25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Ladder KnightSteam
Disclosure

AI tools assisted in developing some procedural animations and sound effects. These elements were reviewed and refined to match the game’s artistic direction. All in-game graphical assets were handcrafted by artists.

Creator
Outlane
Reviews
-
Added
Oct 12, 2026
Number BoundSteam
Disclosure

Used Ai to generate a NPC of my daughter Princess Octavia, Also used it to implement bought assets from epic store. Used to generate capsules for steam page.

Creator
Aaron C
Reviews
-
Added
Oct 10, 2026
Bubble HuntersSteam
Disclosure

Generative AI tools were used during development to create selected visual and audio assets. All AI-generated content was reviewed, edited, and integrated by the development team.

Creator
DREAMPATH
Reviews
-
Added
Oct 10, 2026
Trick or RollSteam
Disclosure

AI tools created the models, textures, skies, art, music and sound effects during development. No AI content is generated during gameplay.

Creator
Bitmagic
Reviews
-
Added
Oct 10, 2026
萤光之旅Steam
Disclosure

Generative AI was used to help create pre-generated character and enemy artwork, scene backgrounds, and store promotional illustrations. These assets were selected, prepared, and integrated by the developer. No AI content is generated during gameplay.

Creator
萤光工作室
Reviews
-
Added
Oct 10, 2026
Kepler AscentSteam
Disclosure

Kepler Ascent was made by an independent developer with the help of generative AI tools. AI was used to write part of the game's text (story and AURA's lines), to compose the music and create AURA's synthesized voice, to build some 3D models and cinematic sets (generated through scripts), and to produce the logo and artwork of this store page (rendered from the game's own models). All of this content was created ahead of time and reviewed by the developer. Nothing is generated by AI while you play.

Creator
Sailxe
Reviews
-
Added
Oct 10, 2026
Hole Lotta LootSteam
Disclosure

We used AI tools to help write some of the text in the game and on this store page.

Creator
HustleGrow AB
Reviews
-
Added
Oct 10, 2026
TetherlightSteam
Disclosure

Steam store and library, including capsule images, the logo and icons Gameplay screenshots were captured directly from the game.

Creator
Tetherlight Studio
Reviews
-
Added
Oct 10, 2026
DesktopKinsSteam
Disclosure

The code base is built with help from AI including artwork and sounds.

Creator
IamGru
Reviews
-
Added
Oct 10, 2026
Adventures of Little TollerSteam
Disclosure

Generative AI tools were used during development to assist with the creation of some artwork, music, and game code. All AI-assisted content was reviewed, edited, and integrated by the developer as part of the game’s creative and development process.

Creator
zerooneseven
Reviews
-
Added
Oct 10, 2026
BibimBoBSteam
Disclosure

The core assets, music, 3D objects, and story of this game were entirely reviewed, refined, and crafted by the developer. However, generative AI tools were utilized to assist in creating certain sound effects and a few background/UI images. As this is my very first game developed entirely as a solo indie developer, these tools were used to help overcome the immense challenges of managing all aspects of production alone. All AI-assisted contents have been thoroughly checked to ensure quality and compliance.

Creator
Devnyangyummy
Reviews
-
Added
Oct 10, 2026
Lobby No. 5Steam
Disclosure

Generative AI tools were used during development to assist with the creation of game content. All final content was reviewed and refined by the development team.

Creator
Nitroyale
Reviews
-
Added
Oct 10, 2026
atomicaSteam
Disclosure

Atomica's translations into the thirteen languages other than English were made by an AI language model and have not yet been reviewed by native speakers. Much of the game's code and the store text were written with AI assistance. Nothing else is AI-generated. The cell is assembled by ordinary procedural code, not machine learning, from real data: Scripps Research's cellPACK model of Mycoplasma genitalium, protein structures from the Protein Data Bank (PDB), and ligands from the wwPDB Chemical Component Dictionary (CCD). The sounds are synthesized from the cell's real activity, and the store images are in-game screenshots.

Creator
Steven R Ness
Reviews
12
Added
Oct 10, 2026
FractokinesisSteam
Disclosure

AI was used to draft the localizations into 30 languages and parts of the store page text.

