text translation were produced with the assistance of AI.
June666
-May 23, 2026
Giraffe Champion: The Rock Music Game Football Edition
In-game content
artaudio
Generative AI has been used when creating some of the images in the menu and the backgrounds in the game. The technology has also been used when creating and editing some of the audio tracks.
John Ramstedt
-May 23, 2026
Harmonic Drive
In-game content
audio
All songs by Dj Iatneh were created with Suno.
Emotive Studios LLC
-May 23, 2026
Giraffe Champion: The Rock Music Game
In-game content
art
Generative AI has been used when creating some of the images in the menu.
John Ramstedt
-May 23, 2026
Anchor Protocol
Live AI
artaudiotext
Anchored Protocol uses generative AI throughout its development and gameplay: • Most of our 3D assets, sound effects, and visual art were created with the help of generative AI tools and reviewed by our team before shipping. • During play, the game live-generates NPC dialogue, voice lines (TTS), and certain artworks in response to your actions, so each playthrough feels different. We use input filtering and output moderation on live-generated content to prevent illegal, harmful, or off-topic responses. If you encounter anything inappropriate, please report it via https://aako.world/support
Aako Inc
-May 23, 2026
PULSARI
In-game content
audio
At combo 32, a full synth pad blooms into the void. That peak harmonic layer is generated by Google's Lyria 3 Pro music model, then mastered, EQ'd, and timed by hand to fit each track's BPM and key. The other audio layers — kick, bass, arpeggio — are synthesized live in the Web Audio API. All beat charts, timing windows, and gameplay are hand-designed. No procedural or AI-generated content drives play.
Critics Arcade
-May 23, 2026
Loopfall
In-game content
audiotext
Loopfall uses generative AI for select shipped content: • Music — created in collaboration with ElevenLabs. • Sound effects — generated with ElevenLabs Sound Effects. • Localization — store text and in-game UI strings are translated from English to 14 other languages via the Anthropic Claude API. All AI-generated content is pre-rendered and baked into the build — no live AI runs at runtime. Every asset is licensed under each provider's commercial-use terms and was reviewed by the developer before release.
Lukas Korba
-May 23, 2026
klik.
Store/marketing
art
Some visual assets including store page imagery and artwork were created with the assistance of AI image generation tools and refined by hand
HydroYT
-May 23, 2026
NODGE
In-game content
audio
AI tools were used to help create the game’s soundtrack by generating the initial instrumental stems and raw audio elements. Those materials were then brought into Logic Pro, where the developer manually arranged, remixed, edited, and mastered them into the final tracks.
KarateSalad Games
-May 23, 2026
ERI: Emotive Rhythm Interaction
In-game content
audioart
Some songs and their cover images are generated by Suno AI (Coposer will be displayed as Suno)
Danny
-May 23, 2026
Guitar Practice Mate
In-game content
artaudio
The character artwork and voice recordings used in this application were created using AI. This application also utilizes AI tools in the MIDI converter for recorded audio data provided by AI Transcriber.
secret.crunch.pepper
-May 23, 2026
Somewhere Café
In-game content
audioart
Somewhere Café features music generated with AI tools (Producer.ai / Lyria 3) under the creative direction of Icefield Settler Studio, and some visual assets created with Nano Banana 2. All content has been reviewed and curated by the development team.
Icefield Settler Studio
-May 23, 2026
CD Market - Music Label Sim
In-game content
text
AI was used to help with translations and spelling.
Lost Star Games
-May 23, 2026
Lofi Cozy Room
In-game content
text
The game uses AI-assisted translation to localize in-game text into multiple languages. All other content is created by human developers using licensed assets.
Bloomery
-May 23, 2026
Forever Epic Story: A Journey of Life (Reimagined)
In-game content
artaudio
The album "Forever Epic Story: A Journey of Life (Reimagined)" is a remake of the original album that was released many years ago back in 2002. Now using the assistance of AI for both beats and vocals, the album is now "reimagined" in an interactive experience. *AI was used in the development of the cover art and video animations.
