AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
15280
15,280
disclosures tracked
+2826 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.5x vs audio ai
29
29%
use AI for 2+ purposes
4466 of 15,280 products
tag: Platformer
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Spikes&Traps art | Spikes&Traps includes AI Content Generated, such as videos and icons. | WizzTheDev | - | May 23, 2026 | |
Organic Evolution art | The game to contain art assets generated by artificial intelligence | Gamesforgames | - | May 23, 2026 | |
Wobble Ops! art | Some of the images on the game's store page were generated using artificial intelligence. | Montee Games | - | May 23, 2026 | |
Paraquito art | "The game's graphics are a hybrid mix of AI-generated content, personal family photos, and royalty-free images from the ... | Joao Carlos Camargo Rabaneda Nogueron | - | May 23, 2026 | |
The Last Braincell: Escape audioart | AI was used only for humorous and non-core elements of the game, such as trailer music, meme-style images, and similar c... | Jan Radtke | - | May 23, 2026 | |
Faybound audio | Generative AI was used for the creation of parts of the soundtrack. No AI-generated visuals or gamplay assets are used. | GTGames | - | May 23, 2026 | |
Escria art | Some images in the game are generated by ai. I am aiming to replace these images with hand-drawn images once the game ma... | Jason D. | - | May 23, 2026 | |
X-Ray 2D art | AI tools were used to create some promotional visual assets displayed on the Steam store page. The game itself does not ... | MTRL | - | May 23, 2026 | |
Mindless as the Mountains text | Translate text content with AI | 咸蛋 | - | May 23, 2026 | |
Keyboard Curse codetextart | Generative AI was used as a development assistant during this project. It helped with brainstorming gameplay mechanics, ... | Hassan Sherif | - | May 23, 2026 | |
如影随形 text | AI was used to assist with translating text into multiple languages. | 一个普通的方块 | - | May 23, 2026 | |
KRAST FORGE general | Some assets were generated by AI | Krabbe Studios | - | May 23, 2026 | |
Baby Peak codetext | In the development of BABY PEAK, we utilized artificial intelligence as a supportive tool to enhance our creative vision... | Analiz Games | - | May 23, 2026 | |
Astrojumper code | According to our Generative AI policy, all Assets, Sounds, and Art are and will be human-generated. Subject to change.... | GalacticGoons | - | May 23, 2026 | |
Arthur’s Tale art | Some visual assets in this game, including certain textures and illustrative elements, were initially created using gene... | Cleaver Studio | - | May 23, 2026 | |
Penguin Rescue Run art | Generative AI was used in the creation of promotional store page artwork, achievement icons, and the game icon. No gamep... | THE GAMING WORLD | - | May 23, 2026 | |
Gobballing audio | AI was used to create background music | Azatone39 | - | May 23, 2026 | |
Return to Lumia artaudiotext | Some visual assets, music, sound effects, and character animations in this game were created with the assistance of AI g... | hwangso.world | - | May 23, 2026 | |
But Why Together audio | Audio in the development of this game was created using AI tools. | Renvati Games | - | May 23, 2026 | |
F.R.E.D.'s Ascent artaudiotext | All design, writing, and creative direction in this game are human-made. Generative AI was used only as a workflow tool ... | buddycore Studio | - | May 23, 2026 | |
Stairway to Heaven art | Store page graphics were generated by AI | Kiepszczak TEAM | - | May 23, 2026 | |
The Flame and the Fart audio | Some of the background music in this game was created with the assistance of generative AI. All AI-generated music is so... | Saucy Steel Games | - | May 23, 2026 | |
Maelor The Robot: Going Rogue audio | select sound effects and voice acting was created by AI | Andromeda Studios | - | May 23, 2026 | |
In The Roots Of The Mountain audiocode | The music and majority of the code was make by AI. Code by Grok Music by Sonauto | Caleb Kendal | - | May 23, 2026 | |
NEVEREND artcode | AI helped me create images for the Steam store and helped me implement certain game mechanics. | KTENIUM | - | May 23, 2026 | |
皮格马利与腐朽国度 art | It contains some images generated by AI. | None Studio | - | May 23, 2026 | |
Skate Rush: 90s Retro Arcade codetextart | This game was developed with the assistance of generative AI tools for portions of code, store text, and some marketing/... | LefterisKr | 10 | May 23, 2026 | |
Dream&Robot audio | The dubbing was done using AI | PigZ | - | May 23, 2026 | |
NoCube art | The game contains assets generated with AI, such as textures. | KuutioPixel Oy | - | May 23, 2026 | |
GolFall: Make Your Way Up codetext | Used for programming assistance and text translation. | tesakiza | - | May 23, 2026 | |
忍者刺杀行动 general | The promotional poster of the store utilized AI technology. | UNITY2019 | - | May 23, 2026 | |
Echoes of the Mind art | AI-generated references are used for models, as well as some images. | TSG Games | - | May 23, 2026 | |
Split Fate code | “Helped finalize the AI game’s code and fix the shapes.” | Nauron Studio | - | May 23, 2026 | |
Spiretela text | Some translations were assisted by AI-powered tools. | Shivary Game Studio | - | May 23, 2026 | |
Hansi auf Sylt artcode | AI Disclosure This game uses pre-generated AI assets for specific visual elements: The beach background featured in bran... | Frank Dirk Rittberger | - | May 23, 2026 | |
Max's Jungle Odyssey audioart | Music and some occasional, insignificant graphic elements. | Fernando Garrido García-Manso | - | May 23, 2026 | |
Captain Awesome - Adventures in Space textcode | Use of AI for ideas for store page text, and use of AI to write portions of code for the game. | Paul Granelli | - | May 23, 2026 | |
GummyGom Delivery textcode | AI was used for multilingual localization work and during the prototyping and implementation of in-game systems. All AI-... | 권이삭 | - | May 23, 2026 | |
Overhang codeart | AI was used to assist with coding and logo design. All gameplay and design were created by the developer. | CountRaze | - | May 23, 2026 | |
Wing Walker art | The game's cover art and several background images were generated using artificial intelligence. | mehmetozbostanci | - | May 23, 2026 | |
Exit Error art | Some visual assets, including environmental art and vegetation, were created with the assistance of AI image generation ... | Venterno | - | May 23, 2026 | |
Save Princess Torosso art | Some visual assets, including loading screen images and menu screen artwork, were developed with the assistance of AI im... | KOKOPAZU STUDIO | - | May 23, 2026 | |
ELLA in da room audio | This game uses generative AI to create some sound effects and musical elements. All other content is created without AI. | nhun | - | May 23, 2026 | |
Void Balls artaudio | Some visual assets, promotional artwork, sound effects, and music were created with the assistance of AI generation tool... | LoopedInGames | - | May 23, 2026 | |
Sylv and the Ancient Tree audioart | How does this game use generative AI? -Musical Content: The soundtrack was generated using AI tools (Suno), then curate... | GameByKel | - | May 23, 2026 | |
Ultimate super boy 超级至尊男孩 general | Part of the promotional content uses generative ai. | WaterGames | - | May 23, 2026 | |
Tank 99 general | Some assets are made by AI. | Wending Studio | - | May 23, 2026 | |
The Lost Froglins text | Generative AI tools were used to assist with localization translations. All AI-generated translations were reviewed and ... | Emanuele Pavarotti | - | May 23, 2026 | |
不死精灵 code | This game uses generative artificial intelligence to assist in writing portions of its code during development. All AI-g... | 百里 | - | May 23, 2026 | |
Stomper art | AI was used in the generation of different assets in the game including some background imagery and character design. | Dakota Hughes | - | May 23, 2026 |
829 results
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