Creator
Panin Maxim
Reviews
-
Added
Oct 9, 2026
Candid: Good DogSteam
Disclosure

Generative AI was used during development to create some illustrations, visual assets, and built-in example dog images. These assets are included with the game. Your own pet photos are processed locally on your computer to create animated paper cutouts; they are never uploaded to online AI services or redrawn using generative AI.

Creator
Yang Yang
Reviews
-
Added
Oct 9, 2026
Zanore: Echoes of the ShardsSteam
Disclosure

Generative AI tools were used during development to assist in creating and refining some of the game's visual assets and artwork. These assets were subsequently selected, edited, adapted, and integrated into the game by the developer. No generative AI is used during gameplay, and the game does not generate content dynamically for players.

Creator
Nine Gates Studio
Reviews
-
Added
Oct 9, 2026
Memory Access ViolationSteam
Disclosure

Memory Access Violation was made by a solo developer working with an AI coding assistant, which was used during development: Code and level design: much of the game's code, including the level-building tools, puzzle layouts, enemy behaviour and vehicle handling, was written with AI assistance. The developer directed, playtested and revised every level. Puzzle solutions were checked by automated solvers so each one is fair. Visuals: the game's environments, vehicles, mechs and enemies are built in code from simple geometric shapes and custom shaders. No AI image generators were used for in-game art.

Creator
De La Guardia Games
Reviews
-
Added
Oct 9, 2026
Fleet ForgeSteam
Disclosure

Generative AI tools were used during development to create and refine visual artwork, including spacecraft images, environments, story illustrations, and promotional graphics. This content was prepared during development and is included as fixed assets. Fleet Forge does not generate AI artwork, dialogue, or other content during gameplay.

Creator
Richard Stake
Reviews
-
Added
Oct 9, 2026
SnareboundSteam
Disclosure

Generative AI-assisted tools were used during development for parts of localization and written marketing content. During gameplay, automated translation may be used to translate player-written chat messages between supported languages. Original player messages are written by users and are not generated by AI.

Creator
Snarebound
Reviews
-
Added
Oct 9, 2026
WobbleSteam
Disclosure

AI tools were used to help with the game's localization and parts of the music

Creator
ThreePlate
Reviews
-
Added
Oct 9, 2026
AshSpireSteam
Disclosure

Textures, Sprites and Art is AI generated. Lots of manual modification take place after the AI generates the first pass.

Creator
HackettTech
Reviews
-
Added
Oct 9, 2026
Up & OverSteam
Disclosure

AI helped create promotional artwork and the main-menu background illustration, and draft the story, dialogue and Korean and English store descriptions. These assets are pre-generated; no AI content is generated or external AI service used during gameplay.

Creator
PlayCraft Games
Reviews
-
Added
Oct 8, 2026
Up the Great OakSteam
Disclosure

The key art used for the store capsules and the title screen background was generated with image models run locally and then hand-edited. The Spanish, Portuguese (Brazil), German and Simplified Chinese translations and drafts of the store page text were produced with the help of an AI assistant. Everything you see during gameplay (the beetle, the tree, its surfaces and all animation) is drawn procedurally in code. Sound effects are CC0 recordings; no AI-generated voice or music is used, and no generative AI runs while you play.

Creator
Andrey Drobovich
Reviews
-
Added
Oct 7, 2026
Tippidy TopSteam
Disclosure

Generative AI was used during development to assist with the creation and refinement of some promotional artwork and marketing assets. AI tools were also used as part of the development workflow for coding assistance and troubleshooting. The game does not generate AI content during gameplay.

Creator
Lee Recioy
Reviews
-
Added
Oct 7, 2026
The Adventures of Zippy and BippySteam
Disclosure

Generative AI tools were used during development to assist in the creation of certain pre-rendered visual content, including character assets, artwork, and marketing materials. All AI-assisted content was reviewed, selected, and incorporated by the development team before being included in the game or its promotional materials.

Creator
James Blackburn
Reviews
-
Added
Oct 7, 2026
Very Long CNP物語Steam
Disclosure

About half of the background and prop pixel art was created with generative AI image tools and then edited by the developer. Character art is mostly hand-drawn.

Creator
y-game
Reviews
-
Added
Oct 7, 2026
Nyantum JumpSteam
Disclosure

Some background music in this game was created with the assistance of generative AI tools. The final selection, editing, and implementation of the music were handled by the developer.