Forever Epic Story
-May 23, 2026
Music Manager
In-game content
artaudio
This game includes some pre-generated visual assets and music created with the help of AI tools during development. No AI content is generated live during gameplay.
Throup Media Ltd
-May 23, 2026
NeuralBeat Studio
In-game content
audio
NeuralBeat Studio uses generative AI to create original music and audio from user prompts and settings. Outputs are generated for creative use inside the app and may vary each time. The product is designed for general-audience audio creation and applies usage rules and safeguards to reduce inappropriate or policy-violating content.
Isolated Frame
-May 23, 2026
rAIdio.bot
Live AI
audio
rAIdio.bot is an AI music creation tool. Players use text prompts, style tags, and lyrics to generate original music tracks in real time using the ACE-Step audio generation model, which runs entirely on the player's local GPU — no cloud connection required. AI is also used for vocal synthesis, stem separation, and audio effects processing. All AI-generated content is created on-demand by the player and is unique to their session.
Creative Mayhem
-May 23, 2026
Cozy Liora
In-game content
art
This game uses AI-generated visuals.
RedenelGO
38May 23, 2026
Warlords of the Dying Age
In-game content
artaudiotextcode
This game was built extensively with generative AI. AI tools were used to assist with code development, pixel art generation, music composition, sound effect creation, voice acting, dialogue writing, story design, and game design.
Kronarc Engine Collective
-May 23, 2026
TechnoMayan
In-game content
arttext
While we are generally against generative AI, we cannot guarantee that no AI generated content will end up in the game. We are using store bought assets and third party translations and we are not taking on the additional stress of verifying if they are 100% AI free. We will however deliver as much handcrafted material as possible.
SparkInBox studio
-May 23, 2026
Haydn In Plain Sight
In-game content
artaudiotext
This game utilizes generative AI tools to assist and enhance various aspects of our creative process. Specifically, AI technologies were employed to help design and refine visual artwork, generate dynamic variations of select musical tracks, assist in the editing of specific in-game assets, and support our localization efforts across multiple languages
K² Project
-May 23, 2026
My Music Label
In-game content
artaudiocode
My Music Label leverages generative artificial intelligence to enhance your gaming experience. All in-game images, music-related assets, and even parts of the code are generated using AI technology.
Tristan Glowa
-May 23, 2026
Herd
In-game content
text
IA has been used for : - Localization (JP, SC, TC, RU)
Games of Forge
-May 23, 2026
鹦鹉团
Live AI
artaudio
This game is an AI-driven virtual idol rhythm and stage performance music game, allowing AI to generate and create virtual idol characters, backgrounds, songs, and more in real time. Relevant content has been set with content filtering and review to ensure that all generated content complies with game design and community standards.
金塞纳
-May 23, 2026
ROOTKIT://死 (ROOTKIT PROTOCOL DEATH)
Dev only
code
AI code assistants were used in incremental development of the game code. No AI art or image assets have been utilized.
Phiality
-May 23, 2026
摸鱼电台
In-game content
text
During the production process, we used AI to create a small portion of the interface content
MoYu
-May 23, 2026
Pitching Miami Nights - Bartending in the 80s
In-game content
art
The game features a blend of meticulously handcrafted and AI-generated sprites, carefully selected through extensive and challenging AI prompting to create a unique and visually appealing art style.
Inex
-May 23, 2026
After the Bite
In-game content
audioart
Generative AI tools were used in the creation of player-facing audio and visual assets in this game. This includes AI-assisted music generation and AI-assisted image/animation processing used for in-game materials. The game does not generate content live during play.
True
-Mar 18, 2026
MetalGods
Dev only
art
Generative AI is used for placeholder graphics in development of the game
Dream Visual Productions
-Mar 18, 2026
Loopician: A Music Making Game
In-game content
art
AI was used in the creation of some in-game assets and store materials. AI was not used for music or sounds.
Insparrot
-Mar 18, 2026
Chill With Luna : your companion
In-game content
art
Some background images and visual assets were generated using AI tools during development.
Oscoorp games
-Mar 18, 2026
139 results
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