AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable

17258
17,258
disclosures tracked
+370 this week
77%
Visual AI
most common disclosure type
77% of all disclosures · 3.1x vs audio ai
30
30%
use AI for 2+ purposes
5209 of 17,258 products
tag: Offroad
TitleDisclosureCreatorSrcReviewsAdded
LowRanger
In-game content
art
The game currently makes use of AI assistance in creating the 3D models for placeholder assets for Early Access.
LowRangerDev
-Jun 28, 2026
Roundy Wheels
In-game content
audio
RoundyWheels uses AI-generated Music
Jarosław Chrobak
-Jun 28, 2026
Thunder Trucks: Heavy Racers
Store/marketing
art
It gas been used to generate some store page and marketing assets.
Kavari Studio
-Jun 28, 2026
NitroRun: Off-Road Rush
In-game content
art
Some visual assets were created with the assistance of generative AI and later refined by the developer. All content has been reviewed for originality. No generative AI is used during gameplay.
Iron Grid Studios
-May 23, 2026
Rutted
In-game content
audioart
At this time, Rutted uses Generative AI for certain assets, specifically its music and level preview images.
ApeXPloit Studios
-May 23, 2026
Petro Hunter
In-game content
art
Generative AI was used in a limited capacity to create initial drafts for certain visual assets, including some pre-rendered artwork and cutscene materials. These assets were then manually retouched, revised, and finalized by the development team. For some cutscenes, AI-assisted video tools were also used to help animate pre-made visual materials. AI is not used for real-time content generation, gameplay systems, or story generation.
The Origin
-May 23, 2026
Motocross The Force
Store/marketing
art
Minimal use of AI to enhance some store artwork.
SHANGHAI CHAPEROT SCIENCE AND TECHNOLOGY CO., LTD.
-May 23, 2026
Yurko
In-game content
audio
Some sound effects were created with the help of AI.
Dmytro Kruhlov
-May 23, 2026
Valkeala Climb Race
Store/marketing
art
Game logo, headers and game menu logo made with ai software
Valkeala Software
-Mar 18, 2026
The Tram
In-game content
textaudio
localization, some sounds
TGR Group
-Mar 18, 2026
Speedway Challenge 2026
Store/marketing
arttext
AI used for generating some riders avatars and description in the store page
Artur Berkowski Berobasket
278Mar 18, 2026
Truck Mechanic: Dangerous Paths - First Mile
In-game content
art
During the preparation of the store page and early visual concept exploration, we may use AI-based tools as part of the research and inspiration process — for example, to explore ideas, references, or general visual directions. All final visuals, artworks, and graphic assets presented on the store page and used in the game itself are created, edited, and finalized by human artists using standard digital art and design tools. AI is not used for generating final images or in-game assets.
Atomic Jelly
182Mar 18, 2026
Chained Wheels
In-game content
art
Generative AI is used only for 2D marketing assets, icons and loading screens.
Karga Games
570Mar 18, 2026
Wander
Store/marketing
Some marketing materials for Wander involve the use of AI-assisted tools during development.
Wander Games
-Mar 18, 2026
Degen Rivals
In-game content
art
This game uses generative AI only to create a player character’s 3D head. The AI uses a fixed set of pre-approved traits and does not allow text prompts, user uploads, copyrighted references, brands, or trademarked characters. All outputs are controlled and reviewed to ensure they follow Steam’s guidelines.
Tevaera Labs, LLC
-Mar 18, 2026
Cancer Crusher USA
Store/marketing
Marketing material.
Cancer Crusher Entertainment
-Mar 18, 2026
MX Bodycam Bikes Racing
In-game content
art
Some of the game’s visual assets were created using AI-assisted tools during early concept development. However, all final in-game visuals have been manually edited, refined, and integrated by the development team to ensure originality and consistency with the overall art style.
GLOBAL SCRIPTUM
17Mar 18, 2026
Truck Titans
art
SPLASH GFX - FOR BIG AIR TRICK FLIP
Outlaw Games
-Mar 18, 2026
Buggy Racing Simulator
Store/marketing
art
AI has been used to help develop the game's cover art.
Hard Shark Games
-Mar 18, 2026
Off Road Racing
Store/marketing
art
The game designers occasionally use AI tools to generate creative assets like logos, images, etc.
Bright Data Inc
-Mar 18, 2026
Courier Simulator
Store/marketing
arttext
AI-generated content used only for Steam page
Crixel Games
-Mar 18, 2026
Off Road Stars
Store/marketing
art
The logo is AI generated
OnPar Games
-Mar 18, 2026
Up To Divine
In-game content
audio
Voice-acting
GHSPG
-Mar 18, 2026
Dead Man's Drive
In-game content
art
AI was used to generate some of the in-game assets and Steam assets.
Nomad Outlaw Studios
-Mar 18, 2026
Car Crash Chaos
In-game content
artaudio
Artificial intelligence technology has been used in some in-game visuals and music.
Berk Kalfa
-Mar 18, 2026
Off Road Together
Store/marketing
art
we used it for store capsules
Red Axe Games
-Mar 18, 2026
Car Parking Adventure
In-game content
art
Some of the images used in the game were generated using AI.
Aleksa Racovic
-Mar 18, 2026
Dream Force Warrior RPG
Store/marketing
art
AI-generated art object
USBX PAY LTD
-Mar 18, 2026
Dark Rally
In-game content
art
1.- Coins images 2.- Energy images 3.- Tickets images 4.- Settings (graphics, controlls, audio) images 5.- Interfaces: waiting, loading, time out, onboarding, tutorial and Main Menu
PLOP Studio
-Mar 18, 2026
Vanlife Camping Simulator
Store/marketing
art
Use of AI on capsule art.
Warlock Arts
-Mar 18, 2026
I Want to Believe
In-game content
audioart
The game uses AI-generated music for the in-game radio and AI-created images for posters and billboards.
Fang's Lab
43Mar 18, 2026
Rancher: A new life
In-game content
audiotext
AI voice AI translations
Sim Farm S.A.
-Mar 18, 2026
Park Ranger Simulator
In-game content
art
Our Cover art uses partially procedurally generated elements shown on the shop page and ingame. The final product was crafted and edited by our artists.
Polygon Art
79Mar 18, 2026
Rally 9000
In-game content
art
Some artwork was made using ai
Tegridy Made Games
-Mar 18, 2026
GOONCRUSHER
In-game content
artaudio
Both Generative AI and AI editing tools were used for some background and menu images, textures, and voices.
Gregry Boyd
-Mar 18, 2026
LEAD - Rally
In-game content
artaudio
Generative AI has been used during the creation of some assets both visual and audio. Namely the main capsule, the loading screens, the rally icons of the countries as well as the voice of the Co-Driver.
Tertus
-Mar 18, 2026
Creepy Races
In-game content
art
This project used LLM assistance for the creation of the mouse cursor icon, the game title design, and a recipe for Halloween sugar-free gingerbread cookies.
Domus ludus
-Mar 17, 2026
37 results
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