Creator
Lunanod
Reviews
-
Added
Oct 7, 2026
deep rabbit holeSteam
Disclosure

[Developer Notice]This game was developed with the assistance of AI tools used for programming and code generation during the development process.

Creator
Slow step
Reviews
-
Added
Oct 6, 2026
Friends ParkSteam
Disclosure

Some visual assets were created with the help of generative AI and then edited by the developer. A few sprite animations (doors opening, the ghost, the dynamite fuse and explosion, the turret turning) were generated with PixelLab from our own hand-made sprites, and some store artwork was made with AI image tools. Parts of the in-game text were written with AI assistance and reviewed by the developer. The game does not generate any content with AI while you play.

Creator
Igoroja
Reviews
-
Added
Oct 6, 2026
Curb HoppersSteam
Disclosure

Steam store and library, including capsule images, the logo and icons Gameplay screenshots were captured directly from the game.

Creator
Curb Hoppers Studio
Reviews
-
Added
Oct 4, 2026
The Last HearthSteam
Disclosure

The in-game image, as well as the image on the Steam page, were generated using AI.

Creator
Last Hearth Games
Reviews
-
Added
Oct 4, 2026
SlingboxSteam
Disclosure

Generative AI was integrated throughout the entire development process of the game.

Creator
TommyMic
Reviews
-
Added
Oct 4, 2026
Rune RunnersSteam
Disclosure

Generation of marketing materials and concept art was supported by generative AI.

Creator
Pierogi Games
Reviews
-
Added
Oct 3, 2026
LucySteam
Disclosure

Generative AI tools were used during development to assist in creating select background visuals, sound effects, music tracks, and promotional graphics.

Creator
Cerki Games
Reviews
-
Added
Oct 3, 2026
unligalSteam
Disclosure

Some of the images in the game were stylized using AI.

Creator
RUKA Industries
Reviews
-
Added
Oct 3, 2026
Misty and the Last BreezeSteam
Disclosure

Misty and the Last Breeze is a solo-developed game made with a lot of AI assistance. Here is how AI was used. Code. The game is built in Godot. Most of the gameplay code, tooling and automated tests were written with AI coding assistants (Claude Code and Codex), working from my design direction, and reviewed, playtested and revised by me. Design decisions, level layouts, movement feel and what ships are mine; the assistants do much of the typing. 3D models and art. Many in-game models and textures were made in Blender through scripts written with AI assistance, often rebuilt from concept images. Some of those reference images were generated with AI image tools. Other visuals, such as shaders, UI and effects, are authored in code. Painting and key-art images in the game that began as AI-generated images are kept as AI-assisted work. Music. Music is generated with Suno and then selected, arranged and edited by me. Ambience and sound effects are mostly synthesized in code (procedural audio) rather than sampled from other artists. Mockups and planning. I use ChatGPT's image generation for mockups, mood boards, UI layouts and promotional concepts while planning. These are for exploring ideas; they are not meant to ship as finished art unless noted above. What is not AI. The game itself has no runtime AI: every enemy, NPC, line of dialogue and level is fixed content that I designed and authored. Nothing is generated or adapted while you play.

Creator
Ilia Reingold
Reviews
-
Added
Oct 1, 2026
ROM HollowSteam
Disclosure

Some artwork on ROM Hollow's store page was generated with AI.

Creator
Chris Karageorge
Reviews
-
Added
Oct 1, 2026
HOOKLINGSSteam
Disclosure

Generative AI was used to assist with localization. All generated content was reviewed and integrated by the developer.

Creator
GRUND
Reviews
-
Added
Sep 30, 2026
MurciavaniaSteam
Disclosure

Generative AI was used during development. Part of the graphics (characters, enemies, bosses, icons, room backgrounds and backdrops) was created with image-generation tools: Google Gemini, OpenAI ChatGPT and a locally run Stable Diffusion model. Part of the music was created with audio-generation tools (Google Gemini). Part of the code, room layouts and texts were written with the help of an AI assistant. The developer reviewed, cut, retouched and hand-adjusted all of this material before adding it to the game. The game does not generate any AI content while it is being played.

Creator
Manuel Manzano
Reviews
-
Added
Sep 30, 2026
COUNTRYBALLSteam
Disclosure

Generative ai was used to do change some angles to orthographic perspective and all of the sprites are vectorized, and some sfx was generated.

Creator
Octave Louis
Reviews
-
Added
Sep 30, 2026
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